Berlin Interpretation
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Berlin Interpretation
Roguelike (or rogue-like) is a style of role-playing game traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player character. Most roguelikes are based on a high fantasy narrative, reflecting the influence of tabletop role-playing games such as ''Dungeons & Dragons''. Though '' Beneath Apple Manor'' predates it, the 1980 game '' Rogue'', which is an ASCII based game that runs in terminal or terminal emulator, is considered the forerunner and the namesake of the genre, with derivative games mirroring ''Rogue''s character- or sprite-based graphics. These games were popularized among college students and computer programmers of the 1980s and 1990s, leading to hundreds of variants. Some of the better-known variants include ''Hack'', ''NetHack'', ''Ancient Domains of Mystery'', ''Moria'', ''Angband'', ''Tales of Maj'Eyal'', and ''Dungeon Crawl Stone Soup''. The Japanese seri ...
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Rogue Screenshot
A rogue is a person or entity that flouts accepted norms of behavior or strikes out on an independent and possibly destructive path. Rogue, rogues, or going rogue may also refer to: Companies * Rogue Ales, a microbrewery in Newport, Oregon * Rogue Arts, a film production company * Rogue Entertainment, a software company * Rogue Films, a production company based in London * Rogue Fitness, a manufacturer and distributor of strength and conditioning equipment * Rogue Pictures, an American film production company * Rogue (esports), an American esports organization Arts, entertainment and media Comics * Rogue (Marvel Comics), a Marvel comics character * Rogues (comics), a villain team in the DC Comics universe * Rogue Trooper, a fictional character from the science fiction strip of the same name Film * '' The Rogue'', a 1918 American film starring Oliver Hardy * ''The Rogues'' (film), a 1987 Italian comedy film (''"I picari"'' in Italian) * ''Rogue'' (2007 film), an Au ...
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Sprite (computer Graphics)
In computer graphics, a sprite is a Plane (mathematics), two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term ''sprite'' referred to fixed-sized objects composited together, by hardware, with a background. Use of the term has since become more general. Systems with hardware sprites include arcade video games of the 1970s and 1980s; game consoles including as the Atari VCS (1977), ColecoVision (1982), Nintendo Entertainment System, Famicom (1983), Sega Genesis, Genesis/Mega Drive (1988); and home computers such as the TI-99/4 (1979), Atari 8-bit computers (1979), Commodore 64 (1982), MSX (1983), Amiga (1985), and X68000 (1987). Hardware varies in the number of sprites supported, the size and colors of each sprite, and special effects such as scaling or reporting pixel-precise overlap. Hardware composition of sprites occurs as each scan line is prepared for the video output device, such as a cathode-ray tube, without i ...
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Faster Than Light
Faster-than-light (superluminal or supercausal) travel and communication are the conjectural propagation of matter or information faster than the speed of light in vacuum (). The special theory of relativity implies that only particles with zero rest mass (i.e., photons) may travel ''at'' the speed of light, and that nothing may travel faster. Particles whose speed exceeds that of light (tachyons) have been hypothesized, but their existence would violate causality and would imply time travel. The scientific consensus is that they do not exist. According to all observations and current scientific theories, matter travels at slower-than-light (subluminal) speed with respect to the locally distorted spacetime region. Speculative faster-than-light concepts include the Alcubierre drive, Krasnikov tubes, traversable wormholes, and quantum tunneling. Some of these proposals find loopholes around general relativity, such as by expanding or contracting space to make the object appear t ...
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Spelunky
''Spelunky'' is a 2008 platform video game created by independent developer Derek Yu and released as source-available freeware for Microsoft Windows. It was remade for the Xbox 360 in 2012, with ports of the new version following for various platforms, including back to Microsoft Windows. The player controls a spelunker who explores a series of caves while collecting treasure, saving damsels, fighting enemies, and dodging traps. The caves are procedurally generated, making each run-through of the game unique. The first public release was on December 21, 2008. The source code of the Windows version was released on December 25, 2009. An enhanced version for Xbox Live Arcade was released on July 4, 2012. The enhanced version was later released for Windows and PlayStation 3 in August 2013, and for PlayStation 4 in October 2014. The remake was also made available on Xbox One via backward compatibility in December 2015. A fanmade, ChromeOS version of the original game was made as ...
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Indie Game
An indie video game or indie game (short for independent video game) is a video game created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A) games. Because of their independence and freedom to develop, indie games often focus on innovation, experimental gameplay, and taking risks not usually afforded in AAA games. Indie games tend to be sold through digital distribution channels rather than at retail due to a lack of publisher support. The term is analogous to independent music or independent film in those respective mediums. Indie game development bore out from the same concepts of amateur and hobbyist programming that grew with the introduction of the personal computer and the simple BASIC computer language in the 1970s and 1980s. So-called bedroom coders, particularly in the United Kingdom and other parts of Europe, made their own games and used mail order to distribute th ...
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Diablo (video Game)
''Diablo'' is an action role-playing video game developed by Blizzard North and released by Blizzard Entertainment in January 1997, and is the first installment in the video game series of the same name. Set in the fictional Kingdom of Khanduras in the mortal realm, the player controls a lone hero battling to rid the world of Diablo, the Lord of Terror. Beneath the town of Tristram, the player journeys through sixteen randomly generated dungeon levels, ultimately entering Hell in order to face Diablo. An expansion pack, '' Diablo: Hellfire'', was released in November 1997 by Synergistic Software. In 1998, Electronic Arts released ''Diablo'' for the PlayStation. This version, developed by Climax Studios, featured direct control of the main character's direction using the PlayStation controller, as opposed to point-and-click movement. A Sega Saturn version was considered by Electronic Arts but never released. ''Diablo'' has been considered one of the greatest games of a ...
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Mystery Dungeon
''Mystery Dungeon'', known in Japan as is a series of roguelike role-playing video games. Most were developed by Chunsoft, now Spike Chunsoft since the merging in 2012, and select games were developed by other companies with Chunsoft's permission. The series began when co–creator of ''Dragon Quest'', Koichi Nakamura, was inspired by Seiichiro Nagahata's experience with '' Rogue'', who is also a fellow developer from the company, and a desire to create an original series. It began on the Super Famicom, progressing to almost all of Nintendo's and Sony's home and handheld consoles, WonderSwan, Dreamcast, Windows, and mobile devices. The series has inspired other entries in Japan and has moderate popularity, mostly from crossover entries with the ''Dragon Quest'', '' Chocobo'', and '' Pokémon Mystery Dungeon'' series. Despite the moderate popularity of the franchise, there have been numerous manga, anime, and novels published under it, whether they are coming from the company' ...
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Dungeon Crawl Stone Soup
''Dungeon Crawl Stone Soup'' (''DCSS'') is a free and open source roguelike computer game and the community-developed successor to the 1997 roguelike game ''Linley's Dungeon Crawl'', originally programmed by Linley Henzell. It has been identified as one of the "major roguelikes" by John Harris. ''Dungeon Crawl Stone Soup'' was first among roguelikes in ASCII Dreams' Roguelike of the Year in 2008, in a poll of 371 roguelike players. It later polled second in 2009 (behind '' DoomRL'') and 2010 (behind '' ToME 4''), and third in 2011 (behind ''ToME 4'' and '' Dungeons of Dredmor''). The game is released under the GNU GPL-2.0-or-later. The latest release is version 0.320.32, released on Aug 30, 2024. "Stone Soup" refers to the European folk story in which hungry strangers convince the people of a town to each share a small amount of their food in order to make a meal that everyone enjoys. Gameplay ''Dungeon Crawl Stone Soup'' is a roguelike game where the player creates a char ...
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Tales Of Maj'Eyal
''Tales of Maj'Eyal'' is an open-source roguelike video game released for Microsoft Windows, macOS, and Linux in 2012. ''Tales of Maj'Eyal'' is available as freeware ( donationware) from the developers on a donation-supported basis; donations unlock exclusive online features as part of a freemium model. The game can also be purchased through digital distribution platforms such as Steam and GOG. The game's TE4 game engine source code is licensed under GNU GPLv3, while the game's assets are licensed for use exclusively within ''Tales of Maj'Eyal''. Gameplay ''Tales of Maj'Eyal'' is a dungeon crawl game featuring a customizable graphical interface that combines classic roguelike keyboard commands with a mouse-driven interface. Unlike many older roguelike games, ''Tales of Maj'Eyal'' includes full-color graphics and can be played almost entirely with the mouse. Although it features permadeath, players can earn extra lives through various means, such as in-game achievements and le ...
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Angband (video Game)
''Angband'' is a dungeon-crawling roguelike video game derived from '' Umoria''. It is based on the writings of J. R. R. Tolkien, in which Angband is the fortress of Morgoth. The current version of ''Angband'' is available for all major operating systems, including Unix, Windows, Mac OS X, and Android. It is identified as one of the "major roguelikes" by John Harris. ''Angband'' is a free and open source game under the GNU GPLv2 or the angband license. Gameplay The goal of ''Angband'' is to survive 100 floor levels of the fortress Angband in order to defeat Morgoth. The game is reputed to be extremely difficult. The player begins in a town where they can buy equipment before beginning the descent. Once in the maze-like fortress, the player encounters traps, monsters, equipment, and hidden doors. With the help of found objects and enchantments, the player's attack and defense power increases, and can even neutralise specific attacks. The player also meets characters and find ...
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Moria (1983 Video Game)
''The Dungeons of Moria'', usually referred to as simply ''Moria'',Also called ''UMoria'' since its rework in C (programming language), C in 1987. is a PC game, computer game inspired by J. R. R. Tolkien's novel ''The Lord of the Rings''. The objective of the game is to dive deep into the Moria (Middle-earth), Mines of Moria and kill the Balrog. Moria, along with ''Hack (video game), Hack'' (1984) and ''Larn (video game), Larn'' (1986), is considered to be one of the first roguelike games, and the first to include a town level. ''Moria'' was the basis of the better known ''Angband (video game), Angband'' roguelike game, and influenced the preliminary design of Blizzard Entertainment's ''Diablo (video game), Diablo''."[The idea for ''Diablo''] was modified over and over until it solidified when [Dave Brevik] was in college and got hooked on ... ''Moria/Angband''". Gameplay The player's goal is to descend to the depths of Moria to defeat the Balrog, akin to a boss (video ...
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