Wave Race 64
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is a 1996
racing video game Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic rac ...
developed and published by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
for the
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and Au ...
. Gameplay involves the player racing on a
personal watercraft A personal watercraft (PWC), also called water scooter or jet ski, is a recreational watercraft that a rider sits or stands on, not within, as in a boat. PWCs have two style categories, first and most popular being a runabout or "sit down" whe ...
on a variety of courses while successfully manoeuvring the vehicle around various buoys. A
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
mode where two players can compete against each other on a chosen course is also included. The game supports the
Controller Pak Nintendo 64 accessories are first-party Nintendo hardwareand third-party hardware, licensed and unlicensed. Nintendo's first-party accessories are mainly transformative system expansions: the 64DD Internet multimedia platform, with a floppy dri ...
, which allows players to transfer saved data from one game cartridge to another. Originally referred to as "''
F-Zero is a series of futuristic racing video games originally created by Nintendo Entertainment Analysis & Development, Nintendo EAD with multiple games developed by outside companies. The F-Zero (video game), first game was released for the Super Fa ...
'' on water", the game was intended to feature high-speed boats with transforming capabilities, but these were ultimately replaced with Jet Skis as producer
Shigeru Miyamoto is a Japanese video game designer, producer and game director at Nintendo, where he serves as one of its representative directors. Widely regarded as one of the most accomplished and influential designers in the history of video games, he is ...
felt that the game would not be differentiated enough from other titles on other systems. ''Wave Race 64'' received acclaim from critics, who praised the game's satisfying controls and dynamic watery environments. The game is credited with helping Nintendo effectively make its paradigmatic leap from the
16-bit 16-bit microcomputers are microcomputers that use 16-bit microprocessors. A 16-bit register can store 216 different values. The range of integer values that can be stored in 16 bits depends on the integer representation used. With the two mos ...
2D graphics 2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them. It may refer to the branch of computer s ...
of the
Super Nintendo Entertainment System The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Eur ...
to the Nintendo 64's 3D capabilities. It was re-released for the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other Regional lockout, regions of the world. It is Nintendo's fifth major ho ...
and
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
's
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, Unix ...
in 2007 and 2016, respectively, and on the Nintendo Switch Online + Expansion Pack in 2022. A sequel, '' Wave Race: Blue Storm'', was released for the
GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii ...
in 2001.


Gameplay

''Wave Race 64'' is a
racing video game Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic rac ...
in which players race on
personal watercraft A personal watercraft (PWC), also called water scooter or jet ski, is a recreational watercraft that a rider sits or stands on, not within, as in a boat. PWCs have two style categories, first and most popular being a runabout or "sit down" whe ...
s in different weather conditions and on a variety of courses. The game features three
single-player A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usuall ...
modes (Championship, Time Trials, and Stunt Mode) as well as a
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
mode for competitive play. In the Championship mode, the player must race opponents through a series of courses and win the first place. Up to four levels of difficulty can be chosen: Normal, Hard, Expert and Reverse, the latter being Expert with the tracks oriented backwards. Hard, Expert, and Reverse must be unlocked by completing an earlier difficulty. The difficulty also determines the number of courses played: six in Normal, seven in Hard, and eight in Expert/Reverse. When the player completes a course, points are awarded based on the rank they finished. If the required quantity is not met, the player will be disqualified and the game will be over. While racing opponents, the player must successfully manoeuvre the Jet Ski around various
buoy A buoy () is a floating device that can have many purposes. It can be anchored (stationary) or allowed to drift with ocean currents. Types Navigational buoys * Race course marker buoys are used for buoy racing, the most prevalent form of yac ...
s. There are two types of buoys: red colored, which must be passed on the right side, and yellow buoys, which must be passed on the left side. Each time a buoy is correctly passed, a power arrow in the game's
HUD Hud or HUD may refer to: Entertainment * ''Hud'' (1963 film), a 1963 film starring Paul Newman * ''Hud'' (1986 film), a 1986 Norwegian film * ''HUD'' (TV program), or ''Heads Up Daily'', a Canadian e-sports television program Places * Hud, Fa ...
will light, allowing the player's watercraft to gain speed. Up to five power arrows can be lit in order to obtain maximum power. Therefore, maintaining this process will allow the player to maintain a high speed. Failure to correctly pass a single buoy will result in the loss of all the player's accumulated power (though the power arrows can be lit again one by one) and missing five buoys over the course of a race will result in disqualification. Leaving the course area limited by pink buoys for more than five seconds will also result in disqualification. In Time Trials, the player can freely race on a course to perform the best times, which are recorded in the game's data. In the Stunt Mode, the player must earn points by executing stunts and passing through rings. The points depend upon how many rings the player passes through without missing, as well as the class of stunt that has been performed. The multiplayer mode uses a horizontal
split-screen Split screen may refer to: * Split screen (computing), dividing graphics into adjacent parts * Split screen (video production), the visible division of the screen * Split Screen (TV series), ''Split Screen'' (TV series), 1997–2001 * Split-Scree ...
and allows two players to compete against each other on a chosen course. Only the courses that have been unlocked in the Championship mode can be played in the Time Trials, Stunt, and multiplayer modes. The game offers four personalized racers for players to select from, each having their own strengths and weaknesses. A Nintendo 64 Controller Pak can be used to transfer saved data from one game cartridge to another.


Development and release

''Wave Race 64'' was developed by
Nintendo EAD commonly abbreviated as Nintendo EAD and formerly known as Nintendo Research & Development No.4 Department (abbreviated as Nintendo R&D4), was the largest software development division within the Japanese video game company Nintendo. It was pr ...
and produced by
Shigeru Miyamoto is a Japanese video game designer, producer and game director at Nintendo, where he serves as one of its representative directors. Widely regarded as one of the most accomplished and influential designers in the history of video games, he is ...
as one of the first
Nintendo 64 The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and Au ...
games. Development of the game was led by
Shinya Takahashi commonly abbreviated as Nintendo EPD, is the largest division within the Japanese video game company Nintendo. The division focuses on developing and producing video games, mobile apps, and other related entertainment software for the company. E ...
, who had been working with
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
since 1989. Takahashi, along with
Yoshiaki Koizumi is a Japanese video game designer, director, and producer, and business executive. He is a senior executive officer at Nintendo, where he is known for his work within their ''Mario'' and ''The Legend of Zelda'' series. Since 2013, Koizumi is a ...
, who worked with Miyamoto on ''
Super Mario 64 is a platform game developed and published by Nintendo for the Nintendo 64. It was released in Japan and North America in 1996 and PAL regions in 1997. It is the first ''Super Mario'' game to feature 3D gameplay, combining traditional ''Su ...
'', are credited for helping the company effectively make its paradigmatic leap from the
16-bit 16-bit microcomputers are microcomputers that use 16-bit microprocessors. A 16-bit register can store 216 different values. The range of integer values that can be stored in 16 bits depends on the integer representation used. With the two mos ...
2D graphics 2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them. It may refer to the branch of computer s ...
of the
Super Nintendo Entertainment System The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Eur ...
to the Nintendo 64's 3D capabilities. Since the game's engineers only had experience with the 2D graphics of earlier Nintendo consoles, Takahashi had to guide them through the first stages of development. While experimenting with the Nintendo 64's
Silicon Graphics Silicon Graphics, Inc. (stylized as SiliconGraphics before 1999, later rebranded SGI, historically known as Silicon Graphics Computer Systems or SGCS) was an American high-performance computing manufacturer, producing computer hardware and soft ...
technology, one of the programmers created a
tech demo A technology demonstration (or tech demo), also known as demonstrator model, is a prototype, rough example or an otherwise incomplete version of a conceivable product or future system, put together as proof of concept with the primary purpose of s ...
that served as an example of the game's wave programming. The tech demo caught the attention of Miyamoto, and soon the team began to figure out a way to create "something fun" from it. Originally, the game was referred to as "''
F-Zero is a series of futuristic racing video games originally created by Nintendo Entertainment Analysis & Development, Nintendo EAD with multiple games developed by outside companies. The F-Zero (video game), first game was released for the Super Fa ...
'' on water" and would feature high-speed boats, as shown in footage from the 1995 Nintendo Shoshinkai show. The boats were planned to have transforming capabilities, allowing players to switch from a stable catamaran-style form to a more streamlined canoe-style version. However, the boats were ultimately replaced with Jet Skis at the suggestion of Rare's Tim Stamper. Miyamoto explained that "boats looked pretty good at the show, but I didn't think that ''Wave Race 64'' would be unique from similar games on other systems if we used boats. Jet Skis can show many maneuvers that work well in the realistic water of ''Wave Race 64''". The game uses the Nintendo 64's
alpha blending In computer graphics, alpha compositing or alpha blending is the process of combining one image with a background to create the appearance of partial or full transparency. It is often useful to render picture elements (pixels) in separate pas ...
feature to make the water simultaneously transparent and reflective. ''Wave Race 64'' was promoted with a marketing campaign that cost $4 million. It was first released in Japan in September 1996 on an 8- MB cartridge. In the United States, ''Wave Race 64'' was released as the third Nintendo 64 game on November 4, 1996, featuring voice changes and renamed levels. It was the first racing game developed for the Nintendo 64 and the first to use the Nintendo 64's hardware capabilities to "create a believable and engaging water environment unmatched by previous games". In the United Kingdom, the game was released in April 1997, shortly after the launch of the Nintendo 64. Like ''Super Mario 64'', ''Wave Race 64'' was re-issued in Japan in July 1997 as . This version takes advantage of the Nintendo 64
Rumble Pak The is a removable device from Nintendo which provides force feedback while playing video games. Games that support the Rumble Pak cause it to vibrate in select situations, such as when firing a weapon or receiving damage, to immerse the player ...
and adds ghost functions to the game's time trial mode, in the form of a dolphin that races against the player and represents the previous best time on the course. Some music and sound effects were altered as well.


Reception

''Wave Race 64'' was a critical and commercial success, selling more than 154,000 units in Japan by December 1996 and more than one million units in the United States by December 1997. As of December 2007, the game had sold 1.95 million copies in the United States. At the time of its release, some reviewers considered it to be one of the greatest racing games of all time on a home console. ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally la ...
'' described ''Wave Race 64'' as a "phenomenally fun" racing game that captivates players with its deep and challenging gameplay, while '' Next Generation'' regarded it as one of the first quality titles released for the Nintendo 64, along with ''Super Mario 64'' and ''
Pilotwings 64 is an amateur flight simulator game developed by Nintendo and Paradigm Simulation and published by Nintendo for the Nintendo 64. It was one of three launch titles for the Nintendo 64 in Japan as well as Europe and one of two launch titles in Nor ...
''. Graphically, ''Wave Race 64'' was praised for its fluid animations, realistic physics, clean waters, and textured
polygons In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed ''polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two toge ...
. ''IGN''s Doug Perry commented that the jetskis in the game provide believable and spectacular experience. Writing for ''
The Electric Playground ''EP Daily'' (formerly ''The Electric Playground'') is a daily news television show that covers video games, movies, TV shows, comic books, collectibles and gadgets. Created and executive produced by host Victor Lucas, and his Vancouver, British ...
'', Victor Lucas highlighted the game's distinct environments, saying that each course offers players something to get excited about. He also gave high marks to the game's satisfying sound effects, particularly when players submerge under the waves, but felt the music was shallow. ''GamePro'' agreed, describing the music as juvenile and the announcer's voice as irritating. In contrast,
AllGame RhythmOne , previously known as Blinkx, and also known as RhythmOne Group, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel. Blinkx was founded in 2004, went publ ...
's Jonti Davies felt that the game's "cheesy" and "distinctly '80s theme" soundtrack combined with the announcer's "hyperexcited cries" gives the game a light and arcade feel. ''
N64 Magazine ''NGC Magazine'' (''N64 Magazine'' until October 2001 (issue 59)) was a British magazine specialising in Nintendo video game consoles and software. It was first printed in 1997 and ran until 2006. It was the successor to ''Super Play'', a maga ...
'' journalists described ''Wave Race 64'' as "one of the deepest racing games" they had played, stating that the game's dynamic waves "constantly tests and re-tests" the player's control and that the buoys system offers tactical decisions about whether to spend time taking a wide corner or dash straight on to catch the leader before it's too late. Similarly, ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
'' remarked that the waves can strike players on every turn and that one mistake can mean the difference between victory and defeat. ''
Edge Edge or EDGE may refer to: Technology Computing * Edge computing, a network load-balancing system * Edge device, an entry point to a computer network * Adobe Edge, a graphical development application * Microsoft Edge, a web browser developed by ...
'' highly praised the game's believable watery environments and satisfying controls, stating that each of the game's four crafts feature different handling characteristics, which is accentuated by the way they interact with the water. Although the magazine criticized the game's lack of courses, noting that most of them can be seen in a day's play, it ultimately concluded that ''Wave Race 64'' is an example of how Nintendo's approach to game design still remains markedly different from almost every other videogames company in the world. The controls were generally praised, although Todd Mowatt of ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
'' (''EGM'') noted that getting used to them can take some time. Glenn Rubenstein of
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
also praised the controls, stating that ''Wave Race 64'' "makes the best use yet" of the Nintendo 64 analog stick. Although he highlighted the multiplayer mode for offering a "fairly good competition", he criticized its small
split-screen Split screen may refer to: * Split screen (computing), dividing graphics into adjacent parts * Split screen (video production), the visible division of the screen * Split Screen (TV series), ''Split Screen'' (TV series), 1997–2001 * Split-Scree ...
play areas for detracting from the drama. Alex Huhtala of '' CVG'' felt that the game was too short, but admitted that the multiplayer and stunt modes give the game longevity. In March 1997, ''EGM'' editors named ''Wave Race 64'' their Sports Game of the Year and a runner-up for their Nintendo 64 Game of the Year award (behind ''Super Mario 64''), citing the realistic physics and variety of tracks.


Legacy

After its release on the Nintendo 64, ''Wave Race 64'' has been included in several top lists. In 1997, ''EGM'' ranked the game 68th on its list of 100 Best Games of All Time. In 1999, ''Next Generation'' ranked it 20th on a similar list, commenting that ''Wave Race 64'', along with ''Mario 64'', demonstrated more graphical power for the system. ''IGN'' editors ranked it 33rd on their 2003 list of Top 100 Games of All Time, and 37th on another list published in 2005. They remarked that ''Wave Race 64'' incorporated water physics into racing unlike any game before it, or any since. The simple concept of racing on jet skis was complicated by changing wave patterns, swells, and rising tides, and Nintendo added its trademark depth to broaden and deepen the unique racer. In 2006, ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
'' placed ''Wave Race 64'' at 127th in its "Top 200" games list. In 2009, ''
Official Nintendo Magazine ''Official Nintendo Magazine'', or ''ONM'', was a British video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo. Originally published by EMAP as ''N ...
'' ranked the game 49th on a list of greatest Nintendo games of all time. A sequel, '' Wave Race: Blue Storm'', was released in 2001. ''Wave Race 64'' was released in
China China, officially the People's Republic of China (PRC), is a country in East Asia. It is the world's most populous country, with a population exceeding 1.4 billion, slightly ahead of India. China spans the equivalent of five time zones and ...
for the
iQue Player The iQue Player (, stylised as iQue ''PLAYER'') is a handheld TV game version of the Nintendo 64 console that was manufactured by iQue, a joint venture between Nintendo and Taiwanese-American scientist Wei Yen after China had banned the sale ...
console in 2003. A 1-hour demo of the game was also included with the console. On August 6, 2007, the game was released on the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other Regional lockout, regions of the world. It is Nintendo's fifth major ho ...
's
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, Unix ...
. Unlike Nintendo 64 version, the Virtual Console release does not feature Kawasaki banners due to expired licensing deals. These were replaced by Wii and
Nintendo DS The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tan ...
advertisements. When the game was released on the
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
's Virtual Console in 2016, the Kawasaki banners were restored. The game was re-released on the Nintendo Switch Online + Expansion Pack on August 19, 2022, once again with the Kawasaki banners restored. The Virtual Console versions of the game were generally very well received, with reviewers considering the game to be just as much fun as it was on the Nintendo 64.
Codemasters The Codemasters Software Company Limited (trade name: Codemasters) is a British video game developer based in Southam, England, which is a subsidiary of American corporation Electronic Arts. Founded by brothers Richard and David Darling in Octo ...
producer Guy Wilday cited ''Wave Race 64'' as a key influence in the design of their 1998 racing game ''
Colin McRae Rally ''Dirt'' and ''Dirt Rally'' (stylized as ''DiRT'' and ''DiRT Rally'', formerly known as ''Colin McRae Rally''), also known as ''EA Sports Rally'', is a rally racing video game series developed by Codemasters and published by Electronic Arts und ...
''. According to Wilday, ''Wave Race 64'' is "a fine example of a game with realistic physics and an incredibly well balanced control system. The game is easy to pick up and play but it is only after playing it for some time that you start to understand the additional nuances of the controls. Initially it's just about going left or right, but later you start to use the weight of the rider to fine-tune the movement of the jetski in the corners and over the waves. I loved the fact that this game was easily accessible but had that greater depth for more hardcore players—this was a key design goal for 'Colin McRae Rally''.


Notes


References


External links


Official website
{{in lang, ja 1996 video games IQue games Nintendo 64 games Nintendo Entertainment Analysis and Development games Personal watercraft racing video games Video games developed in Japan Video games produced by Shigeru Miyamoto Video games scored by Kazumi Totaka Virtual Console games for Wii Virtual Console games for Wii U Nintendo Switch Online Nintendo 64 games