Bishōjo Games
In Japanese popular culture, a , also romanized as ''bishojo'' or ''bishoujo'', is a cute girl character. characters appear ubiquitously in media including manga, anime, and computerized games (especially in the bishōjo game, ''bishojo'' game genre), and also appear in advertising and as mascots, such as for maid cafés. An attraction towards characters is a key concept in the ''otaku'' (manga and anime fan) subculture. The development of the aesthetic in manga of the early 1980s marked a departure from previous realistic styles, and the emergence of the aesthetic of "cute eroticism" (''kawaii ero'') and ''Moe (slang), moe''. History The character type emerged in the ''lolicon'' boom of the early 1980s, particularly in the works of manga artist Hideo Azuma. Azuma's characters combined the round bodies of Osamu Tezuka characters and the round and emotive faces of shōjo manga, ''shōjo'' manga. At the time, the dominant style in seinen and pornographic manga was ''gekiga'' ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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:Category:Japanese Words And Phrases ...
{{Commons Words and phrases by language Words Words Words A word is a basic element of language that carries meaning, can be used on its own, and is uninterruptible. Despite the fact that language speakers often have an intuitive grasp of what a word is, there is no consensus among linguists on its ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Future Boy Conan
, also known as ''Conan, The Boy in Future'', is a Japanese post-apocalyptic science fiction anime series. It is an adaptation of American science-fiction writer Alexander Key's 1970 novel '' The Incredible Tide''. It was broadcast for twenty-six episodes on NHK General TV between April and October 1978. A spin-off series, ''Future Boy Conan II: Taiga Adventure'' aired for twenty-four episodes on TBS from October 1999 to April 2000. Story The story begins in July 2008, during a time when mankind is faced with the threat of extinction. A devastating war fought with ultra- magnetic weapons far greater than anything seen earlier brings about a post-apocalyptic world, resulting in several earthquakes and tsunamis. The Earth is thrown off its axis, its crust rocked by massive movements, and the continents are torn completely apart and sink deep below the sea. An attempt by a group of people to flee to outer space failed, with their spaceships being forced back on Earth an ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Shōjo Manga
is an editorial category of Manga, Japanese comics targeting an audience of adolescent girls and young adult women. It is, along with Shōnen manga, manga (targeting adolescent boys), Seinen manga, manga (targeting young adult and adult men), and Josei manga, manga (targeting adult women), one of the primary editorial categories of manga. manga is traditionally published in dedicated List of manga magazines, manga magazines, which often specialize in a particular readership age range or narrative genre. manga originated from Japanese girls' culture at the turn of the twentieth century, primarily (girls' prose novels) and (Lyricism, lyrical paintings). The earliest manga was published in general magazines aimed at teenagers in the early 1900s and began a period of creative development in the 1950s as it began to formalize as a distinct category of manga. While the category was initially dominated by male manga artists, the emergence and eventual dominance of female arti ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Visual Novels
A visual novel (VN) is a form of digital interactive fiction. Visual novels are often associated with the medium of video games, but are not always labeled as such themselves. They combine a textual narrative with static or animated illustrations and a varying degree of interactivity. The format is more likely referred to as a visual novel game. Visual novels originated in and are especially prevalent in Japan, where they made up nearly 70% of the PC game titles released in 2006. In Japanese, a distinction is often made between visual novels (NVL, from "novel"), which consist primarily of narration and have very few interactive elements, and adventure games (AVG or ADV, from "adventure"), which incorporate problem-solving and other types of gameplay. This distinction is normally lost outside Japan, as both visual novels and ADV-style adventure games are commonly referred to as "visual novels" by international fans. Visual novels are rarely produced exclusively for dedicated ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Touhou Project
The , also known simply as , is a bullet hell shoot 'em up video game series created by Indie game, independent Japanese Doujin soft, soft developer Team Shanghai Alice. The team's sole member, ZUN (video game developer), Jun'ya "ZUN" Ōta, has independently developed programming, graphics, writing, and music for the series, publishing 19 mainline games and 13 Spin-off (media), spin-offs since 1997. ZUN has also produced related Doujinshi, print works and Doujin music, music albums, and collaborated with developer Twilight Frontier on seven of the official spin-offs, six of which are fighting games. The first five games were developed for the Japanese PC-98 computer, with the first, ''Highly Responsive to Prayers'', released in August 1997; the series' signature mechanics were introduced in the second game, ''Story of Eastern Wonderland'' (also 1997). The release of ''Embodiment of Scarlet Devil'' in August 2002 marked a shift to Microsoft Windows. Numerous sequels followed, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Bishōjo Game
A or is "a type of Japanese video game centered on interactions with attractive girls". ''Bishōjo'' games are similar to ''Choose Your Own Adventure'' books in the way of narrative, in which the game tells a story but the player may make choices to change how the story flows. History 1980s ''Bishōjo'' games began to appear in Japan in the beginning days of personal computers. The first ''bishōjo'' game commercialized in Japan appeared in 1982 as '' Night Life'' by Koei. The first ''bishōjo'' games were not too popular, being limited to graphics of 16 colors or less. At the beginning of the genre, almost all the games were pornographic. A notable landmark was Jast's '' Tenshitachi no gogo'' (1985), a precursor to the modern dating simulation. Among early ''bishōjo'' adventure games it had a degree of polish that previous games lacked. It was also the first to have recognizably modern anime-style artwork: its characters had very large eyes and a tiny nose and mouth bu ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Visual Novel
A visual novel (VN) is a form of digital interactive fiction. Visual novels are often associated with the medium of video games, but are not always labeled as such themselves. They combine a textual narrative with static or animated illustrations and a varying degree of interactivity. The format is more likely referred to as a visual novel game. Visual novels originated in and are especially prevalent in Japan, where they made up nearly 70% of the PC game titles released in 2006. In Japanese, a distinction is often made between visual novels (NVL, from "novel"), which consist primarily of narration and have very few interactive elements, and adventure games (AVG or ADV, from "adventure"), which incorporate problem-solving and other types of gameplay. This distinction is normally lost outside Japan, as both visual novels and ADV-style adventure games are commonly referred to as "visual novels" by international fans. Visual novels are rarely produced exclusively for dedicated ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dating Sim
Dating sims, also known as dating simulation games, are a video game subgenre of simulation games with romantic elements. While resembling the visual novel genre in presentation, true dating sims utilize an additional statistical and time management layer in their gameplay. The player is given a specific amount of time on an in-game calendar, while scheduling dates, correctly answering questions, and performing various activities will increase a certain character's attraction to the player until the player gains their love. The additional subgenre of erotic dating sims are a form of eroge, and include sexually graphic cutscenes. The idea that love can only be earned through time and attention has prompted concern that it oversimplifies romance and depicts a " nice guy" view that may lead to unrealistic expectations from women. Dating sims, typically in the form of ''bishōjo'' games with a male protagonist and female supporting characters, are extremely popular in Japan, taking u ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Hiroki Azuma
(born May 9, 1971) is a Japanese cultural critic, novelist, and philosopher. He is the co-founder and former director of Genron, an independent institute in Tokyo, Japan. Biography Azuma was born in Mitaka, Tokyo. Azuma received his PhD in Culture and Representation from the University of Tokyo in 1999 and became a professor at the International University of Japan in 2003. He was an Executive Research Fellow and Professor at the Center for Global Communications (GLOCOM) and a Research Fellow at Stanford University's Japan Center. Since 2006, he has been working at the Center for Study of World Civilizations at the Tokyo Institute of Technology. Azuma is married to the writer and poet Hoshio Sanae, and they have one child together. His father-in-law is the translator, novelist, and occasional critic Kotaka Nobumitsu. Work Hiroki Azuma is one of the most influential young literary critics in Japan, focusing on literature and on the idea of individual liberty. He began wr ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Urusei Yatsura
is a Japanese manga series written and illustrated by Rumiko Takahashi. It was serialized in Shogakukan's ''Weekly Shōnen Sunday'' from September 1978 to February 1987. Its 366 individual chapters were collected in 34 ''tankōbon'' volumes. It tells the story of Ataru Moroboshi, and the alien Lum (Urusei Yatsura), Lum, who believes she is Ataru's wife after he accidentally proposes to her. The series makes heavy use of Japanese mythology, Culture of Japan, culture, and puns. It was adapted into two anime television series that aired on Fuji TV affiliates. The manga series was republished in different formats in Japan. Viz Media released the series in North America in the 1990s under the names ''Lum * Urusei Yatsura'' and ''The Return of Lum'', but dropped it after nine volumes. They re-licensed the manga and released an omnibus edition under its original title with new translations from 2019 to 2023. The first television series, produced by Kitty Films, was broadcast from ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Lum (Urusei Yatsura)
Lum the Invader Girl (), known in Japan simply as , is a fictional character and the female protagonist of Rumiko Takahashi's manga series ''Urusei Yatsura''. She is often believed to be the main protagonist of the series due to her iconic status. However, Takahashi has stated that Ataru Moroboshi is the main character. She is named Lamu in Animax's English-language dub of the series, and in the Italian and French anime dubs as well; however she is still called "Lum" in the Spanish anime dub. Her name is thought to come from popular 1970s swimsuit model Agnes Lum, as well as Rumiko Takahashi's nickname of "Rum" or "Lum" (from the interchangeable sound of the Rs and Ls in Japanese). Lum is considered a magical girlfriend, though significantly different from others such as Belldandy of '' Oh! My Goddess'' and Ai of '' Video Girl Ai''. While the latter two are openly considered "ideal" women by the protagonists of their respective series, Ataru often indicates publicly that L ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Rumiko Takahashi
is a Japanese manga artist. With a career of several commercially successful works, beginning with ''Urusei Yatsura'' in 1978, she is one of Japan's best-known and wealthiest manga artists. Her works are known worldwide, where they have been translated into a variety of languages, with over 230 million copies in circulation; making Takahashi one of the best-selling authors of all time. She has won the Shogakukan Manga Award twice, once in 1980 for ''Urusei Yatsura'' and again in 2001 for '' Inuyasha'', and the Seiun Award twice, once in 1987 for ''Urusei Yatsura'' and again in 1989 for '' Mermaid Saga''. She also received the Grand Prix de la ville d'Angoulême in 2019, becoming the second woman and second Japanese to win the prize. In 2020, the Japanese government awarded Takahashi the Medal with Purple Ribbon for her contributions to the arts. Career Takahashi was born in Niigata, Japan.Takahashi, Rumiko. ''Ranma ½'' Vol. 1 (May 1993). Viz Communications: San Francisc ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |