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GameTrailers
''GameTrailers'' (''GT'') was an American video gaming website created by Geoffrey R. Grotz and Brandon Jones in 2002. The website specialized in multimedia content, including trailers and gameplay footage of upcoming and recently released video games, as well as an array of original video content focusing on video games, including reviews, countdown shows, and other web series. ''GameTrailers'' was acquired by Viacom in November 2005; under its ownership, ''GameTrailers'' also produced a television series, '' GameTrailers TV with Geoff Keighley'', for sister property Spike TV. In 2014, the site was acquired by Defy Media. In February 2016, the site was shut down; rights to ''GameTrailers''' brand and content were sold to IGN Entertainment, which continues to run its YouTube channel. ''GT'''s remaining staff went on to found the independent gaming publication ''Easy Allies''. History ''GameTrailers'' was founded by Geoff Grotz and Brandon Jones (the latter who was the pri ...
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GameTrailers TV With Geoff Keighley
''GameTrailers TV with Geoff Keighley'' (or ''GT.TV'') is a television show about video games hosted by video game journalist Geoff Keighley. Originally titled ''Game Head'', on January 25, 2008, the show relaunched under its current name with a slightly different format and further incorporation of ''GameTrailers'' hosts, Amanda MacKay and Daniel Kayser. The series ran from 2008–2013, with the ''GameTrailers'' site being shut down in 2016. Series overview In the program, host Geoff Keighley, along with his correspondents, are seen on location at video game companies or interviewing with special guests while divulging exclusive information on upcoming video games. During the program, video game previews, reviews, new gadgets, and trivia facts about the video games are featured. Notable episodes Past episodes have included interviews with film director Uwe Boll, former Nintendo of America President and Chief Operating Officer Reggie Fils-Aimé, professional video gamer Johnath ...
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Geoff Keighley
Geoff Keighley ( ; born ) is a Canadian video game journalist and television presenter, best known for his role as the host of several video game industry conferences and presentations. He is the executive producer and host of the Game Awards since its inception in 2014, having previously served as the executive producer of the Spike (TV network), Spike VGX (award show), Video Game Awards. He also hosts and produces Summer Game Fest, and has hosted live events for Trade show, trades fairs Gamescom and the now-defunct E3. He previously hosted the video game show ''GameTrailers TV'', and ''G4tv.com (TV series), G4tv.com''. Keighley is also a freelancer, freelance writer whose work has appeared in ''Kotaku'' among other publications. His multi-media series ''The Final Hours,'' originally an article series published by GameSpot, features in-depth interviews and behind-the-scenes with developers of popular Video game franchises, franchises like ''Portal (video game), Portal'', ''Mass ...
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ViacomCBS Domestic Media Networks
Paramount Media Networks is the division of Paramount Global that oversees the operations of its television channels and online brands. The division was originally founded as MTV Networks in 1984, named after MTV. It would be known under this name until 2011; when it would be thereafter known as Viacom Media Networks until 2019; and ViacomCBS Domestic Media Networks until 2022. The division's television assets are managed through three units: the #MTV Entertainment Group, MTV Entertainment Group, Showtime Networks, and the Nickelodeon Group, while also holding Awesomeness (company), AwesomenessTV. Paramount's international assets are overseen by Paramount International Networks. History Pre-launch: Warner Communications joint venture (1977–1984) Warner Cable Communications was founded on December 1, 1977, by Time Warner Cable, Warner Cable, itself a division of Warner Communications, to launch QUBE, an interactive cable television network. Seeing the potential in the cre ...
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Angry Video Game Nerd
''Angry Video Game Nerd'' (''AVGN''; originally known as ''The Angry Nintendo Nerd'') is an American retrogaming review comedy web series starring and created by James Rolfe. The series centers on Rolfe's titular skit character, often simply shortened to "the Nerd" (sometimes just "Nerd"), a short-tempered and foul-mouthed gamer who delivers commentary on List of video games notable for negative reception, retro games of poor quality. While the series began with Rolfe simply playing games while providing retrospective commentary, the show has grown in scope to encompass sketches featuring guest characters, reviews of gaming consoles and peripherals, and short lectures about video game history and culture. Starting out as an amateur filmmaker, Rolfe intended his earliest videos of the character to be a joke privately shown amongst friends and colleagues. In May 2004, Rolfe, at the suggestion of future series producer Mike Matei, put the ''Angry Nintendo Nerd'' videos on his web ...
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Viacom (2005–2019)
The second incarnation of Viacom Inc. ( or ; a portmanteau of Video & Audio Communications) was an American multinational mass media and entertainment conglomerate with interests primarily in film and television. It was split from the original Viacom on December 31, 2005 alongside the second incarnation of CBS Corporation. The controlling shareholder of both companies was National Amusements, a theater company headed by businessman Sumner Redstone. The split was structured so that the original Viacom changed its name to CBS Corporation and spun out its cable and film interests as a new Viacom. The second Viacom operated Viacom Media Networks, through which it controlled approximately 170 networks and reached approximately 700 million subscribers in approximately 160 countries.
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Paramount Network
Paramount Network is an American basic cable television channel and the flagship property of the Paramount Media Networks division of Paramount Global, who operates it through the MTV Entertainment Group. The network's headquarters are located at the Paramount Pictures studio lot in Los Angeles. The channel was originally founded by a partnership between radio station WSM (AM), WSM and Westinghouse Broadcasting as The Nashville Network (TNN) and began broadcasting on March 7, 1983. It initially featured programming catering towards the culture of the Southern United States, including country music, variety shows, outdoors programming, and motor racing coverage (such as NASCAR). TNN was purchased by the Gaylord Entertainment Company in 1983. After Gaylord bought Country Music Television, CMT in 1991, TNN's music programming was shifted to CMT, leaving TNN to focus on entertainment and lifestyle programming. In 1995, The Nashville Network, TNN and CMT (American TV channel), CMT w ...
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Defy Media
Defy Media was an American digital media company that produced original online content for the 12–34 age group. Originally founded in 1996 as Alloy Online (later Alloy Digital), the final company was formed in 2013 by its merger with Break Media. On November 6, 2018, the company ceased operations after its assets were frozen by creditors, leaving channels like Smosh without a company. Several former employees blamed poor financial management, while high overhead from YouTube, legal troubles, overly aggressive expansion, and a shrinking advertising market were also described as contributing factors. History 1996–2009: Alloy, Inc. Alloy, Inc. (also known as Alloy Online) was founded in 1996 by James K. Johnson and Matthew Diamond as a holding company for ''Alloy'', a teen-oriented magazine and website. By the time the company went public in May 1999 (its NASDAQ symbol was ALOY), the website earned $15.5 million in monthly revenue and 1.3 million registered users. In Ja ...
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ScrewAttack's Top 10
Rooster Teeth Productions, LLC was an American entertainment company headquartered in Austin, Texas. Founded in 2003 by Burnie Burns, Matt Hullum, Geoff Ramsey, Jason Saldaña, Gus Sorola, and Joel Heyman, Rooster Teeth was a subsidiary of Warner Bros. Discovery Global Streaming & Interactive Entertainment, which is a division of Warner Bros. Discovery. Rooster Teeth's first production was ''Red vs. Blue'', which premiered in April 2003; it is the third longest-running episodic web series of all time. Due to server and web hosting costs, the founders created "Sponsorships" which later became "FIRST", a subscription to exclusive and earlier access to content and discounts on their merchandise store, among other benefits. The company later branched out into live-action shorts, series, comedy, Let's Play videos, and full animated productions. Other projects included reality shows, video game development, entertainment news programs, and podcasts. In 2015, Rooster Teeth release ...
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Spike (TV Channel)
Paramount Network is an American basic cable television channel and the flagship property of the Paramount Media Networks division of Paramount Global, who operates it through the MTV Entertainment Group. The network's headquarters are located at the Paramount Pictures studio lot in Los Angeles. The channel was originally founded by a partnership between radio station WSM (AM), WSM and Westinghouse Broadcasting as The Nashville Network (TNN) and began broadcasting on March 7, 1983. It initially featured programming catering towards the culture of the Southern United States, including country music, variety shows, outdoors programming, and motor racing coverage (such as NASCAR). TNN was purchased by the Gaylord Entertainment Company in 1983. After Gaylord bought Country Music Television, CMT in 1991, TNN's music programming was shifted to CMT, leaving TNN to focus on entertainment and lifestyle programming. In 1995, The Nashville Network, TNN and CMT (American TV channel), CMT w ...
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Video Game Industry
The video game industry is the tertiary industry, tertiary and quaternary industry, quaternary sectors of the entertainment industry that specialize in the video game development, development, marketing, distribution (marketing), distribution, video game monetization, monetization, and customer satisfaction research, consumer feedback of video games. The industry (economics), industry encompasses dozens of job disciplines and thousands of jobs worldwide. The video game industry has grown from niche to mainstream. , video games generated annually in global sales. In the US, the industry earned about in 2007, in 2008, and 2010, according to the Entertainment Software Association, ESA annual report. Research from Ampere Analysis indicated three points: the sector has consistently grown since at least 2015 and expanded 26% COVID-19 pandemic, from 2019 to 2021, to a record ; the global games and services market is forecast to shrink 1.2% annually to in 2022. The industry has i ...
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Video Game Controversies
There have been many debates on the social effects of video games on players and broader society, as well as debates within the video game industry. Since the early 2000s, advocates of video games have emphasized their use as an expressive medium, arguing for their protection under the laws governing freedom of speech and also as an educational tool. Detractors argue that video games are harmful and therefore should be subject to legislative oversight and restrictions. The positive and alleged negative characteristics and effects of video games are the subject of scientific study. Academic research has examined the links between video games and addiction, aggression, violence, social development, and a variety of stereotyping and sexual morality issues. Areas of controversy Related to video game content Violence Video games since their inception have been the subject of concern due to the depictions of violence they may contain, which have heightened as the technology b ...
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