System archetype
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System archetypes are patterns of behavior of a system. Systems expressed by circles of causality have therefore similar structure. Identifying a system
archetype The concept of an archetype (; ) appears in areas relating to behavior, historical psychology, and literary analysis. An archetype can be any of the following: # a statement, pattern of behavior, prototype, "first" form, or a main model that ...
and finding the
lever A lever is a simple machine consisting of a beam or rigid rod pivoted at a fixed hinge, or '' fulcrum''. A lever is a rigid body capable of rotating on a point on itself. On the basis of the locations of fulcrum, load and effort, the lever is d ...
age enables efficient changes in a system. The basic system archetypes and possible solutions of the problems are mentioned in the section '' Examples of system archetypes''. A fundamental property of nature is that no cause can affect the past. System archetypes do not imply that current causes affect past effects.


Circles of causality

The basic idea of
system thinking Systems theory is the interdisciplinary study of systems, i.e. cohesive groups of interrelated, interdependent components that can be natural or human-made. Every system has causal boundaries, is influenced by its context, defined by its structu ...
is that every action triggers a reaction. In system dynamics this reaction is called feedback. There are two types of feedback – reinforcing feedback and balancing feedback. Sometimes a feedback (or a reaction) does not occur immediately – the process contains delays. Any system can be drawn as a diagram set up with circles of causality – including actions, feedbacks and delays.


Reinforcing feedback (+)

Reinforcing feedback (or amplifying feedback) accelerates the given trend of a process. If the trend is ascending, the reinforcing (positive) feedback will accelerate the growth. If the trend is descending, it will accelerate the decline. Falling of an avalanche is an example of the reinforcing feedback process.


Balancing feedback (−)

Balancing feedback (or stabilizing feedback) will work if any goal-state exists. Balancing process intends to reduce a gap between a current state and a desired state. The balancing (negative) feedback adjusts a present state to a desirable target regardless whether the trend is descending or ascending. An example of the balancing feedback process is staying upright on bicycle (when riding).


Delays

Delays in systems cause people to perceive a response to an action incorrectly. This causes an under- or overestimation of the needed action and results in
oscillation Oscillation is the repetitive or periodic variation, typically in time, of some measure about a central value (often a point of equilibrium) or between two or more different states. Familiar examples of oscillation include a swinging pendulum ...
, instability or even breakdown.


Examples of system archetypes

The following System Archetypes describe the most common generic structures. Before effectively addressing a specific situation, the underlying pattern must be identified. The following Flow Diagram should help identifying these archetypes. The links between the different archetypes are an indicator of most common connections. Keep in mind that in every situation, there may be more possible ways to follow, though. Consider that everyone is located somewhere in the flow, and that every possible situation has its own advantages, down-sides, caveats, and options. Nevertheless, correctly identifying and understanding your situation is always the first step of solving your problem in a sustainable way.


Balancing process with delay

This archetype explains the system in which the response to action is delayed. If the agents do not perceive the delayed feedback, they might overshoot or underestimate the requisite action in order to reach their goals. This could be avoided by being patient or by accelerating reactions of the system to realized measures. Example: supply chain ( The Beer Game)


Limits to growth

The unprecedented growth is produced by a reinforcing feedback process until the system reaches its peak. The halt of this growth is caused by limits inside or outside of the system. However, if the limits are not properly recognized; the former methods are continuously applied, but more and more aggressively. This results in the contrary of the desired state – a decrease of the system. The solution lies in the weakening or elimination of the cause of limitation. Example: dieting, learning foreign languages Attractiveness Principle is an archetype derived from Limits to Growth. The main difference is that Attractiveness Principle assumes growth is limited with two or more factors.


Shifting the burden

The problem is handled by a simple solution with immediate effect, thereby "healing the symptoms". The primary source of the problem is overlooked, because its remedy is demanding and has no immediate outcome. The origin of the problem should be identified and solved in the long-term run during which the
addiction Addiction is a neuropsychological disorder characterized by a persistent and intense urge to engage in certain behaviors, one of which is the usage of a drug, despite substantial harm and other negative consequences. Repetitive drug use o ...
to the symptomatic remedy decreases. Example:
drug addiction Addiction is a neuropsychological disorder characterized by a persistent and intense urge to engage in certain behaviors, one of which is the usage of a drug, despite substantial harm and other negative consequences. Repetitive drug use oft ...
, paying debts by borrowing


Shifting the burden to the intervenor

A special case of the “Shifting the Burden” systems archetype that occurs when an intervenor is brought in to help solve an ongoing problem.  Over time, as the intervenor successfully handles the problem, the people within the system become less capable of solving the problem themselves.  They become even more dependent on the intervenor. Examples: ongoing use of outside consultants. In simple terms, this is an archetype whereby a system grows increasingly dependent on an outside intervenor to help it function. In the short-term this works, but in the long term the system is unable to function on its  own due to the dependence on the intervention and eventually fails to perform.


Eroding goals

A kind of drift to low performance archetype. Example: balancing the
public debt A country's gross government debt (also called public debt, or sovereign debt) is the financial liabilities of the government sector. Changes in government debt over time reflect primarily borrowing due to past government deficits. A deficit oc ...
, sliding limits of
environmental pollution Pollution is the introduction of contaminants into the natural environment that cause adverse change. Pollution can take the form of any substance (solid, liquid, or gas) or energy (such as radioactivity, heat, sound, or light). Pollutants, th ...


Escalation

This archetype could be seen as a
non-cooperative game In game theory, a non-cooperative game is a game with competition between individual players, as opposed to cooperative games, and in which alliances can only operate if self-enforcing (e.g. through credible threats). However, 'cooperative' an ...
where both players suppose that just one of them can win. They are responding to actions of the other player in order to “defend themselves”. The aggression grows and can result in
self-destructive behavior Self-destructive behavior is any behavior that is harmful or potentially harmful towards the person who engages in the behavior. Self-destructive behaviors have been shown by many people throughout the years. It is on a continuum, with one extr ...
. The vicious circle can be broken by one agent stopping to react defensively and turn the game into cooperative one. Example: arms race


Success to successful

Two people or activities need the same limited resources. As one of them becomes more successful, more resources are assigned to him/it. The second one becomes less and less successful due to lacking resources, and “prove the right decision” to support the first one. Problems occur if the
competition Competition is a rivalry where two or more parties strive for a common goal which cannot be shared: where one's gain is the other's loss (an example of which is a zero-sum game). Competition can arise between entities such as organisms, indiv ...
is unhealthy and interferes with the goals of the whole system. The two activities or agents might be decoupled or they should receive balanced amount of resources. Examples: two products of one company, work vs. family


Tragedy of the commons Tragedy (from the grc-gre, τραγῳδία, ''tragōidia'', ''tragōidia'') is a genre of drama based on human suffering and, mainly, the terrible or sorrowful events that befall a main character. Traditionally, the intention of tragedy i ...

Agents use common limited resource to profit individually. As the use of the resource is not controlled, the agents would like to continuously raise their benefits. The resource is therefore used more and more and the
revenues In accounting, revenue is the total amount of income generated by the sale of goods and services related to the primary operations of the business. Commercial revenue may also be referred to as sales or as turnover. Some companies receive revenu ...
of the agents are decreasing. The agents are intensifying their
exploitation Exploitation may refer to: *Exploitation of natural resources *Exploitation of labour ** Forced labour *Exploitation colonialism *Slavery ** Sexual slavery and other forms *Oppression *Psychological manipulation In arts and entertainment *Exploi ...
until the resource is completely used up or seriously damaged. To protect common resources some form of
regulation Regulation is the management of complex systems according to a set of rules and trends. In systems theory, these types of rules exist in various fields of biology and society, but the term has slightly different meanings according to context. Fo ...
should be introduced. Example:
fish stocks Fish stocks are subpopulations of a particular species of fish, for which intrinsic parameters (growth, recruitment, mortality and fishing mortality) are traditionally regarded as the significant factors determining the stock's population dyn ...
(The Fishing Game)


Fixes that fail

In the fixes that fail archetype, the problem is solved by some fix (a specific solution) with immediate positive effect. Nonetheless, the “
side effects In medicine, a side effect is an effect, whether therapeutic or adverse, that is secondary to the one intended; although the term is predominantly employed to describe adverse effects, it can also apply to beneficial, but unintended, consequence ...
” of this solution turn out in the future. The best remedy seems to apply the same solution. Example: saving costs on
maintenance Maintenance may refer to: Biological science * Maintenance of an organism * Maintenance respiration Non-technical maintenance * Alimony, also called ''maintenance'' in British English * Champerty and maintenance, two related legal doct ...
, paying
interest In finance and economics, interest is payment from a borrower or deposit-taking financial institution to a lender or depositor of an amount above repayment of the principal sum (that is, the amount borrowed), at a particular rate. It is distin ...
by other
loans In finance, a loan is the lending of money by one or more individuals, organizations, or other entities to other individuals, organizations, etc. The recipient (i.e., the borrower) incurs a debt and is usually liable to pay interest on that de ...
(with other interests)


Growth and underinvestment

The limit to growth is the current
production capacity Productive capacity is the maximum possible output of an economy. According to the United Nations Conference on Trade and Development (UNCTAD), no agreed-upon definition of maximum output exists. UNCTAD itself proposes: "the productive ''resources' ...
. It can be removed by sufficient investment in new capacities. If the investment is not aggressive enough (or it is too low), the capacities are overloaded, the
quality Quality may refer to: Concepts *Quality (business), the ''non-inferiority'' or ''superiority'' of something *Quality (philosophy), an attribute or a property *Quality (physics), in response theory * Energy quality, used in various science discipl ...
of services declines and the
demand In economics, demand is the quantity of a good that consumers are willing and able to purchase at various prices during a given time. The relationship between price and quantity demand is also called the demand curve. Demand for a specific item ...
decreases. This archetype is especially important in capacity planning. Example: small, but growing company. The models presented in the above reference are not properly formulated and results may mislead newcomers, neither are they representative of the archetypes shown on this page.


See also

* The Fifth Discipline * System Dynamics *
Organizational learning Organizational learning is the process of creating, retaining, and transferring knowledge within an organization. An organization improves over time as it gains experience. From this experience, it is able to create knowledge. This knowledge is bro ...
*
Limits to Growth ''The Limits to Growth'' (''LTG'') is a 1972 report that discussed the possibility of exponential economic and population growth with finite supply of resources, studied by computer simulation. The study used the World3 computer model to simula ...
* Accidental Adversaries


References


External links


System archetypes



Systems archetypes and their application
(Jorge Taborga, August 2011)
The System Archetypes
(William Braun, 2002.02.27) - this is a pdf document (26p)
Systems Archetypes at a Glance
(Daniel H. Kim) {{Systems Engineering
Archetype The concept of an archetype (; ) appears in areas relating to behavior, historical psychology, and literary analysis. An archetype can be any of the following: # a statement, pattern of behavior, prototype, "first" form, or a main model that ...