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Atari Joystick Controller TV Video Game System
The Atari Joystick Controller TV Video Game System was made in 2003 (copyright 2002) in Jakks Pacific's Plug It In & Play TV Games plug-n-play game system lineup. The device itself is designed to look like the joystick used on the Atari 2600. Games list * '' Adventure'' * '' Asteroids'' * '' Breakout'' * ''Centipede'' * ''Circus Atari'' * '' Gravitar'' * '' Missile Command'' * '' Pong'' * '' Volleyball'' * '' Yars' Revenge'' Basic Fun version In 2017, Basic Fun released a version of this joystick called ''Atari 2600 Plug & Play Joystick'' with the game list otherwise being the same except with ''Canyon Bomber'', '' Crystal Castles'', and '' Warlords'' replacing ''Circus Atari A circus is a company of performers who put on diverse entertainment shows that may include clowns, acrobats, trained animals, trapeze acts, musicians, dancers, hoopers, tightrope walkers, jugglers, magicians, ventriloquists, and unicyclists ...'', '' Pong'', and '' Yars' Revenge''. See also * Hand ...
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Jakks Pacific
Jakks Pacific, Inc. is an American company that designs and markets toys and consumer products, with a range of products that feature numerous children's toy licenses. The company is named after its founder, Jack Friedman, who had previously founded LJN and THQ and presided over the company until retiring as CEO and chairman after March 31, 2010, a month before his death on May 3, 2010. Jakks produces action figures, electronics, dolls, dress-up, role play, Halloween costumes, kids' furniture, vehicles, plush, art activity kits, seasonal products, infant/preschool, construction toys, and pet toys sold under various proprietary brands including Jakks Pacific, Creative Designs International, Road Champions, Funnoodle, Go Fly a Kite, Jakks Pets, EyeClops, Plug It In & Play TV Games, Girl Gourmet, Kids Only!, Tollytots and Disguise. Jakks is a licensee of several hundred trademarks including Disney, ''Star Wars'' and Nintendo. History Jakks Pacific, Inc. was founded in 1995. Ja ...
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RealSports Volleyball
''Realsports Volleyball'' is a volleyball video game written by Bob Polaro and Jim Huether for the Atari 2600 and published by Atari, Inc. in 1982. Polaro also programmed the Atari 2600 port of '' Defender''. Development ''RealSports Volleyball'' is an enhanced version of programmer Bob Polaro's never released game ''Volleyball''. He asked to make several improvements on it, including better animations and more colourful backgrounds. It is part of the ''RealSports'' series of games. Reception Steve Davidson wrote in ''Arcade Express'' in 1983, "Unlike some video volleyball contests, this one really does play like the sport," and called the game "a triumph" (8/10). The game won ''The Video Game Update'' magazine's 1982 Awards of Excellence in the "Best New Sports Game" category. Legacy The intellectual property rights for the game passed to Hasbro Interactive and were subsequently bought by Infogrames in 2001, which was subsequently renamed Atari SA. It was then re-released for ...
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Atari Flashback
The Atari Flashback series are a line of dedicated video game consoles designed, produced, published and marketed by AtGames under license from Atari SA. The Flashback consoles are " plug-and-play" versions of the Atari 2600 console. They contain built-in games rather than using the ROM cartridges utilized by the 2600. Most of the games are classics that were previously released for the 2600, although some Flashback consoles include previously unreleased prototype games as well. The series began in November 2004, with the release of the original Atari Flashback, designed by Legacy Engineering Group. It features 20 games, including 15 that were originally released for the Atari 2600 and five that were released for the Atari 7800. The Flashback was designed to resemble a smaller version of the 7800. Each subsequent home console in the series is modeled after the 2600, and the original Flashback is the only one that includes games from the 7800 library. The Atari Flashback 2 wa ...
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Handheld TV Game
A handheld TV game or plug and play game is an integrated home video game console and game controller, usually battery powered, which connects directly to a television. The game software is built directly into the unit, which is typically designed to look like a toy or classic game console controller with the addition of a composite video cable to connect the unit. These systems usually contain either a collection of classic games or original games based on licensed properties. Because the game software is integrated into the game unit and almost never designed to be changed by the user, these game systems are typically marketed as electronic toys or collectibles rather than game consoles. Several manufacturers produced these devices beginning in the 1990s, though the concept became best known with the release in 2002 of Jakks Pacific's Atari Classic 10-in-1 TV. Most manufacturers have their own trademarked names for these systems, such as Radica's Play TV or Majesco's TV Arcade; ...
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Warlords (1980 Video Game)
''Warlords'' is an arcade game released by Atari, Inc. in 1980. The game resembles a combination of '' Breakout'' and '' Quadrapong'' (an early Atari arcade game); up to four players play the game at the same time, and the "castles" in the four corners of the screen are brick walls that can be broken with a flaming ball. ''Warlords'' used spinner controllers for player control and came in both a two-player upright version and a four-player cocktail version. The upright version used a black and white monitor and reflected the game image onto a mirror, with a backdrop of castles, giving the game a 3D feel. The upright version only supported up to two simultaneous players, who moved through the levels as a team. The cocktail version was in color and supported 1–4 players. Three-to-four player games were free-for-alls where the game ended as soon as one player won. One-to-two player games played identical to the upright version. According to Atari production numbers, 1014 uprights ...
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Crystal Castles (video Game)
''Crystal Castles'' is an arcade game released by Atari, Inc. in 1983. The player controls Bentley Bear who has to collect gems located throughout trimetric-projected rendered castles while avoiding enemies, some of whom are after the gems as well. ''Crystal Castles'' is one of the first arcade action games with an ending, instead of continuing indefinitely, looping, or ending in a kill screen, and to contain advance warp zones. Gameplay ''Crystal Castles'' has nine levels with four castles each, and a tenth level with a single castle—the clearing of which ends the game. Each of the 37 trimetric-projected castles consists of a maze of hallways filled with gems and bonus objects and also includes stairs, elevators and tunnels that the player can use as shortcuts. The three-letter initials of the player with the highest score are used to form the first level's castle structure. When all gems in a castle have been collected, a tune of the '' Nutcracker Suite'' is played, and t ...
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Canyon Bomber
''Canyon Bomber'' is a black-and-white 1977 arcade game, developed and published by Atari, Inc. It was written by Howard Delman who previously programmed '' Super Bug'' for Atari. ''Canyon Bomber'' was rewritten in color and with a different visual style for the Atari VCS and published in 1979. Gameplay The player and an opponent fly a blimp or biplane over a canyon full of numbered, circular rocks, arranged in layers. The player does not control the flight of vehicles, but only presses a single button to drop a bomb which destroys rocks and gives points. Each rock is labeled with the points given for destroying it. As the number of rocks is reduced, it becomes harder to hit them without missing. The third time a player drops a bomb without hitting a rock, the game is over. Development To create ''Canyon Bomber'', Delman modified a ''Sprint 2'' board which he then programmed. The first version of the game required 3K of ROM. As ROMs were expensive at the time, Delman's superv ...
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Yars' Revenge
''Yars' Revenge'' is a video game released for the Atari 2600 in 1982. It was created by Howard Scott Warshaw and is Atari's best-selling original game for the 2600. Gameplay The player controls an insect-like creature called a Yar who must nibble or shoot through a barrier in order to fire his Zorlon Cannon into the breach. The objective is to destroy the evil Qotile, which exists on the other side of the barrier. The Qotile can attack the Yar, even if the barrier is undamaged, by turning into the Swirl and shooting across the screen. In early levels the player is warned before the Swirl is fired and can retreat to a safe distance to dodge the attack, and in later levels, the Swirl turns into a guided missile after firing and will chase the Yar until it scrolls off either the top or the bottom of the screen. The Yar can hide from a pursuing destroyer missile within a "neutral zone" in the middle of the screen, but the Yar cannot shoot while in the zone. The Swirl can kill the ...
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Pong
''Pong'' is a table tennis–themed twitch arcade sports video game, featuring simple two-dimensional graphics, manufactured by Atari and originally released in 1972. It was one of the earliest arcade video games; it was created by Allan Alcorn as a training exercise assigned to him by Atari co-founder Nolan Bushnell, but Bushnell and Atari co-founder Ted Dabney were surprised by the quality of Alcorn's work and decided to manufacture the game. Bushnell based the game's concept on an electronic ping-pong game included in the Magnavox Odyssey, the first home video game console. In response, Magnavox later sued Atari for patent infringement. ''Pong'' was the first commercially successful video game, and it helped to establish the video game industry along with the Magnavox Odyssey. Soon after its release, several companies began producing games that closely mimicked its gameplay. Eventually, Atari's competitors released new types of video games that deviated from ''Pong' ...
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Atari 2600
The Atari 2600, initially branded as the Atari Video Computer System (Atari VCS) from its release until November 1982, is a home video game console developed and produced by Atari, Inc. Released in September 1977, it popularized microprocessor-based hardware and games stored on swappable ROM cartridges, a format first used with the Fairchild Channel F in 1976. The VCS was bundled with two joystick controllers, a conjoined pair of paddle controllers, and a game cartridgeinitially ''Combat'' and later ''Pac-Man''. Atari was successful at creating arcade video games, but their development cost and limited lifespan drove CEO Nolan Bushnell to seek a programmable home system. The first inexpensive microprocessors from MOS Technology in late 1975 made this feasible. The console was prototyped as codename Stella by Atari subsidiary Cyan Engineering. Lacking funding to complete the project, Bushnell sold Atari to Warner Communications in 1976. The Atari VCS launched in 1977 ...
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Missile Command
''Missile Command'' is a 1980 shoot 'em up arcade video game developed and published by Atari, Inc. and licensed to Sega for Japanese and European releases. It was designed by Dave Theurer, who also designed Atari's vector graphics game ''Tempest'' from the same year. Released during the Cold War, the player uses a trackball to defend six cities from intercontinental ballistic missiles by launching anti-ballistic missiles from three bases. Atari brought the game to its home systems beginning with the 1981 Atari VCS port by Rob Fulop which sold over 2.5 million copies. Numerous contemporaneous clones and modern remakes followed. ''Missile Command'' is built into the Atari XEGS released in 1987, an Atari 8-bit family computer repackaged as a game console. Plot The player's six cities are being attacked by an endless hail of ballistic missiles, some of which split like multiple independently targetable reentry vehicles. New weapons are introduced in later levels: smart bombs tha ...
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Gravitar (arcade Game)
''Gravitar'' is a color vector graphics multidirectional shooter arcade video game released by Atari, Inc. in 1982. Using the same "rotate-and-thrust" controls as ''Asteroids (video game), Asteroids'' and ''Space Duel'', the game was known for its high level of difficulty. It was the first of over twenty games (including the 1983 ''Star Wars (arcade game), Star Wars)'' Mike Hally designed and produced for Atari. The main programmer was Rich Adam and the Arcade cabinet, cabinet art was designed by Brad Chaboya. Over 5,427 cabinets were produced. An Atari 2600 version by Dan Hitchens was published by Atari in 1983. Gameplay The player controls a small blue spacecraft. The game starts in a fictional planetary system, solar system with several planets to explore. If the player moves their ship into a planet, they will be taken to a side-view landscape. Unlike many other shooting games, gravity plays a fair part in ''Gravitar'': the ship will be pulled slowly to the deadly star in ...
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