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Biopunk Films
Biopunk (a portmanteau of "biotechnology" or "biology" and "punk") is a subgenre of science fiction that focuses on biotechnology. It is derived from cyberpunk, but focuses on the implications of biotechnology rather than mechanical cyberware and information technology. Biopunk is concerned with synthetic biology. It is derived from cyberpunk and often involves bio-hackers, biotech megacorporations, and oppressive organizations that engineer DNA. Most often keeping with the dark atmosphere of cyberpunk, biopunk generally examines risks and downsides of genetic engineering and illustrates potential perils of biotechnologies. Description Biopunk is a subgenre of science fiction closely related to cyberpunk that focuses on the near-future (most often unintended) consequences of the biotechnology revolution following the invention of recombinant DNA. Biopunk stories explore the struggles of individuals or groups, often the product of human experimentation, against a typically dystop ...
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Portmanteau
In linguistics, a blend—also known as a blend word, lexical blend, or portmanteau—is a word formed by combining the meanings, and parts of the sounds, of two or more words together.Garner's Modern American Usage
p. 644.
English examples include '' smog'', coined by blending ''smoke'' and ''fog'', and '''', from ''motor'' ('' motorist'') and ''hotel''. A blend is similar to a
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Biotechnology Revolution
Biotechnology is the application of scientific and engineering principles to the processing of materials by biological agents to provide goods and services. From its inception, biotechnology has maintained a close relationship with society. Although now most often associated with the development of drugs, historically biotechnology has been principally associated with food, addressing such issues as malnutrition and famine. The history of biotechnology begins with zymotechnology, which commenced with a focus on brewing techniques for beer. By World War I, however, zymotechnology would expand to tackle larger industrial issues, and the potential of industrial fermentation gave rise to biotechnology. However, both the single-cell protein and gasohol projects failed to progress due to varying issues including public resistance, a changing economic scene, and shifts in political power. Yet the formation of a new field, genetic engineering, would soon bring biotechnology to the forefr ...
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William Gibson
William Ford Gibson (born March 17, 1948) is an American-Canadian speculative fiction writer and essayist widely credited with pioneering the science fiction subgenre known as cyberpunk. Beginning his writing career in the late 1970s, his early works were noir, near-future stories that explored the effects of technology, cybernetics, and computer networks on humans, a "combination of Low-life, lowlife and high tech"—and helped to create an iconography for the Information Age before the ubiquity of the Internet in the 1990s. Gibson coined the term "cyberspace" for "widespread, interconnected digital technology" in his short story "Burning Chrome" (1982), and later popularized the concept in his acclaimed debut novel ''Neuromancer'' (1984). These early works of Gibson's have been credited with "renovating" science fiction literature in the 1980s. After expanding on the story in ''Neuromancer'' with two more novels (''Count Zero'' in 1986 and ''Mona Lisa Overdrive'' in 1988), t ...
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Steve Jackson Games
Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the creation of ''Dungeons & Dragons'', SJ Games created several role-playing and strategy games with science fiction themes. SJ Games' early titles were microgames initially sold in 4×7 inch Ziploc bags, and later in the similarly sized Pocket Box. Games such as ''Ogre'', '' Car Wars'', '' Illuminati'', and ''G.E.V.'' (an ''Ogre'' spin-off) were popular during SJ Games' early years. Game designers such as Loren Wiseman and Jonathan Leistiko have worked for Steve Jackson Games. Today SJ Games publishes a variety of games, such as card games, board games, strategy games, and in different genres, such as fantasy, science fiction, and gothic horror. It also published the book ''Principia Discordia'', the sacred text of the Discordian ...
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Human Genetic Engineering
Human genetic enhancement or human genetic engineering refers to human enhancement by means of a genetic modification. This could be done in order to cure diseases (gene therapy), prevent the possibility of getting a particular disease (similarly to vaccines), to improve athlete performance in sporting events (gene doping), or to change physical appearance, metabolism, and even improve physical capabilities and mental faculties such as memory and intelligence. These genetic enhancements may or may not be done in such a way that the change is heritable (which has raised concerns within the scientific community). Ethics Genetics is the study of genes and inherited traits and while the ongoing advancements in this field have resulted in the advancement of healthcare at multiple levels, ethical considerations have become increasingly crucial especially alongside. Genetic engineering has always been a topic of moral debate among bioethicists. Even though the technological advancem ...
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Human Enhancement
Human enhancement is the natural, artificial, or technological alteration of the human body in order to enhance physical or mental capabilities. Technologies Existing technologies Three forms of human enhancement currently exist: reproductive, physical, and mental. Reproductive enhancements include embryo selection by preimplantation genetic diagnosis, cytoplasmictransfer, and in vitro-generated gametes. Physical enhancements include cosmetics ( plastic surgery and orthodontics), Drug-induced (doping and performance-enhancing drugs), functional (prosthetics and powered exoskeletons), Medical ( implants (e.g. pacemaker) and organ replacements (e.g. bionic lenses)), and strength training (weights (e.g. barbells) and dietary supplement)). Examples of mental enhancements are nootropics, neurostimulation, and supplements that improve mental functions. Computers, mobile phones, and Internet can also be used to enhance cognitive efficiency. Notable efforts in human augmentation are ...
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Body Modification
Body modification (or body alteration) is the deliberate altering of the human anatomy or human physical appearance. In its broadest definition it includes skin tattooing, socially acceptable decoration (''e.g.'', common earring, ear piercing in many societies), and religious rites of passage (e.g., circumcision in a number of cultures), as well as the modern primitive movement. Body modification is performed for a large variety of reasons, including Aesthetic (meme), aesthetics, sexual enhancement, rites of passage, religious symbol, religious beliefs, to display group membership or affiliation, in remembrance of lived experience, traditional symbolism such as axis mundi and mythology, to create body art, for shock value, and as self-expression, among other reasons. Background What counts as "body modification" varies in cultures. In western cultures, the cutting or removal of one's hair is not usually considered body modification. Body modification can be contrasted with b ...
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Postcyberpunk
Cyberpunk derivatives, variously also called literary punk genres, punk fiction, science fiction punk (sci-fi-punk) or punk-punk, are a collection of genres and subgenres in speculative fiction, science fiction, retrofuturism, aesthetics, and thereof, with the suffix ''-punk'', collectively derived from the science fiction subgenre cyberpunk. In correspondence with cyberpunk, they are centered around visual worldbuilding, but, rather than necessarily sharing the digitally and mechanically focused setting of cyberpunk, these derivatives can display other qualities that are drawn from or analogous to cyberpunk. The basic idea is a focus on technology, usually a world built on one particular technology, where punk genres are really defined by taking the technology of a given time period, and stretching it to highly sophisticated, fantastical, or even anachronistic levels. Akin to cyberpunk, transreal urbanism, or a particular approach to social stigma, have also been common, inc ...
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Life Extension
Life extension is the concept of extending the human lifespan, either modestly through improvements in medicine or dramatically by increasing the maximum lifespan beyond its generally-settled biological limit of around 125 years. Several researchers in the area, along with "life extensionists", " immortalists", or " longevists" (those who wish to achieve longer lives themselves), postulate that future breakthroughs in tissue rejuvenation, stem cells, regenerative medicine, molecular repair, gene therapy, pharmaceuticals, and organ replacement (such as with artificial organs or xenotransplantations) will eventually enable humans to have indefinite lifespans through complete rejuvenation to a healthy youthful condition (agerasia). The ethical ramifications, if life extension becomes a possibility, are debated by bioethicists. The sale of purported anti-aging products such as supplements and hormone replacement is a lucrative global industry. For example, the industry that ...
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Profiteering (business)
Profiteering is a pejorative term for the act of making a profit by methods considered unethical. Overview Business owners may be accused of profiteering when they raise prices during an emergency ( especially a war). The term is also applied to businesses that play on political corruption to obtain government contracts. Some types of profiteering are illegal, such as price fixing syndicates, for example on fuel subsidies (see '' British Airways price-fixing allegations''), and other anti-competitive behaviour. Some are restricted by industry codes of conduct, e.g. aggressive marketing of products in the Third World such as baby milk (see '' Nestlé boycott''). Types of profiteering * Price fixing *Price gouging * War profiteering Laws Profiteering is illegal in several countries, including but not limited to: *UK: Chapter 1 of the Competition Act 1998 *Germany§ 291 StGB(Criminal Code) – up to 10 years' jail maximum penalty *Austria§ 154 StGB– up to 5 years' jail m ...
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Social Control
Social control is the regulations, sanctions, mechanisms, and systems that restrict the behaviour of individuals in accordance with social norms and orders. Through both informal and formal means, individuals and groups exercise social control both internally and externally. As an area of social science, social control is studied by researchers of various fields, including anthropology, criminology, law, political science, and sociology. Social control is considered one of the foundations of social order. Sociologists identify two basic forms of social control. Informal means of control refer to the internalization of norms and values through socialization. Formal means comprise external sanctions enforced by government to prevent the establishment of chaos or anomie in society. Some theorists, such as Émile Durkheim, refer to formal control as regulation. History Social control developed together with civilization, as a rational measure against the uncontrolla ...
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Totalitarian
Totalitarianism is a political system and a form of government that prohibits opposition from political parties, disregards and outlaws the political claims of individual and group opposition to the state, and completely controls the public sphere and the private sphere of society. In the field of political science, totalitarianism is the extreme form of authoritarianism, wherein all socio-political power is held by a dictator. This figure controls the national politics and peoples of the nation with continual propaganda campaigns that are broadcast by state-controlled and state-aligned private mass communications media. The totalitarian government uses ideology to control most aspects of human life, such as the political economy of the country, the system of education, the arts, sciences, and private morality of its citizens. In the exercise of socio-political power, the difference between a totalitarian regime of government and an authoritarian regime of government is one o ...
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