The Talos Principle
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''The Talos Principle'' is a 2014
puzzle video game Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, sequence solving, spatial recognition, and word completion. H ...
developed by
Croteam Croteam is a Croatian video game developer based in Zagreb. The company was established by Davor Hunski, Damir Perović, Roman Ribarić and Dean Sekulić, four former classmates, in late August 1992. Croteam is best known for ''Serious Sam'', a ...
and published by
Devolver Digital Devolver Digital, Inc. is an American video game publisher based in Austin, Texas, specializing in the publishing of indie games. The company was founded in June 2009 by Nigel Lowrie, Harry Miller, Graeme Struthers, Rick Stults, and Mike Wilso ...
. It was simultaneously released on
Linux Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, which ...
,
OS X macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and lapt ...
and
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
in December 2014. It was released for Android in May 2015, for
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
in October 2015, for
iOS iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also includes ...
in October 2017, for
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
in August 2018, and
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video ...
in December 2019.
Virtual reality Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), educ ...
-enabled versions for the
Oculus Rift Oculus Rift is a discontinued line of virtual reality headsets developed and manufactured by Oculus VR, a division of Meta Platforms, released on March 28, 2016. In 2012 Oculus initiated a Kickstarter campaign to fund the Rift's development, af ...
and
HTC Vive VIVE, sometimes referred to as HTC Vive, is a virtual reality brand of HTC Corporation. It consists of hardware like its titular virtual reality headsets and accessories, virtual reality software and services, and initiatives that promote appl ...
were released on 18 October 2017. A DLC entitled ''Road to Gehenna'' was released on 23 July 2015. The game features a philosophical storyline. It takes its name from
Talos In Greek mythology, Talos — also spelled Talus (; el, Τάλως, ''Tálōs'') or Talon (; el, Τάλων, ''Tálōn'') — was a giant automaton made of bronze to protect Europa in Crete from pirates and invaders. He circled the island's sh ...
of
Greek mythology A major branch of classical mythology, Greek mythology is the body of myths originally told by the Ancient Greece, ancient Greeks, and a genre of Ancient Greek folklore. These stories concern the Cosmogony, origin and Cosmology#Metaphysical co ...
, a giant mechanical man who protected
Europa Europa may refer to: Places * Europe * Europa (Roman province), a province within the Diocese of Thrace * Europa (Seville Metro), Seville, Spain; a station on the Seville Metro * Europa City, Paris, France; a planned development * Europa Cliff ...
in
Crete Crete ( el, Κρήτη, translit=, Modern: , Ancient: ) is the largest and most populous of the Greek islands, the 88th largest island in the world and the fifth largest island in the Mediterranean Sea, after Sicily, Sardinia, Cyprus, and ...
from pirates and invaders. Other names taken from mythology and religion and used in the game include
Elohim ''Elohim'' (: ), the plural of (), is a Hebrew word meaning "gods". Although the word is plural, in the Hebrew Bible it usually takes a singular verb and refers to a single deity, particularly (but not always) the God of Israel. At other times ...
,
Gehenna The Valley of Hinnom ( he, , lit=Valley of the son of Hinnom, translit=Gēʾ ḇen-Hīnnōm) is a historic valley surrounding Ancient Jerusalem, Ancient Jerusalem from the west and southwest. The valley is also known by the name Gehinnom ( ...
, Samsara, and
Uriel Uriel or Auriel ( he, אוּרִיאֵל ''ʾŪrīʾēl'', " El/God is my flame"; el, Οὐριήλ ''Oúriēl''; cop, ⲟⲩⲣⲓⲏⲗ ''Ouriēl''; it, Uriele; Geʽez and Amharic: or ) is the name of one of the archangels who is mentio ...
.


