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Paradox Interactive
Paradox Interactive AB is a video game publisher based in Stockholm, Sweden. The company started out as the video game division of Target Games and then Paradox Entertainment (now Cabinet Entertainment) before being spun out into an independent company in 2004. Through a combination of expanding internal studios, founding new studios and purchasing independent developers, the company has grown to comprise nine first-party development studios, including their flagship Paradox Development Studio, and acts as publisher for games from other developers. Paradox is best known for releasing strategy video games, especially historically-themed grand strategy games, and has published strategy games in different settings, as well as games of other genres such as role-playing video games and management simulators. They typically continue development of their games after initial release with the creation of downloadable content, and are also known for creating games that are easy to m ...
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Aktiebolag
(, " stock company") is the Swedish term for "limited company" or "corporation". When used in company names, it is abbreviated as "AB" (in Sweden), "Ab" (in Finland), or, rarely, "A/B" (dated), roughly equivalent to the abbreviations ''Corp.'', '' Ltd.'', and '' PLC''. The state authority responsible for registration of aktiebolag in Sweden is called the Swedish Companies Registration Office. Sweden All ''aktiebolag'' are divided into two categories: private limited companies and public limited companies. The name of a private limited company may not contain the word ''publikt'' ("public") and the name of a public limited company may not contain the word ''privat'' or ''pvt.'' ("private"). Public A public limited company (''publikt aktiebolag'') is legally denoted as "AB (publ.)" in Sweden or "Abp" in Finland. A Swedish public limited company must have a minimum share capital of 500,000 Swedish kronor and its shares can be offered to the public on the stock market. T ...
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Grand Strategy Game
A grand strategy wargame or simply grand strategy game (GSG) is a wargame that places focus on grand strategy: military strategy at the level of movement and use of a nation state or empire's resources. The genre has considerable overlap with 4X games, but differs in being "asymmetrical", meaning that players are more bound to a specific setup and not among equally free factions in exploring and progressing the game and an open world. Scope of games Grand strategy games can be played on a computer or as a board game. They often include a map of the game world, which can range from a single continent to the entire globe. Players typically control a nation or empire and make decisions that affect its development, such as building infrastructure, recruiting and training military units, and negotiating with other players. Combat is often a major part of the game, but it is typically abstracted or simplified compared to more tactical wargames. Examples of grand strategy board games ...
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Free-to-play
"Free-to-play" ("F2P" or "FtP") video games are games that give players access to a significant portion of their content for free. The term "free-to-play business model" or simply, "free-to-play model", refers collectively to business models that ultimately result in the creation of free-to-play games. Games that adhere to free-to-play business models are distinct from traditional premium games, which require payment before use. Free-to-play games are not to be confused with freeware games, which are entirely costless. Accordingly, free-to-play games are sometimes called "free-to-start" due to not being entirely free. Certain free-to-play games have also been labeled as " pay-to-win"—that is, that players can pay to obtain competitive advantages over other players. There are several kinds of ways that free-to-play games generate money, despite being mostly free. A common method is based on the freemium software model, in which users are incentivised to make small purchases ...
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Crusader Kings (video Game)
''Crusader Kings'' is a grand strategy game developed by Paradox Development Studio and published by Paradox Interactive in April 2004. An expansion called ''Deus Vult'' was released in October 2007. A sequel using the newer Clausewitz Engine, ''Crusader Kings II'', was released in February 2012, and another sequel, ''Crusader Kings III'', was released on September 1, 2020. Setting The game is set primarily in Europe in the mid to late Middle Ages in the time-period from December 26, 1066 (the day after the coronation of William the Conqueror) until December 30, 1452 (five months before the fall of Constantinople). Three scenarios are also included in the game, namely: the Battle of Hastings (1066), the Third Crusade (1187), and the Hundred Years' War (started in 1337). Gameplay Unlike other Paradox titles (such as the first two ''Europa Universalis'' series), ''Crusader Kings'' is a dynasty simulator with similarities to role-playing video games in that it focuses on a trait-ba ...
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Hearts Of Iron
''Hearts of Iron'' is a 2002 grand strategy video game developed by Paradox Development Studio and originally published by Strategy First for Microsoft Windows. A Mac OS X version was released by Virtual Programming the following year. In 2004, Atari SA published ''Hearts of Iron: Platinum'', an updated version that sought to improve several aspects of the game. ''Hearts of Iron'' allows the player to take control of a nation in the world and guide it through World War II and the years immediately before and after it. ''Hearts of Iron'' is the first game in the eponymous series of grand strategy wargames. Despite receiving mixed reviews from critics, ''Hearts of Iron'' was followed by three additional games: '' Hearts of Iron II'', ''Hearts of Iron III'', and ''Hearts of Iron IV''. Gameplay Players play as a nation in the world in the years leading up to, during, and immediately after World War II. There are three main alliances in the game: the Allies, the Axis, and the Com ...
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Europa Universalis
''Europa Universalis'' is a Grand strategy game, grand strategy video game developed by Paradox Development Studio and published in 2000 by Strategy First. Development The game was originally based on a French board game of the Europa Universalis (board game), same name by Philippe Thibaut that was released in 1993. To facilitate the new game, a new proprietary software engine, known as the Europa Engine, was developed. The game went gold on January 23, 2001. Gameplay ''Europa Universalis'' is a historically accurate real-time strategy game; it recreates 300 years of history from the Age of Discovery in 1492 to Napoleon's rise to power in 1792. The game lets the player take control of one of seven European nations (others are available in different scenarios) from 1492 to 1792, expanding its power through military might, diplomacy, and colonization, colonial wealth. The game takes place on a two-dimensional map divided into approximately 1,500 provinces, and proceeds in a paus ...
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Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network. In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. From 2013 to 2020, sister site ''USGamer'' ran independently under its parent company. History ''Eurogamer'' (initially stylised as ''EuroGamer'' was launched on 4 September 1999 under company Eurogamer Network. The founding team included John Bye, the webmaster for the PlanetQuake website and a writer for British magazine '' PC Gaming World''; Patrick Stokes, a contributor for the website Warzone; and Rupert Loman, who had organised the EuroQuake esports event for the game '' Quake''. It became the official online media partner of the 2002 European Computer Trade Show. ''Eurogamer'' hosts content from media outlet ''Digital Foundry'' since 2007, which was founded in 2004. By the end of 2012, visits to the ''Eurogamer'' website and its ...
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Cabinet Entertainment
Cabinet Entertainment, previously known as Paradox Entertainment, is a company dealing in intellectual properties and making motion pictures thereof. All business is conducted from the main office in Los Angeles, United States. The company was founded in 2015 by CEO Fredrik Malmberg, previously co-founder of Swedish role-playing game publishing house Target Games and CEO of Paradox Entertainment. Some of its most famous holdings are trademarks and certain rights related to Conan the Barbarian, a character created by pulp author Robert E. Howard and expanded upon by many other authors over the years. Cabinet owns these rights through Conan Properties International, a wholly owned subsidiary. Other properties held by Cabinet Entertainment include Bran Mak Morn, Kull, Solomon Kane, Mutant, Mutant Chronicles, Warzone, Kult, and Chronopia. Former licences include Heavy Gear. Cabinet Entertainment is now owned by Tencent via Funcom. History Paradox Entertainment started out in ...
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World Of Darkness
''World of Darkness'' is a series of tabletop role-playing games, originally created by Mark Rein-Hagen for White Wolf Publishing. It began as an annual line of five games in 1991–1995, with ''Vampire: The Masquerade'', ''Werewolf: The Apocalypse'', ''Mage: The Ascension'', ''Wraith: The Oblivion'', and ''Changeling: The Dreaming'', along with off-shoots based on these. The series ended in 2004, and the Reboot (fiction), reboot ''Chronicles of Darkness'' was launched the same year with a new line of games. In 2011, the original series was brought back, and the two have since been published concurrently. The games in the series have a Fictional universe, shared setting, also named the World of Darkness, which is a dark, Urban Gothic, gothic-Cyberpunk derivatives, punk interpretation of the real world, where supernatural beings such as vampires and werewolves exist in secrecy. The original series' setting has a large focus on lore and overarching narrative, whereas ''Chronicles o ...
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Tabletop Role-playing Game
A tabletop role-playing game (TTRPG or TRPG), also known as a pen-and-paper role-playing game, is a kind of role-playing game (RPG) in which the participants describe their characters' actions through speech and sometimes movements. Participants determine the actions of their characters based on their characterization, and the actions succeed or fail according to a set role-playing game system, formal system of rules and guidelines, usually involving randomization (such as through dice). Within the rules, players have the freedom to improvisation, improvise, and their choices shape the direction and outcome of the game. Neither pen and paper nor a table are strictly necessary for a game to count as a TTRPG; rather, the terms ''pen-and-paper'' and ''tabletop'' are typically used to distinguish this format of RPG from role-playing video games or live action role-playing games. Online play of TTRPGs through videoconferencing has become common since the COVID-19 pandemic. Some common e ...
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Mod (video Gaming)
Video game modding (short for "modifying") is the process of alteration by players or fans of one or more aspects of a video game, such as how it looks or behaves, and is a sub-discipline of general ''modding''. A set of modifications, commonly called a ''mod'', may range from small changes and tweaks to complete overhauls, and can extend the replay value and interest of the game. Modding a game can also be understood as the act of seeking and installing mods to the player's game, but the act of tweaking pre-existing settings and preferences is not truly modding. Mods have arguably become an increasingly important factor in the commercial success of some games, as they add depth to the original work, and can be both fun for players playing the mods and as a means of self-expression for mod developers. People can become fans of specific mods, in addition to fans of the game they are for, such as requesting features and alterations for these mods. In cases where mods are very popu ...
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