Dai Shogi
or is a board game native to Japan. It derived from Heian era shogi, and is similar to standard shogi (sometimes called Japanese chess) in its rules and game play. Dai shogi is only one of several large board shogi variants. Its name means ''large shogi'', from a time when there were three sizes of shogi games. Early versions of dai shogi can be traced back to the Kamakura period, from about AD 1230. It was the historical basis for the later, much more popular variant chu shogi, which shrinks the board and removes the weakest pieces. History Fujiwara no Yorinaga, tutor to the crown prince, recorded playing dai shogi, in his diary, the ''Taiki'', written between 1135 and 1155 AD. The , an encyclopedia compiled in the 12th century by , described the rules for both dai shogi and Heian dai shogi, an ancestor of standard shogi played on a 13 × 13 board. Rules of the game Other than the additional pieces (the iron and stone generals, knights, angry boars, cat swords, evil wolves, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Japan
Japan is an island country in East Asia. Located in the Pacific Ocean off the northeast coast of the Asia, Asian mainland, it is bordered on the west by the Sea of Japan and extends from the Sea of Okhotsk in the north to the East China Sea in the south. The Japanese archipelago consists of four major islands—Hokkaido, Honshu, Shikoku, and Kyushu—and List of islands of Japan, thousands of smaller islands, covering . Japan has a population of over 123 million as of 2025, making it the List of countries and dependencies by population, eleventh-most populous country. The capital of Japan and List of cities in Japan, its largest city is Tokyo; the Greater Tokyo Area is the List of largest cities, largest metropolitan area in the world, with more than 37 million inhabitants as of 2024. Japan is divided into 47 Prefectures of Japan, administrative prefectures and List of regions of Japan, eight traditional regions. About three-quarters of Geography of Japan, the countr ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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White Horse Temple
White Horse Temple () is a Buddhist temple in Luoyang, Henan that, according to tradition, is the first Buddhism, Buddhist temple in China, having been first established in 68 AD under the patronage of Emperor Ming of Han, Emperor Ming in the Eastern Han dynasty. The site is just outside the walls of the ancient Eastern Han capital, some east of Luoyang in Henan Province. It is approximately 40 minutes by bus No. 56 from Luoyang railway station. The temple, although small in comparison to many others in China, is considered by most believers as "the cradle of Chinese Buddhism". The geographical landmarks to the south are Manghan mountain and Lucoche River. The main temple buildings, a large complex, were reconstructed during the Ming dynasty, Ming (1368 to 1644) and Qing dynasty, Qing (1644 to 1912) dynasties. They were refurbished in the 1950s, and again in March 1973 after the Cultural Revolution. It has numerous halls divided by courtyards and manicured gardens, covering an ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Japanese Numerals
The are numerals that are used in Japanese. In writing, they are the same as the Chinese numerals, and large numbers follow the Chinese style of grouping by 10,000. Two pronunciations are used: the Sino-Japanese () readings of the Chinese characters and the Japanese (native words, readings). Basic numbering in Japanese There are two ways of writing the numbers in Japanese: in Arabic numerals (1, 2, 3) or in Chinese numerals (, , ). The Arabic numerals are more often used in horizontal writing, and the Chinese numerals are more common in vertical writing. Most numbers have two readings, one derived from Chinese used for cardinal numbers ( reading) and a native Japanese reading ( reading) used somewhat less formally for numbers up to 10. In some cases (listed below) the Japanese reading is generally preferred for all uses. Archaic readings are marked with †. * The special reading is also found. It may be optionally used when reading individual digits of a number ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Algebraic Chess Notation
Algebraic notation is the standard method of chess notation, used for recording and describing moves. It is based on a system of coordinates to identify each square on the board uniquely. It is now almost universally used by books, magazines, newspapers and software, and is the only form of notation recognized by FIDE, the international chess governing body. An early form of algebraic notation was invented by the Syrian player Philip Stamma in the 18th century. In the 19th century, it came into general use in German chess literature and was subsequently adopted in Russian chess literature. Descriptive notation, based on abbreviated natural language, was generally used in English language chess publications until the 1980s. Similar descriptive systems were in use in Spain and France. A few players still use descriptive notation, but it is no longer recognized by FIDE, and may not be used as evidence in the event of a dispute. The term "algebraic notation" may be considered a m ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Stalemate
Stalemate is a situation in chess where the player whose turn it is to move is not in check and has no legal move. Stalemate results in a draw. During the endgame, stalemate is a resource that can enable the player with the inferior position to draw the game rather than lose. In more complex positions, stalemate is much rarer, usually taking the form of a swindle that succeeds only if the superior side is inattentive. Stalemate is also a common theme in endgame studies and other chess problems. The outcome of a stalemate was standardized as a draw in the 19th century . Before this standardization, its treatment varied widely, including being deemed a win for the stalemating player, a half-win for that player, or a loss for that player; not being permitted; and resulting in the stalemated player missing a turn. Stalemate rules vary in variants and other games of the chess family. Etymology and usage The first recorded use of stalemate is from 1765. It is a compounding of ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Checkmate
Checkmate (often shortened to mate) is any game position in chess and other chess-like games in which a player's king is in check (threatened with ) and there is no possible escape. Checkmating the opponent wins the game. In chess, the king is never actually captured. The player loses as soon as their king is checkmated. In formal games, it is usually considered good etiquette to resign an inevitably lost game before being checkmated. If a player is not in check but has no legal moves, then it is '' stalemate'', and the game immediately ends in a draw. A checkmating move is recorded in algebraic notation using the hash symbol "#", for example: 34.Qg3#. Examples A checkmate may occur in as few as two moves on one side with all of the pieces still on the board (as in fool's mate, in the opening phase of the game), in a middlegame position (as in the 1956 game called the Game of the Century between Donald Byrne and Bobby Fischer), or after many moves with as few as t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Gambit
A gambit (from Italian , the act of tripping someone with the leg to make them fall) is a chess opening in which a player sacrifices with the aim of achieving a subsequent advantage. The word '' gambit'' is also sometimes used to describe similar tactics used by politicians or business people in a struggle with rivals in their fields, for example: "The early election was a risky gambit by Theresa May." Terminology The Spanish word ''gambito'' was originally applied to chess openings in 1561 by Ruy López de Segura, from an Italian expression ''dare il gambetto'' (to put a leg forward in order to trip someone). In English, the word first appeared in Francis Beale's 1656 translation of a Gioachino Greco manuscript, ''The Royall Game of Chesse-play'' ("illustrated with almost one hundred Gambetts"). The Spanish ''gambito'' led to French ''gambit'', which has influenced the English spelling of the word. The metaphorical sense of the word as "opening move meant to gain adva ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Checkmate
Checkmate (often shortened to mate) is any game position in chess and other chess-like games in which a player's king is in check (threatened with ) and there is no possible escape. Checkmating the opponent wins the game. In chess, the king is never actually captured. The player loses as soon as their king is checkmated. In formal games, it is usually considered good etiquette to resign an inevitably lost game before being checkmated. If a player is not in check but has no legal moves, then it is '' stalemate'', and the game immediately ends in a draw. A checkmating move is recorded in algebraic notation using the hash symbol "#", for example: 34.Qg3#. Examples A checkmate may occur in as few as two moves on one side with all of the pieces still on the board (as in fool's mate, in the opening phase of the game), in a middlegame position (as in the 1956 game called the Game of the Century between Donald Byrne and Bobby Fischer), or after many moves with as few as t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Perpetual Check
In the game of chess, perpetual check is a situation in which one player can play an unending series of checks from which the defending player cannot escape. This typically arises when the player who is checking feels their position in the game is inferior, they cannot deliver checkmate, and wish to a draw. A draw by perpetual check is no longer one of the rules of chess, but will eventually allow a draw claim by either threefold repetition or the fifty-move rule. Players usually agree to a draw long before that. Perpetual check can also occur in other forms of chess, although the rules relating to it might differ. For example, giving perpetual check is not allowed in shogi and xiangqi, where doing so leads to an automatic loss for the giver. Examples In this diagram, Black is ahead a rook, a bishop, and a pawn, which would normally be a decisive advantage. But White, to move, can draw by perpetual check: : 1. Qe8+ Kh7 : 2. Qh5+ Kg8 : 3. Qe8+ etc. The same position w ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Wazir (chess)
The wazir or vazir is a fairy chess piece that may move a single square vertically or horizontally. In notation, it is given the symbol ''W''. In this article, the wazir is represented by an inverted rook. Name etymology The name wazīr (vazir) (Arabic/Persian: وزير from Middle Persian vichir) means "minister" in several West and South Asian languages and is found in English as vizier. Wazīr (Vazir) is also the name of the queen in Arabic, Persian, and Hindi. History and nomenclature The wazir is a very old piece, appearing in some very early chess variants, such as Tamerlane chess. The wazir also appears in some historical large shogi variants, such as in dai shogi under the name ''angry boar'' (嗔猪 ''shinchō''). The general in xiangqi moves like a wazir but may not leave its palace or end its turn in check (chess), check. Value The wazir by itself is not much more powerful than a pawn (chess), pawn, but as an additional power to other pieces, it is worth about half a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ferz (chess)
The ferz or fers is a fairy chess piece that may move one square diagonally. It was used in orthodox chess and in Shatranj form of chess before being replaced by the queen. History and nomenclature The ferz is a very old piece, appearing in chaturanga and shatranj, the ancestors of all chess variants; it also featured in games such as Tamerlane chess. The ferz was a standard chess piece until the modern moves of queen and bishop were developed around the 15th century, with the ferz being replaced by the former. The ferz also appears in some large historical shogi variants, such as in dai shogi under the name ''cat sword'' (). The Thai variant of chess, makruk, retains the ferz from shatranj as the "Met", both as a starting piece and as the only pawn promotion option. Thus, much of shatranj endgame theory is also valid for makruk. The piece was originally called the (Sanskrit for "minister" or "counsellor"), which was translated by the Persians to ''farzin'' or ''f ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dabbaba (chess)
The dabbaba, also known as the dabaaba or dabbabah, is a fairy chess piece that jumps two squares orthogonally (the directions a Rook (chess), rook can move), leaping over any intermediate piece. In Algebraic notation (chess), algebraic notation, it is given the symbol ''D''. History and nomenclature The dabbaba is a very old piece, appearing in some very early chess variants, such as Tamerlane chess. The name ''dabbaba'' (Arabic: دَبَّابَة) means "tank (vehicle), tank" in Modern Arabic. In older Arabic, it referred to a type of Siege Weapon#Medieval siege engines, medieval siege engine designed to shelter men who are digging a hole in enemy fortifications (Latin: ''vinea''). The name has sometimes been translated as "war engine". The name ''dabbaba'' was also used for other pieces in old chess variants, such as one that moved like the modern bishop (chess), bishop. Value The dabbaba by itself is not much more powerful than a pawn (chess), pawn, but as an additional po ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |