Medieval Engineers
   HOME





Medieval Engineers
''Medieval Engineers'' is a voxel-based sandbox computer game set on an unnamed Earth-like planetoid without water that can be explored, mined, manipulated, and deformed. It was developed and published by Czech developer Keen Software House. On February 19, 2015, ''Medieval Engineers'' was released as an early access game on the Steam platform, and the full version was released on March 17, 2020. Gameplay The player controls a single character, the engineer, and builds structures, from small shacks to entire castles and even towns, using pre-defined building blocks. Blocks may be structural, functional, interactive, or aesthetic, and are grouped into two basic types: large and small. Large blocks such as walls, roofing and palisades determine structural integrity and may collapse under their own weight if not built carefully or if damaged in an attack. Small blocks such as timber, wheels for carts and siege equipment, furniture and crafting workstations serve aesthetic, intera ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Keen Software House
Keen Software House is an independent video game developing company based in Prague, Czech Republic. The company was founded by Marek Rosa in 2010. Keen Software House's technological know-how and proprietary VRAGE game engine has allowed the company to create games that leverage elements of science into the gameplay. The studio's first game, '' Miner Wars 2081'', focused on an open world with destructible terrain, while the second game, '' Space Engineers'', presents volumetric physics as gameplay in a space-based environment focused on engineering, construction, and maintenance of spaceships and stations. The company's proprietary VRAGE game engine powers both of the titles and is currently in iteration 3.0. Additionally, they have created a separate team charged with development of ''Medieval Engineers'' - utilitizing similar rendering styles, while adding in weight and block-based destruction / deformation with physics calculations set in medieval times. This game offers both ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Torsion Spring
A torsion spring is a spring that works by twisting its end along its axis; that is, a flexible elastic object that stores mechanical energy when it is twisted. When it is twisted, it exerts a torque in the opposite direction, proportional to the amount (angle) it is twisted. There are various types: *A torsion bar is a straight bar of metal or rubber that is subjected to twisting (shear stress) about its axis by torque applied at its ends. *A more delicate form used in sensitive instruments, called a torsion fiber consists of a fiber of silk, glass, or quartz under tension, that is twisted about its axis. *A helical torsion spring, is a metal rod or wire in the shape of a helix (coil) that is subjected to twisting about the axis of the coil by sideways forces (bending moments) applied to its ends, twisting the coil tighter. *Clocks use a spiral wound torsion spring (a form of helical torsion spring where the coils are around each other instead of piled up) sometimes ca ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Biome
A biome () is a distinct geographical region with specific climate, vegetation, and animal life. It consists of a biological community that has formed in response to its physical environment and regional climate. In 1935, Tansley added the climatic and soil aspects to the idea, calling it ''ecosystem''. The International Biological Program (1964–74) projects popularized the concept of biome. However, in some contexts, the term ''biome'' is used in a different manner. In German literature, particularly in the Walter terminology, the term is used similarly as '' biotope'' (a concrete geographical unit), while the biome definition used in this article is used as an international, non-regional, terminology—irrespectively of the continent in which an area is present, it takes the same biome name—and corresponds to his "zonobiome", "orobiome" and "pedobiome" (biomes determined by climate zone, altitude or soil). In the Brazilian literature, the term ''biome'' is sometimes ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Space Engineers
''Space Engineers'' is a voxel-based sandbox game, developed and published by Czech independent developer Keen Software House. In 2013, the initial developmental release of the game joined the Steam early access program. During the following years of active development, ''Space Engineers'' sold over one million units. As of 2024, the game has sold over 5 million copies. In May 2015, for approximately a year and a half, the game's source code was officially available and maintained by KSH to assist the modding community. On December 15, 2016, the game entered Beta and was later officially released on February 28, 2019. Gameplay In ''Space Engineers'', players begin by selecting or joining a world with customizable settings. These settings determine features such as the number and arrangement of asteroids, the inclusion of planets, and the starting equipment provided. During world creation, advanced options allow players to modify gameplay dynamics, such as tool and machine ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Game Engine
A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. The "engine" terminology is akin to the term " software engine" used more widely in the software industry. ''Game engine'' can also refer to the development software supporting this framework, typically a suite of tools and features for developing games. Developers can use game engines to construct games for video game consoles and other types of computers. The core functionality typically provided by a game engine may include a rendering engine ("renderer") for 2D or 3D graphics, a physics engine or collision detection (and collision response), sound, scripting, animation, artificial intelligence, networking, streaming, memory management, threading, localization support, scene graph, and video support for cinematics. Game engine implementers often economize on the process of game developme ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Indie Game
An indie video game or indie game (short for independent video game) is a video game created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A) games. Because of their independence and freedom to develop, indie games often focus on innovation, experimental gameplay, and taking risks not usually afforded in AAA games. Indie games tend to be sold through digital distribution channels rather than at retail due to a lack of publisher support. The term is analogous to independent music or independent film in those respective mediums. Indie game development bore out from the same concepts of amateur and hobbyist programming that grew with the introduction of the personal computer and the simple BASIC computer language in the 1970s and 1980s. So-called bedroom coders, particularly in the United Kingdom and other parts of Europe, made their own games and used mail order to distribute th ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Non-player Character
A non-player character (NPC) is a character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster (or referee) rather than by another player. In video games, this usually means a character controlled by the computer (instead of a player) that has a predetermined set of behaviors that potentially will impact gameplay, but will not necessarily be the product of true artificial intelligence. Role-playing games In traditional tabletop role-playing games such as ''Dungeons & Dragons'', an NPC is a character portrayed by the gamemaster (GM). While the player characters (PCs) form the narrative's protagonists, non-player characters can be thought of as the "supporting cast" or "extras" of a roleplaying narrative. Non-player characters populate the fictional world of the game, and can fill any role not occupied by a player character. Non-player characters might be alli ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Spheroid
A spheroid, also known as an ellipsoid of revolution or rotational ellipsoid, is a quadric surface (mathematics), surface obtained by Surface of revolution, rotating an ellipse about one of its principal axes; in other words, an ellipsoid with two equal semi-diameters. A spheroid has circular symmetry. If the ellipse is rotated about its major axis, the result is a ''prolate spheroid'', elongated like a rugby ball. The ball (gridiron football), American football is similar but has a pointier end than a spheroid could. If the ellipse is rotated about its minor axis, the result is an ''oblate spheroid'', flattened like a lentil or a plain M&M's, M&M. If the generating ellipse is a circle, the result is a sphere. Due to the combined effects of gravity and rotation of the Earth, rotation, the figure of the Earth (and of all planets) is not quite a sphere, but instead is slightly flattening, flattened in the direction of its axis of rotation. For that reason, in cartography and geode ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Clan (video Games)
In video games, a clan, community, guild, or faction is an organized group of video game players that regularly play together in one or more multiplayer games. Many clans take part in gaming competitions, but some clans are just small gaming squads consisting of friends. Squads range from groups of a few friends to four-thousand plus person organizations, with a broad range of structures, goals and members. The lifespan of a clan also varies considerably, from a few weeks to over a decade. Numerous clans exist for nearly every online game available today, notably in first-person shooters (FPS), massively multiplayer games (MMO), role-playing video games (RPG), and strategy games. There are also meta-groups that span a wide variety of games. Some clans formed by groups of players have grown into multi-million dollar professional esports teams. Many clans on Xbox One, PlayStation 4, and personal computers have official clan websites with forums to interact and discuss many topics w ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Siege Tower
A Roman siege tower or breaching tower (or in the Middle Ages, a belfry''Castle: Stephen Biesty's Cross-Sections''. Dorling Kindersley Pub (T); 1st American edition (September 1994). Siege towers were invented in 300 BC. ) is a specialized siege engine, constructed to protect assailants and ladders while approaching the defensive walls of a fortification. The tower was often rectangular with four wheels with its height roughly equal to that of the wall or sometimes higher to allow archery, archers or crossbowmen to stand on top of the tower and shoot arrows or quarrels into the fortification. Because the towers were wooden and thus flammable, they had to have some non-flammable covering of iron or fresh animal skins. Evidence for use of siege towers in Ancient Egypt and Anatolia dates to the Bronze Age. They were used extensively in warfare of the ancient Near East after the Late Bronze Age collapse, and in Egypt by Kingdom of Kush, Kushites from Sudan who founded the Twenty-fifth ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Trebuchet
A trebuchet () is a type of catapult that uses a hinged arm with a sling attached to the tip to launch a projectile. It was a common powerful siege engine until the advent of gunpowder. The design of a trebuchet allows it to launch projectiles of greater weights and further distances than a traditional catapult. There are two main types of trebuchet. The first is the ''traction trebuchet'', or mangonel, which uses manpower to swing the arm. It first appeared in China by the 4th century BC. It spread westward, possibly via the Avars, and was adopted by the Byzantines, Persians, Arabs, and other neighboring peoples by the sixth to seventh centuries AD. The later, and often larger and more powerful, counterweight trebuchet, also known as the counterpoise trebuchet, uses a counterweight to swing the arm. It appeared in both Christian and Muslim lands around the Mediterranean in the 12th century, and was carried back to China by the Mongols in the 13th century. "Although this is ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]