KDE Projects
KDE Projects are projects maintained by the KDE, KDE community, a group of people developing and advocating free software for everyday use, for example KDE Plasma 5, KDE Plasma and KDE Frameworks or applications such as Amarok (software), Amarok, Krita or Digikam. There are also non-coding projects like designing the Breeze desktop theme and iconset, which is coordinated by KDE's Visual Design Group. Even non-Qt applications like GCompris, which started as a GTK-based application, or web-based projects like WikiToLearn are officially part of KDE. KDE uses Konqui, a Chinese dragon as their mascot. Overview As of today there are many KDE projects that are either stand-alone or grouped into larger sub-projects: * KDE Plasma 5, KDE Plasma Workspaces * KDE Frameworks (formerly KDELibs, KDE-Libs): A collection of library (computer science), libraries that provides Software framework, frameworks and functionality for Software developer, developers * KDE Applications, KDE Applications ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Qt (software)
Qt ( pronounced "cute") is a cross-platform application development framework for creating graphical user interfaces as well as Cross-platform software, cross-platform applications that run on various software and hardware platforms such as Linux, Windows, macOS, Android (operating system), Android or embedded systems with little or no change in the underlying codebase while still being a native application with native capabilities and speed. Qt is currently being developed by The Qt Company, a publicly listed company, and the Qt Project under open-source governance, involving individual developers and organizations working to advance Qt. Qt is available under both commercial licenses and open-source GNU General Public License, GPL 2.0, GPL 3.0, and GNU Lesser General Public License, LGPL 3.0 licenses. Purposes and abilities Qt is used for developing graphical user interfaces (GUIs) and multi-platform application software, applications that run on all major Desktop computer ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
WikiToLearn
WikiToLearn was a collaborative, international, free knowledge project, run entirely by volunteers, and dedicated to creating free and accessible textbooks for higher education. In December 2013, it joined the KDE Project through its incubation process with multiple sponsors like Wikimedia Italia. History WikiToLearn started as WikiFM in Milan by a group of science students from the University of Milan Bicocca on May 1, 2012. WikiFM was originally launched as a private wiki to exchange links, suggestions, and other information related to studying at the University of Milan Bicocca. In May 2013 the website has been publicly announced using some money destined to student associations of the University of Milan Bicocca. For this historical reason, while the project has an international aim, the bulk of the oldest content is in Italian. In September 2013 WikiFM received the sponsorship of Wikimedia Italia. In December 2013, WikiFM officially joined the KDE project, by enter ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
KJS (KDE)
Konqueror is a free and open-source web browser and file manager that provides web access and file-viewer functionality for file systems (such as local files, files on a remote FTP server and files in a disk image). It forms a core part of the KDE Software Compilation. Developed by volunteers, Konqueror can run on most Unix-like operating systems. The KDE community licenses and distributes Konqueror under GNU GPL-2.0-or-later. The name "Konqueror" references the two primary competitors at the time of the browser's first release: "first comes the Navigator, then Explorer, and then the Konqueror". It also follows the KDE naming convention: the names of most KDE programs begin with the letter K. Konqueror first appeared with version 2 of KDE on October 23, 2000. It replaced its predecessor, KFM (KDE file manager). With the release of KDE 4 in 2008, the functionalities of web browser and file manager were separated: Dolphin replaced Konqueror as the default KDE file manager, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
WebKit
WebKit is a browser engine primarily used in Apple's Safari web browser, as well as all web browsers on iOS and iPadOS. WebKit is also used by the PlayStation consoles starting with the PS3, the Tizen mobile operating systems, the Amazon Kindle e-book reader, Nintendo consoles starting with the 3DS Internet Browser, GNOME Web, and the discontinued BlackBerry Browser. WebKit started as a fork of the KHTML and KJS libraries from KDE, and has since been further developed by KDE contributors, Apple, Google, Nokia, Bitstream, BlackBerry, Sony, Igalia, and others. WebKit supports macOS, Windows, Linux, and various other Unix-like operating systems. On April 3, 2013, Google announced that it had forked WebCore, a component of WebKit, to be used in future versions of Google Chrome and the Opera web browser, under the name Blink. Its JavaScript engine, JavascriptCore, also powers the Bun server-side JS runtime, as opposed to V8 used by Node.js, Deno, and Blink. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Web Browser Engine
A browser engine (also known as a layout engine or rendering engine) is a core software component of every major web browser. The primary job of a browser engine is to transform HTML documents and other resources of a web page into an interactive visual representation on a user's device. Name and scope Besides "browser engine", two other related terms are commonly used: "layout engine" and "rendering engine". In theory, layout and rendering (or "painting") could be handled by different engines. In practice, however, these components are tightly coupled and rarely encountered on their own outside of the browser engine. In addition to layout and rendering, a browser engine enforces the security policy between documents, handles navigation through hyperlinks and data submitted through forms, and implements the document object model (DOM) exposed to scripts associated with the document. To provide a wide range of dynamic behavior for web pages, every major browser support ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
KHTML