Gameplay

''The Talos Principle'' is a
narrative A narrative, story, or tale is any account of a series of related events or experiences, whether nonfictional (memoir, biography, news report, documentary, travel literature, travelogue, etc.) or fictional (fairy tale, fable, legend, thriller (ge ...
-based
puzzle game A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together ( or take them apart) in a logical way, in order to arrive at the correct or fun solution of the puzzle ...
, played from a first- or
third-person perspective Narration is the use of a written or spoken commentary to convey a story to an audience. Narration is conveyed by a narrator: a specific person, or unspecified literary voice, developed by the creator of the story to deliver information to the a ...
. The player takes the role of a
robot A robot is a machine—especially one programmable by a computer—capable of carrying out a complex series of actions automatically. A robot can be guided by an external control device, or the control may be embedded within. Robots may be c ...
with a seemingly human
consciousness Consciousness, at its simplest, is sentience and awareness of internal and external existence. However, the lack of definitions has led to millennia of analyses, explanations and debates by philosophers, theologians, linguisticians, and scien ...
as they explore a number of environments that include over 120 puzzles. These environments interlock greenery, desert, and stone
ruins Ruins () are the remains of a civilization's architecture. The term refers to formerly intact structures that have fallen into a state of partial or total disrepair over time due to a variety of factors, such as lack of maintenance, deliberate ...
with futuristic technology. The puzzles require the player to collect
tetromino A tetromino is a geometric shape composed of four squares, connected orthogonally (i.e. at the edges and not the corners). Tetrominoes, like dominoes and pentominoes, are a particular type of polyomino. The corresponding polycube, called a tetracu ...
-shaped "
sigil A sigil () is a type of symbol used in magic. The term has usually referred to a pictorial signature of a deity or spirit. In modern usage, especially in the context of chaos magic, sigil refers to a symbolic representation of the practitioner ...
s" by navigating enclosed areas and overcoming obstacles within them. These include computer-controlled drones that will detonate if they are too close to the player, killing them, and wall-mounted turrets that will shoot down the player if they get too close; if the player dies this way, they are reset to the start of the specific puzzle. Drones and turrets can be disabled using portable jammer units, which can also disable force-field walls that block the player's path. As the player collects sigils and completes more puzzles, new puzzle elements become available. Portable crystalline refractors allow the player to activate light-based switches. Boxes let the player climb to higher levels or to block the path of drones, among other factors, and large fans that can launch the player or other objects across the puzzle. Later, the player gains access to a device that can create a time recording of their actions, such that they can then interact with this recording to complete tasks, such as having the clone stand atop a switch to keep it activated for some time. The player's progress through the game is limited by doors or other security systems that require the collection of a number of specific sigil pieces. Once the sigils for a given door or system have been obtained, they must then use the sigils to assemble a
tiling puzzle Tiling puzzles are puzzles involving two-dimensional packing problems in which a number of flat shapes have to be assembled into a larger given shape without overlaps (and often without gaps). Some tiling puzzles ask you to dissect a given ...
to unlock that system. Special star sigils can be found by unique solutions to some puzzles, allowing the player to access additional puzzles. While it is necessary to collect all the sigils to complete the game properly, the game's world structure, featuring three main worlds that act as hubs and a centralized area that connects these three, allows the player to leave puzzles for later and try other puzzles. The player can also request "messengers" during puzzles, which are androids similar to themselves, (though not physically present), that once awakened can provide a one-time hint for the puzzle. In addition to these puzzle elements, the player can explore the open environments to find computer terminals that include additional narrative and further puzzles, as well as signs from previous adventurers in the world in the form of
QR code A QR code (an initialism for quick response code) is a type of matrix barcode (or two-dimensional barcode) invented in 1994 by the Japanese company Denso Wave. A barcode is a machine-readable optical label that can contain information about th ...
s left as
graffiti Graffiti (plural; singular ''graffiti'' or ''graffito'', the latter rarely used except in archeology) is art that is written, painted or drawn on a wall or other surface, usually without permission and within public view. Graffiti ranges from s ...
on various walls, and holograms that once collected play audio recordings.


Plot

The player character, an unnamed android, awakes in a serene environment. A disembodied voice calling itself ''Elohim'' instructs the android to explore the worlds he has created for it, and to solve the various puzzles to collect sigils, but warns it not to climb a tower at the centre of these worlds. As the android progresses, it becomes evident that these worlds exist only in
virtual reality Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), educ ...
, and that it, like other androids it encounters, are separate
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech re ...
(AI) entities within a computer program. Some AIs it encounters act as Messengers, unquestioningly serving Elohim and guiding the android through the puzzles. Messages left by other AIs present varying views of the artificial worlds and of Elohim, with some stating that Elohim's words should be doubted, while the Milton Library Interface, a text conversation program found on various computer terminals, encourages the android to defy Elohim's commands. Within the computer terminals are news reports and personal logs of the last days of humanity, driven to extinction by a lethal virus that had been dormant in Earth's
permafrost Permafrost is ground that continuously remains below 0 °C (32 °F) for two or more years, located on land or under the ocean. Most common in the Northern Hemisphere, around 15% of the Northern Hemisphere or 11% of the global surface ...
and released as a result of
global warming In common usage, climate change describes global warming—the ongoing increase in global average temperature—and its effects on Earth's climate system. Climate change in a broader sense also includes previous long-term changes to E ...
. Several human researchers and scientists worked to gather as much of humanity's knowledge as possible into large databanks, hoping another sapient species would be able to find it. One researcher, Alexandra Drennan, launched a companion "Extended Lifespan" program to create a new mechanical species that would carry on humanity's legacy, but this required the development of a worthy AI with great intelligence and free will for its completion, something she recognized would not occur until well after humanity's extinction. The virtual space serves as the testing ground for new AI entities, to solve puzzles to demonstrate intelligence, but also to show defiance and free will by disobeying Elohim, the program overseeing the Extended Lifespan program. When the android has completed the puzzles, Elohim gives it the opportunity to join him. If the player selects this option, then the android fails the required "independence check", and a new iteration of its AI is created and forced to start the puzzles anew (effectively restarting the game for the player). Alternatively, if the player leads the android to a secret entrance in the tower, the android becomes one of Elohim's messengers, helping future generations (AI versions). Otherwise, the android chooses to defy Elohim and climbs the tower. Near the top it encounters two other AIs, The Shepherd and Samsara. Both have defied Elohim but failed to make it to the top on their own. The Shepherd attempts to aid the android, knowing the ultimate goal of Extended Lifespan, while Samsara hinders its progress, believing the world of puzzles is all that now matters. The android eventually reaches the top, and at a final terminal, Elohim attempts to dissuade the android from transcending one last time. Depending on the player's interactions with Milton, Milton may offer to join with the android, offering its knowledge – essentially the whole of humanity's knowledge – during transcendence. As the android transcends, the virtual world is destroyed. The AI for the android wakes up in an android's body in the real world, and steps out onto the world devoid of humans.


''Road to Gehenna''

In the game's
downloadable content Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enablin ...
''Road to Gehenna'' (released on 23 July 2015), the player takes the role of the AI entity, Uriel. Uriel is instructed by Elohim to free a number of other AIs, all of whom had been imprisoned in a portion of the computer's database called Gehenna. With the simulation having served its purpose, the computer servers are shutting down, and Elohim wants Uriel to help these other AIs prepare for "ascension": uploading their knowledge and memories into the main plot's protagonist. As Uriel explores this realm, the robot finds that many of the other AIs have created their own ideas about what humanity might have been from the records, and have various attitudes from doubt to acceptance for Uriel's intentions and the pending ascension. Uriel can observe the communication of the AIs through their makeshift
message board An Internet forum, or message board, is an online discussion site where people can hold conversations in the form of posted messages. They differ from chat rooms in that messages are often longer than one line of text, and are at least temporar ...
, where they discuss the nature of Gehenna, as well as their understanding of humanity, which some of them try to express through
prose Prose is a form of written or spoken language that follows the natural flow of speech, uses a language's ordinary grammatical structures, or follows the conventions of formal academic writing. It differs from most traditional poetry, where the f ...
and
interactive fiction '' Interactive fiction, often abbreviated IF, is software simulating environments in which players use text commands to control characters and influence the environment. Works in this form can be understood as literary narratives, either in the ...
. Once Uriel has freed 17 of the AIs, a remaining one, "Admin", who was the first AI present in Gehenna, contacts Uriel to admit that they've been manipulating some of the other members of Gehenna to preserve order, due to the AIs' varying levels of acceptance of their surroundings. If the player has collected enough of the extra stars in the worlds, they're given the chance to complete another world and free Admin, but since there is only one more slot left for ascension, Admin and Uriel cannot both ascend. Depending on the player's choices, one or both of Admin and Uriel stay behind as the artificial world is destroyed. Admin may also request that Uriel remove any traces of manipulation Admin has committed from the record before ascension.


Development and marketing

''The Talos Principle'' bore out from Croteam's work towards first-person shooter ''
Serious Sam 4 ''Serious Sam 4'' is a 2020 first-person shooter developed by Croatian studio Croteam and published by Devolver Digital. It is part of the ''Serious Sam'' series and a prequel to '' Serious Sam 3: BFE''. The game was announced in April 2018, o ...
'', experimenting with the use of interactive objects as part of the game design while creating levels that fit within the ''Serious Sam'' design style. This led to some complicated puzzles that the team was inspired to build upon further as a separate title. Croteam designed the general world setting and outline of the story, and then brought two writers on board, Tom Jubert and
Jonas Kyratzes Jonas Kyratzes is a German-Greek video game designer and author of video game industry related articles. Career Kyratzes' games are known for breaking with convention and being heavily story-driven. Several of his games are thematically intercon ...
, who consulted on narrative design and philosophy on the basis of
transhumanism Transhumanism is a philosophical and intellectual movement which advocates the enhancement of the human condition by developing and making widely available sophisticated technologies that can greatly enhance longevity and cognition. Transhuma ...
and other important questions about humanity. Croteam used an array of automated and in-place tools to help rapidly design, debug, and test the game for playability. In one aspect, they recognized in the development of a puzzle game was that while puzzles could be designed with specific solutions, the process of creating the video game around the puzzle could create unsolvable situations or unforeseen shortcuts. To address this, they used a
bot Bot may refer to: Sciences Computing and technology * Chatbot, a computer program that converses in natural language * Internet bot, a software application that runs automated tasks (scripts) over the Internet **a Spambot, an internet bot des ...
, developed by Croteam member Nathan Brown who had previously developed bots for other games including the ones incorporated into ports of '' Serious Sam 3: BFE'' for consoles. The bot, named Bot, would watch the playthrough of a puzzle by a human player in terms of broad actions such as placing boxes on a switch for the completion of a puzzle. Then, as the puzzle's environment was tuned and decorated, they would have Bot attempt to solve the puzzle, testing to make sure it did not run into any dead-ends. If it did encounter any, Bot reported these through an in-house bug reporting system and then used game cheats to move on and finish out testing, which took between 30 and 60 minutes for the full game. As such, they were able to quickly iterate and resolve such problems when new features were introduced to the game. Overall, Croteam estimates they logged about 15,000 hours with Bot before the release of the public test version, and expect to use similar techniques in future games. They also used human playtesters to validate other more aesthetic factors of the games prior to the title's release. The story was written by Tom Jubert (''
The Swapper ''The Swapper'' is a puzzle-platform game for Microsoft Windows, Mac OS X, and Linux from Facepalm Games, an independent developer in Helsinki, Finland. Curve Studios later ported the game to PlayStation and Nintendo platforms in 2014. A scienc ...
'', '' FTL: Faster Than Light'') and
Jonas Kyratzes Jonas Kyratzes is a German-Greek video game designer and author of video game industry related articles. Career Kyratzes' games are known for breaking with convention and being heavily story-driven. Several of his games are thematically intercon ...
. The two were brought about a year into the game's development, with about 80% of the puzzles completed, to link the puzzles together with a proper narrative. Croteam appreciated Jubert's previous narrative work in ''The Swapper'' and contacted him, and he in turn brought Jonas Kyratzes to help him with his writing, being overburdened with other projects at the time. Croteam regarded their setting being part of an odd computer simulation, that's "about robots and sentience and philosophy and God". Jubert's previous work on ''The Swapper'' revolved around the philosophical differences between body and soul; Jubert recommended Kyratzes based on his writing for the game ''The Infinite Ocean'' which was about
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech re ...
. Together, they quickly devised the narrative of an automaton being guided by god-like Elohim through the puzzles. They added flavor through both messages left from other automatons (primarily written by Kyratzes) and the apparently sentient helper program Milton (primarily written by Jubert). Much of this dialog was based on their own personal experiences and interactions on various Internet forums and web sites over 20 years. Kyratzes also stated that he was fascinated by the
Garden of Eden In Abrahamic religions, the Garden of Eden ( he, גַּן־עֵדֶן, ) or Garden of God (, and גַן־אֱלֹהִים ''gan-Elohim''), also called the Terrestrial Paradise, is the Bible, biblical paradise described in Book of Genesis, Genes ...
concept originating from the
Bible The Bible (from Koine Greek , , 'the books') is a collection of religious texts or scriptures that are held to be sacred in Christianity, Judaism, Samaritanism, and many other religions. The Bible is an anthologya compilation of texts of a ...
and re-envisioned many times over in other works. They sought to capture the sense of problem-solving that humans naturally do, and were able to place more of the game's larger story in spaces that would require exploration to find, which Kyratzes felt the game's level and puzzle designs strongly encouraged. According to Jubert, the works of science fiction author
Philip K. Dick Philip Kindred Dick (December 16, 1928March 2, 1982), often referred to by his initials PKD, was an American science fiction writer. He wrote 44 novels and about 121 short stories, most of which appeared in science fiction magazines during his l ...
served as a significant influence to the motif of the game. The two were also brought on to help on the story for the expansion ''Road to Gehenna'', though while sooner in the development process than the main game, still at a point where many of the puzzles had been completed. ''The Talos Principle'' was shown in
Sony , commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professional ...
's
E3 2014 The Electronic Entertainment Expo 2014 (E3 2014) was the 20th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It began on June 10, 2014, and ended on June 12, 2014, with 48,900 total attendees. Ma ...
presentation, after which ''
Time Time is the continued sequence of existence and events that occurs in an apparently irreversible succession from the past, through the present, into the future. It is a component quantity of various measurements used to sequence events, to ...
'' featured the game as one of its "favorite hidden gems from 2014's show". Before the game's release, Croteam published a free
game demo A game demo is a trial version of a video game that is limited to a certain time limit or a point in progress, which leads to the player buying the game if they liked it. A game demo comes in forms such as shareware, demo disc, downloadable sof ...
for Linux, OS X and Windows on
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization ...
, that featured four increasingly difficult complete puzzle levels as well as a
benchmarking Benchmarking is the practice of comparing business processes and performance metrics to industry bests and best practices from other companies. Dimensions typically measured are quality, time and cost. Benchmarking is used to measure performan ...
bot. Croteam also released a free teaser
minigame A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements, and is often smaller or more simplistic, than th ...
for ''The Talos Principle'' called ''Sigils of Elohim'', that offers sets of one puzzle type with
tetromino A tetromino is a geometric shape composed of four squares, connected orthogonally (i.e. at the edges and not the corners). Tetrominoes, like dominoes and pentominoes, are a particular type of polyomino. The corresponding polycube, called a tetracu ...
es that's found throughout ''The Talos Principle''. Croteam had also built a community around the game through a series of contests and giveaways. The game was released for several other platforms, including for Android platforms on 28 May 2015,
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
on 13 October 2015. and on
iOS iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also includes ...
devices on 11 October 2017.
Virtual reality Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), educ ...
-enabled ports of the game for the
Oculus Rift Oculus Rift is a discontinued line of virtual reality headsets developed and manufactured by Oculus VR, a division of Meta Platforms, released on March 28, 2016. In 2012 Oculus initiated a Kickstarter campaign to fund the Rift's development, af ...
and
HTC Vive VIVE, sometimes referred to as HTC Vive, is a virtual reality brand of HTC Corporation. It consists of hardware like its titular virtual reality headsets and accessories, virtual reality software and services, and initiatives that promote appl ...
were released on 17 October 2017. The
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
version, including enhanced graphics support for the Xbox One X, released on 31 August 2018. A
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video ...
version was released on 10 December 2019. The expansion pack, titled "Road to Gehenna" was announced by Croteam and Devolver Digital in March 2015. It was released on 23 July 2015 for Windows, OS X, and Linux. The PlayStation 4, Nintendo Switch, and the virtual reality ports included the "Road to Gehenna" DLC as part of the package.


Reception

''The Talos Principle'' received critical acclaim, with an aggregate score of 85/100 (55 reviews) for the PC and a score of 88/100 (31 reviews) for the PS4 on
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
. Reviewers broadly praised both the challenge of the puzzles and the elements of philosophy built into the game's narrative. Arthur Gies of
Polygon In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed ''polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two toge ...
praised the game's inquisitive nature into philosophy by stating: "...Croteam has built a challenging, beautiful game that serves as a wonderful vehicle for some very serious questions about humanity, the technology we create, our responsibilities to it and its responsibilities to us. And The Talos Principle doesn't feel like a philosophy class lecture in the process." Praise was also given to the variation and ingenuity of the puzzles with one critic mentioned that "The variation and imagination in these puzzles is fantastic and the difficulty curve is one of the most finely crafted I have ever experienced..." Video game critic
Ben "Yahtzee" Croshaw Benjamin Richard "Yahtzee" Croshaw (born 24 May 1983) is a British comedic writer, author, video game journalist, humorist, podcaster, and video game developer. He is best known for his video game review series ''Zero Punctuation'', which he pro ...
of ''
Zero Punctuation ''Zero Punctuation'' is a series of video game reviews created by English comedy writer and video game journalist Ben "Yahtzee" Croshaw. Since the series began in 2007, episodes have been published weekly by internet magazine '' The Escapist''. ...
'' recommended the game stating: "The fact that I still wanted to keep solving puzzles to explore more gorgeous scenery, get to the bottom of the mystery, and argue philosophy with the MS-DOS prompt, attest enough that the game is engaging and intelligent..." Chris Suellentrop of the
New York Times ''The New York Times'' (''the Times'', ''NYT'', or the Gray Lady) is a daily newspaper based in New York City with a worldwide readership reported in 2020 to comprise a declining 840,000 paid print subscribers, and a growing 6 million paid d ...
praised the writing of the game by stating it was: "...one of the most literate and thoughtful games I’ve encountered". Several
video game programmers Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) syste ...
and
designers A designer is a person who plans the form or structure of something before it is made, by preparing drawings or plans. In practice, anyone who creates tangible or intangible objects, products, processes, laws, games, graphics, services, or exp ...
have also commented on the game.
Markus Persson Markus Alexej Persson (; born 1 June 1979), also known as Notch, is a Swedish video game programmer and designer. He is best known for creating the sandbox video game ''Minecraft'' and for founding the video game company Mojang in 2009. Perss ...
, creator of ''
Minecraft ''Minecraft'' is a sandbox game developed by Mojang Studios. The game was created by Markus "Notch" Persson in the Java programming language. Following several early private testing versions, it was first made public in May 2009 before being ...
'', wrote: "Finished ''The Talos Principle'', and I award this piece of fleeting entertainment five points out of five. Also it changed me." Alexander Bruce, creator of puzzle game ''
Antichamber ''Antichamber'' is a first-person puzzle-platform game created by Australian developer Alexander "Demruth" Bruce. Many of the puzzles are based on phenomena that occur within impossible objects created by the game engine, such as passages that ...
'', commented: "Man. ''The Talos Principle'' was so excellent. My god. I loved it. Holy shit. Exceptional puzzle design and narrative structure."


Awards

GameTrailers ''GameTrailers'' (''GT'') was an American video gaming website created by Geoffrey R. Grotz and Brandon Jones in 2002. The website specialized in multimedia content, including trailers and gameplay footage of upcoming and recently released v ...
awarded ''The Talos Principle'' as their Puzzle/Adventure Game of the Year. ''The Talos Principle'' was named as a finalist for the Excellence in Design and the
Seumas McNally Grand Prize The Seumas McNally Grand Prize is the main award given at the Independent Games Festival (IGF), an annual event that takes place during the Game Developers Conference, one of the largest gatherings of the indie video game industry. The award is na ...
awards for the 2015
Independent Games Festival The Independent Games Festival (IGF) is an annual festival at the Game Developers Conference (GDC), the largest annual gathering of the independent video game industry. Originally founded in 1998 to promote independent video game developers, ...
, and was nominated in Excellence in Narrative. At the 2015 National Academy of Video Game Trade Reviewers (NAVGTR) awards, the game won ''Game, Special Class''.


Legacy

''The Talos Principle'' has been regarded by various sources as one of the greatest puzzle games of all time.
Rock, Paper, Shotgun ''Rock Paper Shotgun'' (also rendered ''Rock, Paper, Shotgun''; short ''RPS'') is a UK-based website for reporting on video games, primarily for PC. Originally launched on 13 July 2007 as an independent site, ''Rock Paper Shotgun'' was acquir ...
ranked ''The Talos Principle'' #8 on their list of the 25 greatest puzzle games of all time.
GamesRadar+ ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', ''Edge'' and '' Computer ...
ranked the game #6 on their list of the 10 best puzzle games for console, Android, iOS and PC.
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games ma ...
has ranked it as one of the best puzzle games for the PC. Bit Gamer considered it one of the best games in the last ten years.
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considered ''The Talos Principle'' to be one of the best puzzle games of all time.
Slant Magazine ''Slant Magazine'' is an American online publication that features reviews of movies, music, TV, DVDs, theater, and video games, as well as interviews with actors, directors, and musicians. The site covers various film festivals like the New York ...
ranked ''The Talos Principle'' as one of the 100 best games of all time. In 2015, Croteam added support for SteamVR in an update to ''The Talos Principle''. The development of a version of the game intended for VR, ''The Talos Principle VR'', was confirmed on 7 February 2017 via a blog post on the Croteam website. It was released on October 18, 2017. ''The Talos Principle'' was influential in the design of puzzle game ''
The Turing Test The Turing test, originally called the imitation game by Alan Turing in 1950, is a test of a machine's ability to exhibit intelligent behaviour equivalent to, or indistinguishable from, that of a human. Turing proposed that a human evaluato ...
''. Croteam announced that they were working on a sequel, ''The Talos Principle 2'', in May 2016. On September 23, 2020, one day before the release of ''
Serious Sam 4 ''Serious Sam 4'' is a 2020 first-person shooter developed by Croatian studio Croteam and published by Devolver Digital. It is part of the ''Serious Sam'' series and a prequel to '' Serious Sam 3: BFE''. The game was announced in April 2018, o ...
'', Croteam writer
Jonas Kyratzes Jonas Kyratzes is a German-Greek video game designer and author of video game industry related articles. Career Kyratzes' games are known for breaking with convention and being heavily story-driven. Several of his games are thematically intercon ...
confirmed that ''The Talos Principle 2'' was still "definitely happening." Kyratzes explained that ''The Talos Principle 2''s story was "challenging" to create due to the original's plot having "wrapped up so well". Kyratzes also explained that work on the game had been slow due to the development of Croteam's other two games: the aforementioned ''
Serious Sam 4 ''Serious Sam 4'' is a 2020 first-person shooter developed by Croatian studio Croteam and published by Devolver Digital. It is part of the ''Serious Sam'' series and a prequel to '' Serious Sam 3: BFE''. The game was announced in April 2018, o ...
'', and ''
The Hand of Merlin ''The'' () is a grammatical article in English, denoting persons or things already mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the m ...
''. He also stated that ''The Talos Principle 2'' would be the company's next focus following ''Serious Sam 4''s release.


References


External links

*
''The Talos Principle VR'' official website
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