Tetraminx
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The Pyraminx () is a regular
tetrahedron In geometry, a tetrahedron (plural: tetrahedra or tetrahedrons), also known as a triangular pyramid, is a polyhedron composed of four triangular faces, six straight edges, and four vertex corners. The tetrahedron is the simplest of all ...
puzzle in the style of
Rubik's Cube The Rubik's Cube is a Three-dimensional space, 3-D combination puzzle originally invented in 1974 by Hungarians, Hungarian sculptor and professor of architecture Ernő Rubik. Originally called the Magic Cube, the puzzle was licensed by Rubik t ...
. It was made and patented by Uwe Mèffert after the original 3 layered Rubik's Cube by
Ernő Rubik Ernő Rubik (; born 13 July 1944) commonly known by his nickname, "Little Man", is a Hungarian inventor, architect and professor of architecture. He is best known for the invention of mechanical puzzles including the Rubik's Cube (1974), Rub ...
, and introduced by
Tomy Toys Takara Co., Ltd. (株式会社タカラ) was a Japanese toy company founded in 1955. In March 2006, the company merged with Tomy Co., Ltd. to form Takara Tomy. The Takara motto was 遊びは文化」("playing is culture"). Products Toys In 1 ...
of Japan (then the 3rd largest toy company in the world) in 1981.


Description

The Pyraminx was first conceived by Mèffert in 1970. He did nothing with his design until 1981 when he first brought it to Hong Kong for production. Uwe is fond of saying had it not been for Ernő Rubik's invention of the cube, his Pyraminx would have never been produced. The Pyraminx is a puzzle in the shape of a regular tetrahedron, divided into 4 axial pieces, 6 edge pieces, and 4 trivial tips. It can be twisted along its cuts to permute its pieces. The axial pieces are
octahedral In geometry, an octahedron (plural: octahedra, octahedrons) is a polyhedron with eight faces. The term is most commonly used to refer to the regular octahedron, a Platonic solid composed of eight equilateral triangles, four of which meet a ...
in shape, although this is not immediately obvious, and can only rotate around the axis they are attached to. The 6 edge pieces can be freely permuted. The trivial tips are so called because they can be twisted independently of all other pieces, making them trivial to place in solved position. Meffert also produces a similar puzzle called the Tetraminx, which is the same as the Pyraminx except that the trivial tips are removed, turning the puzzle into a truncated tetrahedron. The purpose of the Pyraminx is to scramble the colors, and then restore them to their original configuration. The 4 trivial tips can be easily rotated to line up with the axial piece they are respectively attached to, and the axial pieces are also easily rotated so that their colors line up with each other. This leaves only the 6 edge pieces as a real challenge to the puzzle. They can be solved by repeatedly applying two 4-twist sequences, which are mirror-image versions of each other. These sequences permute 3 edge pieces at a time and change their orientation differently, so that a combination of both sequences is sufficient to solve the puzzle. However, more efficient solutions (requiring a smaller total number of twists) are generally available (see below). The twist of any axial piece is independent of the other three, as is the case with the tips. The six edges can be placed in 6!/2 positions and flipped in 25 ways, accounting for parity. Multiplying this by the 38 factor for the axial pieces gives 75,582,720 possible positions. However, setting the trivial tips to the right positions reduces the possibilities to 933,120, which is also the number of possible patterns on the Tetraminx. Setting the axial pieces as well reduces the figure to only 11,520, making this a rather simple puzzle to solve.


Optimal solutions

The maximum number of twists required to solve the Pyraminx is 11. There are 933,120 different positions (disregarding the trivial rotation of the tips), a number that is sufficiently small to allow a computer search for optimal solutions. The table below summarizes the result of such a search, stating the number ''p'' of positions that require ''n'' twists to solve the Pyraminx:Pyraminx
- Jaap's Puzzle Page
:


Records

The world record fastest Pyraminx solve is 0.91 seconds, set by Dominik Górny of
Poland Poland, officially the Republic of Poland, is a country in Central Europe. It is divided into 16 administrative provinces called voivodeships, covering an area of . Poland has a population of over 38 million and is the fifth-most populou ...
on 23 June 2018 at Byczy Cube Race 2018. The world record fastest average of five Pyraminx solves (excluding fastest and slowest) is 1.66 seconds, set by Jasper Murray from New Zealand on 23rd April 2022 Twisty Taranaki 2022.


Top 5 solvers by single solve


Top 7 solvers by average of 5 solves


Methods

There are many methods for solving a Pyraminx. They can be split up into two main groups. 1) V First Methods - In these methods, two or three edges are solved first, and a set of algorithms, also called LL (last layer) algorithms, are used to solve the remainder of the puzzle. 2) Top First Methods- In these methods, three edges around a center piece are solved first, and the remainder of the puzzle is solved using a set of algorithms. Common V first methods- a) Layer by Layer - In this method, a face with all edges permuted is solved, and then the remaining puzzle is solved by a single algorithm from a set of 5. b) L4E - L4E or last 4 edges is somewhat similar to Layer by Layer. The only difference is that only two edges are solved around three centers, and the remaining four edges are solved using an algorithm. c) Intuitive L4E - A method similar to the L4E, as the name suggests, in which a lot of visualization is required. The set of algorithms mentioned in the previous method is not memorized. In speedsolving, cases are solved intuitively by anticipating the movement of pieces. This is the most advanced V first method. Common top first methods- a) One Flip - This method uses two edges around one center solved and the third edge flipped. There are a total of six cases after this step, for which algorithms are memorized and executed. The third step involves using a common set of algorithms for all top first methods, also called Keyhole last layer, which involves 5 algorithms, four of them being the mirrors of each other. b) Keyhole - This method uses two edges in the right place around one center, and the third edge placed elsewhere on the puzzle. The centers of the fourth color are then solved using the slot formed by the non-permuted edge. The last step is solved using Keyhole last layer algorithms. c) OKA - In this method, one edge is oriented around two edges in the wrong place, but one of the edges that is in the wrong place belongs to the block itself. The last edge is found on the bottom layer, and a very simple algorithm is executed to get it in the right place, followed by keyhole last layer algorithms. Some other common top first methods are WO and Nutella. Many Pyraminx speedsolvers learn several methods, particularly top-first methods, and use the method that is best for the given solve.
World Cube Association The World Cube Association (WCA) is the worldwide non-profit organization that regulates and holds competitions for mechanical puzzles that are operated by twisting groups of pieces, commonly known as '' twisty puzzles'' (a subcategory of combin ...
br>- Drew Brads results.
/ref> There is no consensus among pyraminx speedsolvers regarding whether top-first or v-first methods are faster.


Variations

There are several variations of the puzzle. The simplest, Tetraminx, is equivalent to the (3x) Pyraminx but without the tips (see photo), resembling a truncated tetrahedron. There also exist "higher-order" versions, such as the 4x Master Pyraminx (see photos) and the 5x Professor's Pyraminx. The Master Pyraminx has 4 layers and 16 triangles-per-face (compared to 3 layers and 9 triangles-per-face of the original), and is based on the
Skewb Diamond The Skewb Diamond is an octahedron-shaped combination puzzle similar to the Rubik's Cube. It has 14 movable pieces which can be rearranged in a total of 138,240 possible combinations. This puzzle is the dual polyhedron of the Skewb. It was inven ...
mechanism. This version has about 2.6817 × 1015 combinations. The Master Pyraminx has * 4 "tips" (same as the original Pyraminx) * 4 "middle axials" (same as the original Pyraminx) * 4 "centers" (similar to Rubik's Cube, none in the original Pyraminx) * 6 "inner edges" (similar to Rubik's Cube, none in the original Pyraminx) * 12 "outer edges" (2-times more than the 6 of the original Pyraminx) In summary, the Master Pyraminx has 30 "manipulable" pieces. However, like the original, 8 of the pieces (the tips and middle axials) are fixed in position (relative to each other) and can only be rotated in place. Also, the 4 centers are fixed in position and can only rotate (like the Rubik's Cube). So there are only 18 (30-8-4) "truly movable" pieces; since this is 10% ''fewer'' than the 20 "truly movable" pieces of the Rubik's Cube, it should be no surprise that the Master Pyraminx has about 10,000-times ''fewer'' combinations than a Rubik's Cube (about 4.3252 × 1019Martin Schönert
"Analyzing Rubik's Cube with GAP"
': the
permutation group In mathematics, a permutation group is a group ''G'' whose elements are permutations of a given set ''M'' and whose group operation is the composition of permutations in ''G'' (which are thought of as bijective functions from the set ''M'' to ...
of Rubik's Cube is examined with
GAP computer algebra system GAP (Groups, Algorithms and Programming) is a computer algebra system for computational discrete algebra with particular emphasis on computational group theory. History GAP was developed at Lehrstuhl D für Mathematik (LDFM), Rheinisch-Westf ...
).


See also

* Pyraminx Duo * Pyramorphix and Master Pyramorphix, two regular tetrahedron puzzles which resemble the Pyraminx but are mechanically very different from it * Pocket Cube *
Rubik's Cube The Rubik's Cube is a Three-dimensional space, 3-D combination puzzle originally invented in 1974 by Hungarians, Hungarian sculptor and professor of architecture Ernő Rubik. Originally called the Magic Cube, the puzzle was licensed by Rubik t ...
*
Rubik's Revenge The 4x4 Rubik's Cube (also known as the Rubik's Revenge) is a 4×4×4 version of the Rubik's Cube. It was released in 1981. Invented by Péter Sebestény, the cube was nearly called the Sebestény Cube until a somewhat last-minute decision change ...
* Professor's Cube *
V-Cube 6 The V-Cube 6 is a 6×6×6 version of the original Rubik's Cube. The first mass-produced 6×6×6 was invented by Panagiotis Verdes and is produced by the Greek company Verdes Innovations SA. Other such puzzles have since been introduced by a numb ...
*
V-Cube 7 The V-Cube 7 is a combination puzzle in the form of a 7×7×7 cube. The first mass-produced 7×7×7 was invented by Panagiotis Verdes and is produced by the Greek company Verdes Innovations SA. Other such puzzles have since been introduced by a ...
*
V-Cube 8 The V-Cube 8 is an 8×8×8 version of the Rubik's Cube. Unlike the original puzzle (but like the 4×4×4 and 6×6×6 cubes), it has no fixed facets: the center facets (36 per face) are free to move to different positions. The design was cover ...
* Skewb *
Skewb Diamond The Skewb Diamond is an octahedron-shaped combination puzzle similar to the Rubik's Cube. It has 14 movable pieces which can be rearranged in a total of 138,240 possible combinations. This puzzle is the dual polyhedron of the Skewb. It was inven ...
*
Megaminx The Megaminx or Mégaminx (, ) is a dodecahedron-shaped puzzle similar to the Rubik's Cube. It has a total of 50 movable pieces to rearrange, compared to the 20 movable pieces of the Rubik's Cube. History The Megaminx, or Magic Dodecahedron, ...
*
Dogic The Dogic () is an icosahedron-shaped puzzle like the Rubik's Cube. The 5 triangles meeting at its tips may be rotated, or 5 entire faces (including the triangles) around the tip may be rotated. It has a total of 80 movable pieces to rearrange, c ...
*
Combination puzzles A combination puzzle, also known as a sequential move puzzle, is a puzzle which consists of a set of pieces which can be manipulated into different combinations by a group of operations. Many such puzzles are mechanical puzzles of polyhedral s ...
* Tower Cube


References


External links


Jaap's Pyraminx and related puzzles page, with solutionPyraminx solution
fro
PuzzleSolver

Pyraminx - ruwix.com
(how to solve) * tp://ftp.comlab.ox.ac.uk/pub/Cards/txt/Pyramix.txt A solution to the Pyraminxby
Jonathan Bowen Jonathan P. Bowen FBCS FRSA (born 1956) is a British computer scientist and an Emeritus Professor at London South Bank University, where he headed the Centre for Applied Formal Methods. Prof. Bowen is also the Chairman of Museophile Limite ...

An efficient and easy to follow solution favoured by speed solversPatterns
A collection of pretty patterns for the Pyraminx {{Rubik's Cube 1980s toys Mechanical puzzles Combination puzzles Rubik's Cube