KHTML is a discontinued browser engine that was developed by the KDE project. It originated as the engine of the Konqueror browser in the late 1990s, but active development ceased in 2016. It was officially discontinued in 2023. Built on the KParts framework and written in C++, KHTML had relatively good support for Web standards during its prime. Engines forked from KHTML are used by most of the browsers that are widely used today, including WebKit (Safari) and Blink (Google Chrome, Chromium, Microsoft Edge, Opera, Vivaldi and Brave). History Origins KHTML was preceded by an earlier engine called ''khtmlw'' or ''the KDE HTML Widget'', developed by Torben Weis and Martin Jones, which implemented support for HTML 3.2, HTTP 1.0, and HTML frames, but not the DOM, CSS, or JavaScript. KHTML itself came into existence on November 4, 1998, as a fork of the khtmlw library, with some slight refactoring and the addition of Unicode support and changes to support the move to Qt ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Window Manager
A window manager is system software that controls the placement and appearance of window (computing), windows within a windowing system in a graphical user interface. Most window managers are designed to help provide a desktop environment. They work in conjunction with the underlying graphical system that provides required functionality—support for graphics hardware, pointing devices, and a keyboard—and are often written and created using a widget toolkit. Few window managers are designed with a clear distinction between the windowing system and the window manager. Every graphical user interface based on a windows metaphor has some form of window management. In practice, the elements of this functionality vary greatly. Elements usually associated with window managers allow the user to open, close, minimize, maximize, move, resize, and keep track of running windows, including window decorators. Many window managers also come with various utilities and features such as task b ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
KWin
KWin is a window manager for the X Window System and a Wayland (display server protocol)#Wayland compositors, Wayland compositor. It is released as a part of KDE Plasma, for which it is the default window manager. KWin can also be used on its own or with other desktop environments. KWin can be configured by scripting using QML or QtScript, both of which are based on ECMAScript. History Look and feel There are many window decorations for KWin, including the current default Breeze (shown below), the previous default Oxygen, Microsoft Windows-like Redmond, and Keramik. Compositing Currently available compositing backends include OpenGL 1.2, OpenGL 2.0, OpenGL 3.1 and OpenGL ES 2.0. Included effects As of KDE 4.3, the following effects are built-in: Accessibility Appearance Candy Focus Tools Window management See also *Comparison of X window managers References External links KWin release notes for KDE4.0Decorations for KWin 4 ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
KDE Plasma Workspaces
KDE Plasma is a graphical shell developed by the KDE community for Unix-like operating systems. It serves as the interface layer between the user and the operating system, providing a graphical user interface (GUI) and workspace environment for launching applications, managing windows, and interacting with files and system settings. Plasma is designed to be modular and adaptable, with different variants tailored for specific device types, such as Plasma Desktop for personal computers, and Plasma Mobile for smartphones. Plasma was first introduced in 2008 as part of KDE Software Compilation 4, as a major technical overhaul, combining traditional desktop functionality with a widget-based system designed for flexibility and visual consistency. With the KDE brand repositioning in 2009, the KDE software compilation was split into three distinct projects: KDE Plasma, KDE Frameworks and KDE Gear, allowing each to develop and release on independent schedules. As of the Plasma 6 series, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
KDE Applications
The KDE Gear is a set of applications and supporting libraries that are developed by the KDE community, primarily used on Linux-based operating systems but mostly multiplatform, and released on a common release schedule. The bundle is composed of over 200 applications. Examples of prominent applications in the bundle include the file manager Dolphin, document viewer Okular, text editor Kate, archiving tool Ark and terminal emulator Konsole. Previously the KDE Applications Bundle was part of the KDE Software Compilation. Extragear Software that is not part of the official KDE Applications bundle can be found in the "Extragear" section. They release on their own schedule and feature their own versioning numbers. There are many standalone applications like Krita or Amarok that are mostly designed to be portable between operating systems and deployable independent of a particular workspace or desktop environment. Some brands consist of multiple applications, such as Ca ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Software Developer
Software development is the process of designing and Implementation, implementing a software solution to Computer user satisfaction, satisfy a User (computing), user. The process is more encompassing than Computer programming, programming, writing source code, code, in that it includes conceiving the goal, evaluating feasibility, analyzing software requirements, requirements, software design, design, software testing, testing and software release life cycle, release. The process is part of software engineering which also includes management, organizational management, Software project management, project management, configuration management and other aspects. Software development involves many skills and job specializations including software programmer, programming, software test, testing, Technical writing, documentation, graphic design, user support, marketing, and fundraising. Software development involves many software tools, tools including: compiler, integrated develo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Software Framework
In computer programming, a software framework is a software abstraction that provides generic functionality which developers can extend with custom code to create applications. It establishes a standard foundation for building and deploying software, offering reusable components and design patterns that handle common programming tasks within a larger software platform or environment. Unlike libraries where developers call functions as needed, frameworks implement inversion of control by dictating program structure and calling user code at specific points, while also providing default behaviors, structured extensibility mechanisms, and maintaining a fixed core that accepts extensions without direct modification. Frameworks also differ from regular applications that can be modified (like web browsers through extensions, video games through mods), in that frameworks are intentionally incomplete scaffolding meant to be extended through well-defined extension points and followin ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |