Enterbrain
, formerly , is a Japanese publisher and division of Kadokawa Future Publishing founded on January 30, 1987, as . Magazines published by Enterbrain are generally focused on video games and computer entertainment as well as video game and strategy guides. In addition, the company publishes a small selection of anime artbooks. Enterbrain is based in Tokyo, Japan, with a paid-in capital of 410 million yen. Enterbrain's current president is Hirokazu Hamamura. Enterbrain publications * '' B's LOG'': Magazine focused on female gamers. * ''TECH Win DVD'': A magazine aimed specifically to PC users. It comes with two CD-ROMs worth of goodies and information. * ''Tech Gian'': A CD-ROM magazine focused on adult video games. * '' Magi-Cu'': A seinen visual entertainment manga magazine based on female game characters. * '' Comic Beam'': Comic Beam was formerly known as ASCII Comic. It is a seinen manga magazine filled with original manga. * '' Harta'' (formerly ''Fellows!''): A periodic ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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RPG Maker
''RPG Maker'', known in Japan as , is a series of programs for the development of role-playing video games (RPGs) with genre-driven varieties as well as machinima, originally created by the Japanese group ASCII. The Japanese name, ''Tsukūru'', is a pun mixing the Japanese word , which means "make" or "create", with , the Japanese transliteration of the English word "tool". The ''RPG Maker'' series was originally released primarily in Japan, but it was translated by fans in Taiwan, South Korea, China, Russia, and North America with ''RPG Maker 2000'' and ''RPG Maker 2003''. Most of the later engines have been officially translated and created by successors, Enterbrain and Gotcha Gotcha Games. PC versions ''RPG Maker'' is a program that allows users to create their own role-playing video games. Most versions include a tile set based map editor (tilesets are called ''chipsets'' in pre-XP versions), a simple scripting language for scripting events, and a battle editor. All versio ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Alshard
is a Japanese role-playing game designed by Jun'ichi Inoue and Fareast Amusement Research. It was released in July 2002. The current, version 1.5, known as was published in July 2005. It is a fantasy role-playing game with mechanical items like Final Fantasy. The game system is named Standard RPG System (SRS for short) and is used in other games such as Tenera War and Kaze no Stigma RPG and so on. SRS including this series is one of the largest role-playing game systems published in Japan. Setting Alshard's world is named ''Midgard'', and the setting includes many deities from Norse mythology (for example 'Odin' and 'Thor'), but most of the deities died in ''Ragnarök'', the ancient war of the gods. Midgard is a fantasy world, but guns, motorcycles, robots, androids, airships, tanks, and other mechanical items are present in the setting. Player characters are called "Questers" and possess a crystal (called a "Shard") of ancient gods, and can use supreme divine powers by using ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Fighter Maker
''Fighter Maker'' is a series of games for PlayStation consoles and Microsoft Windows. It features a robust character creation system, letting players even create animations. There are two versions of the games, ''Fighter Maker'' (''FM'' series) and ''2D Fighter Maker'' (''2DFM'' series). Games 3D series Fighter Maker Part of Agetec Inc.'s Designer Series, ''Fighter Maker'' is 3D-based and allows users to create custom moves for their fighters. The music for the game was composed by the U.K. banINTELLIGENTSIA who also created the in-game FX; MIRAI, one of the band's 2 members, is a playable character in the game. The first ''FM'' game is also known for having one licensed character, ''Street Fighter EX''s Skullomania, complete with the original move list. =Reception= The game received average reviews according to the review aggregation website GameRankings. ''IGN'' commended the game's controls as "tight" and "solid", as well its character creation system, and called ''F ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Harta (magazine)
, formerly known as ''Fellows!'', is a Japanese seinen manga magazine published by Enterbrain , formerly , is a Japanese publisher and division of Kadokawa Future Publishing founded on January 30, 1987, as . Magazines published by Enterbrain are generally focused on video games and computer entertainment as well as video game and strate .... Created in 2008, the magazine was originally called ''Fellows!'' and was published with a frequency of publication of two months. In December 2012, Enterbrain announced a revamp on the magazine beginning with its February issue in 2013 with the publication changing its name of ''Fellows!'' to ''Harta'' and also changing its frequency from bimonthly to ten issues per year from February to August and then October to December. The name is inspired by the Indonesian word " Harta", which means "treasure." Unlike many of the manga magazines in Japan in which the cover features a series currently serialized on the magazine, every issue's cover ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Monthly Arcadia
was a Japanese arcade game magazine, published by Enterbrain. History ''Monthly Arcadia'' launched on December 8, 1999. It was the successor to the then popular magazine ''Gamest'' by the bankrupt publisher ''Shinseisha Co., Ltd. was a Japanese publisher founded in 1971 and who filed for bankruptcy in 1999. It originally published learning reference books, but it is more known for its 1986 arcade game magazine . The representative was Hiroshi Kato. The company ...''. The first issue of ''Monthly Arcadia'' was subtitled "Coin op'ed videogame magazine" and later issues "Arcade video game machine magazine". at capcom-unity.com
The magazine was published monthly from its start to June 2013, when its freq ...
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Magi-Cu
was a Japanese manga magazine published by Enterbrain and was sold monthly on the twenty-fifth. The name comes from the phrase ''Magical Cute''. The magazine was first published on April 27, 2001, under the title ''Magi-Cu Premium''. It kept that title for three years until 2004, when it was changed to simply ''Magi-Cu''. On June 25, 2007, Magi-Cu published its last issue at volume forty. Magazine content Reader participations games *'' Bottle Fairy'' *'' Duel Dolls'' *'' Full Throttle Halation!: Hoshi ni Negai wo'' *'' Heart Mark!'' *'' Koromo Yūgi'' *'' Lovely Idol'' *'' Neko no Sakaue'' *'' Otsukai Blade: Kuro Kishi Monogatari'' *'' Rune Princess'' *'' Town Memory'' *'' Tsungri! Hontō wa Tsundere na Grimm Dōwa'' *'' World's end'' Manga *'' 5 Kai Bishōjo Kaden Uriba de Gozaimasu'' *'' Bad! Daddy'' *'' Food Girls'' *'' Maoyuu 4-Koma - Muitemasen yo, Maou-sama!'' *'' Magi Kyūdō'' *'' Kirin Chō Bōei Gumi'' *'' Otome wa Boku ni Koishiteru'' *'' Petopeto-san'' *'' Sukusuku S ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Kadokawa Future Publishing
is the publishing arm of Kadokawa Corporation, publishing manga, novels, light novels, magazines, tabletop role-playing games and other type of content with eight different publishing brand companies that previously merged with it. The company used to be the first iteration of and was the parent company of the Kadokawa Group companies, which brought together several affiliated companies related to Kadokawa Shoten. Kadokawa Dwango announced a restructuring in February 2019. On July 1, 2019, Kadokawa Corporation was reorganized; the publishing business remained and the company was renamed to Kadokawa Future Publishing. Kadokawa Dwango itself became the second iteration of Kadokawa Corporation. On December 1, 2023, the company was renamed to Kadokawa Key-Process. History The company was founded on April 2, 1954, as Kadokawa Shoten. It was renamed Kadokawa Holdings on April 1, 2003, transferring the existing publishing businesses to Kadokawa Shoten Publishing. The company was agai ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Comic Beam
is a Japanese seinen manga magazine published by Enterbrain on a monthly basis since November 1995. In 2006, it had a circulation of 25,000. ''Comic Beam'' is considered an "alternative" manga magazine in the Japanese publishing industry, where its 25,000 circulation is less than 1% of other more popular manga magazines like ''Weekly Shōnen Jump''. Its small but loyal readership is regarded as consisting largely of hardcore comic enthusiast and art students. Popular manga serialized in ''Comic Beam'' include Kaoru Mori's '' Emma'', Takako Shimura's '' Wandering Son'', and Masatoshi Usune's '' Desert Punk''. Serialized titles * '' Areyo Hoshikuzu'' by Sansuke Yamada * by Marginal and Syuji Takeya * '' Bambi and Her Pink Gun'' by Atsushi Kaneko * '' Desert Punk'' by Usune Masatoshi * '' Emma'' by Kaoru Mori ** '' Emma Bangaihen'' by Kaoru Mori * '' EVOL'' by Atsushi Kaneko (ongoing) * by Junko Mizuno * ''Goshiki no Fune'' by Yōko Kondō (2013) * '' King of Thorn ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Hirokazu Hamamura
, former '' Weekly Famitsu'' chief editor, now is president of Enterbrain. He is also the director of Kadokawa Group Holdings, Kadokawa Group Publishing, Kadokawa Games and Walker Books. His pen name is . Career Hamamura was born in Osaka Prefecture. He went on to study at and then at . During his enrollment, he worked part-time at Sofmap and Comptiq. After graduating in 1985, he joined ASCII Corporation editing for and Famitsu. He was appointed vice editor-in-chief in 1990 and later editor-in-chief in 1992. In 1996 due to internal discord within ASCII management, Hamamura's predecessor as editor-in-chief and others resigned to establish , though Hamamura decided to remain with ASCII. In 2000, he became president of Enterbrain. In 2002, he handed over the editorship of Famitsu to , but he continued to have a strong influence with his personal column printed at the back of the magazine. He also often appears as a commentator in economic articles when news media covers the game ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Blade Of Arcana
is a Japanese language epic fantasy role-playing game released in 1999. Its setting is similar to medieval Europe, including a strong church of monotheism, religious wars and knight-errants. Player characters, called ''Engraveds'' have engraved on their bodies the three stigmatas of 22 ''Arcaeus'' (apostles of the light) and can use ''miracles'' three times every a session. There are 22 classes (called ''arcanas'') corresponding to Major Arcana of tarot divination. The names of arcanas are same as Arcaeus' ones and named with Latin, for example: ''Mater'' (clergy), ''Adamas'' (knight), ''Dextra'' (alchemist) and ''Ignis'' (archer). Players choose three arcanas during character creation. Three arcanas represent character's past, present and future. For instance, he might have lost the throne in the past if his past arcana is ''Corona'' (represent royal). In contrast, He may have the destiny that he will ascend to the throne if his future arcana is ''Corona''. The person who has m ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Gamest
was a Japanese video game magazine that specialized in covering arcade games. ''Gamest'' originated from the bi-monthly fanzine ''VG2 Newsletter'' from the early 1980s. Following the bankruptcy of publisher Shinseisha, many editors would move to ASCII and create a successor magazine, '' Monthly Arcadia''. The magazine also featured the annual ''Gamest'' Awards, which handed out awards to games based on user vote. Description Published by Shinseisha, the magazine first began in May 1986 and was originally published bi-monthly, later changed to be a monthly-issued magazine in the late 1980s. The magazine had a heavy-focus on shoot 'em up arcade games, but would also cover games from other genres. The magazine ran for several years, with its final issue being released in September 1999. ''Gamest'' was subdivided into three sections: , Report, and Comic. History ''Gamest'' arose from the early 1980s bimonthly fanzine which was also called edited by . The cover of the first issu ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Japanese Role-playing Games
While the early history and distinctive traits of role-playing video games (RPGs) in East Asia have come from Japan, many video games have also arisen in China, developed in South Korea, and Taiwan. Japanese role-playing games Japanese computer role-playing games Origins (early 1980s) While the Video games in Japan, Japanese video game industry has long been viewed as Video game console, console-centric, due to the worldwide success of Japanese consoles beginning with the Nintendo Entertainment System, NES, the country had in fact produced thousands of commercial PC games from the late 1970s up until the mid-1990s. The country's computer market was very fragmented at first; ''Lode Runner'', for example, reportedly required 34 conversions to different hardware platforms. The market eventually became dominated by the NEC PC-8801 and NEC PC-9801, PC-9801, though with some competition from the Sharp X1 and Sharp X68000, X68000; FM-7 and FM Towns; and MSX and MSX2. A key dif ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |