Azeroth (world)
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Azeroth (world)
Azeroth is a fictional planet that is the primary setting of the ''Warcraft'' franchise of fantasy video games, books and other media. While introduced as an overarching setting in 1994 with ''Warcraft: Orcs & Humans'', its physical presence was more heavily developed in the 2004 MMORPG spin-off, ''World of Warcraft'', which introduced players to microcosms of numerous locations on the planet. Azeroth is a terrestrial planet populated by numerous intelligent races, both humanoid and non-humanoid, of varying origins. In ''Warcraft'''s fictional mythos, Azeroth was initially created by godlike cosmic beings known as Titans, who also formed some of Azeroth's races in the ensuing eons, such as humans and dwarves, while other races, like the tauren and trolls, arose naturally. 10,000 years before the events of ''World of Warcraft'', a catastrophic event known as the Sundering collapsed a reservoir of magic known as the Well of Eternity, shattering Azeroth's sole continent, Kalimdor, int ...
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Orcs & Humans
''Warcraft: Orcs & Humans'' is a real-time strategy game (RTS) developed and published by Blizzard Entertainment, and published by Interplay Productions in Europe. It was released for MS-DOS in North America on November 15, 1994, and for Mac OS in early 1996. The MS-DOS version was re-released by Sold-Out Software in 2002. Although ''Warcraft: Orcs & Humans'' is not the first RTS game to have offered multiplayer gameplay, it persuaded a wider audience that multiplayer capabilities were essential for future RTS games. The game introduced innovations in its mission design and gameplay elements, which were adopted by other RTS developers. ''Warcraft'' games emphasize skillful management of relatively small forces, and they maintain characters and storylines within a cohesive fictional universe. Sales were fairly high, reviewers were mostly impressed, and the game won three awards and was a finalist for three others. The game's sequel, '' Warcraft II: Tides of Darkness'', became t ...
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Azeroth In World Of Warcraft 2021
Azeroth is a fictional planet that is the primary setting of the ''Warcraft'' franchise of fantasy video games, books and other media. While introduced as an overarching setting in 1994 with '' Warcraft: Orcs & Humans'', its physical presence was more heavily developed in the 2004 MMORPG spin-off, ''World of Warcraft'', which introduced players to microcosms of numerous locations on the planet. Azeroth is a terrestrial planet populated by numerous intelligent races, both humanoid and non-humanoid, of varying origins. In ''Warcraft'''s fictional mythos, Azeroth was initially created by godlike cosmic beings known as Titans, who also formed some of Azeroth's races in the ensuing eons, such as humans and dwarves, while other races, like the tauren and trolls, arose naturally. 10,000 years before the events of ''World of Warcraft'', a catastrophic event known as the Sundering collapsed a reservoir of magic known as the Well of Eternity, shattering Azeroth's sole continent, Kalimdor, ...
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Fantasy Worlds
Fantasy is a genre of speculative fiction that involves supernatural or magical elements, often including imaginary places and creatures. The genre's roots lie in oral traditions, which later became fantasy literature and drama. From the twentieth century onward, it has expanded into various media, including film, television, graphic novels, manga, animation, and video games. The expression ''fantastic literature'' is often used for this genre by Anglophone literary critics. An archaic spelling for the term is ''phantasy''. Fantasy is generally distinguished from the genres of science fiction and horror by an absence of scientific or macabre themes, although these can occur in fantasy. In popular culture, the fantasy genre predominantly features settings that reflect the actual Earth, but with some sense of otherness. Characteristics Many works of fantasy use magic or other supernatural elements as a main plot element, theme, or setting. Magic, magic practitioners ...
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