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AC1900
IEEE 802.11ac-2013 or 802.11ac is a wireless networking standard in the IEEE 802.11 set of protocols (which is part of the Wi-Fi networking family), providing high-throughput wireless local area networks (WLANs) on the 5 GHz band. The standard has been retroactively labelled as Wi-Fi 5 by Wi-Fi Alliance. The specification has multi-station throughput of at least 1.1 gigabit per second (1.1 Gbit/s) and single-link throughput of at least 500 megabits per second (0.5 Gbit/s). This is accomplished by extending the air-interface concepts embraced by 802.11n: wider RF bandwidth (up to 160 MHz), more MIMO spatial streams (up to eight), downlink multi-user MIMO (up to four clients), and high-density modulation (up to 256-QAM). The Wi-Fi Alliance separated the introduction of 802.11ac wireless products into two phases ("waves"), named "Wave 1" and "Wave 2". From mid-2013, the alliance started certifying Wave 1 802.11ac products shipped by manufacturers, based on the ...
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Wi-Fi
Wi-Fi () is a family of wireless network protocols based on the IEEE 802.11 family of standards, which are commonly used for Wireless LAN, local area networking of devices and Internet access, allowing nearby digital devices to exchange data by radio waves. These are the most widely used computer networks, used globally in small office/home office, home and small office networks to link devices and to provide Internet access with wireless routers and wireless access points in public places such as coffee shops, restaurants, hotels, libraries, and airports. ''Wi-Fi'' is a trademark of the Wi-Fi Alliance, which restricts the use of the term "''Wi-Fi Certified''" to products that successfully complete Interoperability Solutions for European Public Administrations, interoperability certification testing. Non-compliant hardware is simply referred to as WLAN, and it may or may not work with "''Wi-Fi Certified''" devices. the Wi-Fi Alliance consisted of more than 800 companies from ar ...
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Wireless Network
A wireless network is a computer network that uses wireless data connections between network nodes. Wireless networking allows homes, telecommunications networks, and business installations to avoid the costly process of introducing cables into a building, or as a connection between various equipment locations. Admin telecommunications networks are generally implemented and administered using radio communication. This implementation takes place at the physical level (layer) of the OSI model network structure. Examples of wireless networks include cell phone networks, WLAN, wireless local area networks (WLANs), wireless sensor networks, satellite communication networks, and terrestrial microwave networks. History Wireless networks The first professional wireless network was developed under the brand ALOHAnet in 1969 at the University of Hawaii and became operational in June 1971. The first commercial wireless network was the WaveLAN product family, developed by NCR Corpor ...
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Beamforming
Beamforming or spatial filtering is a signal processing technique used in sensor arrays for directional signal transmission or reception. This is achieved by combining elements in an antenna array in such a way that signals at particular angles experience constructive interference while others experience destructive interference. Beamforming can be used at both the transmitting and receiving ends in order to achieve spatial selectivity. The improvement compared with omnidirectional reception/transmission is known as the directivity of the array. Beamforming can be used for radio or sound waves. It has found numerous applications in radar, sonar, seismology, wireless communications, radio astronomy, acoustics and biomedicine. Adaptive beamforming is used to detect and estimate the signal of interest at the output of a sensor array by means of optimal (e.g. least-squares) spatial filtering and interference rejection. Techniques To change the directionality of the array when ...
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Multi-user MIMO
Multi-user MIMO (MU-MIMO) is a set of multiple-input and multiple-output (MIMO) technologies for multipath wireless communication, in which multiple users or terminals, each radioing over one or more antennas, communicate with one another. In contrast, single-user MIMO (SU-MIMO) involves a single multi-antenna-equipped user or terminal communicating with precisely one other similarly equipped node. Analogous to how OFDMA adds multiple-access capability to OFDM in the cellular-communications realm, MU-MIMO adds multiple-user capability to MIMO in the wireless realm. SDMA,N. JindalMIMO Broadcast Channels with Finite Rate Feedback IEEE Transactions on Information Theory, vol. 52, no. 11, pp. 5045–5059, 2006.D. Gesbert, M. Kountouris, R.W. Heath Jr., C.-B. Chae, and T. SälzerShifting the MIMO Paradigm IEEE Signal Processing Magazine, vol. 24, no. 5, pp. 36-46, 2007.R. Tweg, R. Alpert, H. Leizerovich, A. Steiner, E. Levitan, E. Offir-Arad, A.B. Guy, B. Zickel, A. Aviram, A. Friema ...
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Station (computer Networking)
In IEEE 802.11 (Wi-Fi) terminology, a station (abbreviated as STA) is a device that has the capability to use the 802.11 protocol. For example, a station may be a laptop, a desktop PC, PDA, access point or Wi-Fi phone. An STA may be fixed, mobile or portable. Generally, in wireless networking terminology, a station, a wireless client and a node are often used interchangeably, with no strict distinction existing between these terms. A station may also be referred to as a transmitter or receiver based on its transmission characteristics. IEEE 802.11-2007 formally defines station as: ''Any device that contains an IEEE 802.11-conformant media access control In IEEE 802 LAN/MAN standards, the medium access control (MAC), also called media access control, is the layer that controls the hardware responsible for interaction with the wired (electrical or optical) or wireless transmission medium. Th ... (MAC) and physical layer (PHY) interface to the wireless medium (WM).'' See also ...
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Wireless Access Point
In Computer networking device, computer networking, a wireless access point (WAP) (also just access point (AP)) is a networking hardware device that allows other Wi-Fi devices to connect to a wired network or wireless network. As a standalone device, the AP may have a wired or wireless connection to a Network switch, switch or Router (computing), router, but in a wireless router it can also be an integral component of the networking device itself. A WAP and AP is differentiated from a Wi-Fi hotspot, hotspot, which can be a physical location or digital location where Wi-Fi or WAP access is available. Connections An AP connects directly to a wired local area network, local local area network, area network, typically Ethernet, and the AP then provides wireless connections using wireless LAN technology, typically Wi-Fi, for other devices to use that wired connection. APs support the connection of multiple wireless devices through their one wired connection. Wireless data standa ...
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USB 2
Universal Serial Bus (USB) is an technical standard, industry standard, developed by USB Implementers Forum (USB-IF), for digital data transmission and power delivery between many types of electronics. It specifies the architecture, in particular the physical Interface (computing), interfaces, and communication protocols to and from ''hosts'', such as personal computers, to and from peripheral ''devices'', e.g. displays, keyboards, and mass storage devices, and to and from intermediate ''hubs'', which multiply the number of a host's ports. Introduced in 1996, USB was originally designed to standardize the connection of peripherals to computers, replacing various interfaces such as serial ports, parallel ports, game ports, and Apple Desktop Bus (ADB) ports. Early versions of USB became commonplace on a wide range of devices, such as keyboards, mice, cameras, printers, scanners, flash drives, smartphones, game consoles, and power banks. USB has since evolved into a standard to r ...
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Cloud Computing
Cloud computing is "a paradigm for enabling network access to a scalable and elastic pool of shareable physical or virtual resources with self-service provisioning and administration on-demand," according to International Organization for Standardization, ISO. Essential characteristics In 2011, the National Institute of Standards and Technology (NIST) identified five "essential characteristics" for cloud systems. Below are the exact definitions according to NIST: * On-demand self-service: "A consumer can unilaterally provision computing capabilities, such as server time and network storage, as needed automatically without requiring human interaction with each service provider." * Broad network access: "Capabilities are available over the network and accessed through standard mechanisms that promote use by heterogeneous thin or thick client platforms (e.g., mobile phones, tablets, laptops, and workstations)." * Pooling (resource management), Resource pooling: " The provider' ...
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File Transfer Protocol
The File Transfer Protocol (FTP) is a standard communication protocol used for the transfer of computer files from a server to a client on a computer network. FTP is built on a client–server model architecture using separate control and data connections between the client and the server. FTP users may authenticate themselves with a plain-text sign-in protocol, normally in the form of a username and password, but can connect anonymously if the server is configured to allow it. For secure transmission that protects the username and password, and encrypts the content, FTP is often secured with SSL/TLS (FTPS) or replaced with SSH File Transfer Protocol (SFTP). The first FTP client applications were command-line programs developed before operating systems had graphical user interfaces, and are still shipped with most Windows, Unix, and Linux operating systems. Many dedicated FTP clients and automation utilities have since been developed for desktops, servers, mobile d ...
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USB 3
Universal Serial Bus 3.0 (USB 3.0), marketed as SuperSpeed USB, is the third major version of the Universal Serial Bus (USB) standard for interfacing computers and electronic devices. It was released in November 2008. The USB 3.0 specification defined a new architecture and protocol, named SuperSpeed, which included a new lane for providing full-duplex data transfers that physically required five additional wires and pins, while also adding a new signal coding scheme (8b/10b symbols, 5 Gbit/s; also known later as ''Gen 1''), and preserving the USB 2.0 architecture and protocols and therefore keeping the original four pins and wires for the USB 2.0 backward-compatibility, resulting in nine wires in total and nine or ten pins at connector interfaces (ID-pin is not wired). The new transfer rate, marketed as ''SuperSpeed USB'' (SS), can transfer signals at up to 5 Gbit/s (with raw data rate of 500 MB/s after encoding overhead), which is about 10 times faster than ...
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Space–time Block Code
Space–time block coding is a technique used in wireless, wireless communications to transmit multiple copies of a data stream across a number of Antenna (radio), antennas and to exploit the various received versions of the data to improve the reliability of data transfer. The fact that the transmitted signal must traverse a potentially difficult environment with scattering, Reflection (physics), reflection, refraction and so on and may then be further corrupted by thermal noise in the Receiver (radio), receiver means that some of the received copies of the data may be closer to the original signal than others. This redundancy results in a higher chance of being able to use one or more of the received copies to correctly decode the received signal. In fact, Space–time code, space–time coding combines ''all'' the copies of the received signal in an optimal way to extract as much information from each of them as possible. Introduction Most work on wireless communications until ...
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Low-density Parity-check Code
Low-density parity-check (LDPC) codes are a class of error correction codes which (together with the closely-related turbo codes) have gained prominence in coding theory and information theory since the late 1990s. The codes today are widely used in applications ranging from wireless communications to flash-memory storage. Together with turbo codes, they sparked a revolution in coding theory, achieving order-of-magnitude improvements in performance compared to traditional error correction codes. Central to the performance of LDPC codes is their adaptability to the iterative belief propagation decoding algorithm. Under this algorithm, they can be designed to approach theoretical limits (Channel capacity, capacities) of many channels at low computation costs. Theoretically, analysis of LDPC codes focuses on sequences of codes of fixed code rate and increasing block length. These sequences are typically tailored to a set of channels. For appropriately designed sequences, the ...
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