Games For Windows – Live
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Games For Windows – Live
Games for Windows – Live or GFWL is a deprecated Online game, online gaming service used by ''Games for Windows''–branded Personal computer, PC titles that originally enabled Microsoft Windows, Windows PCs to connect to Microsoft's Live Anywhere, Live service. Users, each with a unique Xbox Live#Gamertag, Gamertag (the Microsoft username service for gaming that began on Xbox Live), were able to play online, keep track of their friends' status, send and receive messages, gain and keep track of Achievements and associated Xbox Live#Gamerscore, Gamerscore, voice chat across platforms (removed in 2010), and more. Some games allowed for cross-platform play, such as ''Shadowrun (2007 video game), Shadowrun'', putting Windows players against Xbox 360 players. The successor to Games for Windows – Live is the Xbox network, which allows players on a PC to use online functionality and play various Xbox games without having a console. History Development On March 14, 2007, Microso ...
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Microsoft
Microsoft Corporation is an American multinational corporation and technology company, technology conglomerate headquartered in Redmond, Washington. Founded in 1975, the company became influential in the History of personal computers#The early 1980s and home computers, rise of personal computers through software like Windows, and the company has since expanded to Internet services, cloud computing, video gaming and other fields. Microsoft is the List of the largest software companies, largest software maker, one of the Trillion-dollar company, most valuable public U.S. companies, and one of the List of most valuable brands, most valuable brands globally. Microsoft was founded by Bill Gates and Paul Allen to develop and sell BASIC interpreters for the Altair 8800. It rose to dominate the personal computer operating system market with MS-DOS in the mid-1980s, followed by Windows. During the 41 years from 1980 to 2021 Microsoft released 9 versions of MS-DOS with a median frequen ...
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Friend List
A contact list is a collection of screen names. It is a commonplace feature of instant messaging, Email clients, online games and mobile phones. It has various trademarked and proprietary names in different contexts. Contacts lists' windows show screen names that represent actual other people. To communicate with someone on the list, the user can select a name and act upon it, for example open a new E-mail editing session, instant message, or telephone call. In some programs, if your contact list shows someone, their list will show yours. Contact lists for mobile operating systems are often shared among several mobile apps. Some text message clients allow users to change their display name at will, while others only allow them to reformat their screen name (add/remove spaces and capitalize letters). Generally, it makes no difference other than how it is displayed. With most programs, the contact list can be minimized to keep it from getting in the way, and is accessed again ...
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Earth Assault
Earth is the third planet from the Sun and the only astronomical object known to harbor life. This is enabled by Earth being an ocean world, the only one in the Solar System sustaining liquid surface water. Almost all of Earth's water is contained in its global ocean, covering 70.8% of Earth's crust. The remaining 29.2% of Earth's crust is land, most of which is located in the form of continental landmasses within Earth's land hemisphere. Most of Earth's land is at least somewhat humid and covered by vegetation, while large sheets of ice at Earth's polar deserts retain more water than Earth's groundwater, lakes, rivers, and atmospheric water combined. Earth's crust consists of slowly moving tectonic plates, which interact to produce mountain ranges, volcanoes, and earthquakes. Earth has a liquid outer core that generates a magnetosphere capable of deflecting most of the destructive solar winds and cosmic radiation. Earth has a dynamic atmosphere, which sustains Earth's ...
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Unreal Engine 3
Unreal Engine 3 (UE3) is the third version of Unreal Engine developed by Epic Games. Unreal Engine 3 was one of the first game engines to support multithreading. It used DirectX 9 as its baseline graphics API, simplifying its rendering code. The first games using UE3 were released at the end of 2006. It was succeeded by Unreal Engine 4. History Screenshots of Unreal Engine 3 were presented by July 2004, at which point the engine had already been in development for over 18 months. In July 2005, Sony Interactive obtained sublicensing rights of Unreal Engine 3 for the PS3's Software Development Kit. The first games released using Unreal Engine 3 were ''Gears of War'' for Xbox 360, and '' RoboBlitz'' for Windows, which were both released on November 7, 2006. Initially, Unreal Engine 3 only supported Windows, PlayStation 3, and Xbox 360 platforms, while iOS (first demonstrated with Epic Citadel) and Android were added later in 2010, with '' Infinity Blade'' being the first iOS t ...
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Game Engine
A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. The "engine" terminology is akin to the term " software engine" used more widely in the software industry. ''Game engine'' can also refer to the development software supporting this framework, typically a suite of tools and features for developing games. Developers can use game engines to construct games for video game consoles and other types of computers. The core functionality typically provided by a game engine may include a rendering engine ("renderer") for 2D or 3D graphics, a physics engine or collision detection (and collision response), sound, scripting, animation, artificial intelligence, networking, streaming, memory management, threading, localization support, scene graph, and video support for cinematics. Game engine implementers often economize on the process of game developme ...
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Epic Games
Epic Games, Inc. is an American Video game developer, video game and software development, software developer and video game publisher, publisher based in Cary, North Carolina. The company was founded by Tim Sweeney (game developer), Tim Sweeney as Potomac Computer Systems in 1991, originally located in his parents' house in Potomac, Maryland. Following its first commercial video game release, ''ZZT'' (1991), the company became Epic MegaGames, Inc. in early 1992 and brought on Mark Rein (software executive), Mark Rein, who has been its vice president since. After moving the headquarters to Cary in 1999, the studio changed its name to Epic Games. Epic Games developed Unreal Engine, a commercially available game engine which also powers its internally developed video games like ''Fortnite'' and the ''Unreal (video game series), Unreal'', ''Gears of War'', and ''Infinity Blade'' series. In 2014, Unreal Engine was named the "most successful videogame engine" by ''Guinness World Rec ...
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Eidos Interactive
Eidos Interactive Limited (formerly Domark Limited) was a British video game publisher based in Wimbledon, London. Among its franchises were '' Championship Manager'', '' Deus Ex'', ''Hitman'', '' Thief'' and ''Tomb Raider''. Domark was founded by Mark Strachan and Dominic Wheatley in 1984. In 1995, it was acquired by software company Eidos. Ian Livingstone, who held a stake in Domark, became executive chairman of Eidos and held various roles including creative director. Eidos took over U.S. Gold in 1996, which included developer Core Design, and merged its operations including Domark, which created publishing subsidiary Eidos Interactive. The company acquired Crystal Dynamics in 1998, and owned numerous other assets. In 2005, parent Eidos was taken over by games publisher SCi. The combined company, SCi Entertainment Group, which was briefly renamed Eidos, was itself taken over by Square Enix in 2009. Square Enix completed the merger with Eidos Interactive by November 2009, ...
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