Buggy Boy
known as ''Speed Buggy'' in North America, is an off-road racing game developed by Tatsumi and released for arcades in 1985. The cockpit version of the arcade cabinet has a panoramic three-screen display, a feature previously employed in '' TX-1'', but with ''Buggy Boy'' having a larger cabinet. An upright, single-screen cabinet was released in 1986 under the name ''Buggy Boy Junior''. Gameplay The object of the game is to drive around one of five courses (Offroad, North, East, South or West) in the shortest time possible. Each course has five legs, each filled with obstacles such as boulders and brick walls. Points are awarded for driving through gates and collecting flags. Offroad is a closed-circuit course that takes five laps to complete while North, South, East, and West are each a strict point A to point B style course. The player could also hit logs and tree stumps in order to jump the buggy over obstacles, gaining extra points while airborne. Extra points are als ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Data East
, also abbreviated as DECO, was a Japanese video game, pinball and electronic engineering company. The company was in operation from 1976 to 2003, and released 150 video game titles. Its main headquarters were located in Suginami, Tokyo. The American subsidiary, Data East USA, was headquartered in San Jose, California. History Data East was founded on April 20, 1976, by Tokai University alumnus Tetsuo Fukuda. Data East developed and released in July 1977 its first arcade game ''Jack Lot'', a medal game based on Blackjack for business use. This was followed in January 1978 by ''Super Break'' which was its first actual video game. More than 15 arcade games were released by Data East in the 1970s. Data East established its U.S. division in June 1979, after its chief competitors Sega and Taito had already established a market presence. In 1980, Data East published '' Astro Fighter'' which became its first major arcade game title. While making games, Data East released a serie ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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ACE (games Magazine)
''ACE'' (Advanced Computer Entertainment) was a multi-format computer and video game magazine first published in the United Kingdom by Future Publishing and later acquired by EMAP. History ACE launched in October 1987, roughly the same time as Ludlow-based publisher Newsfield's own multi-format magazine ''The Games Machine''. The magazine staff consisted mainly of ex-''Amstrad Action'' (AA) and '' Personal Computer Games'' staff, including launch co-editors Peter Connor and Steve Cooke. Andy Wilton, ex-AA, was brought in as Reviews Editor, while Dave Packer and Andy Smith were hired as Staff Writers. Trevor Gilham, another ex-AA member, held the position of Art Editor. Between June and July 1989 (issues 21 and 22) the magazine was sold to EMAP, and Future Publishing redeployed the original ''ACE'' staff to work on their ''Amiga Format'' and '' ST Format'' titles. Content Coverage initially included Atari ST, Amiga, C64, ZX Spectrum and Amstrad CPC, but also included newer ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Amiga Games
__NOTOC__ This is a list of games for the Amiga line of personal computers organised alphabetically by name. See Lists of video games for related lists. This list has been split into multiple pages. It contains over 3000 games. Please use the Table of Contents to browse it. List of Amiga games A through H List of Amiga games I through O List of Amiga games P through Z Sources Hall Of LightLemon AmigaGame Browser: Amigaat MobyGames MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is supported by banner ads and a small ... {{Video game lists by platform * Amiga games ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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1985 Video Games
1985 saw many sequels and prequels in video games, such as '' Super Mario Bros.'' and ''Kung Fu'', along with new titles such as ''Commando'', '' Duck Hunt'', ''Gauntlet'', ''Ghosts 'n Goblins'', '' Gradius'', '' Hang-On'', ''Space Harrier'' and '' The Way of the Exploding Fist''. The year's highest-grossing arcade video games were '' Hang-On'' and '' Karate Champ'' in the United States, and ''Commando'' in the United Kingdom. The year's bestselling home system was the Nintendo Entertainment System (Famicom) for the second year in a row, while the year's bestselling home video game was ''Super Mario Bros.'' Financial performance In the United States, annual home video game sales fell to ( adjusted for inflation) in 1985. Meanwhile, the arcade game industry began recovering in 1985. Highest-grossing arcade games Japan In Japan, the following titles were the top-grossing arcade video games on the bi-weekly '' Game Machine'' charts in 1985. United Kingdom and United States In ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Out Run
(also stylized as ''OutRun'') is an arcade driving video game released by Sega in September 1986. It is known for its pioneering hardware and graphics, nonlinear gameplay, a selectable soundtrack with music composed by Hiroshi Kawaguchi, and the hydraulic motion simulator deluxe arcade cabinet. The goal is to avoid traffic and reach one of five destinations. The game was designed by Yu Suzuki, who traveled to Europe to gain inspiration for the game's stages. Suzuki had a small team and only ten months to program the game, leaving him to do most of the work himself. The game was a critical and commercial success, becoming the highest-grossing arcade game of 1987 worldwide as well as Sega's most successful arcade cabinet of the 1980s. It was ported to numerous video game consoles and home computers, becoming one of the best-selling video games at the time and selling millions of copies worldwide, and it spawned a number of sequels. ''Out Run'' is considered one of the most in ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Power Drift
is a kart racing game released in arcades by Sega in 1988. More technologically advanced than Sega's earlier 2.5D racing games, like ''Hang-On'' (1985) and ''Out Run'' (1986), in ''Power Drift'' the entire world and track consist of sprites. The upgraded hardware of the Sega Y Board allows individual sprites and the background to be rotated–even while being scaled–making the visuals more dynamic. Designed and directed by Yu Suzuki, the game was a critical and commercial success upon release in arcades. It was subsequently ported to various home computers in Europe by Activision in 1989, followed by a PC Engine port published in Japan by Asmik Ace in 1990. It was not released on Sega consoles until the ''Sega Ages'' release for the Sega Saturn in 1998. Gameplay The objective is to finish each race in third place or better in order to advance to the next stage. Players have the option of continuing if they finish the race in fourth place or lower before the game is ove ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sega
is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division for the development of both arcade games and home video games, Sega Games, has existed in its current state since 2020; from 2015 to that point, the two had made up separate entities known as Sega Games and Sega Interactive Co., Ltd. Sega is a subsidiary of Sega Sammy Holdings. From 1983 until 2001, Sega also developed video game consoles. Sega was founded by American businessmen Martin Bromley and Richard Stewart as on June 3, 1960; shortly after, the company acquired the assets of its predecessor, Service Games of Japan. Five years later, the company became known as Sega Enterprises, Ltd., after acquiring Rosen Enterprises, an importer of coin-operated games. Sega developed its first coin-operated game, ''Periscope'', in 1966. Sega wa ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Advanced Computer Entertainment
''ACE'' (Advanced Computer Entertainment) was a multi-format computer and video game magazine first published in the United Kingdom by Future Publishing and later acquired by EMAP. History ACE launched in October 1987, roughly the same time as Ludlow-based publisher Newsfield's own multi-format magazine ''The Games Machine''. The magazine staff consisted mainly of ex-''Amstrad Action'' (AA) and ''Personal Computer Games'' staff, including launch co-editors Peter Connor and Steve Cooke. Andy Wilton, ex-AA, was brought in as Reviews Editor, while Dave Packer and Andy Smith were hired as Staff Writers. Trevor Gilham, another ex-AA member, held the position of Art Editor. Between June and July 1989 (issues 21 and 22) the magazine was sold to EMAP, and Future Publishing redeployed the original ''ACE'' staff to work on their ''Amiga Format'' and '' ST Format'' titles. Content Coverage initially included Atari ST, Amiga, C64, ZX Spectrum and Amstrad CPC, but also included newer m ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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1001 Video Games You Must Play Before You Die
''1001 Video Games You Must Play Before You Die'' is a video game reference book first published in October 2010. It consists of a list of video games released between 1970 and 2013, arranged chronologically by release date. Each entry in the list is accompanied by a short essay written by a video game critic, with some entries accompanied by screen shots. It was edited by Tony Mott, long-time editor of ''Edge'' magazine. The book's preface was written by video game designer Peter Molyneux. It is written in a similar manner to '' 1001 Albums You Must Hear Before You Die'', also published by Universe Publishing. Reception Reception for the book has been generally positive, with critics praising the wealth of knowledge, but criticizing some particular entries. Rick Dakan of ''PopMatters'' stated, "Most of the choices seem great to me, and I like that the authors include a lot of smaller, experimental games and some flawed but important titles as well", but disagreed with some entrie ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Computer And Video Games
''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website was launched in 1999 and closed in February 2015. ''CVG'' was the longest-running video game media brand in the world. History ''Computer and Video Games'' was established in 1981, being the first British games magazine. Initially published monthly between November 1981 and October 2004 and solely web-based from 2004 onwards, the magazine was one of the first publications to capitalise on the growing home computing market, although it also covered arcade games. At the time of launch it was the world's first dedicated video games magazine. The first issue featured articles on '' Space Invaders'', Chess, Othello and advice on how to learn programming. The magazine had a typical ABC of 106,000. Website Launched in August 1999, CVG was ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Cash Box
''Cashbox'', also known as ''Cash Box'', was an American music industry trade magazine, originally published weekly from July 1942 to November 1996. Ten years after its dissolution, it was revived and continues as ''Cashbox Magazine'', an online magazine with weekly charts and occasional special print issues. In addition to the music industry, the magazine covered the amusement arcade industry, including jukebox machines and arcade games. History Print edition charts (1952–1996) ''Cashbox'' was one of several magazines that published record charts in the United States. Its most prominent competitors were ''Billboard'' and ''Record World'' (known as ''Music Vendor'' prior to April 1964). Unlike ''Billboard'', ''Cashbox'' combined all currently available recordings of a song into one chart position with artist and label information shown for each version, alphabetized by label. Originally, no indication of which version was the biggest seller was given, but from October 25, 19 ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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1986 In Video Games
1986 saw many sequels and prequels in video games, such as '' Super Mario Bros. 2'', along with new titles such as ''Arkanoid'', ''Bubble Bobble'', ''Castlevania'', ''Dragon Quest'', ''Ikari Warriors'', ''The Legend of Zelda'', '' Metroid'', ''Out Run'' and '' R.B.I. Baseball''. The year's highest-grossing arcade video games were ''Hang-On'' in Japan, ''Hang-On'' and ''Gauntlet'' in the United States, and ''Nemesis'' (''Gradius'') in London. The year's bestselling home system was the Nintendo Entertainment System (Famicom) for the third year in a row, while the year's best-selling home video games in Western markets were ''Super Mario Bros.'' in the United States and ''Yie Ar Kung-Fu'' in the United Kingdom. Financial performance In the United States, the home video game industry recovered with the arrival of the third generation of video game consoles led by the Nintendo Entertainment System (NES). Highest-grossing arcade games Japan In Japan, the following titles were the h ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |