Chromatic Dragon (Dungeons
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Chromatic Dragon (Dungeons
In the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game, dragons are an iconic type of monstrous creature. As a group, ''D&D'' dragons are loosely based on dragons from a wide range of fictional and mythological sources. ''Dungeons & Dragons'' allows players to fight the fictional dragons in the game (Tiamat (Dungeons & Dragons), Tiamat being one of the most notable) and "slay their psychic dragons" as well. These dragons, specifically their "dungeon ecology", have implications for the literary theory of fantasy writing. ''D&D'' dragons also featured as targets of the Dungeons & Dragons controversies, moral panic surrounding the game. In ''D&D'', dragons are depicted as any of various species of large, intelligent, magical, reptilian beasts, each typically defined by a combination of their demeanor and either the color of their scales or their classical element, elemental affinity. For example, a commonly presented species of dragon is the red dragon, which is named f ...
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DnD Dragon
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules, Tactical Studies Rules (TSR). It has been published by Wizards of the Coast, later a subsidiary of Hasbro, since 1997. The game was derived from miniature wargaming, miniature wargames, with a variation of the 1971 game ''Chainmail (game), Chainmail'' serving as the initial rule system. ''D&D'' publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry, which also deeply influenced video games, especially the Role-playing video game, role-playing video game genre. ''D&D'' departs from traditional wargame, wargaming by allowing each player to create their own Player character, character to play instead of a military formation. These characters embark upon adventures wi ...
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Player Character
A player character (also known as a playable character or PC) is a fictional Character (arts), character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive Attribute (rol ...
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Adventure (D&D)
In the ''Dungeons & Dragons'' role-playing game, an adventure or module is a guide for managing player knowledge and activities within a specific scenario. Commercially, a published adventure comes as a pre-packaged book or box set that is used exclusively by the Dungeon Master. It typically contains background information for the plot or story, maps, vignettes of interesting locations, site inventories, creature descriptions and statistics, player visual aids, and suggested rules for evaluating events and likely player actions. The term ''adventure'' is currently used by the game's publisher Wizards of the Coast. In early editions of the game these publications were commonly referred to as ''modules'', which stems from the term ''dungeon module'', used to refer to the earliest adventures published by TSR, with other variations on the module name appearing on latter adventures. The term ''module'' continued to be popular among players of the original ''Dungeons & Dragons'' an ...
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Bestiary Of Dragons And Giants
''Bestiary of Dragons and Giants'' is an accessory for the ''Dungeons & Dragons'' fantasy role-playing game, published in 1987 by TSR. Contents ''Bestiary of Dragons and Giants'' is a supplement to ''Dungeons & Dragons'' (''D&D)'' with 14 short adventure scenarios for each type of dragon and giant. The anthology describes how these high-powered monsters live, work, and relax. It begins with an overview of the lifestyles of dragons and giants, followed by short adventures that take place in different locations, written for a wide variety of character levels. The inside of the cover folder shows the relative sizes of the various monsters. The Dragon Spell Generator can be used to determine which spells the various normal dragons and the powerful dragon rulers prefer. It also includes the statistics for each type of dragon. Publication history AC10 ''Bestiary of Dragons and Giants'' was edited by Deborah Christian, with a cover by Larry Elmore, and was published by TSR in 1987 ...
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Comic Book Resources
''CBR'', formerly ''Comic Book Resources'', is a news website primarily covering comic book news, comic book reviews, and comic book–related topics involving movies, television, anime, and video games. It is owned by Valnet, parent of publications including ''Screen Rant'', ''Collider (website), Collider'', ''MovieWeb'' and XDA Developers. History ''Comic Book Resources'' (''CBR'') was founded by Jonah Weiland in 1995 as a development of the Kingdom Come Message Board, a message forum that Weiland created to discuss DC Comics' then-new Kingdom Come (comic), mini-series of the same name. ''CBR'' has featured columns by industry professionals such as Robert Kirkman, Gail Simone, and Mark Millar. Other columns were published by comic book historians and critics such as George Khoury (writer), George Khoury and Timothy Callahan. Acquisition by Valnet By April 4, 2016, ''CBR'' was sold to Valnet Inc., a Montreal, Canada–based company that owns other media properties includin ...
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Fizban's Treasury Of Dragons
''Fizban's Treasury of Dragons'' is sourcebook that focuses on dragons in the 5th edition of the ''Dungeons & Dragons'' fantasy role-playing game and was published October 26, 2021. The book adds a variety of draconic themed options for both players and Dungeon Masters. Contents ''Fizban's Treasury of Dragons'' is a 224-page sourcebook on dragons in the 5th edition. While the sourcebook is setting neutral, it contains in-character marginalia by the wizard Fizban the Fabulous of the Dragonlance setting. The book expands on game elements for the 5th edition, such as: * A bestiary focused on draconic creatures, including the addition of Gem dragons * Draconic themed player character options ** Two new subclasses: The Way of the Ascendent Dragon Monk and the Drakewarden Ranger ** New subraces, Gem and Metallic, for the Dragonborn * Dungeon Master tools Publication history While the book was originally scheduled for release on October 19, 2021, delays due to supply chain is ...
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Draconomicon
The ''Draconomicon'' is the title for several optional sourcebooks for the ''Dungeons & Dragons'' role-playing game, providing supplementary game mechanics for dragons specifically. Different ''Draconomicon'' books have been issued for the 2nd, 3rd, and 4th editions of the ''Dungeons & Dragons'' game. The Latin-inspired name of the books loosely translates as "Book of Dragon Names". 2nd Edition The ''Draconomicon'', the first book for ''Dungeons & Dragons'' by this title, was designed by Nigel Findley for the 2nd edition of ''Advanced Dungeons & Dragons'', with four adventures designed by Christopher Kubasik, Carl Sargent, John Terra, and William Tracy. It was released in 1990 as a Forgotten Realms sourcebook. The book features cover art by Jeff Easley (uncredited), and interior illustrations by Brom, David Dorman, Keith Parkinson, Terry Dykstra, Fred Fields, Robin Raab, Valerie Valusek, and Karl Waller. Shannon Appelcline commented that of the changes to the Forg ...
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Dave Arneson
David Lance Arneson (; October 1, 1947 – April 7, 2009) was an American game designer best known for co-developing the first published role-playing game (RPG), ''Dungeons & Dragons'', with Gary Gygax, in the early 1970s. Arneson's fundamental early role-playing game (RPG) genre work pioneered now-archetypical devices, such as: cooperative play to develop a storyline instead of individual competitive play to "win"; and adventuring in dungeon, town, and wilderness settings as presented by a neutral judge who doubles as the voice and consciousness of all characters aside from the player characters. Arneson discovered wargaming as a teenager in the 1960s, and he began combining these games with the concept of role-playing. He was a University of Minnesota student when he met Gygax at the Gen Con gaming convention in the late 1960s. In 1971, Arneson created the game and fictional world that became ''Blackmoor (campaign setting), Blackmoor'', writing his own rules and basing the set ...
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Gary Gygax
Ernest Gary Gygax ( ; July 27, 1938 – March 4, 2008) was an American game designer and author best known for co-creating the pioneering tabletop role-playing game ''Dungeons & Dragons'' (''D&D'') with Dave Arneson. In the 1960s, Gygax created an organization of wargaming clubs and founded the Gen Con tabletop game convention. In 1971, he co-developed ''Chainmail (game), Chainmail'', a miniatures wargame based on medieval warfare with Jeff Perren. He co-founded the company TSR (originally Tactical Studies Rules) with childhood friend Don Kaye in 1973. The next year, TSR published ''D&D'', created by Gygax and Arneson the year before. In 1976, he founded ''Dragon (magazine), The Dragon'', a magazine based around the new game. In 1977, he began developing a more comprehensive version of the game called ''Advanced Dungeons & Dragons''. He designed numerous manuals for the game system, as well as several pre-packaged adventures called "modules" that gave a person running a ''D&D'' ...
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Dungeons & Dragons Basic Set
The ''Dungeons & Dragons Basic Set'' is a set of rulebooks for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. First published in 1977, it saw a handful of revisions and reprintings. The first edition was written by J. Eric Holmes based on Gary Gygax and Dave Arneson's original work. Later editions were edited by Tom Moldvay, Frank Mentzer, Troy Denning, and Doug Stewart. The ''Basic Set'' details the essential concepts of the ''D&D'' game. It gives rules for character creation and advancement for player characters at beginning levels. It also includes information on how to play adventures inside dungeons for both players and the Dungeon Master. 1977 version The original ''Dungeons & Dragons Basic Set'' was published by TSR, Inc. in 1977. TSR hired outside writer John Eric Holmes to produce the ''Basic Set'' as an introductory version of the ''D&D'' game. It incorporates game concepts from the original 1974 ''D&D'' boxed set plus '' Supplement I: Greyhaw ...
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Alignment (Dungeons & Dragons)
In the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game, alignment is a categorization of the ethical and moral perspective of player characters, non-player characters, and creatures. Most versions of the game feature a system in which players make two choices for characters. One is the character's views on "law" versus " chaos", the other on "good" versus "evil". The two axes, along with "neutral" in the middle, allow for nine alignments in combination. Later editions of ''D&D'' have shifted away from tying alignment to specific game mechanics; instead, alignment is used as a roleplaying guide and does not need to be rigidly adhered to by the player. According to Ian Livingstone, alignment is "often criticized as being arbitrary and unreal, but... it works if played well and provides a useful structural framework on which not only characters but governments and worlds can be moulded." History ''D&D'' co-creator Gary Gygax credited the inspiration for the alignment s ...
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Quadrupedalism
Quadrupedalism is a form of locomotion in which animals have four legs that are used to bear weight and move around. An animal or machine that usually maintains a four-legged posture and moves using all four legs is said to be a quadruped (from Latin ''quattuor'' for "four", and ''pes'', ''pedis'' for "foot"). Quadruped animals are found among both vertebrates and invertebrates. Quadrupeds vs. tetrapods Although the words ‘quadruped’ and ‘tetrapod’ are both derived from terms meaning ‘four-footed’, they have distinct meanings. A tetrapod is any member of the taxonomic unit Tetrapoda (which is defined by descent from a specific four-limbed ancestor), whereas a quadruped actually uses four limbs for locomotion. Not all tetrapods are quadrupeds and not all quadrupedal animals are tetrapods; some arthropods are adapted for four-footed locomotion, such as the raptorial Mantodea, or mantises, and the Nymphalidae, or brush-footed butterflies—the largest butterfly fa ...
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