Dutch Open Computer Chess Championship
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Dutch Open Computer Chess Championship
The Dutch pencomputer chess championship was a chess tournament for computer chess programs held from 1981 to 2012. It was organised yearly by the CSVN (Computer Chess Association of the Netherlands) around October or November. Champions : References * Complete results, crosstables and history from the CSVN1981-20041981-2004
* Results and crosstables from the CSVN

* Report from ChessBase
2004 edition
* Results from

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Chess
Chess is a board game for two players, called White and Black, each controlling an army of chess pieces in their color, with the objective to checkmate the opponent's king. It is sometimes called international chess or Western chess to distinguish it from related games, such as xiangqi (Chinese chess) and shogi (Japanese chess). The recorded history of chess goes back at least to the emergence of a similar game, chaturanga, in seventh-century India. The rules of chess as we know them today emerged in Europe at the end of the 15th century, with standardization and universal acceptance by the end of the 19th century. Today, chess is one of the world's most popular games, played by millions of people worldwide. Chess is an abstract strategy game that involves no hidden information and no use of dice or cards. It is played on a chessboard with 64 squares arranged in an eight-by-eight grid. At the start, each player controls sixteen pieces: one king, one queen, two rooks, t ...
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Chess Engine
In computer chess, a chess engine is a computer program that analyzes chess or chess variant positions, and generates a move or list of moves that it regards as strongest. A chess engine is usually a back end with a command-line interface with no graphics or windowing. Engines are usually used with a front end, a windowed graphical user interface such as Chessbase or WinBoard that the user can interact with via a keyboard, mouse or touchscreen. This allows the user to play against multiple engines without learning a new user interface for each, and allows different engines to play against each other. Many chess engines are now available for mobile phones and tablets, making them even more accessible. History The meaning of the term "chess engine" has evolved over time. In 1986, Linda and Tony Scherzer entered their program Bebe into the 4th World Computer Chess Championship, running it on "Chess Engine," their brand name for the chess computer hardware made, and markete ...
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REBEL (chess)
REBEL was a world champion chess program developed by Ed Schröder. Development of REBEL started in 1980 on a TRS-80, and it was ported many times to dedicated hardware and the fastest microprocessors of the day: *1980s – Running on a TRS-80, Apple II, and inside of Mephisto brand dedicated chess computers, it won the Dutch open computer chess championship four times. *1991 – Ported to the ARM ChessMachine and named Gideon, it won the World Microcomputer Chess Championship. *1992 – Gideon won the World Computer Chess Championship, the first time a microprocessor came ahead of a field of mainframes, supercomputers, and custom chess hardware. *1990s – REBEL was ported to Microsoft DOS and then Microsoft Windows and sold commercially **1997 – REBEL won a match with GM Arthur Yusupov 10.5–6.5, the first successful challenge of a chess grandmaster by a commercial program. **1998 – REBEL won a match with GM Viswanathan Anand 5–3 (but lost 0.5–1.5 in the standard time ...
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Fritz (chess)
Fritz is a German chess program originally developed for Chessbase by Frans Morsch based on his Quest program, ported to DOS, and then Windows by Mathias Feist. With version 13, Morsch retired, and his engine was first replaced by Gyula Horvath's Pandix, and then with Fritz 15, Vasik Rajlich's Rybka. The latest version of the consumer product is Fritz 18 Neuronal. This version supports 64-bit hardware and multiprocessing by default. History In 1991, the German company ChessBase approached the Dutch chess programmer Frans Morsch about writing a chess engine to add to the database program which they sold. Morsch adapted his ''Quest'' program, and ChessBase released it for sale that year as ''Knightstalker'' in the U.S. and Fritz throughout the rest of the world. In 1995, ''Fritz 3'' won the World Computer Chess Championship in Hong Kong, beating an early version of ''Deep Blue''. This was the first time that a program running on a consumer-level microcomputer defeated the mainf ...
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Chessmaster
''Chessmaster'' is a chess-playing computer game series, which is owned and developed by Ubisoft. It is the best-selling chess franchise in history, with more than five million units sold . Timeline *1986: '' The Chessmaster 2000''. First published by Software Country, and soon after by The Software Toolworks. It was published for Amiga, Apple II, Atari 8-bit, Atari ST, ZX Spectrum, Commodore 64, Amstrad CPC, MSX, Macintosh, and DOS. The game had a chess engine (without mouse control) written by David Kittinger and the manufacturer rated the game at 2000 Elo. USCF rated it over 2000; in reality, it is unknown at what strength it plays because the testings were done on slow 1980s computers. In July 1986, CM became the first commercially available software to win the Personal Computer class of the United States Open Computer Chess Championship in Mobile, Alabama. *1988: ''The Fidelity Chessmaster 2100'' was published for Apple II/Apple IIGS and Commodore 64. In 1989 for ...
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CilkChess
Cilk, Cilk++, Cilk Plus and OpenCilk are general-purpose programming languages designed for multithreaded parallel computing. They are based on the C and C++ programming languages, which they extend with constructs to express parallel loops and the fork–join idiom. Originally developed in the 1990s at the Massachusetts Institute of Technology (MIT) in the group of Charles E. Leiserson, Cilk was later commercialized as Cilk++ by a spinoff company, Cilk Arts. That company was subsequently acquired by Intel, which increased compatibility with existing C and C++ code, calling the result Cilk Plus. After Intel stopped supporting Cilk Plus in 2017, MIT is again developing Cilk in the form of OpenCilk. History MIT Cilk The Cilk programming language grew out of three separate projects at the MIT Laboratory for Computer Science: * Theoretical work on scheduling multi-threaded applications. * StarTech – a parallel chess program built to run on the Thinking Machines Corporation ...
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Christian Donninger
Christians () are people who follow or adhere to Christianity, a monotheistic Abrahamic religion based on the life and teachings of Jesus Christ. The words ''Christ'' and ''Christian'' derive from the Koine Greek title ''Christós'' (Χριστός), a translation of the Biblical Hebrew term ''mashiach'' (מָשִׁיחַ) (usually rendered as ''messiah'' in English). While there are diverse interpretations of Christianity which sometimes conflict, they are united in believing that Jesus has a unique significance. The term ''Christian'' used as an adjective is descriptive of anything associated with Christianity or Christian churches, or in a proverbial sense "all that is noble, and good, and Christ-like." It does not have a meaning of 'of Christ' or 'related or pertaining to Christ'. According to a 2011 Pew Research Center survey, there were 2.2 billion Christians around the world in 2010, up from about 600 million in 1910. Today, about 37% of all Christians live in the Ameri ...
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Mathias Feist
Fritz is a German chess program originally developed for Chessbase by Frans Morsch based on his Quest program, ported to DOS, and then Windows by Mathias Feist. With version 13, Morsch retired, and his engine was first replaced by Gyula Horvath's Pandix, and then with Fritz 15, Vasik Rajlich's Rybka. The latest version of the consumer product is Fritz 18 Neuronal. This version supports 64-bit hardware and multiprocessing by default. History In 1991, the German company ChessBase approached the Dutch chess programmer Frans Morsch about writing a chess engine to add to the database program which they sold. Morsch adapted his ''Quest'' program, and ChessBase released it for sale that year as ''Knightstalker'' in the U.S. and Fritz throughout the rest of the world. In 1995, ''Fritz 3'' won the World Computer Chess Championship in Hong Kong, beating an early version of ''Deep Blue''. This was the first time that a program running on a consumer-level microcomputer defeated the mainf ...
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Chess Tiger
Chess Tiger is a strong chess program developed by Christophe Théron which achieved a number of tournament successes between 2000-2002. Although still commercially available, the Windows version has not been developed recently so has largely historical significance only. It is known for its high level of strength and as a trainer engine to help beginners improve their chess techniques. Playing strength The playing strength of Chess Tiger is inferior to better known programs such as Fritz and Shredder. In 2001 Chess Tiger won a tournament in Buenos Aires ahead of a number of top grandmasters, and achieved a rating performance of 2788 Elo rating. Chess Tiger won the French and Dutch Chess Computer Championships three times each. Chess Tiger won the first Berliner Emanuel-Lasker Computerchess-Tournament in October 2001. Playing style Chess Tiger is designed to be particularly aggressive in its style of play. While most chess engines tend to avoid gambits and sacrifices Chess Tig ...
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Zappa (chess)
Zappa, Zap!Chess or Zappa Mexico, is a UCI chess engine written by Anthony Cozzie, a graduate student at the University of Illinois at Urbana-Champaign. The program emphasizes sound search and a good use of multiple processors. Earlier versions of Zappa are free (though not open-source software) and the current version (Zappa Mexico) is available at Shredder Computer Chess. History Zappa scored an upset victory at the World Computer Chess Championship in August, 2005, in Reykjavík, Iceland where it won with a score of 10 out of 11, and beat both Junior and Shredder, programs that had won the championship many times. In the speed chess portion of the tournament Zappa placed second, after Shredder. Zappa's other tournament successes include winning CCT7 on the Internet Chess Club (ICC) and defeating Grandmaster Jaan Ehlvest 3-1. In Mexico in September 2007 Zappa won a match against Rybka by a score of 5 - 4. Many commentators had predicted a slew of draws based on the stre ...
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Rybka
Rybka is a computer chess engine designed by International Master Vasik Rajlich. Around 2011, Rybka was one of the top-rated engines on chess engine rating lists and won many computer chess tournaments. After Rybka won four consecutive World Computer Chess Championships from 2007 to 2010, it was stripped of these titles after the International Computer Games Association concluded in June 2011 that Rybka was plagiarized from both the Crafty and the Fruit chess engines and so failed to meet their originality requirements. In 2015FIDE Ethics Commission following a complaint put forward by Vasik Rajlich and chess engine developer and games publisher Chris Whittington regarding ethical breaches during internal disciplinary proceedings, ruled the ICGA guilty and sanctioned ICGA with a warning. Case 2/2012. ChessBase published a challenging two-part interview-article about the process and verdict with ICGA spokesperson David Levy. Subsequently, ChessBase has published Rybka to prod ...
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Vasik Rajlich
Vasik Rajlich (born 1971 in Cleveland, Ohio) is an International Master in chess and the author of Rybka, previously one of the strongest chess playing programs in the world. Rajlich is a dual Czechoslovakian-American citizen by birth; he was born in the United States of America to Czech parents, at that time graduate students, but grew up in Prague. He later spent years in the United States as a student, graduating from MIT. He married Iweta (née Radziewicz) on 19 August 2006. Iweta, who is also an International Master in chess, helps him with the development of Rybka as its tester. In April 2012, the couple was living in Budapest, Hungary and had one child, a son. In April 2012, Rajlich participated in an April Fools' Day prank on ChessBase—claiming by using Rybka he had proven to a "99.99999999% certainty" that the accepted King's Gambit is a draw for White, but only after 3. Be2. Rajlich later admitted on ChessBase, that, "we're still probably a good 25 or so orders o ...
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