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Audio Signal Flow
Audio signal flow is the path an sound, audio signal takes from source to output. The concept of audio signal flow is closely related to the concept of audio gain staging; each component in the signal flow can be thought of as a gain stage. In typical home stereo systems, the signal flow is usually short and simple, with only a few components. However, in recording studios and performance venues, the signal flow can often be quite complicated, with a large number of components, each of which may cause the signal to fail to reach its desired output. Knowing each component in the signal flow becomes increasingly difficult and important as system size and complexity increases. Feedback Feedback, also called "Howl-Round," occurs when the output of a device is accidentally connected to its input. If the device is amplifying the signal, then the amplified output will be fed back into the input, where it will be amplified again and sent to the output, where it will return to the input ...
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Sound
In physics, sound is a vibration that propagates as an acoustic wave through a transmission medium such as a gas, liquid or solid. In human physiology and psychology, sound is the ''reception'' of such waves and their ''perception'' by the brain. Only acoustic waves that have frequency, frequencies lying between about 20 Hz and 20 kHz, the audio frequency range, elicit an auditory percept in humans. In air at atmospheric pressure, these represent sound waves with wavelengths of to . Sound waves above 20 kHz are known as ultrasound and are not audible to humans. Sound waves below 20 Hz are known as infrasound. Different animal species have varying hearing ranges, allowing some to even hear ultrasounds. Definition Sound is defined as "(a) Oscillation in pressure, stress, particle displacement, particle velocity, etc., propagated in a medium with internal forces (e.g., elastic or viscous), or the superposition of such propagated oscillation. (b) Auditory sen ...
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Arena OB7
An arena is a large enclosed venue, often circular or oval-shaped, designed to showcase theatre, musical performances or sporting events. It comprises a large open space surrounded on most or all sides by tiered seating for spectators, and may be covered by a roof. The key feature of an arena is that the event space is the lowest point, allowing maximum visibility. Arenas are usually designed to accommodate a multitude of spectators. Background The word derives from Latin ', a particularly fine-grained sand that covered the floor of ancient arenas such as the Colosseum in Rome, Italy, to absorb blood.. The term ''arena'' is sometimes used as a synonym for a very large venue such as Pasadena's Rose Bowl, but such a facility is typically called a ''stadium''. The use of one term over the other has mostly to do with the type of event. Football (be it association, rugby, gridiron, Australian rules, or Gaelic) is typically played in a stadium, while basketball, volleyball, ha ...
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Reverb
In acoustics, reverberation (commonly shortened to reverb) is a persistence of sound after it is produced. It is often created when a sound is reflected on surfaces, causing multiple reflections that build up and then decay as the sound is absorbed by the surfaces of objects in the space – which could include furniture, people, and air. This is most noticeable when the sound source stops but the reflections continue, their amplitude decreasing, until zero is reached. Reverberation is frequency dependent: the length of the decay, or reverberation time, receives special consideration in the architectural design of spaces which need to have specific reverberation times to achieve optimum performance for their intended activity. In comparison to a distinct echo, that is detectable at a minimum of 50 to 100  ms after the previous sound, reverberation is the occurrence of reflections that arrive in a sequence of less than approximately 50 ms. As time passes, the amplitude ...
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Gain Stage
In audio engineering, a gain stage is a point during an audio signal flow that the engineer can make adjustments to the level,Thompson, Dan (2005). ''Understanding Audio''. Berklee Press. . such as a fader on a mixing console or in a DAW. Gain staging is the process of managing the relative levels in each step of an audio signal flow to prevent introduction of noise and distortion, feeding the inserts, such as equalizers and compressors with the right amount of signal, particularly in the analogue realm. Ideal gain staging occurs when each component in an audio signal flow is receiving and transmitting signal in the optimum region of its dynamic range.Davis, Don (2013). ''Sound System Engineering''. Focal Press. . In an audio system containing both microphones and loudspeakers, the total amount of gain in the system can exceed 100 dB. This is usually broken up into a number of smaller steps, called ''gain stages,'' where the signal is amplified or attenuated as needed before ...
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Audio Multicore Cable
An audio multicore cable (often colloquially referred to as a multicore, snake cable or snake) is a thick cable which usually contains 4–64 individual audio cables inside a common, sturdy outer jacket. Audio multicore cables are used to convey many audio signals between two locations, such as in audio recording, sound reinforcement, PA systems and broadcasting. Multicores often route many signals from microphones or musical instruments to a mixing console, and can also carry signals from a mixing console back to speakers. In audio engineering, the term ''multicore'' may refer to the several things: *an unterminated length of multicore cable intended for analog audio signals (a type of cable harness) *a terminated cable, with a multipin connector or many individual connectors *the entire assembly of a terminated multicore cable and stage box Applications Multicores usually create a link between the stage (theatre), stage and sound desk, or live room and control room. When u ...
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Microphone Splitter
Audio signal flow is the path an audio signal takes from source to output. The concept of audio signal flow is closely related to the concept of audio gain staging; each component in the signal flow can be thought of as a gain stage. In typical home stereo systems, the signal flow is usually short and simple, with only a few components. However, in recording studios and performance venues, the signal flow can often be quite complicated, with a large number of components, each of which may cause the signal to fail to reach its desired output. Knowing each component in the signal flow becomes increasingly difficult and important as system size and complexity increases. Feedback Feedback, also called "Howl-Round," occurs when the output of a device is accidentally connected to its input. If the device is amplifying the signal, then the amplified output will be fed back into the input, where it will be amplified again and sent to the output, where it will return to the input, be a ...
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Stage Managers Panel
Stage, stages, or staging may refer to: Arts and media Acting * Stage (theatre), a space for the performance of theatrical productions * Theatre, a branch of the performing arts, often referred to as "the stage" * ''The Stage'', a weekly British theatre newspaper * Stages Repertory Theatre, a theatre company in Houston, Texas Music Performers * Stage, an American band featuring Ryan Star Albums * Stage (David Bowie album), ''Stage'' (David Bowie album), 1978 * Stage (Great White album), ''Stage'' (Great White album), 1995 * Stage (Keller Williams album), ''Stage'' (Keller Williams album), 2004 * ''Stage'', by Mónica Naranjo, 2009 * The Stage (album), ''The Stage'' (album), by Avenged Sevenfold, or the title song (see below), 2016 * Stages (Cassadee Pope album), ''Stages'' (Cassadee Pope album), 2019 * Stages (Elaine Paige album), ''Stages'' (Elaine Paige album), 1983 * Stages (Eric Clapton album), ''Stages'' (Eric Clapton album), 1993 * Stages (Jimi Hendrix album), ''Stage ...
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Gain Stage
In audio engineering, a gain stage is a point during an audio signal flow that the engineer can make adjustments to the level,Thompson, Dan (2005). ''Understanding Audio''. Berklee Press. . such as a fader on a mixing console or in a DAW. Gain staging is the process of managing the relative levels in each step of an audio signal flow to prevent introduction of noise and distortion, feeding the inserts, such as equalizers and compressors with the right amount of signal, particularly in the analogue realm. Ideal gain staging occurs when each component in an audio signal flow is receiving and transmitting signal in the optimum region of its dynamic range.Davis, Don (2013). ''Sound System Engineering''. Focal Press. . In an audio system containing both microphones and loudspeakers, the total amount of gain in the system can exceed 100 dB. This is usually broken up into a number of smaller steps, called ''gain stages,'' where the signal is amplified or attenuated as needed before ...
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View From Front Of House
Acornsoft was the software arm of Acorn Computers, and a major publisher of software for the BBC Micro and Acorn Electron. As well as games, it also produced a large number of educational titles, extra computer languages and business and utility packages – these included word processor ''VIEW'' and the spreadsheet '' ViewSheet'' supplied on ROM and cartridge for the BBC Micro/Acorn Electron and included as standard in the BBC Master and Acorn Business Computer. History Acornsoft was formed in late 1980 by Acorn Computers directors Hermann Hauser and Chris Curry, and David Johnson-Davies, author of the first game for a UK personal computer and of the official Acorn Atom manual "Atomic Theory and Practice". David Johnson-Davies was managing director and in early 1981 was joined by Tim Dobson, Programmer and Chris Jordan, Publications Editor. While some of their games were clones or remakes of popular arcade games (e.g. ''Hopper'' is a clone of Sega's ''Frogger'', '' Snapper ...
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Broadcast Example Overview
Broadcasting is the distribution of audio audiovisual content to dispersed audiences via a electronic mass communications medium, typically one using the electromagnetic spectrum (radio waves), in a one-to-many model. Broadcasting began with AM radio, which came into popular use around 1920 with the spread of vacuum tube radio transmitters and receivers. Before this, most implementations of electronic communication (early radio, telephone, and telegraph) were one-to-one, with the message intended for a single recipient. The term ''broadcasting'' evolved from its use as the agricultural method of sowing seeds in a field by casting them broadly about. It was later adopted for describing the widespread distribution of information by printed materials or by telegraph. Examples applying it to "one-to-many" radio transmissions of an individual station to multiple listeners appeared as early as 1898. Over-the-air broadcasting is usually associated with radio and television, though ...
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