Gree (Japanese Social Network)
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Gree (Japanese Social Network)
GREE is a Japanese social networking service founded by Yoshikazu Tanaka and operated by GREE Holdings, Inc. GREE focuses primarily on mobile games and over ninety percent of its users access the site via their mobile phones. The company makes money by selling virtual goods to users such as clothes for their in-game avatars. Social networking features of GREE include the user profile, diary, communities, photo sharing and photo emailing. It serves as a platform for promoting communication and mutual understanding among its members. While GREE was initially available only to PC users, the service was later extended to feature phone users. GREE for feature phones includes regular social networking functions, social games, flash-based games, blogs, fortune telling, news and so forth. In 2010, GREE, Inc. started GREE for iPhone and Android to meet demand. GREE, Inc. provides a variety of social game applications for feature phones and smartphones, with enhanced communication among ...
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Gree (Japanese Company)
is a Japanese social media and video game company with headquarters in the Roppongi Hills Mori Tower in Roppongi, Tokyo. It has been operating the social network service GREE since its establishment in December 2004. Etymology The company name GREE comes from a hypothesis, Six Degrees of Separation postulated by social psychologist Stanley Milgram in 1967. "Six degrees of separation" is a hypothesis that everyone is approximately six steps away from any other person on Earth. If a chain of "a friend of a friend" statements are made, on average, any two people in the world can be connected in six steps or fewer. The name symbolizes GREE's hope to "create and provide any new possibilities of the Internet" and to "create new forms of fun, convenience, and excitement." History * Feb. 2004: Release of GREE alpha to the public by Yoshikazu Tanaka as a personal hobby * Mar. 2004: Exceeds 10,000 users * Dec. 2004: Established GREE, Inc. * Nov. 2006: Launches EZ GREE (now au one GRE ...
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Yoshikazu Tanaka
is a Japanese entrepreneur known for founding and developing the social networking service Gree, provided by Gree, Inc. Yoshikazu Tanaka was born in Mitaka, Tokyo in 1977. When Tanaka was a junior high school student, Tanaka became keenly interested in changes in society by informatization and the field of information-communication by reading "Power Shift" by Alvin Toffler. In 2003, at the age 26, Tanaka started developing Gree as a hobby. In February 2004, Tanaka opened Gree to the public, as a personal website. By March 2004, over 10,000 users had joined the service that soon became hard for him to manage rapidly growing service by himself. In December 2004, Tanaka established Gree, Inc. in order to cope the growing number of users. In December 2008, Gree, Inc. was listed on the Market of the High-Growth and Emerging Stocks, closing at the highest market value of shares on the first day. In February 2009, Tanaka was ranked 24th among "Japan's 40 Richest Billionaires ...
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Social Networking Service
A social networking service (SNS), or social networking site, is a type of online social media platform which people use to build social networks or social relationships with other people who share similar personal or career content, interests, activities, backgrounds or real-life connections. Social networking services vary in format and the number of features. They can incorporate a range of new information and communication tools, operating on desktops and on laptops, on mobile devices such as tablet computers and smartphones. This may feature digital photo/video/sharing and diary entries online (blogging). Online community services are sometimes considered social-network services by developers and users, though in a broader sense, a social-network service usually provides an individual-centered service whereas online community services are groups centered. Generally defined as "websites that facilitate the building of a network of contacts in order to exchange various t ...
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Virtual Goods
Virtual goods are non-physical objects and money purchased for use in online communities or online games. Digital goods, on the other hand, may be a broader category including digital books, music, and movies. Virtual goods are intangible by definition. Including digital giftsSales of virtual goods boom in US
news.bbc.co.uk, 10:32 GMT, Thursday, 22 October 2009
and digital clothing for avatars, virtual goods may be classified as services instead of and ...
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Avatar (computing)
In computing, an avatar is a graphical representation of a user, the user's character, or persona. Avatars can be two-dimensional icons in Internet forums and other online communities, where they are also known as profile pictures, userpics, or formerly picons (personal icons, or possibly "picture icons"). Alternatively, an avatar can take the form of a three-dimensional model, as used in online worlds and video games, or an imaginary character with no graphical appearance, as in text-based games or worlds such as MUDs. The term ' () originates from Sanskrit, and was adopted by early computer games and science fiction novelists. Richard Garriott extended the term to an on-screen user representation in 1985, and the term gained wider adoption in Internet forums and MUDs. Nowadays, avatars are used in a variety of online settings including social media, virtual assistants, instant messaging platforms, and digital worlds such as ''World of Warcraft'' and ''Second Life''. Th ...
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Forbes
''Forbes'' () is an American business magazine founded by B. C. Forbes in 1917. It has been owned by the Hong Kong–based investment group Integrated Whale Media Investments since 2014. Its chairman and editor-in-chief is Steve Forbes. The company is headquartered in Jersey City, New Jersey. Sherry Phillips is the current CEO of Forbes as of January 1, 2025. Published eight times per year, ''Forbes'' feature articles on finance, industry, investing, and marketing topics. It also reports on related subjects such as technology, communications, science, politics, and law. It has an international edition in Asia as well as editions produced under license in 27 countries and regions worldwide. The magazine is known for its lists and rankings, including its lists of the richest Americans (the Forbes 400, ''Forbes'' 400), of 30 notable people under the age of 30 (the Forbes 30 Under 30, ''Forbes'' 30 under 30), of America's wealthiest celebrities, of the world's top companies (the Fo ...
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Feature Phone
Feature may refer to: Computing * Feature recognition, could be a hole, pocket, or notch * Feature (computer vision), could be an edge, corner or blob * Feature (machine learning), in statistics: individual measurable properties of the phenomena being observed * Software feature, a distinguishing characteristic of a software program Science and analysis * Feature data, in geographic information systems, comprise information about an entity with a geographic location * Features, in audio signal processing, an aim to capture specific aspects of audio signals in a numeric way * Feature (archaeology), any dug, built, or dumped evidence of human activity Media * Feature film, a film with a running time long enough to be considered the principal or sole film to fill a program ** Feature length, the standardized length of such films * Feature story, a piece of non-fiction writing about news * Radio documentary (feature), a radio program devoted to covering a particular topic in som ...
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IPhone
The iPhone is a line of smartphones developed and marketed by Apple that run iOS, the company's own mobile operating system. The first-generation iPhone was announced by then–Apple CEO and co-founder Steve Jobs on January 9, 2007, at Macworld 2007, and launched later that year. Since then, Apple has annually released new iPhone models and iOS versions; the most recent models being the iPhone 16 and 16 Plus, alongside the higher-end iPhone 16 Pro and 16 Pro Max, and the lower-end iPhone 16e (which replaces the iPhone SE). As of January 1, 2024, more than 2.3 billion iPhones have been sold, making Apple the largest vendor of mobile phones in 2023. The original iPhone was the first mobile phone to use multi-touch technology. Throughout its history, the iPhone has gained larger, higher-resolution displays, video-recording functionality, waterproofing, and many accessibility features. Up to the iPhone 8 and 8 Plus, iPhones had a single button on the front pane ...
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Android (operating System)
Android is an operating system based on a modified version of the Linux kernel and other open-source software, open-source software, designed primarily for touchscreen-based mobile devices such as smartphones and tablet computer, tablets. Android has historically been developed by a consortium of developers known as the Open Handset Alliance, but its most widely used version is primarily developed by Google. First released in 2008, Android is the world's Usage share of operating systems, most widely used operating system; the latest version, released on June 10, 2025, is Android 16. At its core, the operating system is known as the Android Open Source Project (AOSP) and is free and open-source software (FOSS) primarily licensed under the Apache License. However, most devices run the proprietary software, proprietary Android version developed by Google, which ships with additional proprietary closed-source software pre-installed, most notably Google Mobile Services (GMS), which ...
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Stanley Milgram
Stanley Milgram (August 15, 1933 – December 20, 1984) was an American social psychologist known for his controversial Milgram experiment, experiments on obedience conducted in the 1960s during his professorship at Yale University, Yale.Blass, T. (2004). ''The Man Who Shocked the World: The Life and Legacy of Stanley Milgram''. Milgram was influenced by the events of the Nazi Holocaust, Holocaust, especially the trial of Adolf Eichmann, in developing the experiment. After earning a PhD in social psychology from Harvard University, he taught at Yale University, Yale, Harvard University, Harvard, and then for most of his career as a professor at the City University of New York Graduate Center, until his death in 1984. Milgram gained notoriety for his obedience experiment conducted in the basement of Linsly-Chittenden Hall at Yale University in 1961, three months after the start of the trial of German Nazi war criminal Adolf Eichmann in Jerusalem. The experiment found, unexpectedl ...
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Six Degrees Of Separation
Six degrees of separation is the idea that all people are six or fewer social connections away from each other. As a result, a chain of "friend of a friend" statements can be made to connect any two people in a maximum of six steps. It is also known as the six handshakes rule. Mathematically it means that a person shaking hands with 30 people, and then those 30 shaking hands with 30 other people, would after repeating this six times allow every person in a population as large as the United States to have shaken hands (seven times for the whole world). The concept was originally set out in a 1929 short story by Frigyes Karinthy, in which a group of people play a game of trying to connect any person in the world to themselves by a chain of five others. It was popularized in John Guare's 1990 play ''Six Degrees of Separation (play), Six Degrees of Separation''. The idea is sometimes generalized to the average Path (graph theory), social distance being logarithmic in the size of ...
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Friend Of A Friend
In sociology, a friend of a friend is a human contact that exists because of a mutual friend. Person C is a friend of a friend of person A when there is a person B that is a friend of both A and C. Thus the human relation "friend of a friend" is a compound relation among friends, similar to the uncle and aunt relations of kinship. Though friendship is a symmetric relation, reciprocal relation, the relation of a friend of a friend may not be a friendship, though it holds potential for coalition building and dissemination of information. Balance theory The tendency of a friend of a friend to become a friend was noted by Fritz Heider, though he also considered the possibility that one of the friendships might breakdown, according to ''balance theory'', which his view of human triangles is called. According to Heider, the friend of a friend contact could be stressful enough to undermine one or another of the friendships. Extending the study of social dynamics caused by such friend-o ...
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