Kemper Profiler
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Kemper Profiler
The Kemper Profiler is a digital Amplifier modeling, amp modeling and effects unit, multi-effects product line for electric guitar and bass from German brand Kemper. The amp line pioneered "profiling," also known as "capturing," a combination of hardware and software that allows users to create digital versions of their own amplifier, cabinet, and microphone setup, whereas traditional modelers offer only pre-programmed options. History Cristoph Kemper, inventor of the Access Virus synthesizer, turned to developing guitar products in 2006, feeling that, while digital modelers were already being produced by other companies, guitarists were not satisfied with the technology in a way that Kemper could change. To this end, Kemper developed "profiling" technology—whereas traditional modelers offer users digital amp simulations programmed in-house, profilers give users the ability to create digital "snapshots" of their own amplifier, effects, and microphone setup, as well as share p ...
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DSC01615 - 2017 NAMM Show (2017-01 By Pete Brown @ Flickr 32265578202)
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Amplifier Modeling
Amplifier modeling (also known as amp modeling or amp emulation) is the process of emulating a physical amplifier such as a guitar amplifier. Amplifier modeling often seeks to recreate the sound of one or more specific models of vacuum tube amplifiers and sometimes also solid state amplifiers. Types of modeling devices ;Digital amp modelers :Standalone modeling devices such as the Line 6 POD and Fractal Axe-FX digitize the input signal and use a DSP, a dedicated microprocessor, to process the signal with digital computation, attempting to achieve the sound of expensive professional amplifiers in a much less costly and more compact device. These modelers can be connected directly to a recording device or PA system without having to use a power section, speaker cabinet and microphone; however, there is an ongoing debate over the question of how accurately a modeler can recreate the sound of a real amplifier. Most modelers generally also include a variety of effects apart from th ...
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Effects Unit
An effects unit, effects processor, or effects pedal is an electronic device that alters the sound of a musical instrument or other audio source through audio signal processing. Common effects include distortion (music), distortion/overdrive, often used with electric guitar in electric blues and rock music; dynamics (music), dynamic effects such as volume pedals and Dynamic range compression, compressors, which affect loudness; linear filter, filters such as wah-wah pedals and graphic equalizers, which modify frequency ranges; modulation effects, such as Chorus (audio effect), chorus, flangers and phaser (effect), phasers; Pitch (music), pitch effects such as pitch shifter (audio processor), pitch shifters; and time effects, such as Reverb effect, reverb and Delay (audio effect), delay, which create echoing sounds and emulate the sound of different spaces. Most modern effects use solid-state electronics or digital signal processors. Some effects, particularly older ones such a ...
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NAMM Show
The NAMM Show is an annual trade show in the United States organized by the National Association of Music Merchants (NAMM), which describes it as "the industry’s largest stage, uniting the global music, sound and entertainment technology communities". It is typically held in January at the Anaheim Convention Center in Anaheim, California. Overview One of the world's largest Trade fair, trade shows for music products, NAMM restricts entrance to owners, suppliers, distributors, journalists, employees, endorsed artists, and guests of NAMM member companies. Vendors display products, allowing dealers and distributors to see what's new, negotiate deals, and plan their purchasing for the next six to 12 months. The event attracts famous musicians, many of whom are endorsed by exhibitors and come to promote their own signature models and equipment. A smaller convention, NAMM Summer Session, typically takes place in June or July in Nashville, Tennessee. History NAPDA Convention ( ...
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Guitar World
''Guitar World'' is a monthly music magazine for guitarists and fans of guitar-based music and trends. The magazine has been published since July 1980. ''Guitar World'', the best-selling guitar magazine in the United States, contains original artist interviews and profiles, plus lessons and columns with tablature and associated audio files or videos, gear reviews, news, and exclusive tablature for guitar and bass of three songs per issue. The magazine is published 13 times per year, including 12 monthly issues and a holiday issue, by Future plc. Damian Fanelli has been ''Guitar World''s editor-in-chief since June 2018. History 20th century Stanley Harris, a New York magazine publisher, launched ''Guitar World'' magazine in July 1980. The magazine's debut issue featured bluesman Johnny Winter on the cover and included pieces on the Allman Brothers Band, George Thorogood and pedal steel guitars. ''Guitar World''s debut issue was only 82 pages, had a very small staff and budget ...
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Music Radar
Future plc is a British publishing company. It was started in 1985 by Chris Anderson. It is listed on the London Stock Exchange and is a constituent of the FTSE 250 Index. History 1985–2012 The company was founded by Chris Anderson as Future Publishing in Somerton, Somerset, England, with the sole magazine ''Amstrad Action'' in 1985. An early innovation was the inclusion of free software on magazine covers. It acquired GP Publications and established what would become Future US in 1994. Anderson sold the company to Pearson plc for £52.7m in 1994, but bought it back in 1998, for £142 million. The company was floated on the London Stock Exchange in 1999. Anderson left the company in 2001. In 2004, the company was accused of corruption when it published positive reviews for the video game ''Driver 3'' in two of its owned magazines, ''Xbox World'' and '' PSM2''. 2012–2015 Future published the official magazines for the consoles of all three major games console ma ...
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White Noise
In signal processing, white noise is a random signal having equal intensity at different frequencies, giving it a constant power spectral density. The term is used with this or similar meanings in many scientific and technical disciplines, including physics, acoustical engineering, telecommunications, and statistical forecasting. White noise refers to a statistical model for signals and signal sources, not to any specific signal. White noise draws its name from white light, although light that appears white generally does not have a flat power spectral density over the visible band. In discrete time, white noise is a discrete signal whose samples are regarded as a sequence of serially uncorrelated random variables with zero mean and finite variance; a single realization of white noise is a random shock. In some contexts, it is also required that the samples be independent and have identical probability distribution (in other words independent and identically distribu ...
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Fractal Audio
Fractal Audio Systems, often shortened to Fractal, is an American audio equipment manufacturer founded in 2006. Fractal became pioneers of the high-end digital amplifier modeling market with the release of the rack-mount Axe-FX, which has been credited as the first amp modelling and effects system convincing enough for professional use. History Fractal was founded by Cliff Chase, who designed both the software and hardware of the company's debut product, the Axe-FX. Although classified as an "amplifier modeler," Chase has disputed the label, stating his priority was not exact emulation of classic guitar amps but rather recreating their sounds in the context of a modern device which emphasized expanded tonal control. The Axe-FX has been adopted by many notable guitarists, particularly for live rigs, such as Steve Vai, John Petrucci, Matt Belamy, and Alex Lifeson. Metallica switched to Fractal equipment after using it in their '' Freeze 'Em All'' performance in Antarctic ...
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Line 6 (company)
Line 6 is a musical instrument and audio equipment manufacturer, best known as a pioneer in guitar amplifier and effect modeling. The company's products include guitar effects, modeling guitar amplifiers, software, electric guitars, and wireless systems. Line 6 has an active user community, and provides software that allows users to easily download and share patches or device settings for many of the company's products. Founded in 1996 and headquartered in Calabasas, California, the company has been a subsidiary of Yamaha Corporation since 2014. History Origin Marcus Ryle and Michel Doidic (two former Oberheim designers) co-founded Fast-Forward Designs, where they helped develop several notable pro audio products such as the Alesis ADAT, Quadraverbs and QuadraSynth, and Digidesign SampleCell. As digital signal processing (DSP) became more powerful and affordable during the 1980s, they began developing DSP-based products which would emulate the tones of classic guitar amplifie ...
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Neural DSP
Neural DSP Technologies is a Finnish audio equipment manufacturer founded in 2017 by Douglas Castro and Francisco Cresp. Headquartered in Punavuori, Helsinki, the company is best known for its flagship guitar amp modeler, the Quad Cortex, and for its audio plug-ins that create computer-based virtual amplifier and effects modelling suites. The company is considered a leading developer of guitar signal processing technology. History In 2016, Douglas Castro, the founder of bass guitar equipment company Darkglass, was approached by employee Francisco Cresp about creating an audio plug-in for the company. Castro was interested, and the pair—both Chilean immigrants in Helsinki—ultimately decided to develop a range of plug-ins for both bass and guitar, in addition to a potential modeler. However, they chose to develop products as a new company to preserve Darkglass' bass-oriented brand identity. Neural DSP began recruiting designers in late 2017 and early 2018, and in that ...
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Guitar Amplifier Manufacturers
The guitar is a stringed musical instrument that is usually fretted (with some exceptions) and typically has six or twelve strings. It is usually held flat against the player's body and played by strumming or plucking the strings with the dominant hand, while simultaneously pressing selected strings against frets with the fingers of the opposite hand. A guitar pick may also be used to strike the strings. The sound of the guitar is projected either acoustically, by means of a resonant hollow chamber on the guitar, or amplified by an electronic pickup and an amplifier. The guitar is classified as a chordophone, meaning the sound is produced by a vibrating string stretched between two fixed points. Historically, a guitar was constructed from wood, with its strings made of catgut. Steel guitar strings were introduced near the end of the nineteenth century in the United States, but nylon and steel strings became mainstream only following World War II. The guitar's ancestors i ...
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