Famicom Modem
The , also known as the Famicom Net System and Famicom Modem, is a peripheral for Nintendo's Family Computer video game console, and was released in September 1988 only in Japan. Predating the modern Internet, its proprietary dial-up information service accessed live stock trades, video game cheats, jokes, weather forecasts, betting on horse racing, and a small amount of downloadable content. The device uses a ROM card storage format, reminiscent to the HuCard for the TurboGrafx-16 and the Sega Card for the Master System. Nintendo gained experience with this endeavor which led directly to its satellite based Satellaview network for the Super Famicom in the early 1990s. History Development In 1986, Nintendo's entry into basic online communications was the Disk Fax kiosks, preannouncing the deployment of 10,000 kiosks throughout Japan's toy and hobby stores within the following year. This allowed Famicom players with Famicom Disk System games to bring their writable Disk Cards in ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi founded the company to produce handmade ''hanafuda'' playing cards. After venturing into various lines of business and becoming a public company, Nintendo began producing toys in the 1960s, and later video games. Nintendo developed its first arcade games in the 1970s, and distributed its first system, the Color TV-Game in 1977. The company became internationally dominant in the 1980s after the arcade release of ''Donkey Kong (1981 video game), Donkey Kong'' (1981) and the Nintendo Entertainment System, which launched outside of Japan alongside ''Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, including the Game Boy (1989), the Super Nintendo Entertainment Syste ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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HuCard
The (Known as the TurboChip in regions where the PC Engine was marketed as the TurboGrafx-16) is a ROM cartridge in the form of a card, designed by Hudson Soft for NEC's PC Engine and PC Engine SuperGrafx video game consoles, which were originally released in 1987 and 1989, respectively. Development The HuCard is an evolution from an earlier Hudson Soft technology, the Bee Card, which it developed in the early 1980s as a distribution medium for MSX software. The Bee Card is an EEPROM device that is slightly thinner than the HuCard. It has 32 connectors whereas the HuCard has 38. In July 1985, Hudson approached and pitched Nintendo a new add-on for the Famicom that played games using the patented Bee Cards. Nintendo liked this concept, as it had the ability to store full games and overwrite existing ones. However, as the technology for it was expensive, and that they would have to pay royalties for each card sold, Nintendo decided to pass on Hudson's proposal and woul ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Nintendo Research & Development 2
commonly abbreviated as Nintendo R&D2, was a Japanese team within Nintendo that developed software and peripherals. While usually occupied in system operating software and technical support, the team would come back to early development in the 1990s where several new designers got their start at game development, the most famous being Eiji Aonuma who developed ''Marvelous: Another Treasure Island''. The team was formed as a spin-off of the older Nintendo Research & Development No. 1 Department and was initially led by Masayuki Uemura, who previously worked for Sharp Corporation. Using an idea of Sharp's solar technology, Uemura's department went on to develop the popular Nintendo beam gun games, selling over 1 million units. Kazuhiko Taniguchi took Uemura's position in 2004. Nintendo R&D2 was later merged into Nintendo Software Planning & Development, Nintendo SPD. History In the 1970s, Nintendo created the R&D2 department. In 2004, the department's general manager Masayuki U ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Nippon Telegraph And Telephone
(NTT) is a Japanese telecommunications holding company headquartered in Tokyo, Japan. Ranked 55th in ''Fortune'' Global 500, NTT is the fourth largest telecommunications company in the world in terms of revenue, as well as the third largest publicly traded company in Japan after Toyota and Sony, as of June 2022. In 2023, the company was ranked 56th in the Forbes Global 2000. NTT was the world's largest company by market capitalization in the late 1980s, and remained among the world's top 10 largest companies by market capitalization until the burst of the Dot-com bubble in the early 2000s. The company traces its origin to the national telegraph service established in 1868, which came under the purview of the Ministry of Communications in the 1880s. In 1952, the telegraph and telephone services were spun off as the government-owned . Under Prime Minister Yasuhiro Nakasone, the company was privatised in 1985 along with the Japanese National Railways and the Japan Tobacco a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Information Age
The Information Age is a historical period that began in the mid-20th century. It is characterized by a rapid shift from traditional industries, as established during the Industrial Revolution, to an economy centered on information technology. The onset of the Information Age has been linked to the development of the transistor in 1947. This technological advance has had a significant impact on the way information is processed and transmitted. According to the United Nations Public Administration Network, the Information Age was formed by capitalizing on computer miniaturization advances, which led to modernized information systems and internet communications as the driving force of social evolution. There is ongoing debate concerning whether the Third Industrial Revolution has already ended, and if the Fourth Industrial Revolution has already begun due to the recent breakthroughs in areas such as artificial intelligence and biotechnology. This next transition has been t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Hiroshi Yamauchi
Hiroshi Yamauchi (; 7 November 192719 September 2013) was a Japanese businessman and the third president of Nintendo, joining the company on 25 April 1949 until stepping down on 24 May 2002, being succeeded by Satoru Iwata. During his 53-year tenure, Yamauchi transformed Nintendo from a hanafuda card-making company that had been active solely in Japan into a multibillion-dollar video game publisher and global conglomerate. He was the great-grandson of Fusajiro Yamauchi, Nintendo's first president and founder. Hiroshi Yamauchi owned the Seattle Mariners baseball team from 1992 until his death. In April 2013, Forbes estimated Yamauchi's net worth at $2.1 billion; he was the 13th richest person in Japan and the 491st richest in the world. In 2008, Yamauchi was Japan's wealthiest person with a fortune at that time estimated at $7.8 billion. At the time of his death, Yamauchi was the largest shareholder at Nintendo. Early life Yamauchi was born in Kyoto to father Shikanojo Ina ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Kotaku
''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ''Kotaku'' was first launched in October 2004 with Matthew Gallant as its lead writer, with an intended target audience of young men. About a month later, Brian Crecente was brought in to try to save the failing site. Since then, the site has launched several country-specific sites for Australia, Japan, Brazil and the UK. Crecente was named one of the 20 most influential people in the video game industry over the past 20 years by ''GamePro'' in 2009 and one of gaming's Top 50 journalists by Edge in 2006. The site has made CNET's "Blog 100" list and was ranked 50th on ''PC Magazine''s "Top 100 Classic Web Sites" list. Its name comes from the Japanese '' otaku'' (obsessive fan) and the prefix "ko-" (small in size). In 2009, ''Business I ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network. In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. From 2013 to 2020, sister site ''USGamer'' ran independently under its parent company. History ''Eurogamer'' (initially stylised as ''EuroGamer'' was launched on 4 September 1999 under company Eurogamer Network. The founding team included John Bye, the webmaster for the PlanetQuake website and a writer for British magazine '' PC Gaming World''; Patrick Stokes, a contributor for the website Warzone; and Rupert Loman, who had organised the EuroQuake esports event for the game '' Quake''. It became the official online media partner of the 2002 European Computer Trade Show. ''Eurogamer'' hosts content from media outlet ''Digital Foundry'' since 2007, which was founded in 2004. By the end of 2012, visits to the ''Eurogamer'' website and its ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Nintendo Life
Gamer Network Limited (formerly Eurogamer Network Limited) is a British digital media company based in London. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and other video game businesses. Its flagship website, ''Eurogamer'', was launched alongside the company. It began hosting the video game trade show EGX in 2008. ReedPop acquired Gamer Network in 2018 and sold it to IGN Entertainment in 2024. History Gamer Network was founded under the name Eurogamer Network in 1999 by brothers Rupert and Nick Loman. It was formed alongside the opening of its flagship website, ''Eurogamer'', which itself launched on 4 September 1999. Nick Loman left the business in 2004 to pursue a career in medicine and "competitive BBQ". In February 2011, Eurogamer Network acquired American publishing house Hammersuit, alongside its IndustryGamers.com and Modojo.com websites. On 1 March 2013, in line with the internation ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Famicom Disk System
The commonly shortened to the Famicom Disk System, is a peripheral for Nintendo's Family Computer (Famicom) home video game console, released in Japan on February 21, 1986. The system uses proprietary floppy disks called "Disk Cards" for more affordable data storage and adds a high-fidelity sound channel to enhance audio in compatible Disk System games. To support the Disk System, Nintendo installed "Disk Writer" kiosks in stores across Japan that allowed customers to bring their Disk Cards and have new games rewritten onto them for a small fee, making it a cost-effective alternative to purchasing games on traditional RAM cartridges. Nintendo also offered similar disk rewriting services by mail. The Disk System was designed to enhance features already present in the base Famicom, offering better sound and cheaper, rewritable games. However, it came with drawbacks, including a high initial price for the device along with the storage medium's slower load times and reduced relia ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Super Famicom
The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in Europe and Oceania and 1993 in South America. In Japan, it is called the In South Korea, it is called the Super Comboy and was distributed by SK Hynix, Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. In Russia and Commonwealth of Independent States, CIS, the system was distributed by Steepler from 1994 until 1996. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions. The Super NES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Famitsu
, formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the form of special topical issues devoted to only one console, video game company, or other theme. the original ''Famitsu'' publication, is considered the most widely read and respected Video game journalism, video game news magazine in Japan. From October 28, 2011, the company began releasing the digital version of the magazine exclusively on BookWalker weekly. The name ''Famitsu'' is a Portmanteau#Japanese, portmanteau abbreviation of ''Famicom Tsūshin''; the word "Famicom" itself comes from a portmanteau abbreviation of "Nintendo Entertainment System, Family Computer", the dominant video game console in Japan when the magazine was first published in the 1980s. History , a computer game magazine, started in 1982 ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |