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Galactrix
''Puzzle Quest: Galactrix'', or ''Galactrix'', is a puzzle video game developed by Infinite Interactive for the PC, Nintendo DS, Xbox 360's Xbox Live Arcade, and PlayStation 3's PlayStation Network service. The game offers a full-featured campaign mode, online multiplayer for 2 to 4 players, and downloadable content, including ships, items, plans, planets, factions, and missions. Gameplay Like the original '' Puzzle Quest'', Galactrix has ''Bejeweled''-style gameplay with a few exceptions. Tiles are now hexagonally shaped, and gravity will be a factor in how they fall. If the match takes place in orbit around a planet, the tiles will always fall downward, but in open space new tiles will come from the direction of the player's previous move. Unlike the original Puzzle Quest, Galactrix's quests have the player traveling various planets, star systems, and the entire galaxy. D3 Publisher has stated that there will be a diplomacy system and commodity system as well as the abil ...
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Infinite Interactive
Infinity Plus Two, previously Infinite Interactive, is a video game developer with headquarters in St Kilda, Victoria, St Kilda, Victoria (Australia), Victoria, Australia. History The company was founded by Steve Fawkner in 1989. After a long alliance with Strategic Studies Group, SSG, resulting in the development of the ''Warlords (game series), Warlords'' series of games, Steve moved on to make Infinite totally independent in 2003. Infinite Interactive was one of the first developers to port a full custom game engine to the iPhone in 2009. However due to Publisher issues it was not until much later that any properties were released on the iOS platform. In 2011, the company was acquired by fellow Australian developers Firemint, creators of ''Flight Control (video game), Flight Control'' and ''Real Racing (video game), Real Racing'' - however, in late 2012 Infinite Interactive announced their return as an independent developer. Infinite has continued to produce ''Warlords'' ...
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