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IPad (1st Generation)
The first-generation iPad ( ) (retrospectively referred to unofficially as the iPad 1, or original iPad) is a tablet computer designed and marketed by Apple Inc. as the first device in the iPad lineup of tablet computers. The device features an Apple A4 SoC, a 9.7" touchscreen display, and, on certain variants, the capability of accessing cellular networks. Using the iOS operating system, the iPad can play music, send and receive email and browse the web. Other functions, which include the ability to play games and access references, GPS navigation software and social network services can be enabled by downloading apps. The device was announced and unveiled on January 27, 2010, by Steve Jobs at an Apple press event. On April 3, 2010, the Wi-Fi variant of the device was released in the USA, followed by the release of the "Wi-Fi + 3G" variant on April 30. On May 28, 2010, it was released in Australia, Canada, France, Japan, Italy, Germany, Spain, Switzerland and the U ...
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IPad
The iPad is a brand of iOS and iPadOS-based tablet computers that are developed by Apple Inc. The iPad was conceived before the related iPhone but the iPhone was developed and released first. Speculation about the development, operating system, and release of the original iPad began in 2002 prior to its introduction on January 20, 2010. The iPad range consists of the original iPad lineup and the flagship products iPad Mini, iPad Air, and iPad Pro. The iPhone's iOS operating system (OS) was initially used for the iPad but in September 2019, its OS was switched to a fork of iOS called iPadOS that has better support for the device's hardware and its user interface is customized for the tablets' larger screens. The iPad's App Store is subject to application and content approval. Many older devices are susceptible to jailbreaking, which circumvents these restrictions. The original iPad was well-received for its software and was recognized as one of the most-influential inve ...
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Pixel Density
Pixels per inch (ppi) and pixels per centimetre (ppcm or pixels/cm) are measurements of the pixel density of an electronic image device, such as a computer monitor or television display, or image digitizing device such as a camera or image scanner. Horizontal and vertical density are usually the same, as most devices have square pixels, but differ on devices that have non-square pixels. Note that pixel density is not the same as where the former describes the amount of detail on a physical surface or device, the latter describes the amount of pixel information regardless of its scale. Considered in another way, a pixel has no inherent size or unit (a pixel is actually a sample), but when it is printed, displayed, or scanned, then the pixel has both a physical size (dimension) and a pixel density (ppi). Basic principles Since most digital hardware devices use dots or pixels, the size of the media (in inches) and the number of pixels (or dots) are directly related by the 'pixels pe ...
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Compass
A compass is a device that shows the cardinal directions used for navigation and geographic orientation. It commonly consists of a magnetized needle or other element, such as a compass card or compass rose, which can pivot to align itself with magnetic north. Other methods may be used, including gyroscopes, magnetometers, and GPS receivers. Compasses often show angles in degrees: north corresponds to 0°, and the angles increase clockwise, so east is 90°, south is 180°, and west is 270°. These numbers allow the compass to show azimuths or bearings which are commonly stated in degrees. If local variation between magnetic north and true north is known, then direction of magnetic north also gives direction of true north. Among the Four Great Inventions, the magnetic compass was first invented as a device for divination as early as the Chinese Han Dynasty (since c. 206 BC), Li Shu-hua, p. 176 and later adopted for navigation by the Song Dynasty Chinese during the 11th ce ...
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Magnetometer
A magnetometer is a device that measures magnetic field or magnetic dipole moment. Different types of magnetometers measure the direction, strength, or relative change of a magnetic field at a particular location. A compass is one such device, one that measures the direction of an ambient magnetic field, in this case, the Earth's magnetic field. Other magnetometers measure the magnetic dipole moment of a magnetic material such as a ferromagnet, for example by recording the effect of this magnetic dipole on the induced current in a coil. The first magnetometer capable of measuring the absolute magnetic intensity at a point in space was invented by Carl Friedrich Gauss in 1833 and notable developments in the 19th century included the Hall effect, which is still widely used. Magnetometers are widely used for measuring the Earth's magnetic field, in geophysical surveys, to detect magnetic anomalies of various types, and to determine the dipole moment of magnetic materials. In ...
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Accelerometer
An accelerometer is a tool that measures proper acceleration. Proper acceleration is the acceleration (the rate of change of velocity) of a body in its own instantaneous rest frame; this is different from coordinate acceleration, which is acceleration in a fixed coordinate system. For example, an accelerometer at rest on the surface of the Earth will measure an acceleration due to Earth's gravity, straight upwards (by definition) of g ≈ 9.81 m/s2. By contrast, accelerometers in free fall (falling toward the center of the Earth at a rate of about 9.81 m/s2) will measure zero. Accelerometers have many uses in industry and science. Highly sensitive accelerometers are used in inertial navigation systems for aircraft and missiles. Vibration in rotating machines is monitored by accelerometers. They are used in tablet computers and digital cameras so that images on screens are always displayed upright. In unmanned aerial vehicles, accelerometers help to stabilise fli ...
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Ambient Light Sensor
An ambient light sensor is a component in smartphones, notebooks, other mobile devices, automotive displays and LCD TVs. It is a photodetector that is used to sense the amount of ambient light present, and appropriately dim the device's screen to match it. This avoids having the screen be too bright when the user's pupils are adapted for vision in a dark room, or too dim when the device is used outdoors in the daytime. Dimming the screen on a mobile device also prolongs the lifetime of the battery. The standard international unit for the illuminance of ambient light is the lux. The typical performance of an ambient light sensor is from less than 50 lux in dim light to over 10,000 lux at noon. There are three common types of ambient light sensor: phototransistors, photodiodes, and photonic integrated circuits, which integrate a photodetector and an amplifier in one device. By the end of 2004, about 30% of phones sold in Europe Europe is a large peninsula conventiona ...
