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Jetan
Jetan, also known as Martian Chess, is a chess variant first published in 1922. It was created by Edgar Rice Burroughs as a game played on Barsoom, his fictional version of Mars. The game was introduced in ''The Chessmen of Mars'', the fifth book in the Barsoom series. Its rules are described in Chapter 2 and in the Appendix of the book, with an actual game partly described in Chapter 17. Game description Board and pieces Jetan is played on a black and orange checkered Chessboard, board of 10 ranks by 10 files, with orange pieces on the "north" side and black pieces on the "south". Each player has the following playing pieces: one ''Chief'', one ''Princess'', two ''Fliers''; two ''Dwars'' (Captains); two ''Padwars'' (Lieutenants); two ''Warriors''; two ''Thoats'' (Mounted Warriors); and eight ''Panthans'' (Mercenaries). The Chief, Princess, Fliers, Dwars, Padwars and Warriors are positioned along the rank closest to the player with the Chief at left center, the Princess at right ...
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Jetan Board
Jetan, also known as Martian Chess, is a chess variant first published in 1922. It was created by Edgar Rice Burroughs as a game played on Barsoom, his fictional version of Mars. The game was introduced in '' The Chessmen of Mars'', the fifth book in the Barsoom series. Its rules are described in Chapter 2 and in the Appendix of the book, with an actual game partly described in Chapter 17. Game description Board and pieces Jetan is played on a black and orange checkered board of 10 ranks by 10 files, with orange pieces on the "north" side and black pieces on the "south". Each player has the following playing pieces: one ''Chief'', one ''Princess'', two ''Fliers''; two ''Dwars'' (Captains); two ''Padwars'' (Lieutenants); two ''Warriors''; two ''Thoats'' (Mounted Warriors); and eight ''Panthans'' (Mercenaries). The Chief, Princess, Fliers, Dwars, Padwars and Warriors are positioned along the rank closest to the player with the Chief at left center, the Princess at right center ...
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The Chessmen Of Mars
''The Chessmen of Mars'' is a science fantasy novel by American writer Edgar Rice Burroughs, the fifth of his Barsoom series. Burroughs began writing it in January, 1921, and the finished story was first published in '' Argosy All-Story Weekly'' as a six-part serial in the issues for February 18 and 25 and March 4, 11, 18 and 25, 1922. It was later published as a complete novel by A. C. McClurg in November 1922. Plot summary In this novel Burroughs focuses on a younger member of the family established by John Carter and Dejah Thoris, protagonists of the first three books in the series. The heroine this time is their daughter Tara, princess of Helium, whose hand is sought by the gallant Gahan, Jed (prince) of Gathol. Both Helium and Gathol are prominent Barsoomian city states. Tara meets Prince Gahan of Gathol, and is initially unimpressed, viewing him as something of a popinjay. Later she takes her flier into a storm and loses control of the craft, and the storm carries ...
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Chess Variants
A chess variant is a game related to, derived from, or inspired by chess. Such variants can differ from chess in many different ways. "International" or "Western" chess itself is one of a family of games which have related origins and could be considered variants of each other. Chess developed from ''chaturanga'', from which other members of this family, such as ''shatranj'', Tamerlane chess, ''shogi'', and ''xiangqi'' also evolved. Many chess variants are designed to be played with the equipment of regular chess. Most variants have a similar public-domain status as their parent game, but some have been made into commercial proprietary games. Just as in traditional chess, chess variants can be played over the board, Correspondence chess, by correspondence, or computer chess, by computer. Some internet chess servers facilitate the play of some variants in addition to orthodox chess. In the context of chess problems, chess variants are called heterodox chess or fairy chess. Fairy c ...
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Chess Variant
A chess variant is a game related to, derived from, or inspired by chess. Such variants can differ from chess in many different ways. "International" or "Western" chess itself is one of a family of games which have related origins and could be considered variants of each other. Chess developed from ''chaturanga'', from which other members of this family, such as '' shatranj'', Tamerlane chess, ''shogi'', and ''xiangqi'' also evolved. Many chess variants are designed to be played with the equipment of regular chess. Most variants have a similar public-domain status as their parent game, but some have been made into commercial proprietary games. Just as in traditional chess, chess variants can be played over the board, by correspondence, or by computer. Some internet chess servers facilitate the play of some variants in addition to orthodox chess. In the context of chess problems, chess variants are called heterodox chess or fairy chess. Fairy chess variants tend to be created ...
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Human Chess
Human chess, living chess or live chess is a form of chess in which people take the place of pieces. Human chess is typically played outdoors, either on a large chessboard or on the ground, and is often played at Renaissance fairs. Forms Many human chess games are choreographed stage shows performed by actors trained in stage combat. When this is the case, piece captures are represented by choreographed fights that determine whether the piece is actually taken or not. Alternatively, the pieces may spar, following rules similar to those used by the Society for Creative Anachronism. Instances A costumed human chess game has been staged every two years on the second week in September in the Italian city of Marostica, near Venice, since 1923. The game commemorates a legendary chess game played in 1454 by two young knights in order to settle which of them would court the lady that both had fallen in love with. The event lasts 3 days. The participants of the game dress in histor ...
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Renegade Of Callisto
''Renegade of Callisto'' is a science fantasy novel by American writer Lin Carter, the eighth and last in his Callisto series. It was first published in paperback by Dell Books in August 1978, and reprinted once, in November of the same year. A tribute to Edgar Rice Burroughs's ''The Chessmen of Mars'', the book introduces the game of Darza, Carter's equivalent of Jetan (Martian Chess). An appendix ("Darza, The Chess Game of Callisto") details the rules. Plot summary In the final adventure set on the Jovian moon Callisto, or Thanator, three comrades of series hero Jandar are lost in a damaged airship. Jungle boy Taran, Yathoon warrior Koja and their pet othode Fido, drift away from the city of Shondakar into the plains ruled by the insectoid Yathoon hordes. Taken captive by one of the hordes, they meet fellow prisoner Xara, princess of Ganatol, waylaid on her way to Shondakar to secure an alliance against the mercantile Perushtar city-states. Koja and Borak, another Yathoon ...
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Fictional Games
Fictional games are games which were specifically created for works of fiction, or which otherwise originated in fiction. Many fictional games have been translated into real games by fans or ludophiles by creating pieces and rules to fit the descriptions given in the source work. For example, unofficial versions of Fizzbin can be found in reality, and Mornington Crescent is widely played in online forums. Billiards games * Dom-Jot - '' Star Trek: The Next Generation'', a game similar to bumper pool played on an irregularly-shaped table Board games * Azad - a tactical game featured in the novel ''The Player of Games'' by Iain M. Banks *Cyvasse - a strategy game in George R.R. Martin's '' A Song of Ice and Fire'' series, which appears to be a combination of ''Chess'' and '' Battleship'' * Dejarik or Holochess - a variant of chess played in the '' Star Wars'' setting *Gatlopp - a drinking game from the film '' Gatlopp: Hell of a Game'' *Gungi - a strategy game in the Hunter � ...
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Barsoom
Barsoom is a fictional representation of the planet Mars created by American pulp fiction author Edgar Rice Burroughs. The first Barsoom tale was serialized as ''Under the Moons of Mars'' in 1912 and published as a novel as ''A Princess of Mars'' in 1917. Ten sequels followed over the next three decades, further extending his vision of Barsoom and adding other characters. The ''Barsoom'' series, where John Carter in the late 19th century is mysteriously transported from Earth to a Mars suffering from dwindling resources, has been cited by many well known science fiction writers as having inspired them. Elements of the books have been adapted by many writers in novels, short stories, comics, television, and film. Series Burroughs began writing the Barsoom books in the second half of 1911 and produced one volume a year between 1911 and 1914; seven more were produced between 1921 and 1941. The first Barsoom tale was serialized in ''The All-Story'' magazine as ''Under the Moons o ...
