Call Of Pripyat
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Call Of Pripyat
''S.T.A.L.K.E.R.: Call of Pripyat'' (titled ''S.T.A.L.K.E.R.: Call of Prypiat'' on consoles) is a first-person shooter survival horror video game developed by GSC Game World for Microsoft Windows. It is the third main game released in the ''S.T.A.L.K.E.R.'' series of video games, following '' S.T.A.L.K.E.R.: Shadow of Chernobyl'' and '' S.T.A.L.K.E.R.: Clear Sky'', with the game's narrative and events following the former. It was published in the CIS territories by GSC World Publishing in October 2009, before being released by Deep Silver and bitComposer Games in North America and the PAL region in February 2010. Gameplay The game takes place inside the Chernobyl Nuclear Power Plant Exclusion Zone in Ukraine, divided into three areas known as Zaton, Yanov (including Jupiter and Kopachy), and ghost city of Pripyat. Each of these is a large playable area. The majority of ''Call of Pripyat''s gameplay focuses on a combination of both post-apocalyptic horror, as well as tactic ...
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GSC Game World
GSC Game World is a Ukrainian video game developer based in Kyiv with a second temporary office in Prague. Founded in Kyiv in 1995 by Sergiy Grygorovych, it is best known for the ''Cossacks (video games series), Cossacks'' and ''S.T.A.L.K.E.R.'' series of games. GSC Game World was the first company in Ukraine to Video game localization, localize PC games to the Russian language. In 2002, it became a publishing house, GSC World Publishing. History Founding and early activity The company was founded in 1995 by Sergiy Grygorovych (), who became chief executive officer (CEO). He came up with the company name and emblem in 1993, aged 15. "GSC" are the initials of his name in the transliteration "Grygorovych Sergiy Constantinovich". Later Grygorovych explained this decision: By 1996, the company employed fifteen people in a two-room apartment. Early employees included Grygorovych's younger brother, Evgeniy, and Andrew Prokhorov. The company was the first in Ukraine to translate ...
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Clear Sky
''S.T.A.L.K.E.R.: Clear Sky'' () is a 2008 first-person shooter survival horror video game with role-playing elements. It was developed by GSC Game World and published by Deep Silver as a prequel to '' S.T.A.L.K.E.R.: Shadow of Chernobyl''. The player assumes the identity of Scar, a mercenary tasked with stopping a group of Stalkers from reaching the center of the Zone, a forbidden territory surrounding the Chernobyl Nuclear Power Plant. The game uses much of the same regions as ''Shadow of Chernobyl'', while introducing several new areas such as the abandoned town of Limansk. ''S.T.A.L.K.E.R.: Clear Sky'' introduces features to the series, including the ability to customize weapon and armor, as well as participate in faction wars. A third game, '' S.T.A.L.K.E.R.: Call of Pripyat'' was released in 2009 as a sequel to ''Shadow of Chernobyl''. Gameplay This game combines elements of first-person shooters ("twitch-based" aiming, with a first-person perspective), survival horror ...
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