James Ernest
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James Ernest
James Ernest is an American game designer and juggler, best known as the owner and lead designer of Cheapass Games. Career Prior to founding Cheapass Games, Ernest worked as a juggler at various venues, including Camlann Medieval Village, and as a freelancer with Wizards of the Coast. He also worked for Carbonated Games. He has also created games for other publishers including Rio Grande Games and WizKids. In 2005, Paizo Publishing created Titanic Games with Ernest and Mike Selinker. Ernest's games include ''Unexploded Cow'', ''Kill Doctor Lucky'', ''The Big Idea'' and the game originally known as ''Before I Kill You, Mr. Bond'' (that game was eventually renamed after complaints from the owners of the Bond franchise). He has had success with Kickstarter, successfully crowdfunding games like a new version of ''Unexploded Cow'' and ''Get Lucky'' (which takes the concept and core mechanics of ''Kill Doctor Lucky'' and adapts it as a card game), among others. Ernest wrote, produce ...
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Game Designer
Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes. Increasingly, elements and principles of game design are also applied to other interactions, in the form of gamification. Game designer and developer Robert Zubek defines game design by breaking it down into its elements, which he says are the following: * Gameplay, which is the interaction between the player and the mechanics and systems * Mechanics and systems, which are the rules and objects in the game * Player experience, which is how users feel when they're playing the game Games such as board games, card games, dice games, casino games, role-playing games, sports, video games, war games, or simulation games benefit from the principles of game design. Academically, game design is part of game studies, while game theory studies strategic decision making (primarily in non-game situations). Games have historically inspired ...
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