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Earth Simulator
The is a series of supercomputers deployed at Japan Agency for Marine-Earth Science and Technology Yokohama Institute of Earth Sciences. Earth Simulator (first generation) The first generation of Earth Simulator, developed by the Japanese government's initiative "Earth Simulator Project", was a highly parallel vector supercomputer system for running global climate models to evaluate the effects of global warming and problems in solid earth geophysics. The system was developed for Japan Aerospace Exploration Agency, Japan Atomic Energy Research Institute, and Japan Marine Science and Technology Center (JAMSTEC) in 1997. Construction started in October 1999, and the site officially opened on 11 March 2002. The project cost 60 billion yen. Built by NEC, ES was based on their SX-6 architecture. It consisted of 640 nodes with eight vector processors and 16 gigabytes of computer memory at each node, for a total of 5120 processors and 10 terabytes of memory. Two nodes were ins ...
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Japan Agency For Marine-Earth Science And Technology
Japan ( ja, 日本, or , and formally , ''Nihonkoku'') is an island country in East Asia. It is situated in the northwest Pacific Ocean, and is bordered on the west by the Sea of Japan, while extending from the Sea of Okhotsk in the north toward the East China Sea, Philippine Sea, and Taiwan in the south. Japan is a part of the Ring of Fire, and spans an archipelago of 6852 islands covering ; the five main islands are Hokkaido, Honshu (the "mainland"), Shikoku, Kyushu, and Okinawa. Tokyo is the nation's capital and largest city, followed by Yokohama, Osaka, Nagoya, Sapporo, Fukuoka, Kobe, and Kyoto. Japan is the eleventh most populous country in the world, as well as one of the most densely populated and urbanized. About three-fourths of the country's terrain is mountainous, concentrating its population of 123.2 million on narrow coastal plains. Japan is divided into 47 administrative prefectures and eight traditional regions. The Greater Tokyo Area is the most po ...
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Petabyte
The byte is a unit of digital information that most commonly consists of eight bits. Historically, the byte was the number of bits used to encode a single character of text in a computer and for this reason it is the smallest addressable unit of memory in many computer architectures. To disambiguate arbitrarily sized bytes from the common 8-bit definition, network protocol documents such as The Internet Protocol () refer to an 8-bit byte as an octet. Those bits in an octet are usually counted with numbering from 0 to 7 or 7 to 0 depending on the bit endianness. The first bit is number 0, making the eighth bit number 7. The size of the byte has historically been hardware-dependent and no definitive standards existed that mandated the size. Sizes from 1 to 48 bits have been used. The six-bit character code was an often-used implementation in early encoding systems, and computers using six-bit and nine-bit bytes were common in the 1960s. These systems often had memory words ...
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Gyoukou
is a supercomputer developed by and PEZY Computing, based around ExaScaler's ZettaScaler immersion cooling system. It was deployed at the Japan Agency for Marine-Earth Science and Technology (JAMSTEC) Yokohama Institute for Earth Sciences, the same floor where the Earth Simulator is located. Amid the scandal regarding the development grant, it was removed from JAMSTEC in April 2018. System Gyoukou is based on ExaScaler's ZettaScaler-2.x technology which features liquid immersion cooling system using Fluorinert. Each immersion tank can contain 16 ''Bricks''. A Brick consists of a backplane board, 32 PEZY-SC2 modules, 4 Intel Xeon D host processors, and 4 InfiniBand EDR cards. Modules inside a Brick are connected by hierarchical PCI Express fabric switches, and the Bricks are interconnected by InfiniBand. Each PEZY-SC2 module contains 2048 processing elements (1 GHz design), six MIPS64 control processors, and 4 DDR4 DIMMs (64GB per module as of November 2017). P ...
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NEC SX-ACE
The SX-ACE is a vector NEC SX supercomputer from NEC Corporation. It features NEC's first multi-core vector System on a Chip design, with four cores. The SX-ACE runs at 1 GHz, has peak performance of 64 GFLOPS per core, and has 64 gigabytes per second of memory bandwidth per core. Four cores make up a shared-memory node, and 64 nodes can fit in a rack for a total performance of 16 TFLOPS per rack. The SX-ACE was released in 2013. NEC released the successor, the SX-Aurora TSUBASA in 2017."Roadmap" image iNEC SX-ACE Photos/ref> It is used by Earth Simulator 3. File:Earth Simulator 3 PB111923.jpg File:Earth Simulator 3 PB111936.jpg File:Earth Simulator 3 PB111946.jpg File:Earth Simulator 3 PB111950.jpg See also * SUPER-UX * SX architecture References External linksSX-10 announcement press release
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HPC Challenge Benchmark
HPC Challenge Benchmark combines several benchmarks to test a number of independent attributes of the performance of high-performance computer (HPC) systems. The project has been co-sponsored by the DARPA High Productivity Computing Systems program, the United States Department of Energy and the National Science Foundation. Context The performance of complex applications on HPC systems can depend on a variety of independent performance attributes of the hardware. The HPC Challenge Benchmark is an effort to improve visibility into this multidimensional space by combining the measurement of several of these attributes into a single program. Although the performance attributes of interest are not specific to any particular computer architecture, the reference implementation of the HPC Challenge Benchmark in C and MPI assumes that the system under test is a cluster of shared memory multiprocessor systems connected by a network. Due to this assumption of a hierarchical system stru ...
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NEC SX-9
The SX-9 is a NEC SX supercomputer built by NEC Corporation. The SX-9 Series implements an SMP system in a compact node module and uses an enhanced version of the single chip vector processor that was introduced with the SX-6. The NEC SX-9 processors run at 3.2 GHz, with eight-way replicated vector pipes, each having two multiply units and two addition units; this results in a peak vector performance of 102.4 gigaFLOPS. For non-vectorized code, there is a scalar processor that runs at half the speed of the vector unit, i.e. 1.6 GHz. Up to 16 CPUs and 1 terabyte of memory may be used in a single node. Each node is packaged in an air-cooled cabinet, similar in size to a standard 42U computer rack. The SX-9 series ranges from the single-node SX-9/B system with 4 CPUs to the maximum expansion stage with 512 nodes, 8,192 CPUs, and 970 TFLOPS peak performance. There is up to 4 TB/s shared memory bandwidth per node and 2×128 GB/s node interconnect bandwidth. The operatin ...
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Earth Simulator PB111965
Earth is the third planet from the Sun and the only astronomical object known to harbor life. While large volumes of water can be found throughout the Solar System, only Earth sustains liquid surface water. About 71% of Earth's surface is made up of the ocean, dwarfing Earth's polar ice, lakes, and rivers. The remaining 29% of Earth's surface is land, consisting of continents and islands. Earth's surface layer is formed of several slowly moving tectonic plates, which interact to produce mountain ranges, volcanoes, and earthquakes. Earth's liquid outer core generates the magnetic field that shapes the magnetosphere of the Earth, deflecting destructive solar winds. The atmosphere of the Earth consists mostly of nitrogen and oxygen. Greenhouse gases in the atmosphere like carbon dioxide (CO2) trap a part of the energy from the Sun close to the surface. Water vapor is widely present in the atmosphere and forms clouds that cover most of the planet. More solar energy is re ...
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Earth Simulator PB111943
Earth is the third planet from the Sun and the only astronomical object known to harbor life. While large volumes of water can be found throughout the Solar System, only Earth sustains liquid surface water. About 71% of Earth's surface is made up of the ocean, dwarfing Earth's polar ice, lakes, and rivers. The remaining 29% of Earth's surface is land, consisting of continents and islands. Earth's surface layer is formed of several slowly moving tectonic plates, which interact to produce mountain ranges, volcanoes, and earthquakes. Earth's liquid outer core generates the magnetic field that shapes the magnetosphere of the Earth, deflecting destructive solar winds. The atmosphere of the Earth consists mostly of nitrogen and oxygen. Greenhouse gases in the atmosphere like carbon dioxide (CO2) trap a part of the energy from the Sun close to the surface. Water vapor is widely present in the atmosphere and forms clouds that cover most of the planet. More solar energy is re ...
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Earth Simulator PB111941
Earth is the third planet from the Sun and the only astronomical object known to harbor life. While large volumes of water can be found throughout the Solar System, only Earth sustains liquid surface water. About 71% of Earth's surface is made up of the ocean, dwarfing Earth's polar ice, lakes, and rivers. The remaining 29% of Earth's surface is land, consisting of continents and islands. Earth's surface layer is formed of several slowly moving tectonic plates, which interact to produce mountain ranges, volcanoes, and earthquakes. Earth's liquid outer core generates the magnetic field that shapes the magnetosphere of the Earth, deflecting destructive solar winds. The atmosphere of the Earth consists mostly of nitrogen and oxygen. Greenhouse gases in the atmosphere like carbon dioxide (CO2) trap a part of the energy from the Sun close to the surface. Water vapor is widely present in the atmosphere and forms clouds that cover most of the planet. More solar energy is re ...
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Blue Gene
Blue Gene is an IBM project aimed at designing supercomputers that can reach operating speeds in the petaFLOPS (PFLOPS) range, with low power consumption. The project created three generations of supercomputers, Blue Gene/L, Blue Gene/P, and Blue Gene/Q. During their deployment, Blue Gene systems often led the TOP500 and Green500 rankings of the most powerful and most power-efficient supercomputers, respectively. Blue Gene systems have also consistently scored top positions in the Graph500 list. The project was awarded the 2009 National Medal of Technology and Innovation. As of 2015, IBM seems to have ended the development of the Blue Gene family though no public announcement has been made. IBM's continuing efforts of the supercomputer scene seems to be concentrated around OpenPower, using accelerators such as FPGAs and GPUs to battle the end of Moore's law. History In December 1999, IBM announced a US$100 million research initiative for a five-year effort to build a ...
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ASCI White
ASCI White was a supercomputer at the Lawrence Livermore National Laboratory in California, which was briefly the fastest supercomputer in the world. It was a computer cluster based on IBM's commercial RS/6000 SP computer. 512 nodes were interconnected for ASCI White, with each node containing sixteen 375MHz IBM POWER3-II processors. In total, the ASCI White had 8,192 processors, 6 terabytes (TB) of memory, and 160TB of disk storage. It was almost exclusively used for large-scale computations requiring dozens, hundreds, or thousands of processors. The computer weighed 106tons and consumed 3MW of electricity with a further 3MW needed for cooling. It had a theoretical processing speed of 12.3 teraFLOPS (TFLOPS). A single modern 4U rackmount server could match these specifications while weighing under 50 kg and consuming under 2 kW of power. The system ran IBM's AIX operating system. ASCI White was made up of three individual systems, the 512-node White, the 28-no ...
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TFLOPS
In computing, floating point operations per second (FLOPS, flops or flop/s) is a measure of computer performance, useful in fields of scientific computations that require floating-point calculations. For such cases, it is a more accurate measure than measuring instructions per second. Floating-point arithmetic Floating-point arithmetic is needed for very large or very small real numbers, or computations that require a large dynamic range. Floating-point representation is similar to scientific notation, except everything is carried out in base two, rather than base ten. The encoding scheme stores the sign, the exponent (in base two for Cray and VAX, base two or ten for IEEE floating point formats, and base 16 for IBM Floating Point Architecture) and the significand (number after the radix point). While several similar formats are in use, the most common is ANSI/IEEE Std. 754-1985. This standard defines the format for 32-bit numbers called ''single precision'', as well as 64- ...
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