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Edu-Ware
Edu-Ware Services, Inc. was an educational software, educational and Video game, entertainment software publisher established in 1979 by Sherwin Steffin and Steven Pederson. It was known for adventure games, role-playing video games, and flight simulators for the Apple II. History Edu-Ware founders Sherwin Steffin and Steven Pederson met at University of California, Los Angeles, UCLA, where Steffin was working as a faculty advisor to the campus radio station while Pederson worked as a student. When Steffin was let off from work in the spring of 1979, he and Pederson decided to form a software publisher, software publishing company specializing in educational software for the Apple II. In particular, Steffin, who held degrees in experimental psychology and instructional technology, wanted to create computer aided instruction that encouraged divergent thinking, in contrast to current school curriculum, which he believed encouraged convergent thinking. Working out of his Woodlan ...
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Space (video Game)
''Space'' (also called ''Space I'') is a text-based role-playing video game for the Apple II designed by Steven Pederson and Sherwin Steffin of Edu-Ware, Edu-Ware Services. It was one of the first science fiction RPGs to appear on personal computers. An expansion pack, ''Space II'' by David Mullich, was released in the same year. The game system was based upon the '' Traveller (role-playing game), Traveller'' role-playing-game, created by Game Designers' Workshop, which sued Edu-Ware for copyright infringement in 1982. In an out-of-court settlement, both ''Space'' and ''Space II'' were removed from the market. Gameplay Players begin by creating characters to play in a futuristic interstellar society and then enrolling them in one of the military services: Navy, Army, Scouts, Merchant Marines, and other Services. While in the service, players choose their character's training, provided they qualify for it. Depending upon characters' physical and mental abilities, they may l ...
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Compu-Read
''Compu-Read'' is an educational program originally developed by Sherwin Steffin of Edu-Ware Services in 1979 for the Apple II. It consists of four modules training the user in rapidly increasing comprehension and retention: Character Recognition, High-speed word recognition, Synonyms; Sentence Comprehension. In each, the user the initial difficulty level, and the computer matches the display speed to the user's performance. Steffin first wrote ''Compu-Read'' as a text-based program while serving as a research analyst at University of California, Los Angeles, UCLA. The first version was published by Programma International but after being laid off from the university, he revised ''Compu-Read'' and used it to launch his new company, Edu-Ware. Edu-Ware upgraded the program to high resolution graphics using its EWS3 graphics engine in 1981, renamed it ''Compu-Read 3.0'' and ported it to the Atari 8-bit computers, Commodore 64, and IBM PC compatible An IBM PC compatible is any ...
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Terrorist (computer Game)
''Terrorist'' is a real-time, two-player strategy game developed by Steven Pederson of Edu-Ware Services for the Apple II and published in 1980. One player plays the government authority, while the other plays a terrorist organization in three scenarios: the capture of a building and taking of hostages, air piracy, and nuclear blackmail. Players make their moves at the same time through the use of game paddles. Winner and loser is judged by an elaborate scoring system based upon the government player's societal values and the terrorist player's goals. Gameplay ''Terrorist'' is a two-player game that allows the players to make moves at the same time through the use of the Apple II's game paddles. left, Title screen The game begins with one player choosing to be the terrorist and using a scenario generator to define the government in which the terrorist incident will take place. For example, among the societal values of individual rights, state rights, and economic progress, ...
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David Mullich
David Mullich (; born ) is an American game producer and designer. He created the 1980 adventure game ''The Prisoner'', produced the 1995 adaptation ''I Have No Mouth, and I Must Scream'', and developed ''Heroes of Might and Magic III'' and '' Heroes of Might and Magic IV''. Career Mullich's began working in video game industry in 1978 when his COBOL professor at California State University, Northridge hired him to work as a clerk and programmer at Rainbow Computing, an early computer store in the Los Angeles area. Sherwin Steffin, who was a frequent customer at the store, recruited Mullich to develop games for his new start-up game publishing company, Edu-Ware Services. Upon graduating in 1980 with a degree in computer science, Mullich joined Edu-Ware as a full-time employee, and as his first assignment created the adventure game ''The Prisoner''. Mullich designed most of Edu-Ware's adventure games and role-playing video games, and programmed the company's EWS3 graphics engi ...
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The Prisoner (computer Game)
''The Prisoner'' is an adventure game for the Apple II published by Edu-Ware in 1980. It is loosely based on the 1960s television series ''The Prisoner'' and incorporates that show's themes about the loss of individuality in a technological, controlling society. The player's role is that of an intelligence agent who has resigned from his job for reasons known only to himself, and who has been abducted to an isolated island community that seems designed to be his own personal prison. The island's authorities will use any means—including coercion, disorientation, deception, and frustration—to learn why their prisoner has resigned, and every character, location, and apparent escape route seem to be part of a grand scheme to trick the player into revealing a code number representing the prisoner's reason for resigning. The game occasionally breaks the fourth wall by acknowledging that a game is being played. In 1982, Edu-Ware released a remake, '' Prisoner 2'', with improved grap ...
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Compu-Spell
''Compu-Spell'' is educational software developed by Sherwin Steffin and Steven Pederson of Edu-Ware Services for the Apple II Apple II ("apple Roman numerals, two", stylized as Apple ][) is a series of microcomputers manufactured by Apple Computer, Inc. from 1977 to 1993. The Apple II (original), original Apple II model, which gave the series its name, was designed ... in 1980. Summary It is designed to teach spelling based on the assumption that spelling is a memorization (as opposed to rule-based) task. The program presents a series of spelling words within sentences, and then requires the learner to type in the spelling words. In "learning" mode, the program would ignore incorrect letters, with the idea being that seeing an incorrect spelling on the screen would interfere with memorizing a correct spelling. (The user could continually guess at the next correct letter or press ESC to show the correct spelling.) Misspelled words are presented again to learners, who must ...
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Privately Held Company
A privately held company (or simply a private company) is a company whose Stock, shares and related rights or obligations are not offered for public subscription or publicly negotiated in their respective listed markets. Instead, the Private equity, company's stock is offered, owned, traded or exchanged privately, also known as "over-the-counter (finance), over-the-counter". Related terms are unlisted organisation, unquoted company and private equity. Private companies are often less well-known than their public company, publicly traded counterparts but still have major importance in the world's economy. For example, in 2008, the 441 list of largest private non-governmental companies by revenue, largest private companies in the United States accounted for $1.8 trillion in revenues and employed 6.2 million people, according to ''Forbes''. In general, all companies that are not owned by the government are classified as private enterprises. This definition encompasses both publ ...
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Woodland Hills, Los Angeles
Woodland Hills is a neighborhood bordering the Santa Monica Mountains in the San Fernando Valley region of Los Angeles, California, United States. History The area was inhabited for around 8,000 years by Native Americans in the United States, Native Americans of the Fernandeño, Fernandeño-Tataviam and Chumash (tribe), Chumash-Venturaño tribes, who lived in the Santa Monica Mountains and Simi Hills and close to the Arroyo Calabasas (Calabasas Creek) tributary of the Los Angeles River in present-day Woodland Hills. The first Europeans to enter the San Fernando Valley were the Portola Expedition in 1769, exploring Alta California for Spanish missions in California, Spanish mission and settlement locations. Seeing it from present-day Sepulveda Pass, the California oak woodland, oak savanna inspired them to call the area ''El Valle de Santa Catalina de Bononia de Los Encinos'' (Valley of St. Catherine of Bononia of the Oaks). The Mission San Fernando Rey de España (Mission San Fe ...
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Bob Bishop, Mr
Bob, BOB, or B.O.B. may refer to: People, fictional characters, and named animals *Bob (given name), a list of people and fictional characters * Bob (surname) * Bob (dog), a dog that received the Dickin Medal for bravery in World War II *Bob the Railway Dog Bob the Railway Dog (also known as "Terowie, South Australia, Terowie Bob") is part of South Australian Railways folklore. He travelled the South Australian Railways system in the latter part of the 19th century, and was known widely to railwa ..., a part of South Australian Railways folklore Places * Mount Bob, New York, United States *Bob Island, Palmer Archipelago, Antarctica Television, games, and radio *Bob (TV series), ''Bob'' (TV series), an American comedy series starring Bob Newhart *B.O.B. (video game), ''B.O.B.'' (video game), a side-scrolling shooter *Bob FM, on-air brand of a number of FM radio stations in North America Music Musicians and groups *B.o.B (born 1988), American rapper and record producer *Bo ...
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Canoga Park, Los Angeles
Canoga Park is a neighborhood in the San Fernando Valley region of the City of Los Angeles, California. Before the Mexican–American War, the district was part of a Ranchos of California, rancho, and after the American victory it was converted into wheat farms and then subdivided, with part of it named Owensmouth as a town founded in 1912. It joined Los Angeles in 1917 and was renamed Canoga Park on March 1, 1931, after Canoga, New York. History Pre-American history The area of present-day Canoga Park was the homeland of Native Americans in the United States, Native Americans in the Tongva people, Tongva-Fernandeño and Chumash people, Chumash-Venturaño tribes, that lived in the Simi Hills and along to the tributaries of the Los Angeles River. They traded with the north Valley Tataviam people, Tataviam-Fernandeño people. Native American civilizations inhabited the Valley for an estimated 8,000 years. Their culture left the Burro Flats Painted Cave nearby. From 1797 to 1846, ...
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Adventure Game
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story, driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based media, such as literature and film, encompassing a wide variety of genres. Most adventure games (text and graphic) are designed for a single player, since the emphasis on story and character makes multiplayer design difficult. '' Colossal Cave Adventure'' is identified by Rick Adams as the first such adventure game, first released in 1976, while other notable adventure game series include ''Zork'', '' King's Quest'', '' Monkey Island'', '' Syberia'', and ''Myst''. Adventure games were initially developed in the 1970s and early 1980s as text-based interactive stories, using text parsers to translate the player's commands into actions. As personal computers became more powerful with better graphics, the graphic adventure-game format became po ...
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