Bitpop
Bitpop is a type of electronic music and subgenre of chiptune music, where at least part of the music is made using the sound chips of 8-bit (or 16-bit) computers and video game consoles. Characteristics Among systems used include the Atari 8-bit computers, Commodore 64, Nintendo Entertainment System, and Amiga. The sounds produced from these systems can be combined to any degree with traditional instruments, such as guitar and drums, modern synthesizers and drum machines, or vocals and sound effects. Bitpop uses a mixture of old and new equipment often resulting in a sound which is unlike chiptune although containing 8-bit sourced sounds. For example, a bitpop production may be composed almost entirely of 8-bit sounds but with a live vocal or overlaid live guitars. Conversely, a bitpop production may be composed almost entirely of live vocals and instruments but feature a bassline or lead melody provided by an 8-bit device. History One of the pioneers of bitpop music were ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Chiptune
Chiptune, also called 8-bit music (although not all chiptune is 8-bit music), is a style of electronic music made using the programmable sound generator (PSG) sound chips or synthesizers in vintage arcade machines, computers and video game consoles. The term is commonly used to refer to tracker format music using extremely basic and small samples that an old computer or console could produce (this is the original meaning of the term), as well as music that combines PSG sounds with modern musical styles. It has been described as "an interpretation of many genres". Any existing song can be arranged in a chiptune style. It can be defined by choice of instrument, by timbre more than specific style elements. Technology A waveform generator is a fundamental module in a sound synthesis system. A waveform generator usually produces a basic geometrical waveform with a fixed or variable timbre and variable pitch. Common waveform generator configurations usually included two o ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Electropop
Electropop is a popular music fusion genre combining elements of the electronic and pop styles. It has been described as a variant of synth-pop with emphasis on a hard electronic sound. The genre was developed in the 1980s and saw a revival of popularity and influence in the late 2000s. The genre is often confused with electro, which is sometimes called electro-pop but is a separate genre which incorporates funk and early hip hop. History Early 1980s Depeche Mode's composer Martin Gore said: "For anyone of our generation involved in electronic music, Kraftwerk were the godfathers". During the early 1980s, Japanese artists such as Yellow Magic Orchestra and Ryuichi Sakamoto and British artists such as Gary Numan, Depeche Mode, Orchestral Manoeuvres in the Dark, the Human League, Soft Cell, John Foxx and Visage helped pioneer a new synth-pop style that drew more heavily from electronic music and emphasized primary usage of synthesizers. 21st century ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Video Game Music
Video game music (VGM) is the soundtrack that accompanies video games. Early video game music was once limited to sounds of early sound chips, such as programmable sound generators (PSG) or FM synthesis chips. These limitations have led to the style of music known as chiptune, which became the sound of the first video games. With technological advances, video game music has grown to include a wider range of sounds. Players can hear music in video games over a game's title screen, menus, and gameplay. Game soundtracks can also change depending on a player's actions or situation, such as indicating missed actions in rhythm games, informing the player they are in a dangerous situation, or rewarding them for specific achievements. Video game music can be one of two kinds: original or licensed. The popularity of video game music has created education and job opportunities, generated awards, and led video game soundtracks to be commercially sold and performed in concerts. Hi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Future Bass
Future bass is a style of electronic dance music which developed in the 2010s that mixes elements of dubstep and EDM Trap music (EDM), trap with warmer, less abrasive rhythms. The genre was pioneered by producers such as Rustie, Hudson Mohawke, Lido (musician), Lido, San Holo and Cashmere Cat, and it was popularised in the mid to late-2010s by artists such as Flume (musician), Flume, Martin Garrix, Illenium, Louis the Child (duo), Louis the Child and Mura Masa. 2016 was seen as the breakout year for the genre. History The genre was pioneered by Scottish producers Rustie and Hudson Mohawke, who began producing future bass tracks in 2010. One of the first popularity-fueling releases in the genre was Rustie's album ''Glass Swords'', released in 2011. Later, in 2013, the Flume (musician), Flume remix of Disclosure (duo), Disclosure's song "You & Me (Disclosure song), You & Me" brought the genre into the mainstream, and through the mid-2010s future bass became popular in the United ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Drum Machine
A drum machine is an electronic musical instrument that creates percussion sounds, drum beats, and patterns. Drum machines may imitate drum kits or other percussion instruments, or produce unique sounds, such as synthesized electronic tones. A drum machine often has pre-programmed beats and patterns for popular genres and styles, such as pop music, rock music, and dance music. Most modern drum machines made in the 2010s and 2020s also allow users to program their own rhythms and beats. Drum machines may create sounds using Analog synthesizer, analog synthesis or play prerecorded Sampling (music), samples. While a distinction is generally made between drum machines (which can play back pre-programmed or user-programmed beats or patterns) and electronic drums (which have pads that can be struck and played like an acoustic drum kit), there are some drum machines that have buttons or pads that allow the performer to play drum sounds "live", either on top of a programmed drum beat or ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Electroclash
Electroclash (also known as synthcore, retro-electro, tech-pop, nouveau disco, and the new new wave) is a Music genre, genre of popular music that fuses 1980s Electro (music), electro, New wave music, new wave and synth-pop with 1990s techno, retro-style electropop and electronic dance music. It emerged in the late 1990s and was pioneered by and associated with acts such as I-F, DJ Hell, Miss Kittin and The Hacker, and Fischerspooner. Terminology and characteristics The term electroclash describes a musical movement that combined synthpop, techno, punk rock, punk and performance art. The genre was in reaction to the rigid formulations of techno music, putting an emphasis on song writing, showmanship and a sense of humour, and was described by ''The Guardian'' as one of "the two most significant upheavals in recent dance music history". The visual aesthetic of electroclash has been associated with the 1982 cult film ''Liquid Sky''. DJ Hell is widely credited as inventor and name g ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Space Invaders
is a 1978 shoot 'em up video game developed and published by Taito for Arcade video game, arcades. It was released in Japan in April 1978, with the game being released by Midway Manufacturing overseas. ''Space Invaders'' was the first fixed shooter, the sequel to the Atari 2600's Pong and the first video game with endless gameplay (meaning there was no final level or endscreen) and set the template for the genre. The goal is to defeat wave after wave of descending aliens with a horizontally moving laser cannon to earn as many points as possible. Designer Tomohiro Nishikado drew inspiration from video games such as ''Gun Fight'' (1975) and ''Breakout (video game), Breakout'' (1976), Electro-mechanical game, electro-mechanical target shooting games, and science fiction narratives such as the novel ''The War of the Worlds'' (1897), the anime ''Space Battleship Yamato'' (1974), and the film ''Star Wars (film), Star Wars'' (1977). To complete development, he had to design custom ha ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Golden Age Of Arcade Video Games
The golden age of arcade video games was the period of rapid growth, technological development, and cultural influence of arcade video games from the late 1970s to the early 1980s. The release of ''Space Invaders'' in 1978 led to a wave of shoot-'em-up games such as ''Galaxian'' and the vector graphics-based ''Asteroids'' in 1979, made possible by new computing technology that had greater power and lower costs. Arcade video games switched from black-and-white to color, with titles such as '' Frogger'' and ''Centipede'' taking advantage of the visual opportunities of bright palettes. Video game arcades became a part of popular culture and a primary channel for new games. Video game genres were still being established, but included space-themed shooter games such as '' Defender'' and '' Galaga'', maze chase games that followed the design established by ''Pac-Man'', driving and racing games which more frequently used 3D perspectives such as ''Turbo'' and ''Pole Position'', char ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |