Autodesk Arnold
Autodesk Arnold (also known as simply Arnold) is a computer program for rendering three-dimensional, computer-generated scenes using unbiased, physically-based, Monte Carlo path tracing techniques. Created in Spain by Marcos Fajardo, it was later co-developed by his company Solid Angle SL (now owned by Autodesk) and Sony Pictures Imageworks. Arnold is one of the most widely used photorealistic rendering systems in computer graphics worldwide, particularly in animation and VFX for film and television. Technology Originally written in C99 and progressively rewritten in C++, Arnold runs natively on x86 and Apple CPUs, where it tries to take advantage of all available threads and SIMD lanes for optimal parallelism. Since March 2019 it supports Nvidia RTX-powered GPUs through the use of OptiX. Its ray tracing engine is optimized to send billions of spatially incoherent rays throughout a 3D scene composed of geometric primitives including polygons, hair splines, and volu ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Autodesk Arnold Render 2022 Icon Rebrand
Autodesk, Inc. is an American multinational corporation, multinational software corporation that provides software products and services for the architecture, engineering, construction, manufacturing, media, education, and entertainment industries. Autodesk is headquartered in San Francisco, California, and has offices worldwide. Its U.S. offices are located in the states of California, Oregon, Colorado, Texas, Michigan, New Hampshire and Massachusetts. Its Canadian offices are located in the provinces of Ontario, Quebec, and Alberta. The company was founded in 1982 by John Walker (programmer), John Walker, who was a co-author of the first versions of AutoCAD. AutoCAD is the company's flagship computer-aided design (CAD) software and, along with its 3D design software Revit, is primarily used by architects, engineers, and structural designers to design, draft, and model buildings and other structures. Autodesk software has been used in many fields, and on projects from the One W ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Photorealism
Photorealism is a genre of art that encompasses painting, drawing and other graphic media, in which an artist studies a photograph and then attempts to reproduce the image as realistically as possible in another medium. Although the term can be used broadly to describe artworks in many different media, it is also used to refer to a specific art movement of American painters that began in the late 1960s and early 1970s. History Origins As a full-fledged art movement, Photorealism evolved from Pop ArtLindey (1980), pp. 27–33.Meisel and Chase (2002), pp. 14–15. Nochlin, Linda, "The Realist Criminal and the Abstract Law II", ''Art In America.'' 61 (November–December 1973), p. 98. and as a counter to Abstract Expressionism as well as Minimalist art movementsBattock, Gregory. Preface to Meisel, Louis K. (1980), ''Photorealism''. New York: Abrams. pp. 8–10 in the late 1960s and early 1970s in the United States. Photorealists use a photograph or several photographs to ga ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Shaders
In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene—a process known as '' shading''. Shaders have evolved to perform a variety of specialized functions in computer graphics special effects and video post-processing, as well as general-purpose computing on graphics processing units. Traditional shaders calculate rendering effects on graphics hardware with a high degree of flexibility. Most shaders are coded for (and run on) a graphics processing unit (GPU), though this is not a strict requirement. ''Shading languages'' are used to program the GPU's rendering pipeline, which has mostly superseded the fixed-function pipeline of the past that only allowed for common geometry transforming and pixel-shading functions; with shaders, customized effects can be used. The position and color ( hue, saturation, brightness, and contrast) of all pixels, vertices, and/or tex ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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OpenImageIO
OpenImageIO is an open source library for reading and writing images. Support for different image formats is realised through plugins. The project is distributed with a modified BSD license. History Project ''OpenImageIO'' started as ''ImageIO'' - an API that was part of Gelato, the renderer software developed by nVidia. Work on ''ImageIO'' started in 2002. In the same year the specification of the API and its header files was released under BSD license. In 2007, when the project Gelato was stopped, the development of ''ImageIO'' also ceased. After this Larry Gritz started a new project - ''OpenImageIO''. In April 2009 ''OpenImageIO'' was accepted into the Google Summer of Code program with four student slots. September 2009 marked the release of ''Cloudy with a Chance of Meatballs'', the first full-length feature film in whose production ''OpenImageIO'', alongside '' OpenShadingLanguage'', has been used as the texturing engine. Applications OpenImageIO library comes with ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Elysium (film)
''Elysium'' is a 2013 American dystopian science fiction action film written, produced, and directed by Neill Blomkamp. It was Blomkamp's second directorial effort. The film stars Matt Damon and Jodie Foster alongside Sharlto Copley, Alice Braga, Diego Luna, Wagner Moura, and William Fichtner. The film takes place on both a ravaged Earth and a luxurious artificial world called Elysium. The film itself offers deliberate social commentary that explores political and sociological themes such as immigration, overpopulation, transhumanism, health care, worker exploitation, the justice system, technology, and social class issues. The film was released on , 2013, by Sony Pictures Releasing through the TriStar Pictures label, in both conventional and IMAX Digital theaters. It received positive reviews, but critics considered it to be disappointing after Blomkamp's first film, '' District 9''. It grossed $286 million and was released on DVD and Blu-ray on December 17, 2013. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ray Tracing (graphics)
In 3D computer graphics, ray tracing is a technique for modeling Light transport theory, light transport for use in a wide variety of Rendering (computer graphics), rendering algorithms for generating digital image, digital images. On a spectrum of Computation time, computational cost and visual fidelity, ray tracing-based rendering techniques, such as ray casting, #Recursive ray tracing algorithm, recursive ray tracing, Distributed ray tracing, distribution ray tracing, photon mapping and path tracing, are generally slower and higher fidelity than scanline rendering methods. Thus, ray tracing was first deployed in applications where taking a relatively long time to render could be tolerated, such as still computer-generated imagery, CGI images, and film and television visual effects (VFX), but was less suited to real-time computer graphics, real-time applications such as video games, where Frame rate, speed is critical in rendering each Film frame, frame. Since 2018, however, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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OptiX
Nvidia OptiX (OptiX Application Acceleration Engine) is a Ray tracing (graphics), ray tracing API that was first developed around 2009. The computations are offloaded to the GPUs through either the low-level or the high-level API introduced with CUDA. CUDA is only available for Nvidia's graphics products. Nvidia OptiX is part of Nvidia GameWorks. OptiX is a high-level, or "to-the-algorithm" API, meaning that it is designed to encapsulate the entire algorithm of which ray tracing is a part, not just the ray tracing itself. This is meant to allow the OptiX engine to execute the larger algorithm with great flexibility without application-side changes. Commonly, video games use Rendering (computer graphics)#rasterisation, rasterization rather than ray tracing for their rendering. According to Nvidia, OptiX is designed to be flexible enough for "procedural definitions and hybrid rendering approaches". Aside from computer graphics rendering, OptiX also helps in optical and acoustical d ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Graphics Processing Unit
A graphics processing unit (GPU) is a specialized electronic circuit designed for digital image processing and to accelerate computer graphics, being present either as a discrete video card or embedded on motherboards, mobile phones, personal computers, workstations, and game consoles. GPUs were later found to be useful for non-graphic calculations involving embarrassingly parallel problems due to their parallel structure. The ability of GPUs to rapidly perform vast numbers of calculations has led to their adoption in diverse fields including artificial intelligence (AI) where they excel at handling data-intensive and computationally demanding tasks. Other non-graphical uses include the training of neural networks and cryptocurrency mining. History 1970s Arcade system boards have used specialized graphics circuits since the 1970s. In early video game hardware, RAM for frame buffers was expensive, so video chips composited data together as the display was being scann ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Nvidia RTX
Nvidia RTX (also known as Nvidia GeForce RTX under the GeForce brand) is a professional visual computing platform created by Nvidia, used in mainstream PCs for gaming as well as being used in workstations for designing complex large-scale models in architecture and product design, scientific visualization, energy exploration, and film and video production (especially under the RTX PRO and formerly Quadro RTX brands). Nvidia RTX features hardware-enabled real-time ray tracing. Historically, ray tracing had been reserved to non- real time applications (like CGI in visual effects for movies and in photorealistic renderings), with video games having to rely on direct lighting and precalculated indirect contribution for their rendering. RTX facilitates a new development in computer graphics of generating interactive images that react to lighting, shadows and reflections. RTX runs on Nvidia Volta-, Turing-, Ampere-, Ada Lovelace- and Blackwell-based GPUs, specifically utiliz ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Nvidia
Nvidia Corporation ( ) is an American multinational corporation and technology company headquartered in Santa Clara, California, and incorporated in Delaware. Founded in 1993 by Jensen Huang (president and CEO), Chris Malachowsky, and Curtis Priem, it designs and supplies graphics processing units (GPUs), application programming interfaces (APIs) for data science and high-performance computing, and system on a chip units (SoCs) for mobile computing and the automotive market. Nvidia is also a leading supplier of artificial intelligence (AI) hardware and software. Nvidia outsources the manufacturing of the hardware it designs. Nvidia's professional line of GPUs are used for edge-to-cloud computing and in supercomputers and workstations for applications in fields such as architecture, engineering and construction, media and entertainment, automotive, scientific research, and manufacturing design. Its GeForce line of GPUs are aimed at the consumer market and are used in ap ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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SIMD
Single instruction, multiple data (SIMD) is a type of parallel computer, parallel processing in Flynn's taxonomy. SIMD describes computers with multiple processing elements that perform the same operation on multiple data points simultaneously. SIMD can be internal (part of the hardware design) and it can be directly accessible through an instruction set architecture (ISA), but it should not be confused with an ISA. Such machines exploit Data parallelism, data level parallelism, but not Concurrent computing, concurrency: there are simultaneous (parallel) computations, but each unit performs exactly the same instruction at any given moment (just with different data). A simple example is to add many pairs of numbers together, all of the SIMD units are performing an addition, but each one has different pairs of values to add. SIMD is particularly applicable to common tasks such as adjusting the contrast in a digital image or adjusting the volume of digital audio. Most modern Cen ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Central Processing Unit
A central processing unit (CPU), also called a central processor, main processor, or just processor, is the primary Processor (computing), processor in a given computer. Its electronic circuitry executes Instruction (computing), instructions of a computer program, such as arithmetic, logic, controlling, and input/output (I/O) operations. This role contrasts with that of external components, such as main memory and I/O circuitry, and specialized coprocessors such as graphics processing units (GPUs). The form, CPU design, design, and implementation of CPUs have changed over time, but their fundamental operation remains almost unchanged. Principal components of a CPU include the arithmetic–logic unit (ALU) that performs arithmetic operation, arithmetic and Bitwise operation, logic operations, processor registers that supply operands to the ALU and store the results of ALU operations, and a control unit that orchestrates the #Fetch, fetching (from memory), #Decode, decoding and ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |