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Death End Re;Quest 2
''Death End Request 2'' (stylized as ''Death end re;Quest 2'') is an hybrid Japanese role-playing and visual novel video game developed by Compile Heart and published by Idea Factory. The game released worldwide for Windows and PlayStation 4 in August 2020, and was ported to the Nintendo Switch in 2021. The game is largely a stand-alone story from its predecessor, '' Death End Request''. Gameplay Similar to its predecessor, '' Death End Request'', the game is a hybrid JRPG and visual novel. Like the original, gameplay is split into two portions, though instead of the contrast being virtual world and real world, now the two gameplay type span across day and night segments in the game. During the day, the game plays as a visual novel, as the player works through reading the game's story. At night, the game plays as a third person traditional RPG where the player must explore dungeons and fight monsters. The game's battles are turn-based, and retains the prior game's mechanic of being ...
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Compile Heart
is a Japanese video game developer founded on June 2, 2006 as a subsidiary of Idea Factory. The company was formerly managed by Compile (company), Compile's former executive Masamitsu "Moo" Niitani, most well known as the creator of the ''Madou Monogatari'' and ''Puyo Puyo'' series, before his retirement in December 2012. Compile Heart is primarily known for its ''Hyperdimension Neptunia'' and ''Record of Agarest War'' brands. As of 2010, the company managed to acquire a licensing deal with D4 Enterprise (the copyright holder of most property rights under Compile (company), Compile) to create new video games based on franchises from the defunct developer. This does not affect the rights to the ''Puyo Puyo'' series which D4 does not own and remains the property of Sega. Games * CH Selection (Compile Heart Selection) is similar to "The Best" (JP) or "Greatest Hits" (US), but use specially for Compile Heart's games. Projects Compile Heart has announced a project titled ''Galapa ...
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Steam (service)
Steam is a digital distribution service and storefront developed by Valve Corporation, Valve. It was launched as a software client in September 2003 to provide video game updates automatically for Valve's games and expanded to distributing third-party titles in late 2005. Steam offers various features, such as Matchmaking (video games), game server matchmaking with Valve Anti-Cheat (VAC) measures, social networking service, social networking, and game streaming services. The Steam client functions include update maintenance, cloud storage, and community features such as direct messaging, an in-game overlay, discussion forums, and a virtual collectable marketplace. The storefront also offers productivity software, Video game music, game soundtracks, videos, and sells hardware made by Valve, such as the Valve Index and the Steam Deck. Steamworks, an application programming interface (API) released in 2008, is used by developers to integrate Steam's functions, including digital rig ...
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Windows Games
This is an index of Microsoft Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ... games. This list has been split into multiple pages. Please use the Table of Contents to browse it. This list contains game titles across all lists. Notes See also * Lists of video games * Index of DOS games * List of Windows 3.x games * List of cancelled Windows games {{Index footer Windows Windows ...
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Video Games Set In 2019
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems, which, in turn, were replaced by flat-panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities, and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcasts, magnetic tape, optical discs, computer files, and network streaming. Etymology The word ''video'' comes from the Latin verb ''video,'' meaning to see or ''videre''. And as a noun, "that which is displayed on a (television) screen," History Analog video Video developed from facsimile systems developed in the mid-19th century. Early mechanical video scanners, such as the Nipkow disk, were patented as early as 1884, however, it took several decades b ...
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Video Games Set In Japan
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems, which, in turn, were replaced by flat-panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities, and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcasts, magnetic tape, optical discs, computer files, and network streaming. Etymology The word ''video'' comes from the Latin verb ''video,'' meaning to see or ''videre''. And as a noun, "that which is displayed on a (television) screen," History Analog video Video developed from facsimile systems developed in the mid-19th century. Early mechanical video scanners, such as the Nipkow disk, were patented as early as 1884, however, it took several decades bef ...
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Video Games Featuring Female Protagonists
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems, which, in turn, were replaced by flat-panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities, and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcasts, magnetic tape, optical discs, computer files, and network streaming. Etymology The word ''video'' comes from the Latin verb ''video,'' meaning to see or ''videre''. And as a noun, "that which is displayed on a (television) screen," History Analog video Video developed from facsimile systems developed in the mid-19th century. Early mechanical video scanners, such as the Nipkow disk, were patented as early as 1884, however, it took several decades b ...
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Video Games Developed In Japan
Video games are a major industry in Japan, and the country is considered one of the most influential in video gaming. Japanese game development is often identified with the Golden age of arcade video games, golden age of video games and the country is home to many notable video game companies such as Nintendo, Sega, Bandai Namco Entertainment, Taito, Konami, Square Enix, Capcom, NEC, SNK, Koei Tecmo, Sony and formerly its branch Sony Interactive Entertainment, Sony Computer Entertainment. In 2022, Japan was the List of video games markets by country, third largest video game market in the world after the Video games in the United States, United States and Video games in China, China. The space is known for the catalogs of several major publishers, all of whom have competed in the video game console and video arcade markets at various points. Released in 1965, ''Periscope (arcade game), Periscope'' was a major Video arcade, arcade hit in Japan, preceding several decades of succe ...
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Nintendo Switch Games
The Nintendo Switch is a video game console developed by Nintendo, for which games are released both in physical and digital formats. Physical games are sold on Nintendo game card, cartridges that slot into the Switch console unit. Digital games are purchased through the Nintendo eShop and stored either in the Switch's internal 32 GB of storage (64 GB in the OLED version) or on a microSDXC card. The Switch has no regional lockout features, freely allowing games from any region to be played on any system, with the exception of Nintendo game card, Chinese game cards released by Tencent that play only on consoles distributed by Tencent. Switch games are listed across six pages due to technical limitations. There are currently games across these six lists: * List of Nintendo Switch games (0–9) * List of Nintendo Switch games (A) * List of Nintendo Switch games (B) * List of Nintendo Switch games (C–G) * List of Nintendo Switch games (H–P) * List of Nintendo Switch games (Q� ...
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PlayStation 4 Games
This is a list of games that were released for the PlayStation 4 console. There are currently games across both lists. A–L M–Z See also * List of best-selling PlayStation 4 video games * List of PlayStation 4 free-to-play games * List of PlayStation VR games {{DEFAULTSORT:PlayStation 4 games * PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in ...
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Compile Heart Games
In computing, a compiler is a computer program that translates computer code written in one programming language (the ''source'' language) into another language (the ''target'' language). The name "compiler" is primarily used for programs that translate source code from a high-level programming language to a low-level programming language (e.g. assembly language, object code, or machine code) to create an executable program. Compilers: Principles, Techniques, and Tools by Alfred V. Aho, Ravi Sethi, Jeffrey D. Ullman - Second Edition, 2007 There are many different types of compilers which produce output in different useful forms. A ''cross-compiler'' produces code for a different CPU or operating system than the one on which the cross-compiler itself runs. A ''bootstrap compiler'' is often a temporary compiler, used for compiling a more permanent or better optimised compiler for a language. Related software include ''decompilers'', programs that translate from low-level langu ...
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Visual Novels
A visual novel (VN) is a form of digital interactive fiction. Visual novels are often associated with the medium of video games, but are not always labeled as such themselves. They combine a textual narrative with static or animated illustrations and a varying degree of interactivity. The format is more likely referred to as a visual novel game. Visual novels originated in and are especially prevalent in Japan, where they made up nearly 70% of the PC game titles released in 2006. In Japanese, a distinction is often made between visual novels (NVL, from "novel"), which consist primarily of narration and have very few interactive elements, and adventure games (AVG or ADV, from "adventure"), which incorporate problem-solving and other types of gameplay. This distinction is normally lost outside Japan, as both visual novels and ADV-style adventure games are commonly referred to as "visual novels" by international fans. Visual novels are rarely produced exclusively for dedicated ...
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Japanese Role-playing Video Games
While the early history and distinctive traits of role-playing video games (RPGs) in East Asia have come Video games in Japan, from Japan, many video games have also arisen Video games in China, in China, Video games in South Korea, developed in South Korea, and Taiwan. Japanese role-playing games Japanese computer role-playing games Origins (early 1980s) While the Video games in Japan, Japanese video game industry has long been viewed as Video game console, console-centric, due to the worldwide success of Japanese consoles beginning with the Nintendo Entertainment System, NES, the country had in fact produced thousands of commercial PC games from the late 1970s up until the mid-1990s. The country's computer market was very fragmented at first; ''Lode Runner'', for example, reportedly required 34 conversions to different hardware platforms. The market eventually became dominated by the NEC PC-8801 and NEC PC-9801, PC-9801, though with some competition from the Sharp X1 and ...
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