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Emote Records
An emote is an entry in a text-based chat client that indicates an action taking place. Unlike emoticons, they are not text art, and instead describe the action using words or images (similar to emoji). Overview In most IRC chat clients, entering the command "/me" will print the user's name followed by whatever text follows. For example, if a user named Joe typed "/me jumps with joy", the client will print this as "Joe jumps with joy" in the chat window. Allow me to demonstrate... * Joe jumps with joy again. In online chatrooms that do not support the "/me" command, it is conventional to read text surrounded by asterisks as if it were emoted. For example, reading "Joe: *jumps with joy*" in a chat log would suggest that the user had intended the words to be performed rather than spoken. In MMORPGs with visible avatars, such as ''EverQuest'', '' Asheron's Call'', ''Second Life'' and ''World of Warcraft'', certain commands entered through the chat interface will print a pre ...
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Emoticon
An emoticon (, , rarely , ), short for emotion icon, is a pictorial representation of a facial expression using Character (symbol), characters—usually punctuation marks, numbers and Alphabet, letters—to express a person's feelings, mood or reaction, without needing to describe it in detail. ASCII emoticons can be traced back hundreds of years with various one-off uses. The protocol as a way to use them to communicate emotion in conversations is credited to computer scientist Scott Fahlman, who proposed what came to be known as "smileys"—:-) and —in a message on the bulletin board system (BBS) of Carnegie Mellon University in 1982. In Western countries, emoticons are usually written at a right angle to the direction of the text. Users from Japan popularized a kind of emoticon called ''kaomoji'', using Kana, Japanese's larger character sets. This style arose on ASCII NET of Japan in 1986. They are also known as ''verticons'' (from ''vertical emoticon'') due to their re ...
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Emoji
An emoji ( ; plural emoji or emojis; , ) is a pictogram, logogram, ideogram, or smiley embedded in text and used in electronic messages and web pages. The primary function of modern emoji is to fill in emotional cues otherwise missing from typed conversation as well as to replace words as part of a logographic system. Emoji exist in various genres, including facial expressions, expressions, activity, food and drinks, celebrations, flags, objects, symbols, places, types of weather, animals, and nature. Originally meaning pictograph, the word ''emoji'' comes from Japanese  + ; the resemblance to the English words ''emotion'' and ''emoticon'' is False cognate, purely coincidental. The first emoji sets were created by Japanese portable electronic device companies in the late 1980s and the 1990s. Emoji became increasingly popular worldwide in the 2010s after Unicode began encoding emoji into the Unicode Standard. They are now considered to be a large part of popular culture ...
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Massively Multiplayer Online Role-playing Game
A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a Player character, character (often in a fantasy world or science-fiction world) and takes control over many of that character's actions. MMORPGs are distinguished from Online game, single-player or small Multiplayer online game, multi-player online RPGs by the number of players able to interact together, and by the game's persistent world (usually hosted by the game's video game publisher, publisher), which continues to exist and evolve while the player is offline and away from the game. MMORPGs are played throughout the world. Global revenues for MMORPGs exceeded half a billion dollars in 2005, and the western world's revenues exceeded a billion dollars in 2006. In 2008, the spending on subscription MMORPGs by consumers in North America and Europe gre ...
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Avatar (computing)
In computing, an avatar is a graphical representation of a user, the user's character, or persona. Avatars can be two-dimensional icons in Internet forums and other online communities, where they are also known as profile pictures, userpics, or formerly picons (personal icons, or possibly "picture icons"). Alternatively, an avatar can take the form of a three-dimensional model, as used in online worlds and video games, or an imaginary character with no graphical appearance, as in text-based games or worlds such as MUDs. The term ' () originates from Sanskrit, and was adopted by early computer games and science fiction novelists. Richard Garriott extended the term to an on-screen user representation in 1985, and the term gained wider adoption in Internet forums and MUDs. Nowadays, avatars are used in a variety of online settings including social media, virtual assistants, instant messaging platforms, and digital worlds such as ''World of Warcraft'' and ''Second Life''. Th ...
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EverQuest
''EverQuest'' is a 3D fantasy-themed massively multiplayer online role-playing game (MMORPG) originally developed by Verant Interactive and 989 Studios for Windows. It was released by Sony Online Entertainment in March 1999 in North America, and by Ubi Soft in Europe in April 2000. A dedicated version for Mac OS X was released in June 2003, which operated for ten years before being shut down in November 2013. In June 2000, Verant Interactive was absorbed into Sony Online Entertainment, who took over full development and publishing duties of the title. Later, in February 2015, SOE's parent corporation, Sony Computer Entertainment, sold the studio to investment company Columbus Nova and it was rebranded as Daybreak Game Company, which continues to develop and publish ''EverQuest''. It was the first commercially successful MMORPG to employ a 3D game engine, and its success was on an unprecedented scale. ''EverQuest'' has had a wide influence on subsequent releases within the mar ...
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Asheron's Call
''Asheron's Call'' (AC) is a discontinued fantasy massively multiplayer online role-playing game (MMORPG) for Microsoft Windows PCs, developed and published by Turbine Entertainment Software. Though it was developed by the Turbine team (with Microsoft's extensive assistance), it was published as a Microsoft title until 2004. The game was set on the island continent of Dereth and several surrounding smaller islands and archipelagos on the fictional planet of Auberean. The game was played in a large seamless 3D virtual world which could host thousands of players' characters (or avatars) at a time. Released on November 2, 1999, it was the third major MMORPG to be released, and was developed at the same time as those earlier games: '' Ultima Online'' and ''EverQuest''.Grossman 2003, p. 299 After initial success, its subscription numbers dropped as newer MMORPGs moved into the market. Its host servers remained online for over 17 years after the game's original launch. ''Asheron's ...
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Second Life
''Second Life'' is a multiplayer virtual world that allows people to create an Avatar (computing), avatar for themselves and then interact with other users and user-created content within a multi-user online environment. Developed for personal computers by the San Francisco-based firm Linden Lab, it launched on June 23, 2003 and saw rapid growth for some years; in 2013 it had approximately one million regular users. Growth eventually stabilized, and by the end of 2017, the active user count had fallen to "between 800,000 and 900,000". In many ways, ''Second Life'' is similar to massively multiplayer online role-playing game, massively multiplayer online role-playing video games; nevertheless, Linden Lab is emphatic that their creation is not a game: "There is no manufactured conflict, no set objective." The virtual world can be accessed freely via Linden Lab's own Client (computing), client software or via alternative third-party viewers. ''Second Life'' users, also called 'r ...
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World Of Warcraft
''World of Warcraft'' (''WoW'') is a 2004 massively multiplayer online role-playing (MMORPG) video game developed and published by Blizzard Entertainment for Windows and Mac OS X. Set in the '' Warcraft'' fantasy universe, ''World of Warcraft'' takes place within the fictional planet Azeroth, approximately four years after the events of the previous game in the series, '' Warcraft III: The Frozen Throne.'' The game was announced in 2001, and was released for the 10th anniversary of the ''Warcraft'' franchise on November 23, 2004. Since launch, ''World of Warcraft'' has had ten major expansion packs: '' The Burning Crusade'' (2007), '' Wrath of the Lich King'' (2008), '' Cataclysm'' (2010), '' Mists of Pandaria'' (2012), '' Warlords of Draenor'' (2014), '' Legion'' (2016), '' Battle for Azeroth'' (2018), '' Shadowlands'' (2020), '' Dragonflight'' (2022), and '' The War Within'' (2024). Two further expansions, ''Midnight'' and ''The Last Titan'', were announced in 2023. ...
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Twitch (service)
Twitch is an American video live-streaming service popular in video game live streaming, video games, including broadcasts of esports competitions. It also offers music broadcasts, creative content, and "in real life" streams. Twitch is operated by Twitch Interactive, a subsidiary of Amazon (company), Amazon. It was introduced in June 2011 as a spin-off of the general-interest streaming platform Justin.tv. Content on the site can be viewed either live or via video on demand. The games shown on Twitch's homepage are listed according to audience preference and include genres such as real-time strategy games, fighting games, racing games, and first-person shooters. The popularity of Twitch eclipsed that of Justin.tv. In October 2013, the website had 45 million unique viewers, and by February 2014, it was considered the fourth-largest source of peak Internet traffic in the United States. At the same time, Justin.tv's parent company was re-branded as Twitch Interactive to represen ...
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Emoji
An emoji ( ; plural emoji or emojis; , ) is a pictogram, logogram, ideogram, or smiley embedded in text and used in electronic messages and web pages. The primary function of modern emoji is to fill in emotional cues otherwise missing from typed conversation as well as to replace words as part of a logographic system. Emoji exist in various genres, including facial expressions, expressions, activity, food and drinks, celebrations, flags, objects, symbols, places, types of weather, animals, and nature. Originally meaning pictograph, the word ''emoji'' comes from Japanese  + ; the resemblance to the English words ''emotion'' and ''emoticon'' is False cognate, purely coincidental. The first emoji sets were created by Japanese portable electronic device companies in the late 1980s and the 1990s. Emoji became increasingly popular worldwide in the 2010s after Unicode began encoding emoji into the Unicode Standard. They are now considered to be a large part of popular culture ...
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Online Chat
Online chat is any direct text-, audio- or video-based (webcams), one-on-one or one-to-many ( group) chat (formally also known as synchronous conferencing), using tools such as instant messengers, Internet Relay Chat (IRC), talkers and possibly MUDs or other online games. Online chat includes web-based applications that allow communication – often directly addressed, but anonymous between users in a multi-user environment. Web conferencing is a more specific online service, that is often sold as a service, hosted on a web server controlled by the vendor. Online chat may address point-to-point communications as well as multicast communications from one sender to multiple receivers and voice and video chat, or may be a feature of a web conferencing service. ''Online chat'' in a narrower sense is any kind of communication over the Internet that offers a real-time transmission of text messages from sender to receiver. Chat messages are generally short in order to enable ...
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