5th Annual Interactive Achievement Awards
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5th Annual Interactive Achievement Awards
The ''5th Annual Interactive Achievement Awards'' is the 5th edition of the Interactive Achievement Awards, an annual awards event that honors the best games in the video game industry. The awards are arranged by the Academy of Interactive Arts & Sciences (AIAS), and were held at the Hard Rock Hotel and Casino in Las Vegas, Nevada on . It was also held as part of the Academy's 1st annual D.I.C.E. Summit. It was hosted by Patton Oswalt, and featured presenters included Cliff Bleszinski, Richard Garriott, Richard Hilleman, Don James, American McGee, Lorne Lanning, Sid Meier, Shigeru Miyamoto, Ray Muzyka, Natalie Raitano, Lucia Rijker, Jason Rubin, Jez San, George Sanger, and Steve Schirripa. '' Halo: Combat Evolved'' won the most awards, including Game of the Year, and was tied with ''Ico is an action-adventure game developed by Japan Studio and Team Ico, and published by Sony Computer Entertainment, released for the PlayStation 2 video game console in 2001 and 2002 in vari ...
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Hard Rock Hotel And Casino (Las Vegas)
The Hard Rock Hotel and Casino was a resort located near the Las Vegas Strip in Paradise, Nevada. It now operates as Virgin Hotels Las Vegas. The resort is located on on the corner of Harmon Avenue and Paradise Road, about a mile east of the Las Vegas Strip. At the time of its closure, the Hard Rock included 1,506 rooms across several hotel towers, a casino, and a music venue known as The Joint. It had also hosted a weekly pool party event known as Rehab. Plans for a Hard Rock hotel were announced in 1991, and the resort opened on March 10, 1995, as the world's first rock and roll-themed hotel. The Hard Rock Hotel began as a joint venture between Hard Rock Cafe founder Peter Morton and Harveys. Following disagreements, Morton bought out Harveys' share of the resort in 1997. A new 11-story hotel tower was added in 1999, as part of a $100 million renovation. The Hard Rock was featured in various media, including television shows and music videos. It was also a frequent sourc ...
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Ray Muzyka
Raymond Alexander Muzyka is a Canadian investor, entrepreneur and physician. Originally trained as a medical doctor and practicing as an emergency department and family physician after graduation, he is the co-founder of video game developer BioWare, and was CEO, senior vice president, and general manager of the BioWare label of Electronic Arts. In October 2012 he announced that he was embarking on a 'third career' mentoring and angel investing in technology, new media, medical and social entrepreneurs, and impact investing at ThresholdImpact. Career Muzyka co-founded BioWare, which was incorporated in 1995, with Greg Zeschuk and Augustine Yip, in the early 1990s after they earned their medical degrees at the University of Alberta. After selling BioWare to Electronic Arts in 2008, Muzyka became a general manager and vice president at EA in addition to his CEO role at BioWare, and subsequently was promoted to senior vice president and general manager of the BioWare label at EA. I ...
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Firaxis Games
Firaxis Games, Inc. is an American video game developer based in Sparks, Maryland. The company was founded in May 1996 by Sid Meier, Jeff Briggs and Brian Reynolds (game designer), Brian Reynolds following their departure from MicroProse, Meier's earlier venture. They were acquired by Take-Two Interactive in August 2005, and subsequently became part of the publisher's 2K (company), 2K label. Firaxis Games is best known for developing the ''Civilization (series), Civilization'' and ''XCOM'' series, as well as many other games bearing Meier's name. History Firaxis Software was founded on May 1, 1996, by Sid Meier, Brian Reynolds (game designer), Brian Reynolds and Jeff Briggs, three video game designers formerly employed by MicroProse, a video game venture founded by Meier and partner Bill Stealey in 1982. The name "Firaxis", a portmanteau of "fiery" and "axis", was derived from the name of a piece of music created by Briggs. Briggs explained that they decided to stay in the Ba ...
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Civilization III
''Sid Meier's Civilization III'' is the third installment of the ''Sid Meier's Civilization'' turn-based strategy video game series. It was released in 2001, and followed by ''Civilization IV''. Unlike the original game, ''Civilization III'' was not designed by Sid Meier, but by Jeff Briggs, a game designer, and Soren Johnson, a game programmer. ''Civilization III'', like the other ''Civilization'' games, entails building an empire, from the ground up, beginning in 4,000 BC and continuing slightly beyond the modern day. The player must construct and improve cities, train military and non-military units, improve terrain, research technologies, build Wonders of the World, make war or peace with neighboring civilizations, and so on. The player must balance a good infrastructure, resources, diplomatic and trading skills, technological advancement, city and empire management, culture, and military power to succeed. Gameplay The game map is made up of square tiles on a grid. Each ci ...
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Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists." EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals or groups until 1987's ''Skate or Die!''. The company shifted toward internal game studios, often through acquisitions, such as Distinctive Software becoming EA Canada in 1991. Currently, EA develops and publishes games of established franchises, including ''Battlefield'', ''Need for Speed'', ''The Sims'', ''Medal of Honor'', ''Command & Conquer'', ''Dead Space'', ''Mass Effect'', ''Dragon Age'', ''Army of Two'', ''Apex Legends'', and '' Star Wars'', as well as the EA Sports titles '' FIFA'', ''Madden NFL'', ''NBA Live'', ''NHL'', an ...
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Lionhead Studios
Lionhead Studios Limited was a British video game developer founded in July 1997 by Peter Molyneux, Mark Webley, Tim Rance, and Steve Jackson (British game designer), Steve Jackson. The company is best known for the ''Black & White (series), Black & White'' and ''Fable (video game series), Fable'' series. Lionhead started as a breakaway from developer Bullfrog Productions, which was also founded by Molyneux. Lionhead's first game was ''Black & White (video game), Black & White'', a god game with elements of artificial life and Strategy game, strategy games. ''Black & White'' was published by Electronic Arts in 2001. Lionhead Studios is named after Webley's hamster, which died not long after the naming of the studio, as a result of which the studio was very briefly renamed to Redeye Studios. ''Black & White'' was followed up with the release of an expansion pack named ''Black & White: Creature Isle''. Lionhead released ''Fable (2004 video game), Fable'', from satellite developer ...
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Black & White (video Game)
''Black & White '' is a god video game developed by Lionhead Studios and published by Electronic Arts for Microsoft Windows in 2001 and by Feral Interactive in 2002 for Mac OS. ''Black & White'' combines elements of artificial life and strategy. The player acts as a god whose goal is to defeat Nemesis, another god who wants to take over the world. A primary theme is the concept of good and evil, with the atmosphere being affected by the player's moral choices. The core gameplay mechanic of ''Black & White'' is the interaction between the player and an avatar creature, who carries out the players instructions and whose personality and behaviour change in reaction to how they are treated. Multiplayer is supported over a local network or online. Peter Molyneux led the three-year development of the highly anticipated game, originally to feature wizards instead of gods. ''Black & White'' was written from scratch, and the intention was to have the main user interface free of icons, ...
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Microsoft Game Studios
Xbox Game Studios (previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games) is an American video game publisher and part of the Microsoft Gaming division based in Redmond, Washington. It was established in March 2000, spun out from an internal Games Group, for the development and publishing of video games for Microsoft Windows. It has since expanded to include games and other interactive entertainment for the namesake Xbox platforms, Windows Mobile and other mobile platforms, and web-based portals. History As Microsoft Games and Microsoft Game Studios (2000–2011) In the early 1990s, Microsoft published a few video games. It published subLOGIC's ''Microsoft Flight Simulator'' and several Microsoft Entertainment Pack compilations of minigames, but was best known for MS-DOS and Microsoft Windows. In 1992, the company began increasing its focus on games. It announced ''Microsoft Golf'' for Windows, based on Access Software's '' Links'', and expand ...
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Bungie
Bungie, Inc. is an American video game company based in Bellevue, Washington. It is a studio owned by Sony Interactive Entertainment. The company was established in May 1991 by Alex Seropian, who later brought in programmer Jason Jones (programmer), Jason Jones after publishing Jones' game ''Minotaur: The Labyrinths of Crete''. Originally based in Chicago, Illinois, the company concentrated on Macintosh games during its early years and created two successful video game franchises called ''Marathon Trilogy, Marathon'' and ''Myth (video game series), Myth''. An offshoot studio, Bungie West, produced ''Oni (video game), Oni'', published in 2001 and owned by Take-Two Interactive, which held a 19.9% ownership stake at the time. Microsoft acquired Bungie in 2000, and its project ''Halo: Combat Evolved'' was repurposed as a Glossary of video game terms#Launch title, launch title for Microsoft's Xbox (console), Xbox console. ''Halo'' became the Xbox's "Killer application, killer app", ...
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Steve Schirripa
Steven Ralph Schirripa ( ; born September 3, 1957) is an American actor. He is best known for portraying Bobby Baccalieri on ''The Sopranos'', Leo Boykewich on ''The Secret Life of the American Teenager'', and Detective Anthony Abetemarco on '' Blue Bloods''. Schirripa is host of two Investigation Discovery series: '' Karma's A B*tch!'' and '' Nothing Personal''. He is the voice of Roberto in the ''Open Season'' film series. Early life Schirripa was born on September 3, 1957 in Bensonhurst, Brooklyn. His father, Ralph Schirripa, was Italian-American. His grandparents, Ilario Schirripa and Maria Capacci, were from Riace, Calabria, Southern Italy. His mother, Lorraine Schirripa (née Bernstein), was of Jewish descent. Schirripa grew up in a low-income household with four siblings and graduated from Brooklyn College. Career Film and television Schirripa got his first taste of show business in his job as entertainment director of the Riviera Hotel and Casino in Las Vegas. In ...
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George Sanger (musician)
George Sanger, also known as "The Fat Man", is an American musician who has composed music for computer and video games, beginning in 1983. Some of his best-known works include ''The 7th Guest'', ''Wing Commander'', ''Hard Nova'', ''Maniac Mansion'' (NES version), '' Loom'', ''Tux Racer'', and ''Zombies Ate My Neighbors''. Sanger leads the band ''Team Fat'', which also includes fellow video game music composers Dave Govett, Joe McDermott and Kevin Weston Phelan. He has also written a novel, ''The Fat Man on Game Audio: Tasty Morsels of Sonic Goodness'', described by him as, "a book about game audio wrapped in a biography wrapped in a philosophy on life." Works Albums George Sanger and Team Fat have released three albums: #''7/11'' – based on the music from ''The 7th Guest'' and '' The 11th Hour'' #''Surf.com'' #''Flabby Rode'' Games Awards and recognition On March 7, 2007, Sanger received the IGDA Award For Community Contribution. The award was given for his numerous pro ...
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Jez San
Jeremy Elliott "Jez" San OBE (born 29 March 1966) is an English game programmer and entrepreneur who founded Argonaut Software as a teenager in the 1980s. He is best known for the 1986 Atari ST game ''Starglider'' and helping to design the Super FX chip used in ''Star Fox'' for the Super NES. Early career San received his first computer, a TRS-80, at the age of twelve in 1978 from his father, who had a career in exporting the belongings of immigrants at the time. San first became interested in video game development at a young age after playing a Multi-user dungeon (MUD) in the 1970s. Within a year he taught himself assembly language for several microprocessors. San founded Argonaut Software as a teenager in high school at JFS as a way to get software consulting jobs with large companies. He worked on security systems with British Telecom and Acorn. In 1984, he started developing his first game, '' Skyline Attack'' for the Commodore 64, and also co-wrote a book, ''Quantum The ...
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