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Proximity Sensor
A proximity sensor is a sensor able to detect the presence of nearby objects without any physical contact. A proximity sensor often emits an electromagnetic field or a beam of electromagnetic radiation (infrared, for instance), and looks for changes in the field or return signal. The object being sensed is often referred to as the proximity sensor's target. Different proximity sensor targets demand different sensors. For example, a capacitive proximity sensor or photoelectric sensor might be suitable for a plastic target; an inductive proximity sensor always requires a metal target. Proximity sensors can have a high reliability and long functional life because of the absence of mechanical parts and lack of physical contact between the sensor and the sensed object. Proximity sensors are also used in machine vibration monitoring to measure the variation in distance between a shaft and its support bearing. This is common in large steam turbines, compressors, and motors that ...
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Touch Screen
A touchscreen or touch screen is the assembly of both an input ('touch panel') and output ('display') device. The touch panel is normally layered on the top of an electronic visual display of an information processing system. The display is often an LCD, AMOLED or OLED display while the system is usually used in a laptop, tablet, or smartphone. A user can give input or control the information processing system through simple or multi-touch gestures by touching the screen with a special stylus or one or more fingers. Some touchscreens use ordinary or specially coated gloves to work while others may only work using a special stylus or pen. The user can use the touchscreen to react to what is displayed and, if the software allows, to control how it is displayed; for example, zooming to increase the text size. The touchscreen enables the user to interact directly with what is displayed, rather than using a mouse, touchpad, or other such devices (other than a stylus, which is opt ...
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Multi-touch
In computing, multi-touch is technology that enables a surface (a touchpad or touchscreen) to recognize the presence of more than one point of contact with the surface at the same time. The origins of multitouch began at CERN, MIT, University of Toronto, Carnegie Mellon University and Bell Labs in the 1970s. CERN started using multi-touch screens as early as 1976 for the controls of the Super Proton Synchrotron. Capacitive multi-touch displays were popularized by Apple's iPhone in 2007. Plural-point awareness may be used to implement additional functionality, such as pinch to zoom or to activate certain subroutines attached to predefined gestures. Several uses of the term multi-touch resulted from the quick developments in this field, and many companies using the term to market older technology which is called '' gesture-enhanced single-touch'' or several other terms by other companies and researchers. Several other similar or related terms attempt to differentiate between ...
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Bluetooth
Bluetooth is a short-range wireless technology standard that is used for exchanging data between fixed and mobile devices over short distances and building personal area networks (PANs). In the most widely used mode, transmission power is limited to 2.5 milliwatts, giving it a very short range of up to . It employs UHF radio waves in the ISM bands, from 2.402GHz to 2.48GHz. It is mainly used as an alternative to wire connections, to exchange files between nearby portable devices and connect cell phones and music players with wireless headphones. Bluetooth is managed by the Bluetooth Special Interest Group (SIG), which has more than 35,000 member companies in the areas of telecommunication, computing, networking, and consumer electronics. The IEEE standardized Bluetooth as IEEE 802.15.1, but no longer maintains the standard. The Bluetooth SIG oversees development of the specification, manages the qualification program, and protects the trademarks. A manufacturer must meet ...
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Intel Consumer Electronics
Places where PowerVR technology and its various iterations have been used: Series1 (NEC) Series2 (NEC) Series3 (STMicro) VGX PowerVR VGX150 Series4 (MBX and MBX Lite) Freescale i.MX31 — ''MBX Lite + FPU (VFP11) + ARM1136'' * DAVE Embedded Systems Qong (SOM) * ELSA PAL Mini Book e-A533-L * Garz & Fricke Adelaide * TQ Components TQMa31 * iCEphone * LORE Embedded TS1 Freescale i.MX31C — ''MBX Lite + FPU (VFP11) + ARM1136'' * Cogent CSB733 (SOM) * DAVE Embedded Systems Qong (SOM) Freescale MPC5121e — ''MBX Lite + VGP Lite + PowerPC e300'' * CherryPal C114 * DAVE Embedded Systems Aria (SOM) * LimePC range (UMPC, HandheldPC, PalmPC, LimePC HDTV set) * PhaedruS SystemS CSB781 * GDA Technologies Bali Reference Board Intel CE 2110 (Olo River) — ''MBX Lite + XScale CPU'' * ASUS set-top boxes * Chunghwa Telecom Multimedia on Demand set-top boxes * Digeo Moxi Multi-Room HD Digital Media Recorder * Digeo Moxi Mate * Digital Video Networks set-top boxes * OKI Next Generat ...
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PowerVR
PowerVR is a division of Imagination Technologies (formerly VideoLogic) that develops hardware and software for 2D and 3D rendering, and for video encoding, decoding, associated image processing and DirectX, OpenGL ES, OpenVG, and OpenCL acceleration. PowerVR also develops AI accelerators called Neural Network Accelerator (NNA). The PowerVR product line was originally introduced to compete in the desktop PC market for 3D hardware accelerators with a product with a better price–performance ratio than existing products like those from 3dfx Interactive. Rapid changes in that market, notably with the introduction of OpenGL and Direct3D, led to rapid consolidation. PowerVR introduced new versions with low-power electronics that were aimed at the laptop computer market. Over time, this developed into a series of designs that could be incorporated into system-on-a-chip architectures suitable for handheld device use. PowerVR accelerators are not manufactured by PowerVR, but i ...
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