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Cosmic Avenger
is a scrolling shooter developed by Universal Entertainment, Universal and released as an arcade video game in July 1981. It is part of the first wave shooters with forced horizontal scrolling which followed Konami's ''Scramble (video game), Scramble'' and ''Super Cobra'' from earlier in the year. It was released the same month as ''Vanguard (video game), Vanguard''. The final installment in Universal's ''Cosmic'' series, players take control of the Avenger space fighter and, as in ''Scramble'', use bullets and bombs against enemy air and ground forces. The world is one continuous level made up of different areas. The game was ported to ColecoVision as one of its August 1982 launch titles in North America. The ColecoVision version was more successful than the arcade original, garnering mostly positive reception from critics who praised the action, visuals, and sound effects. Ports to the Atari 2600 and Intellivision were in development and advertised, but not released. Gameplay ...
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Universal Entertainment
formerly known as and Universal, is a Japanese manufacturer of pachinko, slot machines, arcade games and other gaming products, and a publisher of video games. Aruze possesses licenses to both manufacture and distribute casino machines in the American states of Nevada, Mississippi and New Jersey. The company's corporate headquarters are in Tokyo. Aruze is also the licence holder of the video game franchise ''Shadow Hearts''. Up until February 18, 2012, the company owned approximately 21% of Wynn Resorts. On November 1, 2009, Aruze Corporation changed its name to Universal Entertainment Corporation. Universal Universal Lease Co., Ltd was established in December 1969. It later changed its name to Universal Ltd in Japan. Universal Distributing Company opened as an american subsidiary to sell video games direct to operators, and was later named Universal USA. They initially earned success with arcade video games that cloned popular arcade games. ''Scratch'' (1977) was a ''Breakou ...
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Respawn
Spawning in video games refers to the process by which entities, such as player characters, non-player characters, enemies or items, are generated and placed into the game world. Closely related concepts include respawning, which involves reintroducing an entity after it has been removed (e.g., after a character's death) and despawning, the process by which an entity is removed from the game world, either automatically (e.g., after a set time) or in response to player actions. Player characters typically spawn at the start of a round or match. In contrast, certain objects or mobs may spawn in response to specific events or after a predetermined delay. When a player character respawns, they usually reappear at an earlier point of the level and may incur a penalty, such as a loss of resources or score. The term was coined by id Software within the context of its game, '' Doom''. Spawn points Spawn points are areas in a level where players spawn. In levels designed for team play ...
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1981 Video Games
Events January * January 1 ** Greece enters the European Economic Community, predecessor of the European Union. ** Palau becomes a self-governing territory. * January 6 – A funeral service is held in West Germany for Nazi Grand Admiral Karl Doenitz following his death on December 24. * January 10 – Salvadoran Civil War: The FMLN launches its first major offensive, gaining control of most of Morazán and Chalatenango departments. * January 15 – Pope John Paul II receives a delegation led by Polish Solidarity leader Lech Wałęsa at the Vatican. * January 20 – Iran releases the 52 Americans held for 444 days, minutes after Ronald Reagan is sworn in as the 40th President of the United States, ending the Iran hostage crisis. * January 21 – The first DeLorean automobile, a stainless steel sports car with gull-wing doors, rolls off the production line in Dunmurry, Northern Ireland. * January 24 – An earthquake of magnitude in Sichuan, China, kills 150 people. Ja ...
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Games (magazine)
''Games World of Puzzles'' is an American games and puzzle magazine. Originally the merger of two other puzzle magazines spun off from its parent publication ''Games'' magazine in the early 1990s, ''Games World of Puzzles'' was reunited with ''Games'' in October 2014. The entire magazine interior is now newsprint (as opposed to the part-glossy/part-newsprint format of the original ''Games'') and the puzzles and articles that originally sandwiched the "Pencilwise" section are now themselves sandwiched ''by'' the main puzzle pages, replacing the "feature puzzle" section (they are still full-color, unlike the two-color "Pencilwise" sections.) The recombined title assumed the same 9-issue-per-year publication schedule as the original ''Games''. ''Games'' ''Games'' () was a magazine devoted to games and puzzles and, until its 2014 merger was published by Games Publications, a division of Kappa Publishing Group. History ''Games'' debuted with its September/October 1977 issue, publi ...
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Creative Computing
''Creative Computing'' was one of the earliest magazines covering the microcomputer revolution. Published from October 1974 until December 1985, the magazine covered the spectrum of hobbyist/home/personal computing in a more accessible format than the rather technically oriented ''Byte (magazine), Byte''. The magazine was created to cover educational-related topics. Early issues include articles on the use of computers in the classroom, various simple programs like madlibs and various programming challenges, mostly in BASIC. By the late 1970s, it had moved towards more general coverage as the microcomputer market emerged. Hardware coverage became more common, but type-in programs remained common into the early 1980s. The company published several books, the most successful being ''BASIC Computer Games'', the first million-selling computer book. Their ''Best of Creative Computing'' collections were also popular. ''Creative Computing'' also published software on Compact Cassette ...
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Video (magazine)
''Video'' is a discontinued American consumer electronics magazine that was published from 1977 to 1999 by Reese Communications with a focus on video and audio devices. The magazine showcases new audiovisual products, analyzes current practices and trends in the field, and provides critical reviews of newly marketed products and equipment. During its early years, it competed fiercely with contemporary journals like ''Video Review'' and ''Video Buyer's Review''—ultimately culminating in a 1980 trademark infringement suit over use of the term "Video Buyer's Guide". In March 1995, ''Video'' was acquired from Reese by Hachette Filipacchi, and in 1999 it was merged with their bi-monthly ''Sound & Image'' magazine to become '' Sound & Vision''. Today, the legacy of ''Video'' lies in the history of video game journalism as its regular column, "Arcade Alley", represents the earliest example of a video game column in a mainstream publication. Arcade Alley is credited with having popular ...
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Giant Bomb
''Giant Bomb'' is an American video game website and wiki that includes personality-driven gaming videos, commentary, news and reviews, created by former ''GameSpot'' editors Jeff Gerstmann and Ryan Davis. The website was voted by ''Time (magazine), Time'' magazine as one of the Top 50 websites of 2011. In 2018 Variety (magazine), Variety Magazine said that Giant Bomb had "redefined what it meant to be a video game website." Originally part of Whiskey Media, the website was acquired by CBS Interactive in March 2012 before being sold to Red Ventures in 2020, then to Fandom (website), Fandom in 2022. As of 2025, the site is independently owned by its staff. After being terminated from his position as editorial director of ''GameSpot'', Gerstmann began working with a team of web engineers to create a new video game website. His intent was to create "a fun video game website" that would not heavily cover the business side of the game industry. The site's core editorial staff consis ...
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Lady Bug (video Game)
is a List of maze chase games, maze chase video game produced by Universal Entertainment, Universal and released for Arcade game, arcades in 1981. Its gameplay is similar to ''Pac-Man'', with the primary addition of gates that change the layout of the maze, adding an element of Strategy video game, strategy to the genre. The arcade original was relatively obscure, but the game had wider recognition and success as a launch game for the ColecoVision console. Gameplay The goal of ''Lady Bug'' is to eat all flowers, hearts, and letters in the maze while avoiding other insects. The player is represented by a red, yellow, and green character resembling a ladybug and the enemy insects' appearance varies by level. The border of the maze acts as timer, with each circuit signaling the release of an enemy insect from the central area, up to generally a maximum of four. The speed of the circuit increases on stages 2 and 5. There are eight different enemy insects, and a different one is ...
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AtariAge
AtariAge is a website focusing on classic Atari video games. The site features gaming news, historical archives, discussion forums, and an online store. It was founded in 1998. Taking its name from the 1982–84 '' Atari Age'' magazine, the site also houses a comprehensive, searchable database of Atari video games, including manuals, packaging art, estimated rarity, screenshots, reviews, and other details, as well as an ''Atari Age'' magazine archive. The site is also home to a community of homebrew developers for Atari and other classic video game systems. Carless 2005, p. 15: "As discussed earlier, the Atari 2600 itself has a vibrant homebrew scene oriented around such sites as Atari Age." Some of the homebrew games originally published by AtariAge have been included in official video game compilations such as '' Activision Anthology''. AtariAge was acquired by Atari SA Atari SA (formerly Infogrames Entertainment SA ()), also known as Atari Group, is a French holding comp ...
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Tilt (French Magazine)
''Tilt'' was a French language, French magazine which began publication in September 1982, focused on computer and console gaming. It was the first French magazine specifically devoted to video games. The headquarters of the magazine was in Paris. The name of the magazine was a nod to the pinball term, where excessive nudging of a pinball machine would result in a "tilt" penalty, and the loss of a turn during gameplay. The final issue of ''Tilt'' was published January 1994. References External links Tiltback issuesprovided by abandonware-magazines.org Archived Tilt Magazines at Internet Archive
1982 establishments in France 1994 disestablishments in France Defunct video game magazines Defunct magazines published in France French-language magazines Video game magazines published in France Magazines established in 1982 Magazines disestablished in 1994 Magazines published in Paris Monthly magazines published in France Computer magazines published in France {{videogame-mag-st ...
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