Karin Kanzuki
''Street Fighter Alpha 3'', released as in Japan, Asia, South America, and Oceania, is a 1998 fighting game developed and published by Capcom for arcades. It is the third and final installment in the ''Street Fighter Alpha'' sub-series, which serves as a sequel to ''Street Fighter Alpha 2'', and ran on the same CP System II hardware as previous ''Alpha'' games. The game was produced after the ''Street Fighter III'' sub-series has started, being released after '' 2nd Impact'', but before '' 3rd Strike''. ''Alpha 3'' further expanded the playable fighter roster from ''Street Fighter Alpha 2'' and added new features such as selectable fighting styles called "isms". ''Alpha 3'' has also been released on a variety of home platforms starting with the PlayStation version in 1998, which added an exclusive World Tour mode and brought back even more characters, with further versions on the Dreamcast, Sega Saturn, Game Boy Advance, and PlayStation Portable. Gameplay ''Street Fighter Alph ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |
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Capcom
is a Japanese video game company. It has created a number of critically acclaimed and List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster Hunter'', ''Street Fighter'', ''Mega Man'', ''Devil May Cry'', ''Onimusha'', ''Dead Rising'', ''Dragon's Dogma'', ''Ace Attorney'', and ''Marvel vs. Capcom''. Established in 1979, it has become an international enterprise with subsidiaries in East Asia (Hong Kong), Europe (London, England), and North America (San Francisco, California). History Founding and arcade games (1979-1984) Capcom's predecessor, I.R.M. Corporation, was founded on May 30, 1979 by Kenzo Tsujimoto, who was still president of Irem, Irem Corporation when he founded I.R.M. He worked at both companies at the same time until leaving Irem in 1983. The original companies that spawned Capcom's Japan branch were I.R.M. and its subsidiary Japan Capsule Computers Co., Ltd., bo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |
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Multiplayer
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', '' Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. The history of multiplayer video games extends over several decades, tracing back to the emergence of electronic gaming in the mid-20th century. One of the earliest ins ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |
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Blanka
Blanka (; Japanese: ) also known by his birth name Jimmy, is a character in Capcom's ''Street Fighter'' fighting game series. He first appeared in ''Street Fighter II'' (1991) as one of eight playable characters, and was subsequently featured in sequel and spin-off games. Blanka is also present in a number of Capcom's crossover games, including the ''SNK vs. Capcom'' series. The character has appeared in other media adaptations of the franchise, including an animated film, a live-action movie, an animated television series, a comic book and manga series. Blanka was originally designed as a pink-skinned human character by Akira "Akiman" Yasuda, and underwent several re-conceptualizations during the production of ''Street Fighter II'' before reaching his final depiction as a feral savage with green skin and long orange hair. Blanka's backstory is that he was once human, but after a plane-crash in Brazil, he mutated, resulting in his green colouring and his ability to generate el ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |
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Cammy
, also known by the codename , is a player character, fictional character in the ''Street Fighter'' fighting game series created by Capcom. She debuted in ''Super Street Fighter II, Super Street Fighter II: The New Challengers'' (1993). She has also been featured in the ''Street Fighter Alpha'' games, first as a secret character and then as a playable character. The games explore her backstory as one of M. Bison's "dolls" turned into an amnesiac operative for MI6. Cammy has also appeared in other ''Street Fighter'' media, such as the 1994 live-action ''Street Fighter (1994 film), Street Fighter'' film and its Street Fighter (TV series), animated spin-off, as well as ''Street Fighter II: The Animated Movie'', where she first received her full name prior to being integrated into the later mainline games. She has also been featured in various official comics and merchandise, as well as in the crossover series ''Marvel vs. Capcom'' and ''SNK vs. Capcom''. Cammy has garnered positive ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |
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Super Move
A superpower is a special or extraordinary ability far greater than what is considered normal, possessed by those of superhuman status. Superpowers are typically displayed in science fiction and fantasy media such as comic book, comic books, television program, TV shows, video game, video games, and film as the key attribute of a superhero. The concept originated in American comic book, American comics and pulp magazine, pulp fiction of the 1930s and 1940s, and has gradually worked its way into other genres and media. Definition There is no rigid definition of a "superpower" beyond the general idea of them being a set of capabilities and traits exhibited by characters in fiction that are considered beyond the limits of normal beings or are paranormal to some degree. In popular culture, it is often associated with unusual abilities such as flight, superhuman strength, super-strength, Speedster (fiction), super-speed, invulnerability, etc. However, it can also describe natural abil ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |
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Street Fighter Alpha 3 - Gameplay
A street is a public thoroughfare in a city, town or village, typically lined with buildings on one or both sides. Streets often include pavements (sidewalks), pedestrian crossings, and sometimes amenities like streetlights or benches. A street can be as simple as a level patch of dirt, but is more often paved with a hard, durable surface such as tarmac, concrete, cobblestone or brick. It can be designed for both social activity and movement. Originally, the word ''street'' simply meant a paved road (). The word ''street'' is still sometimes used informally as a synonym for ''road'', for example in connection with the ancient Watling Street, but city residents and urban planners draw a significant modern distinction: a road's main function is transportation, while streets facilitate public interaction.Dictionary Exam ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |
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3rd Strike
Third Strike may refer to: * A strikeout in baseball * 3rd Strike (band), a rap rock group * ''Third Strike'' (album), a 2010 album by Tinchy Stryder * '' Street Fighter III: 3rd Strike'', a 1999 video game See also * Three strikes law In the United States, habitual offender laws (commonly referred to as three-strikes laws) have been implemented since at least 1952, and are part of the United States Justice Department's Anti-Violence Strategy. These laws require a person who i ... in US legal system * Three strikes (other) {{disambig ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |
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2nd Impact
is a 1997 fighting game developed and published by Capcom for arcades. It is an update of '' Street Fighter III: New Generation''. Like its predecessor, it runs on the CP System III hardware. ''2nd Impact'' introduced new gameplay mechanics, new characters, and new special moves. The game also brings back bonus rounds, not seen in the series since ''Super Street Fighter II''. It is also the only CPS3 title to have a widescreen feature. ''2nd Impact'' was released in a two-in-one compilation for the Dreamcast titled ''Street Fighter III: Double Impact'', which also included the original ''Street Fighter III''. It was included in the ''Street Fighter 30th Anniversary Collection'' for PlayStation 4, Xbox One, Nintendo Switch and PC. ''2nd Impact'' was followed in the arcades by '' Street Fighter III 3rd Strike: Fight for the Future''. Gameplay Released in October 1997, the second installment of ''Street Fighter III'' brought back all the characters from the first game and introdu ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |
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Street Fighter III
is a 1997 fighting game in Capcom's ''Street Fighter'' series, originally released as a coin-operated arcade game. The game, which was designed as a direct sequel to ''Street Fighter II'' (1991), initially discarded every previous character except for Ryu and Ken (hence the "''New Generation''" subtitle), introducing an all-new roster led by Alex. Likewise, a new antagonist named Gill took over M. Bisons role from the previous games as the new boss character. ''Street Fighter III'' was produced for the CD-ROM-based CP System III hardware, which allowed for more elaborate 2D graphics than the CPS II-based ''Street Fighter Alpha'' games (the previous incarnation of the ''Street Fighter'' series), while revamping many of the play mechanics. Despite the popularity of 3D polygonal fighting games at the time, Capcom decided to keep this game in 2D; 3D graphics were instead implemented in the spin-off game, ''Street Fighter EX''. ''Street Fighter III'' was followed by two updat ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |
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Street Fighter Alpha 2
''Street Fighter Alpha 2'', known as in Japan, Asia, South America, and Oceania, is a 1996 fighting game developed and published by Capcom for arcades. The game is the sequel to the previous year's '' Street Fighter Alpha: Warriors' Dreams'' and features a number of improvements, such as new attacks, stages, endings, and gameplay features. It was ported to the PlayStation, Sega Saturn and Super Nintendo home consoles globally in 1996, and later a Windows port. It was followed by ''Street Fighter Alpha 3'' in 1998. Gameplay ''Street Fighter Alpha 2'' retains most of the new features introduced in the original ''Street Fighter Alpha'', such as the three-level Super Combo gauge, Alpha Counters, Air-Blocking, and Fall Breaking. The main new feature in the game is the inclusion of the Custom Combo system (Original Combo in Japan), which replaces the Chain Combos from the first ''Alpha''. If the Super Combo gauge is on Lv. 1 or above, the player can initiate a Custom Combo pressing tw ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |
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Sequel
A sequel is a work of literature, film, theatre, television, music, or video game that continues the story of, or expands upon, some earlier work. In the common context of a narrative work of fiction, a sequel portrays events set in the same fictional universe as an earlier work, usually chronologically following the events of that work. In many cases, the sequel continues elements of the original story, often with the same characters and settings. A sequel can lead to a series, in which key elements appear repeatedly. The difference between more than one sequel and a series is somewhat arbitrary. Sequels are attractive to creators and publishers because there is less risk involved in returning to a story with known popularity rather than developing new and untested characters and settings. Audiences are sometimes eager for more stories about popular characters or settings, making the production of sequels financially appealing. In film, sequels are very common. There are ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |
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Arcade Video Game
An arcade video game is an arcade game that takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. All arcade video games are coin-operated or accept other means of payment, housed in an arcade cabinet, and located in amusement arcades alongside other kinds of arcade games. Until the early 2000s, arcade video games were the largest and most technologically advanced segment of the video game industry. Early prototypical entries '' Galaxy Game'' and '' Computer Space'' in 1971 established the principle operations for arcade games, and Atari's '' Pong'' in 1972 is recognized as the first successful commercial arcade video game. Improvements in computer technology and gameplay design led to a golden age of arcade video games, the exact dates of which are debated but range from the late 1970s to the early 1980s. This golden age includes ''Space Invaders'', '' Pac-Man'', and ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   [Amazon] |