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Dray Prescot Series
The ''Dray Prescot series'' is a sequence of fifty-two science fiction novels and a number of associated short stories of the subgenre generally classified as sword and planet, written by British author Kenneth Bulmer under the pseudonym of Alan Burt Akers. The sequence is made up of eleven cycles of novels, each cycle essentially forming a series within the series. Four novels and three short stories are stand-alone narratives falling outside the system of cycles. Each tale is narrated in the first person by the protagonist, Dray Prescot. To support the illusion that the fictional Prescot was the actual author, later volumes were bylined "by Dray Prescot as told to Alan Burt Akers." Publication The first thirty-seven volumes were published by DAW Books from December 1972 to April 1988; to date, print editions of the later volumes have been published solely in German translation by Wilhelm Heyne Verlag from 1991 to 1998. English language ebooks of volumes 38–41 were late ...
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Callisto Series
The ''Callisto series'' is a sequence of eight science fiction novels by Lin Carter, of the sword and planet subgenre, first published by Dell Books from 1972-1978. They were written in homage to the Barsoom and Amtor novels of Edgar Rice Burroughs. Volumes #'' Jandar of Callisto'' (1972) #'' Black Legion of Callisto'' (1972) #'' Sky Pirates of Callisto'' (1973) #'' Mad Empress of Callisto'' (1975) #'' Mind Wizards of Callisto'' (1975) #'' Lankar of Callisto'' (1975) #'' Ylana of Callisto'' (1977) #''Renegade of Callisto'' (1978)'' Callisto Volume 1'' (2000 - omnibus including ''Jandar of Callisto'' and ''Black Legion of Callisto'') Setting Callisto is presented as having an Earthlike, even tropical environment, capable of supporting human and other life. An unexplained illusion makes the moon appear an airless, lifeless orb to outside observers. The moon is tidally locked to Jupiter, always presenting the same face to its mother planet. Callisto's known civilized area is limited ...
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In The Courts Of The Crimson Kings
''In the Courts of the Crimson Kings'' is a 2008 alternate history science fiction novel by American writer S. M. Stirling. Plot introduction The story takes place on the planet Mars in an alternate universe solar system in which probes from both the United States and the Soviet Union find intelligent life and civilizations on both Venus and Mars. The book is heavily influenced by the works of writers such as Edgar Rice Burroughs, Ray Bradbury, and Leigh Brackett. It is a sequel to '' The Sky People'', which is set on Venus. Stirling later wrote a short story prequel, "Sword of Zar-Tu-Kan", which was published in the 2013 anthology ''Old Mars'', edited by George R. R. Martin and Gardner Dozois. Plot summary The novel begins with a prologue set at the 20th World Science Fiction Convention (Chicon III) in 1962 at which a large group of famous science fiction authors in attendance are watching a television broadcast of an American space probe as it lands on an inhabited Mars. Th ...
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Kaissa (fictional Game)
Kaissa (russian: Каисса) was a chess program developed in the Soviet Union in the 1960s. It was named so after Caissa, the goddess of chess. Kaissa became the first world computer chess champion in 1974 in Stockholm. History By 1967, a computer program by Georgy Adelson-Velsky, Vladimir Arlazarov, Alexander Bitman and Anatoly Uskov on the M-2 computer in Alexander Kronrod’s laboratory at the Institute for Theoretical and Experimental Physics had defeated Kotok-McCarthy running on the IBM 7090 at Stanford University. By 1971, Mikhail Donskoy joined with Arlazarov and Uskov to program its successor on an ICL System 4/70 at the Institute of Control Sciences. In 1972 the program played a correspondence match against readers of popular Russian newspaper, '' Komsomolskaya Pravda''. The readers won, 1½-½. It was the journalists of '' Komsomolskaya Pravda'' who gave the program its name, ''Kaissa''. Kaissa became the first world computer chess champion in 1974 in Sto ...
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