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Battle Arena Toshinden
''Battle Arena Toshinden'', released as in Japan, is a 1995 fighting video game developed by Tamsoft and published by Takara for the PlayStation. It was one of the first fighting games, after ''Virtua Fighter'' on arcade and console, to boast polygonal characters in a 3D environment, and features a sidestep maneuver which is credited for taking the genre into "true 3D." Toy giant Takara produced the game during a six month period in 1994 as their first original video game, together with new developer Tamsoft, both of whom had worked on porting '' Samurai Showdown'' and other SNK fighters to consoles. Initially made to be a PlayStation exclusive, the game was released in Japan a few weeks after the console's debut, and released internationally by Sony Computer Entertainment as a launch title. Its American division had promoted it as a "Saturn killer" (against Sega's ''Virtua Fighter''), but ironically a Saturn port published by Sega, titled ''Battle Arena Toshinden Remix'' a ...
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Tamsoft
is a Japanese video game developer founded in 1992, best known for their work on the ''Battle Arena Toshinden'', '' Onechanbara'' and '' Senran Kagura'' series. Its former president, Toshiaki Ōta, previously worked at Toaplan as one of the six original team members and head of software development.Translationby Gamengai. ).Translationby Shmuplations. ). They began by being contracted to Takara in the 1990s developing several games for them, their first being the Game Boy port of SNK's ''Samurai Showdown''. This was followed by the popular fighter ''Battle Arena Toshinden'' on Sony's PlayStation console, using the 'HyperSolid' graphics engine; Tamsoft would afterwards develop the rest of the main series: ''Battle Arena Toshinden 2'', Battle Arena Toshinden 3, ''3'', and Toshinden 4, ''4''. They also made ''SteamGear Mash'' on Sega Saturn, Penny Racers (1996 video game), ''Penny Racers'' and the fighting adventure game ''AbalaBurn'' on PlayStation. In 1998, Tamsoft released t ...
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Video Game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset. Most modern video games are audiovisual, with Sound, audio complement delivered through loudspeaker, speakers or headphones, and sometimes also with other types of sensory feedback (e.g., haptic technology that provides Touch, tactile sensations). Some video games also allow microphone and webcam inputs for voice chat in online gaming, in-game chatting and video game livestreaming, livestreaming. Video games are typically categorized according to their hardware platform, which traditionally includes arcade video games, console games, and PC game, comp ...
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Tekken
is a Japanese media franchise centered on a series of fighting games developed and published by Bandai Namco Entertainment (formerly Namco). The franchise also includes film and print adaptations. The main games in the series follow the events of the King of Iron Fist Tournament, hosted by the ''Mishima Zaibatsu'', where players control a plethora of characters to win the tournament and gain control of the company; the conflict between the Mishima family serves as the main focus of the series' plot, while players explore other characters' motivations in aiming to control the ''Zaibatsu''. Gameplay focuses on hand-to-hand combat with an opponent, with the gameplay system including blocks, throws, escapes, and ground fighting. The series later introduced combos and special moves, with characters also able to stage break arenas. ''Tekken'' is noted as being one of the first fighting games at the time to use 3D animation. Japanese video game developer Namco began the series in 199 ...
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Viz Media
Viz Media, LLC is an American entertainment company headquartered in San Francisco, California, focused on publishing manga, and distribution and licensing Japanese anime, films, and television series. The company was founded in 1986 as Viz, LLC. In 2005, Viz and ShoPro Entertainment merged to form the current Viz Media, which is owned by Japanese publishing conglomerates Shueisha and Shogakukan, as well as Japanese production company Shogakukan-Shueisha Productions (ShoPro). In 2017, Viz Media was the largest publisher of graphic novels in the United States in the bookstore market, with a 23% share of the market. History Founding Seiji Horibuchi, originally from Tokushima Prefecture in Shikoku, Japan, moved to California, United States in 1975. After living in the suburbs for almost two years, he moved to San Francisco, where he started a business exporting American cultural items to Japan, and became a writer of cultural information. He also became interested in ...
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Anime
is a Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, , in Japan and in Japanese, describes all animated works, regardless of style or origin. Many works of animation with a Anime-influenced animation, similar style to Japanese animation are also produced outside Japan. Video games sometimes also feature themes and art styles that are sometimes labelled as anime. The earliest commercial Japanese animation dates to 1917. A characteristic art style emerged in the 1960s with the works of cartoonist Osamu Tezuka and spread in the following decades, developing a large domestic audience. Anime is distributed theatrically, through television broadcasts, Original video animation, directly to home media, and Original net animation, over the Internet. In addition to original works, anime are often adaptations of Japanese ...
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Manga
are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long history in earlier Japanese art. The term is used in Japan to refer to both comics and cartooning. Outside of Japan, the word is typically used to refer to comics originally published in Japan. In Japan, people of all ages and walks of life read manga. The medium includes works in a broad range of genres: action, adventure, business and commerce, comedy, detective, drama, historical, horror, mystery, romance, science fiction and fantasy, erotica ( and ), sports and games, and suspense, among others. Many manga are translated into other languages. Since the 1950s, manga has become an increasingly major part of the Japanese publishing industry. By 1995, the manga market in Japan was valued at (), with annual sales of 1.9billion manga books and manga magazines (also known as manga anthologies) in Japan (equivale ...
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Battle Arena Toshinden 2
''Battle Arena Toshinden 2'', or ''Toshinden 2'' (闘神伝2) in Japan, is a 1995 fighting video game developed by Tamsoft and published by Takara. Unlike the original ''Battle Arena Toshinden'' which was only for home systems, this sequel was originally a coin-operated arcade game for the Sony ZN-1 hardware, released in November 1995 and distributed by Capcom before its port to PlayStation shortly afterwards. It was also ported to Windows. ''Toshinden 2'' featured changes in mechanics for faster gameplay and introduced the Overdrive meter. New starting characters Chaos and Tracy were added, while the former boss Gaia is demoted, having lost his armor. Critical reception to the game was mainly positive, although critics noted that both the gameplay and graphics made too little advancement over the original game. An updated PlayStation version subtitled ''Plus'' was released in Japan featuring tweaks and graphical improvements. ''Battle Arena Toshinden URA'' (full title ''Ulti ...
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Gouraud Shading
Gouraud shading ( ), named after Henri Gouraud (computer scientist), Henri Gouraud, is an interpolation method used in computer graphics to produce continuous shading of surfaces represented by Polygon mesh, polygon meshes. In practice, Gouraud shading is most often used to achieve continuous lighting on triangle meshes by computing the lighting at the corners of each triangle and Linear interpolation, linearly interpolating the resulting colours for each pixel covered by the triangle. Gouraud first published the technique in 1971. However, enhanced hardware support for superior shading models has yielded Gouraud shading largely obsolete in modern rendering. Description Gouraud shading works as follows: An estimate to the Normal (geometry), surface normal of each Vertex (geometry), vertex in a polygonal 3D model is either specified for each vertex or found by averaging the surface normals of the polygons that meet at each vertex. Using these estimates, lighting computations ba ...
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Street Fighter
is a Media mix, Japanese media franchise centered on a series of fighting games developed and published by Capcom. Street Fighter 1, The first game in the series was released in 1987, followed by List of Street Fighter video games, six other main series games, various spin-offs and crossovers, and numerous appearances in other media. Its best-selling 1991 release, ''Street Fighter II,'' established many of the conventions of the one-on-one fighting genre. ''Street Fighter'' is one of the highest-grossing video game franchises of all time and one of Capcom's flagship series, with total sales of 56 million units worldwide . It is also one of the List of highest-grossing media franchises, highest-grossing media franchises of all time. Games ''Street Fighter'' (1987) ''Street Fighter (video game), Street Fighter'', designed by Takashi Nishiyama and Hiroshi Matsumoto, debuted in Amusement arcade, arcades in 1987. The player controls martial artist Ryu (Street Fighter), Ryu to ...
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Tsukasa Kotobuki
is a Japanese character designer for various games and anime series such as '' Saber Marionette J'', '' VS Knight Lamune & 40 Fire'', '' Cyber Team in Akihabara'' and ''Battle Arena Toshinden''. He also did the art for '' Sword of the Dark Ones''. His real name is unknown; his title name is rather a pen name, majorly derived from animator Tsukasa Dokite. In 2001, he attended A-Kon as a guest. In 2003, he attended Otakon as a guest. Biography Around the age of nine and attending fourth grade, Tsukasa was introduced to anime with the initial series of ''Mobile Suit Gundam'', and was further inspired to go into anime upon the release of ''Mobile Suit Z Gundam'' in his second year of middle school. After going to his first Comiket, by the time of 1985, Tsukasa began his career as a manga artist through dojinshi circles, particularly through junior high and high school fanzine anthologies under the initial pseudonym . His current pseudonym is derived from the pronunciations of the ...
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Emap International Limited
Ascential (formerly EMAP) was a British-headquartered global company, specialising in events, intelligence and advisory services for the marketing and financial technology industries. It was listed on the London Stock Exchange until it was acquired by Informa in October 2024. History Richard Winfrey purchased the ''Spalding Guardian'' in 1887 and later purchased the '' Lynn News'' and the '' Peterborough Advertiser''; he also started the ''North Cambs Echo''. He became a Liberal politician and campaigner for agricultural rights and the papers were used to promote his political views in and around Spalding, Boston, Sleaford and Peterborough. During World War II Winfrey's newspaper interests began to be passed over to his son, Richard Pattinson Winfrey (1902–1985). In 1947, under the direction of 'Pat' Winfrey, the family's newspaper titles were consolidated to form the East Midland Allied Press (EMAP): this was achieved by the merger of the Northamptonshire Printing and Pub ...
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Sega Saturn Magazine
''Sega Saturn Magazine'' (originally known as ''Sega Magazine'') was a monthly magazine from the United Kingdom covering the Sega Saturn, a home video game console. It held the official Saturn magazine license for the UK, and some issues included a demo CD created by Sega, ''Sega Flash'', which included playable games and game footage. In 1997, the magazine reported a readership of 30,140. The last issue, 37, was published in November 1998. History ''Sega Magazine'' was first published in 1994 and covered the Sega consoles available at the time, including the Master System, Mega Drive, Mega-CD, 32X and Game Gear. In November 1995, it was relaunched as ''Sega Saturn Magazine'' and coverage of other Sega consoles was gradually reduced. In addition to reviews, previews, and demo discs, the magazine included interviews with developers about topics such as the development libraries that Sega was providing them with, and would routinely cover topics of interest only to hardcore ...
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