Easter Egg (virtual)
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Easter Egg (virtual)
An Easter egg is a message, image, or feature hidden in software, a video game, a film, or another—usually electronic—medium. The term used in this manner was coined around 1979 by Steve Wright, the then-Director of Software Development in the Atari Consumer Division, to describe a hidden message in the Atari video game ''Adventure'', in reference to an Easter egg hunt. The earliest known video game Easter egg is in the 1973 video game '' Moonlander'', in which the player tries to land a Lunar module on the Moon; if the player opts to fly the module horizontally through several of the game's screens, they encounter a McDonald's restaurant, and if they land next to it, the astronaut will visit it instead of standing next to the ship. The earliest known Easter egg in software in general is one placed in the "make" command for PDP-6/PDP-10 computers sometime in October 1967–October 1968, where if the user attempts to create a file named "love" by typing "make love", the prog ...
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Adventure Easteregg
An adventure is an exciting experience or undertaking that is typically bold, sometimes risky. Adventures may be activities with danger such as traveling, exploring, skydiving, mountain climbing, scuba diving, river rafting, or other extreme sports. Adventures are often undertaken to create psychological arousal or in order to achieve a greater goal, such as the pursuit of knowledge that can only be obtained by such activities. Motivation Adventurous experiences create psychological arousal, which can be interpreted as negative (e.g. fear) or positive (e.g. flow (psychology), flow). For some people, adventure becomes a major pursuit in and of itself. According to adventurer André Malraux, in his ''Man's Fate'' (1933), "If a man is not ready to risk his life, where is his dignity?" Similarly, Helen Keller stated that "Life is either a daring adventure or nothing." Outdoor adventurous activities are typically undertaken for the purposes of recreation or wikt:excitement, excitem ...
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Paste (magazine)
''Paste'' is an American monthly music and entertainment digital magazine, headquartered in Atlanta, Georgia, with studios in Atlanta and Manhattan, and owned by Paste Media Group. The magazine began as a website in 1998. It ran as a print publication from 2002 to 2010 before converting to online-only. History The magazine was founded as a quarterly in July 2002 and was owned by Josh Jackson, Nick Purdy, and Tim Regan-Porter. In October 2007, the magazine tried the "Radiohead" experiment, offering new and current subscribers the ability to pay what they wanted for a one-year subscription to ''Paste''. The subscriber base increased by 28,000, but ''Paste'' president Tim Regan-Porter noted the model was not sustainable; he hoped the new subscribers would renew the following year at the current rates and the increase in web traffic would attract additional subscribers and advertisers. Amidst an economic downturn, ''Paste'' began to suffer from lagging ad revenue, as did other m ...
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Age Of Empires (video Game)
''Age of Empires'' (''AoE'') is a 1997 real-time strategy video game based on history, developed by Ensemble Studios and published by Microsoft, and the first game in the ''Age of Empires'' series. The game uses the Genie Engine, a 2D Sprite (computer graphics), sprite-based game engine. The game allows the user to act as the leader of an Civilization, ancient civilization by advancing it through four ages (the Mesolithic, Stone, Neolithic, Tool, Bronze Age, Bronze, and Iron Ages), gaining access to new and improved units with each advance. Originally touted as ''Civilization (video game), Civilization'' meets ''Warcraft'', some reviewers felt that the game failed to live up to these expectations when it was released. Despite this, it received generally good reviews, and an expansion pack, titled ''Age of Empires: The Rise of Rome, The Rise of Rome'', was released in 1998. The game is now generally regarded as one of the List of video games considered the best, best video games ...
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