Casio PB-1000
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Casio PB-1000
The Casio PB-1000 is a handheld computer released by Casio in 1987. It featured a touchscreen display which consisted of 16 keys built into the screen, arranged in fixed positions on a four by four matrix. The computer itself included 8Kb of RAM and it was possible to install a 32Kb memory expansion card. The PB-1000 was programmable in both a custom version of the BASIC language and an assembly language. A ROM card could be added for CASL assembly for the educational COMET simulator. See also *Casio calculator character sets Casio calculator character sets are a group of character sets used by various Casio calculators and pocket computer A pocket computer was a 1980s-era user programmable calculator-sized computer that had fewer screen lines, Some had only one line ... External linksCasio PB-1000 J.Roa blog projects
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Casio
is a Japanese multinational electronics manufacturing corporation headquartered in Shibuya, Tokyo, Japan. Its products include calculators, mobile phones, digital cameras, electronic musical instruments, and analogue and digital watches. It was founded in 1946, and in 1957 introduced the world's first entirely compact electronic calculator. It was an early digital camera innovator, and during the 1980s and 1990s, the company developed numerous affordable home electronic keyboards for musicians along with introducing the world's first mass-produced digital watches. History Casio was established as Kashio Seisakujo in April 1946 by Tadao Kashio ( 樫尾忠雄 1917–1993), an engineer specializing in fabrication technology. Kashio's first major product was the yubiwa pipe, a finger ring that would hold a cigarette, allowing the wearer to smoke the cigarette down to its nub while also leaving the wearer's hands free. Japan was impoverished immediately following World War II, so ...
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CMOS
Complementary metal–oxide–semiconductor (CMOS, pronounced "sea-moss", ) is a type of metal–oxide–semiconductor field-effect transistor (MOSFET) fabrication process that uses complementary and symmetrical pairs of p-type and n-type MOSFETs for logic functions. CMOS technology is used for constructing integrated circuit (IC) chips, including microprocessors, microcontrollers, memory chips (including CMOS BIOS), and other digital logic circuits. CMOS technology is also used for analog circuits such as image sensors (CMOS sensors), data converters, RF circuits (RF CMOS), and highly integrated transceivers for many types of communication. The CMOS process was originally conceived by Frank Wanlass at Fairchild Semiconductor and presented by Wanlass and Chih-Tang Sah at the International Solid-State Circuits Conference in 1963. Wanlass later filed US patent 3,356,858 for CMOS circuitry and it was granted in 1967. commercialized the technology with the trademark "COS-MO ...
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RS-232C
In telecommunications, RS-232 or Recommended Standard 232 is a standard originally introduced in 1960 for serial communication transmission of data. It formally defines signals connecting between a ''DTE'' (''data terminal equipment'') such as a computer terminal, and a ''DCE'' (''data circuit-terminating equipment'' or ''data communication equipment''), such as a modem. The standard defines the electrical characteristics and timing of signals, the meaning of signals, and the physical size and pinout of connectors. The current version of the standard is ''TIA-232-F Interface Between Data Terminal Equipment and Data Circuit-Terminating Equipment Employing Serial Binary Data Interchange'', issued in 1997. The RS-232 standard had been commonly used in computer serial ports and is still widely used in industrial communication devices. A serial port complying with the RS-232 standard was once a standard feature of many types of computers. Personal computers used them for connection ...
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Touchscreen
A touchscreen or touch screen is the assembly of both an input ('touch panel') and output ('display') device. The touch panel is normally layered on the top of an electronic visual display of an information processing system. The display is often an LCD, AMOLED or OLED display while the system is usually used in a laptop, tablet, or smartphone. A user can give input or control the information processing system through simple or multi-touch gestures by touching the screen with a special stylus or one or more fingers. Some touchscreens use ordinary or specially coated gloves to work while others may only work using a special stylus or pen. The user can use the touchscreen to react to what is displayed and, if the software allows, to control how it is displayed; for example, zooming to increase the text size. The touchscreen enables the user to interact directly with what is displayed, rather than using a mouse, touchpad, or other such devices (other than a stylus, which is opti ...
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BASIC
BASIC (Beginners' All-purpose Symbolic Instruction Code) is a family of general-purpose, high-level programming languages designed for ease of use. The original version was created by John G. Kemeny and Thomas E. Kurtz at Dartmouth College in 1963. They wanted to enable students in non-scientific fields to use computers. At the time, nearly all computers required writing custom software, which only scientists and mathematicians tended to learn. In addition to the program language, Kemeny and Kurtz developed the Dartmouth Time Sharing System (DTSS), which allowed multiple users to edit and run BASIC programs simultaneously on remote terminals. This general model became very popular on minicomputer systems like the PDP-11 and Data General Nova in the late 1960s and early 1970s. Hewlett-Packard produced an entire computer line for this method of operation, introducing the HP2000 series in the late 1960s and continuing sales into the 1980s. Many early video games trace their ...
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Assembly Language
In computer programming, assembly language (or assembler language, or symbolic machine code), often referred to simply as Assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence between the instructions in the language and the architecture's machine code instructions. Assembly language usually has one statement per machine instruction (1:1), but constants, comments, assembler directives, symbolic labels of, e.g., memory locations, registers, and macros are generally also supported. The first assembly code in which a language is used to represent machine code instructions is found in Kathleen and Andrew Donald Booth's 1947 work, ''Coding for A.R.C.''. Assembly code is converted into executable machine code by a utility program referred to as an ''assembler''. The term "assembler" is generally attributed to Wilkes, Wheeler and Gill in their 1951 book ''The Preparation of Programs for an Electronic Digital Com ...
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Read-only Memory
Read-only memory (ROM) is a type of non-volatile memory used in computers and other electronic devices. Data stored in ROM cannot be electronically modified after the manufacture of the memory device. Read-only memory is useful for storing software that is rarely changed during the life of the system, also known as firmware. Software applications (like video games) for programmable devices can be distributed as plug-in cartridges containing ROM. Strictly speaking, ''read-only memory'' refers to memory that is hard-wired, such as diode matrix or a mask ROM integrated circuit (IC), which cannot be electronically changed after manufacture. Although discrete circuits can be altered in principle, through the addition of bodge wires and/or the removal or replacement of components, ICs cannot. Correction of errors, or updates to the software, require new devices to be manufactured and to replace the installed device. Floating-gate ROM semiconductor memory in the form of erasab ...
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Casio Calculator Character Sets
Casio calculator character sets are a group of character sets used by various Casio calculators and pocket computer A pocket computer was a 1980s-era user programmable calculator-sized computer that had fewer screen lines, Some had only one line and often fewer characters per line, than the Pocket-sized computers introduced beginning in 1989. Manufacturers in ...s. Code charts fx-9860G series Character set 0x7F Character set 0xE5 Character set 0xE6 Character set 0xF9 * Back control code. * Forward control code. * Down control code. * First from left control code. FX-702P series FX-730P FX-850P, FX-880P, FX-890P, Z-1, Z-1GR See also * Calculator character sets References {{Character encoding Calculator character sets ...
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Casio Products
is a Japanese multinational electronics manufacturing corporation headquartered in Shibuya, Tokyo, Japan. Its products include calculators, mobile phones, digital cameras, electronic musical instruments, and analogue and digital watches. It was founded in 1946, and in 1957 introduced the world's first entirely compact electronic calculator. It was an early digital camera innovator, and during the 1980s and 1990s, the company developed numerous affordable home electronic keyboards for musicians along with introducing the world's first mass-produced digital watches. History Casio was established as Kashio Seisakujo in April 1946 by Tadao Kashio ( 樫尾忠雄 1917–1993), an engineer specializing in fabrication technology. Kashio's first major product was the yubiwa pipe, a finger ring that would hold a cigarette, allowing the wearer to smoke the cigarette down to its nub while also leaving the wearer's hands free. Japan was impoverished immediately following World War II, so c ...
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Pocket Computers
A pocket is a bag- or envelope-like receptacle either fastened to or inserted in an article of clothing to hold small items. Pockets are also attached to luggage, backpacks, and similar items. In older usage, a pocket was a separate small bag or pouch. Origins Ancient people used leather or cloth pouches to hold valuables. Ötzi (also called the "Iceman"), who lived around 3,300 BCE, had a belt with a pouch sewn to it that contained a cache of useful items: a scraper, drill, flint flake, bone awl, and a dried tinder fungus. In European clothing, fitchets, resembling modern day pockets, appeared in the 13th century. Vertical slits were cut in the super tunic, which did not have any side openings, to allow access to purse or keys slung from the girdle of the tunic. According to historian Rebecca Unsworth, it was in the late 15th century that pockets became more noticeable. During the 16th century, pockets increased in popularity and prevalence. In slightly later European cloth ...
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