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2013 Summer NA LCS
The 2013 NA LCS season was the first year of the North American League of Legends Championship Series, North American ''League of Legends'' Championship Series. It was divided into spring and summer splits, each consisting of a regular season and playoff stage. The top six teams from the regular season advanced to the playoff stage, with the top two teams receiving a Bye (sports), bye to the semifinals. Regular season games were played in a film studio in Sawtelle, Los Angeles, California. The spring split began on February 7 and concluded with the spring finals on April 28. Both the regular season and playoffs were won by TSM League of Legends division, Team SoloMid with a roster consisting of Dyrus, TheOddOne, Andy Dinh, Reginald, WildTurtle, and Xpecial. The summer regular season and playoffs were both won by Cloud9 League of Legends, Cloud9 in their debut split, with a roster consisting of Balls (gamer), Balls, Meteos (gamer), Meteos, Hai (gamer), Hai, Sneaky (gamer), Sneaky ...
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League Of Legends Championship Series
The League Championship Series (LCS) was the top level of professional ''League of Legends'' in the United States and Canada. The esports Sports league, league was run by Riot Games and had anywhere from eight to 10 teams. Each annual season of competition was divided into two splits, spring and summer, which concluded with a double-elimination tournament between the top teams. At the end of the season, the winner, runners-up and third-place team of the summer playoffs qualified for the annual League of Legends World Championship, ''League of Legends'' World Championship. Established in 2013, the league was initially split into two regions: the European League of Legends Championship Series (EU LCS) and the North American League of Legends Championship Series (NA LCS). The NA LCS featured eight teams, which were determined via a promotion and relegation system. In 2015, the league expanded to ten teams. In 2018, the NA LCS shifted to a franchise system with ten permanent teams, ...
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Sneaky (gamer)
Zachary Scuderi, better known as Sneaky, is a professional ''League of Legends'' player, streamer, crossplayer and pornographic actor. He played AD Carry for Cloud9 of the League of Legends Championship Series North America until 2019. He won the 2013 Summer NA LCS and 2014 Spring NA LCS with Cloud9. Scuderi is also known for his cosplays of anime and video game characters. Sneaky became an independent full-time streamer on Twitch, leaving the professional scene in January 2020. However, despite not playing professionally, he has stated that he is not retired. Starting from November 2024, Scuderi would set up an account on Fansly and begin posting more content of a crossplaying and pornographic nature. Career Originally a Mid Laner for Ordinance Gaming, he quickly transitioned into an AD Carry and bounced around on several NA teams, one of which included Team Dignitas. Quantic Gaming Sneaky joined Quantic Gaming on April 6, 2013, with the Balls, Meteos, Hai, and LemonNa ...
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Team Coast
Team Bianchi was a makeshift team that was put together from the remnants of the Coast team in time for the 2003 Tour de France. Team Coast had been unable to pay the salaries of their riders and Bianchi took over the team and the role of title sponsor. Coast had recently signed Jan Ullrich following his departure from after his drunk driving and amphetamine use. During the 2003 tour while riding for Bianchi, Ullrich placed second to Lance Armstrong by just 61 seconds, his closest ever margin in any of Armstrong's seven victorious years. In the process, Ullrich also managed to upstage Alexander Vinokourov, Telekom's highest-placed rider, who finished third. Team Bianchi had planned to continue on as a professional road racing team. However, Ullrich's return to his former team Telekom (later T-Mobile and ), as well as the departure of Ángel Casero led to the demise of Team Bianchi as they now lacked the star power necessary to justify a top-tier team. Major wins 2000 : ...
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Winning Percentage
In sports, a winning percentage or Copeland score is the fraction of games or matches a team or individual has won. The statistic is commonly used in standings or rankings to compare teams or individuals. It is defined as wins divided by the total number of matches played (i.e. wins plus draws plus losses). A draw counts as a win. : \text = Discussion For example, if a team's season record is 30 wins and 20 losses, the winning percentage would be 60% or 0.600: : 60\% = \cdot100\% If a team's season record is 30–15–5 (i.e. it has won thirty games, lost fifteen and tied five times), and if the five tie games are counted as 2 wins, then the team has an adjusted record of 32 wins, resulting in a 65% or winning percentage for the fifty total games from: : 65\% = \cdot100\% In North America, winning percentages are expressed as decimal values to three decimal places. It is the same value, but without the last step of multiplying by 100% in the formula above. Furthermore, t ...
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League Of Legends Challenger Series
The ''League of Legends'' Challenger Series (CS) were two professional ''League of Legends ''League of Legends'' (''LoL'', commonly referred to as ''League'', is a multiplayer online battle arena video game developed and published by Riot Games. Inspired by ''Defense of the Ancients'', a Mod (video games), custom map for ''Warcraf ...'' leagues, one in Europe (EU CS) and one in North America (NA CS), that were the second highest level of professional ''League of Legends'' in those regions. The two highest-placing teams from the Challenger Series played in the ''League of Legends'' Promotion Tournament against the two lowest-placing ''League of Legends'' Championship Series (LCS) teams, the winners of which were promoted to the Championship Series in each region, whereas the losers were relegated to the Challenger Series. The league was announced in December 2013 and began play for the Spring 2014 season. Both the NA and EU CS were discontinued in 2018 in preparation for l ...
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Team Vulcun
Team Vulcun was a professional ''League of Legends ''League of Legends'' (''LoL'', commonly referred to as ''League'', is a multiplayer online battle arena video game developed and published by Riot Games. Inspired by ''Defense of the Ancients'', a Mod (video games), custom map for ''Warcraf ...'' team that competed in the North American League of Legends Championship Series (NA LCS). The team was formed on February 2, 2013, after it acquired the roster of Team FeaR. Team Vulcun finished 3rd in the 2013 NA LCS Spring Split and again in the 2013 NA LCS Summer Split. The latter placement qualified them for the 2013 World Championship, where they placed 4th in Group B and 11th–12th overall. On October 16, 2013, it was announced that Team Vulcun would rename to XDG Gaming. Around a year later, the organization completely dissolved. Final roster References Former League Championship Series (esports) teams Esports teams based in the United States Esports teams e ...
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Team SoloMid League Of Legends Division
The ''League of Legends'' division of Team SoloMid, TSM was a gaming team based in Los Angeles, California, that competed in the League of Legends Championship Series, League Championship Series (LCS), the top-level professional league for video game ''League of Legends'' in the United States and Canada, from 2013 to 2023. The organization sold their LCS franchise slot in 2023. Established in 2011, the ''League of Legends'' division was the founding division of Team SoloMid. The team formed from a group of players that represented the community of the online ''League of Legends'' blog SoloMid.net, which was founded by brothers Dan Dinh and Andy "Reginald" Dinh. TSM was one of the founding members of the LCS and won the 2013 NA LCS season#Spring, inaugural NA LCS championship. They won five more LCS titles from 2014 to 2017, including three consecutive titles: 2016 NA LCS season#Summer, Summer 2016, 2017 NA LCS season#Spring, Spring 2017, and 2017 NA LCS season#Summer, Summer 2017 ...
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Team MRN
A team is a group of individuals (human or non-human) working together to achieve their goal. As defined by Professor Leigh Thompson of the Kellogg School of Management, " team is a group of people who are interdependent with respect to information, resources, knowledge and skills and who seek to combine their efforts to achieve a common goal". A group does not necessarily constitute a team. Teams normally have members with complementary skills and generate synergy through a coordinated effort which allows each member to maximize their strengths and minimize their weaknesses. Naresh Jain (2009) claims: Team members need to learn how to help one another, help other team members realize their true potential, and create an environment that allows everyone to go beyond their limitations. While academic research on teams and teamwork has grown consistently and has shown a sharp increase over the past recent 40 years, the societal diffusion of teams and teamwork actually foll ...
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Team Dignitas
Dignitas is an American esports organization based in Newark, New Jersey. It was founded by Michael "ODEE" O'Dell in 2003 as a merger of two ''Battlefield 1942'' Clan (computer gaming), clans. Dignitas was acquired by the Philadelphia 76ers in 2016 and is now a part of parent company Harris Blitzer Sports & Entertainment (HBSE). The team is best known for its ''League of Legends'', ''Rocket League'', ''Fortnite'', and ''Counter-Strike: Global Offensive'' squads. The organization rebranded in October 2018, dropping "Team" from its name and replacing its old "alien" logo with an owl logo. In January 2021, Dignitas once again replaced their logo, returning a modernized version of the original "alien" design and introducing it as a mascot named Digi. History Since the organization's inception in 2003, Dignitas have won 18 world championships and competed in 35 different titles. 2003 to 2009 Dignitas' first world championship came in 2005, when Chris Bullard won the FIFA Intera ...
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Counter Logic Gaming
Counter Logic Gaming (CLG) was an American esports organization headquartered in Los Angeles, California. It was founded in April 2010 by George "HotshotGG" Georgallidis and Alexander "Vodoo" Beutel as a ''League of Legends'' team, and branched out into other games. CLG fielded the oldest ''League of Legends'' team active at the time, having competed in every split of the North American League of Legends Championship Series, ''League of Legends'' Championship Series (NA LCS) since it began in Spring 2013. CLG won two NA LCS splits, the 2015 Summer NA LCS and 2016 Spring NA LCS. The team also attended the Season 2 World Championship, 2012, 2015 League of Legends World Championship, 2015 and 2016 League of Legends World Championship, 2016 League of Legends World Championship, ''League of Legends'' World Championships, and was eliminated in the group stage on each occasion. The organization also fielded ''Smite (video game), Smite'', ''Counter-Strike: Global Offensive'' (CS:GO), ...
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Curse Gaming
Team Curse, also known as Curse eSports, was a North American esports organization sponsored by Curse, Inc. and based in Los Angeles. Formed as a ''League of Legends'' team in 2010 by Steve "LiQuiD112" Arhancet, it was acquired by Curse Inc. in August 2011, and the team renamed to Team Curse. On April 15, 2014, Arhancet announced that he had purchased the esports arm of the Curse Inc., which from then on was an organization entire separated from Curse, Inc., although they were still the title sponsor of the new Curse eSports brand. On December 19, 2014, Curse, Inc. announced that it was dropping its title sponsorship of Curse eSports, after Riot Games introduced new ''League of Legends'' Championship Series (LCS) regulations regarding sponsoring more than one team. On January 6, 2015, the organization merged with Team Liquid. Team Liquid absorbed Curse eSports' ''League of Legends'', ''Street Fighter'', and '' Super Smash Bros. Melee'' rosters, the corresponding management st ...
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