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Audio Codecs
An audio codec is a device or computer program capable of encoding or decoding a digital data stream (a codec) that encodes or decodes audio. In software, an audio codec is a computer program implementing an algorithm that compresses and decompresses digital audio data according to a given audio file or streaming media audio coding format. The objective of the algorithm is to represent the high-fidelity audio signal with minimum number of bits while retaining quality. This can effectively reduce the storage space and the bandwidth required for transmission of the stored audio file. Most software codecs are implemented as libraries which interface to one or more multimedia players. Most modern audio compression algorithms are based on modified discrete cosine transform (MDCT) coding and linear predictive coding (LPC). In hardware, audio codec refers to a single device that encodes analog audio as digital signals and decodes digital back into analog. In other words, it contains bot ...
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Codec
A codec is a device or computer program that encodes or decodes a data stream or signal. ''Codec'' is a portmanteau of coder/decoder. In electronic communications, an endec is a device that acts as both an encoder and a decoder on a signal or data stream, and hence is a type of codec. ''Endec'' is a portmanteau of encoder/decoder. A coder or encoder encodes a data stream or a signal for transmission or storage, possibly in encrypted form, and the decoder function reverses the encoding for playback or editing. Codecs are used in videoconferencing, streaming media, and video editing applications. History In the mid-20th century, a codec was a device that coded analog signals into digital form using pulse-code modulation (PCM). Later, the name was also applied to software for converting between digital signal formats, including companding functions. Examples An audio codec converts analog audio signals into digital signals for transmission or encodes them for storage. A r ...
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AC'97
AC'97 (''Audio Codec '97;'' also MC'97 for ''Modem Codec '97'') is an audio codec standard developed by Intel Architecture Labs in 1997. The standard was used in motherboards, modems, and sound cards. The specification covers two types of components, and the AC-Link digital interface between them: # an AC'97 ''digital controller'' (DC97), which is built into the southbridge of the chipset, and # an AC'97 audio and modem ''codec'', available from several vendors, which contains the analog components of the architecture. AC'97 defines a high-quality, 16- or 20- bit audio architecture with 5.1 surround sound support for the PC. AC'97 supports a 96 kHz sampling rate at 20-bit stereo resolution and a 48 kHz sampling rate at 20-bit stereo resolution for multichannel recording and playback. Integrated audio is implemented with the AC'97 Codec on the motherboard, a communications and networking riser card, or an audio/modem riser card. In 2004, Intel released Intel Hig ...
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Video Codec
A video codec is software or hardware that compresses and decompresses digital video. In the context of video compression, ''codec'' is a portmanteau of ''encoder'' and ''decoder'', while a device that only compresses is typically called an '' encoder'', and one that only decompresses is a ''decoder''. The compressed data format usually conforms to a standard video coding format. The compression is typically lossy, meaning that the compressed video lacks some information present in the original video. A consequence of this is that decompressed video has lower quality than the original, uncompressed video because there is insufficient information to accurately reconstruct the original video. There are complex relationships between the video quality, the amount of data used to represent the video (determined by the bit rate), the complexity of the encoding and decoding algorithms, sensitivity to data losses and errors, ease of editing, random access, and end-to-end delay ( l ...
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Transcoding
Transcoding is the direct digital-to-digital conversion of one encoding to another, such as for video data files, audio files (e.g., MP3, WAV), or character encoding (e.g., UTF-8, ISO/IEC 8859). This is usually done in cases where a target device (or workflow) does not support the format or has limited storage capacity that mandates a reduced file size, "Advancements in Compression and Transcoding: 2008 and Beyond", Society of Motion Picture and Television Engineers (SMPTE), 2008, webpageSMPTE-spm or to convert incompatible or obsolete data to a better-supported or modern format. In the analog video world, transcoding can be performed just while files are being searched, as well as for presentation. For example, Cineon and DPX files have been widely used as a common format for digital cinema, but the data size of a two-hour movie is about 8 terabytes (TB). That large size can increase the cost and difficulty of handling movie files. However, transcoding into a ...
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List Of Open-source Codecs
This is a listing of open-source codecs—that is, open-source software implementations of audio or video coding formats. Many of the codecs listed implement media formats that are restricted by patents and are hence not open formats. For example, x264 is a widely used open source implementation of the heavily patent encumbered MPEG-4 AVC video compression standard. Video codecs *x264 – H.264/MPEG-4 AVC implementation. x264 is not a codec (encoder/decoder); it is just an encoder (it cannot decode video). * OpenH264 – H.264 baseline profile encoding and decoding *OpenVVC an VVC /H.266 Real Time- Decoder for Mac OS, Windows, Linux and Android and special Version of FFmpeg, which was used for Ateme Satellite Broadcast Test. *x265 – An encoder based on the High Efficiency Video Coding (HEVC/H.265) standard. *Xvid – MPEG-4 Part 2 codec, compatible with DivX * libvpx – VP8 and VP9 implementation; formerly a proprietary codec developed by On2 Technologies, released b ...
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List Of Codecs
The following is a list of compression formats and related codecs. Audio compression formats Non-compression * Linear pulse-code modulation (LPCM, generally only described as PCM) is the format for uncompressed audio in media files and it is also the standard for CD-DA; note that in computers, LPCM is usually stored in container formats such as WAV, AIFF, or AU, or as raw audio format, although not technically necessary. ** FFmpeg * Pulse-density modulation (PDM) ** Direct Stream Digital (DSD) is standard for Super Audio CD *** foobar2000 Super Audio CD Decoder (based on MPEG-4 DST reference decoder) *** FFmpeg (based on dsd2pcm) * Pulse-amplitude modulation (PAM) Lossless compression * Actively used ** Most popular *** Free Lossless Audio Codec (FLAC) **** libFLAC **** FFmpeg *** Apple Lossless Audio Codec (ALAC) **** Apple QuickTime **** libalac **** FFmpeg **** Apple Music *** Monkey's Audio (APE) **** Monkey's Audio SDK **** FFmpeg (decoder only) *** OptimFROG ...
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Comparison Of Audio Coding Formats
The following tables compare general and technical information for a variety of audio coding formats. For listening tests comparing the perceived audio quality of audio formats and codecs, see the article Codec listening test. General information Notes # The 'Music' category is merely a guideline on commercialized uses of a particular format, not a technical assessment of its capabilities. (For example, in terms of marketshare, MP3 and AAC dominate the personal audio market, though many other formats are comparably well suited to fill this role from a purely technical standpoint.) # First public release date is first of either specification publishing or source releasing, or in the case of closed-specification, closed-source codecs, is the date of first binary releasing. Many developing codecs have pre-releases consisting of pre-1.0 versions and perhaps 1.0 release candidates (RCs), although 1.0 may not necessarily be the release version. # Latest stable version is that o ...
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Pulse-code Modulation
Pulse-code modulation (PCM) is a method used to digitally represent sampled analog signals. It is the standard form of digital audio in computers, compact discs, digital telephony and other digital audio applications. In a PCM Stream (computing), stream, the amplitude of the analog signal is Sampling (signal processing), sampled regularly at uniform intervals, and each sample is Quantization (signal processing), quantized to the nearest value within a range of digital steps. Linear pulse-code modulation (LPCM) is a specific type of PCM in which the quantization levels are linearly uniform. This is in contrast to PCM encodings in which quantization levels vary as a function of amplitude (as with the A-law, A-law algorithm or the μ-law, μ-law algorithm). Though ''PCM'' is a more general term, it is often used to describe data encoded as LPCM. A PCM stream has two basic properties that determine the stream's fidelity to the original analog signal: the sampling rate, which i ...
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I²C
I2C (Inter-Integrated Circuit, ), alternatively known as I2C or IIC, is a synchronous, multi-controller/multi-target (master/slave), packet switched, single-ended, serial communication bus invented in 1982 by Philips Semiconductors. It is widely used for attaching lower-speed peripheral ICs to processors and microcontrollers in short-distance, intra-board communication. Several competitors, such as Siemens, NEC, Texas Instruments, STMicroelectronics, Motorola, Nordic Semiconductor and Intersil, have introduced compatible I2C products to the market since the mid-1990s. System Management Bus (SMBus), defined by Intel in 1995, is a subset of I2C, defining a stricter usage. One purpose of SMBus is to promote robustness and interoperability. Accordingly, modern I2C systems incorporate some policies and rules from SMBus, sometimes supporting both I2C and SMBus, requiring only minimal reconfiguration either by commanding or output pin use. Applications I2C is appropriate f ...
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Serial Peripheral Interface Bus
The Serial Peripheral Interface (SPI) is a synchronous serial communication interface specification used for short-distance communication, primarily in embedded systems. The interface was developed by Motorola in the mid-1980s and has become a ''de facto'' standard. Typical applications include Secure Digital cards and liquid crystal displays. SPI devices communicate in full duplex mode using a master-slave architecture usually with a single master (though some Atmel and Silabs devices support changing roles on the fly depending on an external (SS) pin). The master (controller) device originates the frame for reading and writing. Multiple slave-devices may be supported through selection with individual chip select (CS), sometimes called slave select (SS) lines. Sometimes SPI is called a ''four-wire'' serial bus, contrasting with three-, two-, and one-wire serial buses. The SPI may be accurately described as a synchronous serial interface, but it is different from the Sy ...
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I²S
I²S (Inter-IC Sound, pronounced "eye-squared-ess"), is an electrical serial bus interface standard used for connecting digital audio devices together. It is used to communicate PCM audio data between integrated circuits in an electronic device. The I²S bus separates clock and serial data signals, resulting in simpler receivers than those required for asynchronous communications systems that need to recover the clock from the data stream. Alternatively I²S is spelled I2S (pronounced eye-two-ess) or IIS (pronounced eye-eye-ess). Despite the similar name, I²S is unrelated to the bidirectional I²C (IIC) bus. History This standard was introduced in 1986 by Philips Semiconductor (now NXP Semiconductors) and was first revised June 5, 1996. The standard was last revised on February 17, 2022 and updated terms ''master'' and ''slave'' to ''controller'' and ''target''. Details The I²S protocol outlines one specific type of PCM digital audio communication with defined parameter ...
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Bus (computing)
In computer architecture, a bus (shortened form of the Latin '' omnibus'', and historically also called data highway or databus) is a communication system that transfers data between components inside a computer, or between computers. This expression covers all related hardware components (wire, optical fiber, etc.) and software, including communication protocols. Early computer buses were parallel electrical wires with multiple hardware connections, but the term is now used for any physical arrangement that provides the same logical function as a parallel electrical busbar. Modern computer buses can use both parallel and bit serial connections, and can be wired in either a multidrop (electrical parallel) or daisy chain topology, or connected by switched hubs, as in the case of Universal Serial Bus (USB). Background and nomenclature Computer systems generally consist of three main parts: * The central processing unit (CPU) that processes data, * The memory that holds ...
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