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BFG10K
The BFG ("Big Fucking Gun") is a fictional weapon found in many video games, mostly in id Software-developed series' such as ''Doom (franchise), Doom'' and ''Quake (series), Quake''. The abbreviation BFG stands for "Big Fucking Gun" as described in Tom Hall's original ''Doom'' design document and in the user manual of ''Doom II, Doom II: Hell on Earth''. The ''Quake II'' manual says it stands for "Big, Uh, Freakin' Gun". This euphemistic label implies the more profane name of the BFG. Another version of the name used in the ''Doom (film), Doom'' motion picture is "Bio Force Gun". The versions found in the ''Doom'' games are called "BFG 9000" and those in ''Quake'' "BFG 10K". Appearances ''Doom'' The weapon first appeared in the press beta release of ''Doom''. In that version, the BFG 9000 released a cloud of 80 small plasma balls (randomly green or red) per shot, which could bounce off floors and ceilings. However, this version of the BFG was scrapped, as developer John Romero ...
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Quake III Arena
''Quake III Arena'' is a 1999 multiplayer-focused first-person shooter developed by id Software. The third installment of the ''Quake'' series, ''Arena'' differs from previous games by excluding a story-based single-player mode and focusing primarily on multiplayer gameplay. The single-player mode is played against computer-controlled bots. It features music composed by Sonic Mayhem and Front Line Assembly founder Bill Leeb. Notable features of ''Quake III Arena'' include the minimalist design, lacking rarely used items and features; the extensive customizability of player settings such as field of view, texture detail and enemy model; and advanced movement features such as strafe-jumping and rocket-jumping. The game was praised by reviewers who, for the most part, described the gameplay as fun and engaging. Many liked the crisp graphics and focus on multiplayer. ''Quake III Arena'' has also been used extensively in professional electronic sports tournaments such as QuakeCon, Cyb ...
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