The Temple of Elemental Evil (video game)
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''The Temple of Elemental Evil'' is a 2003
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
by
Troika Games Troika Games was an American video game developer co-founded by Jason Anderson, Tim Cain, and Leonard Boyarsky. The company was focused on role-playing video games between 1998 and 2005, best known for '' Arcanum: Of Steamworks and Magick Obscur ...
. It is a remake of the classic ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (TS ...
'' adventure ''
The Temple of Elemental Evil ''The Temple of Elemental Evil'' is an adventure module for the fantasy role-playing game ''Dungeons & Dragons'', set in the game's ''World of Greyhawk'' campaign setting. The module was published by TSR, Inc. in 1985 for the first edition ''A ...
'' using the 3.5 edition rules. This is the only computer role-playing game to take place in the '' Greyhawk'' campaign setting, and the first video game to implement the 3.5 edition rule set. The game was published by
Atari Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc., founded in Sunnyvale, Ca ...
, who then held the interactive rights of the ''Dungeons & Dragons''
franchise Franchise may refer to: Business and law * Franchising, a business method that involves licensing of trademarks and methods of doing business to franchisees * Franchise, a privilege to operate a type of business such as a cable television p ...
. ''The Temple of Elemental Evil'' was released in autumn of 2003 and was criticized for stability issues and other bugs. The turn-based tactical combat, however, was generally thought to be implemented well, and is arguably the most faithful representation of the then-current
tabletop role-playing game A tabletop role-playing game (typically abbreviated as TRPG or TTRPG), also known as a pen-and-paper role-playing game, is a form of role-playing game (RPG) in which the participants describe their characters' actions through speech. Participa ...
("3.5e") rules in a video game.


Gameplay

The game focuses on a
party A party is a gathering of people who have been invited by a host for the purposes of socializing, conversation, recreation, or as part of a festival or other commemoration or celebration of a special occasion. A party will often featu ...
of up to five player-controlled characters. These characters can be created by the player or can be one of the pre-made characters that come with the game. All, however, must be within one step of a party
alignment Alignment may refer to: Archaeology * Alignment (archaeology), a co-linear arrangement of features or structures with external landmarks * Stone alignment, a linear arrangement of upright, parallel megalithic standing stones Biology * Struc ...
. Any player-made characters are created in a 13-step process; there is, however, an option to let the game deal with most aspects of character creation for the player. At any time, the party can have up to three NPC followers, and all player characters can have a familiar and/or animal companion as allowed by class. All characters have a screen that shows information pertaining to them. Five tabs—inventory, skills, feats, spells, and abilities—allow the player to manage equipment, change spell configurations, and compare character attributes. This screen also appears when the party is bartering with an NPC or looting a body, but clicking out of the inventory tab will eject the player from the interaction. Additionally, small portraits of the characters appear on the bottom of the screen, along with a small red bar showing remaining health and icons depicting any status conditions, such as level drain, blessings, or paralysis. The characters are controlled via radial menus. After selecting a character, the player right clicks to open a circular menu. From there, hovering over wedges brings out more options, such as specific spells, actions, or inventory items. The main radial menu, which encircles a picture of the character selected, has up to six sections, the number being based on class abilities. Specific actions are color-coded based on the type of action they are. Characters can use their skills throughout the game by selecting them on the radial menu. To pick another character's pocket, the player would select a character with the Sleight of Hand skill, left-click on the skill from the radial menu, and left click on the victim. Dialog skills, such as Intimidate and Gather Information, appear as options in dialog with an icon denoting the skill being used. Skills are increased every level at a rate derived from the character's class and Intelligence. Combat is turn-based, with characters going individually based on their
initiative In political science, an initiative (also known as a popular initiative or citizens' initiative) is a means by which a petition signed by a certain number of registered voters can force a government to choose either to enact a law or hold a ...
. Each character can make five types of actions: free, no, full-round, move, and standard. Characters can take a move action and a standard action each turn. Full-round actions count as a use of both actions. Free actions take a negligible amount of time to perform, so they count as neither actions. No actions also count for neither actions, but they require special circumstances in order to be performed. Characters can choose special attacks to perform or spells to cast, and they can also choose to attack or cast in specific ways. Defensive casting and fighting, dealing non-lethal damage, tripping an opponent, and coup de graces are examples of particular actions in combat. Characters have a set yet semi-random number of hit points based on their level, class, and Constitution score. Upon being reduced to zero hit points, a character is staggered, and a full round action will cost him or her one hit point. A creature with hit points between −1 and −9 is unconscious, and loses one hit point a round. The character has a 10% chance of stabilizing, which will stop the loss of hit points but will keep the character unconscious. Other characters can stop this loss of life through a successful heal check. If a character or creature reaches −10 hit points, it dies. Although most of the main rules from 3.5 edition of ''Dungeons & Dragons'' are implemented, there are several exceptions. Some of them, such as applying a bonus to AC from the Dodge feat, are simplified to streamline play. Others, such as not letting prone characters attack, are implemented to reduce the number of required animations. The structure of the engine is also utilized, allowing encumbered characters to move at 3/4 their maximum rate, even if the resulting speed is not a whole number. Certain abilities, including Barbarian Rage, are modified to better flow with the game. A hybridization of some rules also occurred; the spell Doom is modified to reflect the first printing of the ''
Player's Handbook The ''Player's Handbook'' (spelled ''Players Handbook'' in first edition ''Advanced Dungeons & Dragons'' (''AD&D'')) is a book of rules for the fantasy role-playing game ''Dungeons & Dragons'' (''D&D''). It does not contain the complete set of ru ...
'', and weapon sizes are a blend of 3 and 3.5 editions. The game also has two difficulty levels, Normal and Ironman, with the latter intended to more closely mimic the
paper-and-pencil game Paper-and-pencil games or paper-and-pen games (or some variation on those terms) are games that can be played solely with paper and pencils (or other writing implements), usually without erasing. They may be played to pass the time, as icebrea ...
.


Plot

Thirteen years before the start of the game, Hommlet was a peaceful town. Due to low taxes and safe roads, the area became prosperous, and the village flourished. This prosperity drew the attention of evil forces, who began slowly trickling into the area. It is not known where these forces came from, but the Dyvers of Nyr Dyv and the inhabitants of the forestlands of the Wild Coast were the chief suspects. As the presence of bandits,
kobolds A kobold (occasionally cobold) is a mythical sprite. Having spread into Europe with various spellings including "goblin" and "hobgoblin", and later taking root and stemming from Germanic mythology, the concept survived into modern times in Ger ...
, and goblins increased, a local militia led by Waldgraf of Ostverk was raised to defend Hommlet. This only served to check the evil forces, however. Six miles from Hommlet, a group of hovels formed a center for the evil activity. The locals ignored this threat since it was in the marshes, and Nulb began growing. A small
chapel A chapel is a Christian place of prayer and worship that is usually relatively small. The term has several meanings. Firstly, smaller spaces inside a church that have their own altar are often called chapels; the Lady chapel is a common type ...
built to an evil god grew into a stone structure as the evil forces pillaged and robbed the lands around Hommlet. For three years the Temple of Elemental Evil served as a center for the swarms of vile creatures who plagued Hommlet. As the evil grew in power, the land around the Temple suffered from pestilence, famine, and a lack of commerce. The leaders of the Temple grew too power-hungry, and they were defeated in the Battle of Emridy Meadows after challenging the kingdoms of the north. The evil forces were slaughtered, and their mighty Temple was destroyed and sealed with magic and blessings. In the years that followed, Hommlet became a destination for adventurers, who brought wealth to the city and returned the area to its peaceful origins. Eventually,
adventurer An adventure is an exciting experience or undertaking that is typically bold, sometimes risky. Adventures may be activities with danger such as traveling, exploring, skydiving, mountain climbing, scuba diving, river rafting, or other extreme ...
s stopped coming, and the village went back to life as usual. A year before the start of the game, however, bandits once again began trickling into the region, and the villagers appealed to the Lord the Viscount of Verbobonc for aid. He responded by providing funds for Burne and Rufus, two well-known adventurers from the area, to build a keep just outside Hommlet.


Story

The game begins with an opening vignette that is determined by the alignment of the party. All of these require the player to start in the town of Hommlet. After arriving in town and completing minor quests for the townsfolk, the player is directed to the moathouse, a small, fortified outpost to the east. The moathouse is home to bandits, and the player is asked to clear them out. However, in the dungeons of the moathouse, the player encounters a large force of bugbears led by an
ogre An ogre (feminine: ogress) is a legendary monster depicted as a large, hideous, man-like being that eats ordinary human beings, especially infants and children. Ogres frequently feature in mythology, folklore, and fiction throughout the world ...
named Lubash and a priest of the Temple of Elemental Evil, Lareth the Beautiful. After defeating Lareth, the player can then go to either the Temple itself, or to Nulb, a town in the swamplands nearby. If the player goes to Nulb, many of the citizens will talk of the Temple. Spies for the Temple are living in the town, and the player can gain passage into the heart of the Temple by pretending to be interested in joining. The Temple is divided into four factions:
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,
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,
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, and
Fire Fire is the rapid oxidation of a material (the fuel) in the exothermic chemical process of combustion, releasing heat, light, and various reaction products. At a certain point in the combustion reaction, called the ignition point, flames ...
Temples. Each Temple is at war with the other three in a perpetual struggle for supremacy. The player is asked by all four to provide assistance, and can gain access to Hedrak, the leader of the Temple of Elemental Evil, by performing quests for the sub-Temples. Most of the sub-Temples require the player to kill a leader of an opposing Temple to gain access to Hedrak. Upon meeting Hedrak, the player has two options: kill him, or accept his quest. If the player accepts the quest, which is to kill Scoorp the Hill giant, Hedrak will make the player a part of the Temple of Elemental Evil, thus ending the game. If the player kills Hedrak, the way to four nodes of elemental power will be available. Inside each of these nodes is a gem. These gems can be inserted into the Orb of Golden Death, which is hidden inside the Temple, to form a powerful artifact. Deep inside the Temple, the player must then deal with Zuggtmoy, the Demoness Lady of fungus. The player can, based on choices made, fight Zuggtmoy, fight a weaker version of Zuggtmoy, or avoid a fight altogether. This can lead to one of three endings if the player succeeds: Zuggtmoy is banished for 66 years, Zuggtmoy is destroyed permanently, or Zuggtmoy lives on, but the player is well rewarded.


Development

''The Temple of Elemental Evil'' was intended as re-creation of the classic ''Dungeons & Dragons'' module of the same name. The publisher was
Atari Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc., founded in Sunnyvale, Ca ...
, who then held the interactive rights to the ''Dungeons & Dragons''
franchise Franchise may refer to: Business and law * Franchising, a business method that involves licensing of trademarks and methods of doing business to franchisees * Franchise, a privilege to operate a type of business such as a cable television p ...
. Its developer was
Troika Games Troika Games was an American video game developer co-founded by Jason Anderson, Tim Cain, and Leonard Boyarsky. The company was focused on role-playing video games between 1998 and 2005, best known for '' Arcanum: Of Steamworks and Magick Obscur ...
, who began the project on February 1, 2002, with a development team of 14 people. The game was first announced on January 9, 2003, under the title ''Greyhawk: The Temple of Elemental Evil''. It was developed with an enhanced version of the '' Arcanum: Of Steamworks and Magick Obscura'' game engine. Originally the designers intended to use the ''Dungeons & Dragons'' 3.0 edition rule set, but decided in mid-development to use the 3.5 edition rule set instead. In order to complete this adaptation, Atari gave Troika an additional two months of development time, extending their deadline to August 1. However, the game was not completed until August 30. Some of the reasons for this included the need for extensive testing and the creation of unique play experiences for characters of different alignments. The game went
gold Gold is a chemical element with the symbol Au (from la, aurum) and atomic number 79. This makes it one of the higher atomic number elements that occur naturally. It is a bright, slightly orange-yellow, dense, soft, malleable, and ductile ...
on September 4, 2003, 19 days before it was originally intended to be shipped.


Reception

With sales of 128,000 copies and revenues of $5.2 million by February 2005, ''The Temple of Elemental Evil'' was less commercially successful than ''Arcanum'', Troika Games' previous release.
GameDaily GameDaily (GD) was a video game journalism website based in the United States. It was launched in 1995 by entrepreneur Mark Friedler under the name Gigex and focused on free game demo downloads. The site changed its business model from a flat fee ...
characterized both games' commercial performances as substandard, and as contributing factors to Troika's closure in 2005. ''The Temple of Elemental Evil''s critical reception was "mixed or average", according to the review aggregation website
Metacritic Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
. The game was reviewed in 2004 in ''
Dragon A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted a ...
'' #321 by Clifford Horowitz in the "Silicon Sorcery" column. Horowitz comments: "''The Temple of Elemental Evil'' computer game is about as classic ''Dungeons & Dragons'' as you can get." ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games ...
''s Desslock called it "a game by ''D&D'' fans and for ''D&D'' fans, and it provides all RPG fans with the opportunity to experience one of the genre's classic adventures." ''
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s
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echoed those sentiments; it gave the game a 7.9 out of 10, calling the game "one of the most authentic PC ''Dungeons & Dragons'' experiences of the past few years." Jamie Madigan of
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the Ga ...
gave the game four out of five stars, but he made note of a lack of multiplayer options. Tal Blevins of '' IGN'' gave it a 7.5, saying "''ToEE'' isn't perfect, but it's certainly not a stinker." GameZone gave an 8.4 out of 10, saying it "is a game that those who are serious about ''D&D''-based RPGs should have in their library." John Breeden II of ''
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'' complimented the game's graphics, particularly the animated scenery, and also said that " nsters appear suitably gruesome". According to GameSpy, "players who persevered were rewarded with an ultimately fun and satisfying experience – just not the mind-blowing one they had hoped for." Adam Fleet of ''
Computer Games Magazine ''Computer Games Magazine'' was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (October 19 ...
'' wrote, "That this game is still recommendable in its current state is a testament to just how good this game could have been, as well as the barren state of the current RPG landscape in general." The
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nominated ''The Temple of Elemental Evil'' as its pick for 2003's best computer role-playing game, but ultimately gave the prize to '' Star Wars: Knights of the Old Republic''. It was also a finalist in
RPG Vault ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distr ...
's special award categories for audio design and art direction that year. However, the game did receive ''Computer Games Magazine''s special "Raid™ Post-patch Recovery Award" and
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the Ga ...
's "Old School RPG Award" for 2003. The latter publication's editors wrote, "No game brought back memories of the old pen-and-paper ''Dungeons & Dragons'' days the way ''Temple of Elemental Evil'' did."


Controversy

Upon its release, ''The Temple of Elemental Evil'' created a small stir due to the availability of the option for a male character to enter a same-sex marriage. In the town of Nulb, a pirate named Bertram begins flirting with male characters in the party and offers a lifetime of love and happiness in exchange for his freedom. This relationship was noted as another example of video games "pushing the boundaries" by ''
The Guardian ''The Guardian'' is a British daily newspaper. It was founded in 1821 as ''The Manchester Guardian'', and changed its name in 1959. Along with its sister papers '' The Observer'' and '' The Guardian Weekly'', ''The Guardian'' is part of the ...
''. Game developers and publishers generally did not object to the inclusion of a homosexual story option. Criticism of the relationship came primarily from gamers who felt that gay characters should not be included in video games. Industry observer Matthew D. Barton commented on the irony of so-called "geeky gamers", subject to stereotyping themselves, stereotyping gays in their opposition. Producer Tom Decker defended the move, saying in an interview with RPG Vault: "I particularly felt strongly that since we had several heterosexual marriages available in Hommlet, we should include at least one homosexual encounter in the game and not to make it a stereotyped, over the top situation, but on par with the other relationships available in the game". Bertram was named #6 on GayGamer.net's Top 20 Gayest Video Game Characters.


Legacy

As the release version of the game had many bugs, Troika released three patches which addressed some of the problems. After the closure of the developer and consequent end of official support, the game community took up the patching efforts with community-made patches and mods, providing many bugfixes, improvements, and new content. More recently, another improvement released in 2015, is a recreated game engine called 'Temple Plus', similar in functionality to
OpenMW OpenMW is a free and open-source game engine recreation that reimplements the one powering Bethesda Softworks' 2002 open-world role-playing game '' The Elder Scrolls III: Morrowind''. Overview The project aims to address issues with the origi ...
for Morrowind and built using Python, in allowing for increased flexibility and avoidance of legacy coding limitations and issues. The game was re-released by GOG.com, a digital distributor, on October 13, 2010. Ian Williams of '' Paste'' rated the game #6 on his list of "The 10 Greatest Dungeons and Dragons Videogames" in 2015.


References


External links


Archive of the official website
*

at IGN
Review at mania.comProject Temple +
– self-described as "an engine enhancement and bugfixes mod for ToEE" {{DEFAULTSORT:Temple Of Elemental Evil, The 2003 video games Atari games Dungeons & Dragons video games Greyhawk Python (programming language)-scripted video games Single-player video games Troika Games games Turn-based tactics video games Video games developed in the United States Video games featuring protagonists of selectable gender Video games with isometric graphics Windows games Windows-only games