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Knowledge Forum
Knowledge Forum is an educational software designed to help and support knowledge building communities. Previously, the product was called Computer Supported Intentional Learning Environments (CSILE). It was designed for a short period of time by York University and continued at the Ontario Institute for Studies in Education, University of Toronto, to support knowledge building pedagogies, practices and research designated in this area. In 1983, CSILE was prototyped in a university course and in 1986 it was used for the first time in an elementary school, as a full version. CSILE was considered the first networked system designed for collaborative learning (Carl Bereiter webpage). The main contributors were Marlene Scardamalia and Carl Bereiter. In 1995, the software was redesigned in accordance to World Wide Web philosophy by OISE in cooperation with Learning in Motion. The new generation was called Knowledge Forum (KF). Knowledge Forum is an asynchronous Computer-mediated commun ...
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ANGEL Learning
ANGEL Learning, Inc. was a privately held educational software company specializing in eLearning. Its main products are the ANGEL Learning Management Suite (LMS), ANGEL ePortfolio, and services offerings. In May 2009, it was acquired by Blackboard Inc. Background ANGEL Learning and the ANGEL LMS evolved from research at Indiana University-Purdue University Indianapolis (IUPUI). The initial research system deployed in 1996 became Indiana University's OnCourse founded by Ali Jafari and David Mills. The ANGEL LMS was created using the early system concepts and was released by the newly formed CyberLearning Labs, Inc. in July 2000. The company has since changed its name to ANGEL Learning. On May 6, 2009, competitor Blackboard Inc announced that it is purchasing ANGEL Learning with the merger's completion planned for the end of May, 2009. Products ANGEL Learning Management Suite The ANGEL LMS is used by K-12 schools and districts, community colleges, universities and proprietary sch ...
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Knowledge Building
The Knowledge Building (KB) theory was created and developed by Carl Bereiter and Marlene Scardamalia for describing what a community of learners needs to accomplish in order to create knowledge. The theory addresses the need to educate people for the knowledge age society, in which knowledge and innovation are pervasive.(Scardamalia & Bereiter, 2003) Knowledge building may be defined simply as "the creation, testing, and improvement of conceptual artifacts. It is not confined to education but applies to creative knowledge work of all kinds". Overview Scardamalia & Bereiter distinguish between knowledge building and learning. They see learning as an internal, (almost) unobservable process that results in changes of beliefs, attitudes, or skills. By contrast, KB is seen as creating or modifying public knowledge. KB produces knowledge that lives 'in the world', and is available to be worked on and used by other people. A good way to understand the difference between learning an ...
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WebCT
WebCT (Course Tools) or Blackboard Learning System, now owned by Blackboard, is an online proprietary virtual learning environment system that is licensed to colleges and other institutions and used in many campuses for e-learning. To their WebCT courses, instructors can add such tools as discussion boards, mail systems, and live chat, along with content including documents and web pages. The latest versions of this software are now called Webcourses. WebCT is significant in that it was the world's first widely successful course management system for higher education. At its height, it was in use by over 10 million students in 80 countries. Background WebCT was originally developed at the University of British Columbia by a faculty member in computer science, Murray Goldberg. Goldberg is also the creator of Silicon Chalk (sold to Wimb(website)), Brainif(website) and Marine Learning System(website) In 1995, Goldberg began looking at the application of web-based systems to educati ...
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Sakai Project
Sakai is a free, community source, educational software platform designed to support teaching, research and collaboration. Systems of this type are also known as Course Management Systems (CMS), Learning Management Systems (LMS), or Virtual Learning Environments (VLE). Sakai is developed by a community of academic institutions, commercial organizations and individuals. It is distributed under the Educational Community License (a type of open source license). Sakai is used by hundreds of institutions, mainly in the US, but also in Canada, Europe, Asia, Africa and Australia. Sakai was designed to be scalable, reliable, interoperable and extensible. Its largest installations handle over 100,000 users. Organization Sakai is developed as open source software as a community effort, stewarded by the Apereo Foundation, a member-based, non-profit corporation. The Foundation fosters use and development of Sakai in the same open, community-based fashion in which it was created. It en ...
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OpenOLAT
OpenOLAT is a web-based learning management system for teaching, education, assessment and communication. The name OpenOLAT stands for Open Online Learning And Training, highlighting its open source and online nature. OpenOLAT is open source software and is being developed by frentix GmbH starting in 2011. OpenOLAT is based on the LMS OLAT developed by the University of Zurich. History OpenOLAT originated from the open source project OLAT. In 2011, the University of Zurich initiated a massive refactoring project with the goal of redesigning the complete code base and switching to the Mercurial version control system In software engineering, version control (also known as revision control, source control, or source code management) is a class of systems responsible for managing changes to computer programs, documents, large web sites, or other collections o .... With the start of the refactoring, repository access for contributors from the OLAT community was revoked, maki ...
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Moodle
Moodle is a free and open-source learning management system written in PHP and distributed under the GNU General Public License. Moodle is used for blended learning, distance education, flipped classroom and other online learning projects in schools, universities, workplaces and other sectors. Moodle is used to create custom websites with online courses and allows for community-sourced plugins. Overview Moodle was originally developed by Martin Dougiamas with the goal of helping educators create online courses and a focus on interaction and collaborative construction of content. The first version of Moodle was released on , and it continues to be actively developed. The Moodle Project is led and coordinated by Moodle HQ, an Australian company, that is financially supported by a network of eighty-four Moodle Partner service companies worldwide. Development is also assisted by the open-source community. Moodle is a learning platform used to augment and move existing learning ...
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Fle3
Fle3 is a Web-based learning environment or virtual learning environment. More precisely Fle3 is server software for computer supported collaborative learning (CSCL). Fle3 is designed to support learner and group centered work that concentrates on creating and developing expressions of knowledge (i.e. knowledge artefacts). Fle3 supports study groups to implement knowledge building, creative problem solving and scientific method in an inquiry learning process, for example the  progressive inquiry method. Fle3 user interface is translated to more than 20 languages including most of the European languages and Chinese. Fle3 is used in more than 70 countries. Fle3 is a Zope product, written in Python. Fle3 is open-source and free software released under the GNU General Public Licence (GPL). Origin of the name The abbreviation FLE comes from the words Future Learning Environment. The number 3 in the name refers to the number of times the software has been built from scratch. C ...
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Desire2Learn
D2L (or Desire2Learn) is a Canada-based global software company with offices in Australia, Brazil, Europe, Singapore, and the United States. D2L is the developer of the Brightspace learning management system, a cloud-based software suite used by schools, higher educational institutions, and businesses for online and blended classroom learning. The company is also the developer of Open Courses, a Massive Open Online Course platform. The acronym D2L is short for Desire2Learn. History D2L was founded in 1999 by Canadian entrepreneur John Baker, who became president and CEO. He founded D2L while studying systems design engineering during his third year at University of Waterloo. He was awarded the Meritorious Service Cross in 2017, for his work at the company to advance learning across the country and around the world. The company went public with an initial public offering in November 2021, on the Toronto Stock Exchange. Developments In 2004, D2L first introduced sup ...
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Blackboard Learn
Blackboard Learn (previously the Blackboard Learning Management System) is a web-based virtual learning environment and learning management system developed by Blackboard Inc. The software features course management, customizable open architecture, and scalable design that allows integration with student information systems and authentication protocols. It may be installed on local servers, hosted by Blackboard ASP Solutions, or provided as Software as a Service hosted on Amazon Web Services. Its main purposes are stated to include the addition of online elements to courses traditionally delivered face-to-face and development of completely online courses with few or no face-to-face meetings. History On January 21, 1993, Stephen Gilfus and Daniel Cane started a company called CourseInfo LLC and were developing a software product that would power online education and be scalable for wider institutional application. At the same time, Matthew Pittinsky and Michael Chasen formed ...
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Learning Management Systems
A learning management system (LMS) is a software application for the administration, documentation, tracking, reporting, automation, and delivery of educational courses, training programs, materials or learning and development programs. The learning management system concept emerged directly from e-Learning. Learning management systems make up the largest segment of the learning system market. The first introduction of the LMS was in the late 1990s. Learning management systems have faced a massive growth in usage due to the emphasis on remote learning during the COVID-19 pandemic. Learning management systems were designed to identify training and learning gaps, using analytical data and reporting. LMSs are focused on online learning delivery but support a range of uses, acting as a platform for online content, including courses, both asynchronous based and synchronous based. In the higher education space, an LMS may offer classroom management for instructor-led training or a ...
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