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Arco (video Game)
''Arco'' is a 2024 Western-themed turn‐based strategy RPG. It was made by an international team including Polish pixel artist , Australian game developer Max Cahill, Spanish composer and sound designer , and Mexican developer , and published by Panic Inc. The game was released on 15 August 2024 for Windows, Mac, and Nintendo Switch, and was praised by critics for its art style, combat system, story, and setting. Gameplay Set in a fantasy alternative version of frontier era North America, the story revolves around four native protagonists who each pursue separate vendettas against the Red Company. Over the course of the game players play three different stories, which come together for the game's final act. The player starts as Teco, a young child, and after an introductory period, picks up as the same character later in life, now going by the name Tizo. The game takes inspiration from various Mesoamerican and Indigenous South American cultures, and takes place du ...
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Panic Inc
Panic Inc. is an American software development and video game publishing company based in Portland, Oregon. The company specializes in macOS and iOS applications and began publishing video games in 2016. Panic was founded by Steven Frank and Cabel Sasser in 1997. Products Software Panic is known for their flagship app Transmit, as well as their Audion media player, Unison usenet client, and Nova code editor (a successor to their web development app Coda). The company has won multiple Apple Design Awards for their products. In 1999, Audion was introduced as a skinnable MP3 media player. One of its competitors, SoundJam MP, was acquired by Apple in 2000 and was further developed into iTunes 1.0, which became available in 2001. Panic retired Audion in 2004 and began distributing it free of charge. After Audion, Panic focused development on two other software applications. In 2004, they released Unison, a Usenet reader, and Stattoo, a tool that shows "digital statist ...
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Spanish Colonization Of The Americas
The Spanish colonization of the Americas began in 1493 on the Caribbean island of Hispaniola (now Haiti and the Dominican Republic) after the initial 1492 voyage of Genoa, Genoese mariner Christopher Columbus under license from Queen Isabella I of Castile. These overseas territories of the Spanish Empire were under the jurisdiction of Crown of Castile until the last territory was lost in Spanish–American War, 1898. Spaniards saw the dense populations of indigenous peoples of the Americas, Indigenous peoples as an important economic resource and the territory claimed as potentially producing great wealth for individual Spaniards and the crown. Religion played an important role in the Spanish conquest and incorporation of indigenous peoples, bringing them into the Catholic Church peacefully or by force. The crown created civil and religious structures to administer the vast territory. Spanish men and women settled in greatest numbers where there were dense indigenous populations ...
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Settler Colonialism
Settler colonialism is a logic and structure of displacement by Settler, settlers, using colonial rule, over an environment for replacing it and its indigenous peoples with settlements and the society of the settlers. Settler colonialism is a form of Exogeny, exogenous (of external origin, coming from the outside) domination typically organized or supported by an Imperialism, imperial authority, which maintains a connection or control to the territory through the settler's colonialism. Settler colonialism contrasts with exploitation colonialism, where the imperial power Conquest, conquers territory to exploit the Natural resource, natural resources and gain a source of cheap or free Work (human activity), labor. As settler colonialism entails the creation of a new society on the conquered territory, it lasts indefinitely unless decolonisation occurs through departure of the settler population or through reforms to colonial structures, settler-indigenous compacts and reconcilia ...
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Bullet Hell
, also known as manic shooter, is a subgenre of shoot 'em up video games with large amounts of projectiles the player is required to dodge. Introduced in 1993 with '' Batsugun'' and initially limited to vertically scrolling shooters, bullet hell elements were later added to other genres. Pure bullet hell games remain a niche genre due to their high level of difficulty. History The origin of the bullet hell genre is attributed to Toaplan, a now-defunct Japanese video game studio that developed arcade shoot 'em ups. In 1993, the studio released '' Batsugun'', an innovative game that, after the first level, featured increasingly complex and hypnotic bullet patterns. In order to make the game more fair to players, only a small part of the player's ship served as the hitbox, rather than the entire vessel itself. This remains a tenet of bullet hell shooters, allowing players to navigate through seemingly impossible swarms of bullets. The company collapsed soon after, but form ...
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Rock Paper Shotgun
''Rock Paper Shotgun'' is a British video game journalism website. It was launched in July 2007 to focus on PC game, PC games and was acquired by Gamer Network, a network of sites led by ''Eurogamer'', in May 2017. History ''Rock Paper Shotgun'' was founded by Kieron Gillen, Jim Rossignol, Alec Meer and John Walker in August 2007. Gillen announced that he would no longer be involved in posting the day-to-day content of ''Rock Paper Shotgun'' in 2010, focusing more on his work with Marvel Comics. Rossignol founded his own game studio, Big Robot, in 2010. Meer and Walker left in 2019. In June 2010, ''Rock Paper Shotgun'' began an advertising partnership with the Gamer Network, Eurogamer Network. Also in the year, ''Rock Paper Shotgun'' partnered with ''Eurogamer'' to create Rezzed, a PC and indie games show spun off from the EGX (expo), Eurogamer Expo. In May 2017, Gamer Network acquired the site outright. A year later, website has partnered again with EGX (expo), EGX to l ...
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Gamesradar+
''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', '' Edge'' and '' Computer and Video Games'' were merged into ''GamesRadar'', with the resulting, expanded website being renamed ''GamesRadar+'' in November that year. Format and style ''GamesRadar+'' publishes numerous articles each day, including official video game news, reviews, previews, and interviews with publishers and developers. One of the site's features was their "Top 7" lists, a weekly countdown detailing negative aspects of video games themselves, the industry and/or culture. Today, they also publish "best games" lists segmented by genre, platform, or theme. These are divided into living lists, for consoles and platforms that are still active, and legacy lists, for consoles and platforms that are no longer a target for commercial game development. ...
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Steam Next Fest
Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is invisible; however, wet steam, a visible mist or aerosol of water droplets, is often referred to as "steam". When liquid water becomes steam, it increases in volume by 1,700 times at standard temperature and pressure; this change in volume can be converted into mechanical work by steam engines such as reciprocating piston type engines and steam turbines, which are a sub-group of steam engines. Piston type steam engines played a central role in the Industrial Revolution and modern steam turbines are used to generate more than 80% of the world's electricity. If liquid water comes in contact with a very hot surface or depressurizes quickly below its vapour pressure, it can create a steam explosion. Types of steam and conversions Steam is trad ...
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Metacritic
Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999, and was acquired by Fandom, Inc. in 2022. Metacritic turns each critic and user review into respective percentage score. This can be done either by calculating the score from the rating given or by making a subjective decision based on the review's quality. Before averaging the scores, they are adjusted based on the critic's popularity, reputation, and the number of reviews they have written. The site also includes a summary from each review and links to the original source, using colors like green, yellow, or red to indicate the overall sentiment of the critics. Metacritic won two Webby Awards for excellence as an aggregation website. It is regarded as the foremost online rev ...
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Turn-based
Timekeeping is relevant to many types of games, including video games, tabletop role-playing games, board games, and sports. The passage of time must be handled in a way that players find fair and easy to understand. In many games, this is done using real-time and/or turn-based timekeeping. In real-time games, time within the game passes continuously. However, in turn-based games, player turns represent a fixed duration within the game, regardless of how much time passes in the real world. Some games use combinations of real-time and turn-based timekeeping systems. Players debate the merits and flaws of these systems. There are also additional timekeeping methods, such as timelines and progress clocks. Real-time In real-time games, time progresses continuously. This may occur at the same or different rates from the passage of time in the real world. For example, in '' Terraria'', one day-night cycle of 24 hours in the game is equal to 24 minutes in the real world. In a multi ...
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Morality System
In some role-playing games (RPGs), alignment is a categorization of the moral and ethical perspective of the player characters, non-player characters, monsters, and societies in the game. Not all role-playing games have such a system, and some narrativist role-players consider such a restriction on their characters' outlook on life to be overly constraining. However, some regard a concept of alignment to be essential to role-playing, since they regard role-playing as an exploration of the themes of good and evil. A basic distinction can be made between alignment typologies, based on one or more sets of systematic moral categories, and mechanics that either assign characters a degree of adherence to a single set of ethical characteristics or allow players to incorporate a wide range of motivations and personality characteristics into gameplay. Alignment typologies ''Dungeons & Dragons'' The original ''Dungeons & Dragons'' (D&D) game created a three-alignment system of law, neut ...
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Skill Trees
Since the origin of video games in the early 1970s, the video game industry, the players, and surrounding culture have spawned a wide range of technical and slang terms. 0–9 A B C D E F ...
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