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''Superhot'' is an
independent Independent or Independents may refer to: Arts, entertainment, and media Artist groups * Independents (artist group), a group of modernist painters based in the New Hope, Pennsylvania, area of the United States during the early 1930s * Independ ...
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the pl ...
(FPS)
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
developed and published by Superhot Team. Though the game follows traditional first-person shooter gameplay mechanics, with the player attempting to take out enemy targets using guns and other weapons, time within the game progresses at normal speed only when the player moves; this creates the opportunity for the player to assess their situation in
slow motion Slow motion (commonly abbreviated as slo-mo or slow-mo) is an effect in film-making whereby time appears to be slowed down. It was invented by the Austrian priest August Musger in the early 20th century. This can be accomplished through the use o ...
and respond appropriately, making the gameplay similar to
strategy video game Strategy is a major video game genre that emphasizes thinking and planning over direct instant action in order to achieve victory. Although many types of video games can contain strategic elements, as a genre, strategy games are most commonly defi ...
s. The game is presented in a
minimalist In visual arts, music and other media, minimalism is an art movement that began in post–World War II in Western art, most strongly with American visual arts in the 1960s and early 1970s. Prominent artists associated with minimalism include Don ...
art style, with enemies in red and weapons in black, in contrast to the otherwise white and grey environment. The game originated as an entry in the 2013 7 Day FPS Challenge, which Superhot Team expanded into a browser-based demonstration that September. Widespread attention from the demonstration prompted the team to develop the full game, using
Kickstarter Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, ...
to secure funding to complete the title. ''Superhot'' was released for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
,
OS X macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and lapt ...
, and
Linux Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, which ...
in February 2016. Versions for the
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
,
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
, and
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were released in May 2016, July 2017, and August 2019, respectively. A rebuilt version of the game to better support
virtual reality Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), educ ...
, ''Superhot VR'', was released for the
Oculus Rift Oculus Rift is a discontinued line of virtual reality headsets developed and manufactured by Oculus VR, a division of Meta Platforms, released on March 28, 2016. In 2012 Oculus initiated a Kickstarter campaign to fund the Rift's development, af ...
,
HTC Vive VIVE, sometimes referred to as HTC Vive, is a virtual reality brand of HTC Corporation. It consists of hardware like its titular virtual reality headsets and accessories, virtual reality software and services, and initiatives that promote appl ...
, and
PlayStation VR The PlayStation VR (PS VR, known by its code name Project Morpheus during development) is a virtual reality headset developed by Sony Interactive Entertainment, which was released in October 2016. It is fully functional with the PlayStation 4 an ...
headset devices. A standalone expansion, ''Superhot: Mind Control Delete'', which utilizes
roguelike Roguelike (or rogue-like) is a subgenre of role-playing computer games traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player characte ...
elements such as procedural generation and
permadeath Permadeath or permanent death is a game mechanic in both tabletop games and video games in which player characters who lose all of their health are considered dead and cannot be used anymore. Depending on the situation, this could require the p ...
, became available through
early access Early access, also known as alpha access, alpha founding, paid alpha, or game preview, is a funding model in the video game industry by which consumers can purchase and play a game in the various pre-release development cycles, such as pre-alph ...
in December 2017 and was released officially on 16 July 2020. The game was met with positive reception, with reviewers considering the title to be an innovative take on the first-person shooter genre.


Gameplay

''Superhot'' sets the player in a
minimalistic Minimalism is a movement in visual arts, music, and other media that began in post–World War II Western art. Minimalism may also refer to: *Minimalism (computing), a philosophy of programming and configuring computers *Minimalism (philosophy), ...
environment, taking out hostile attackers that are trying to kill them. Weapons picked up by the player have limited ammunition and break easily, requiring the player to rely on defeating enemies to attain new weapons, or making melee kills. Taking a single hit from an enemy bullet kills the player, requiring them to restart the level. Though the game mechanics are typical of most shooters, time ''only'' progresses normally when the player moves or fires a gun, otherwise time is slowed; this is described in the game's tagline "Time Moves Only When You Move". This gives the player the opportunity to alter their actions as to avoid the path of bullets or to better assess their current situation. The game originally was a three-level prototype
browser game A browser game or a "flash game" is a video game that is played via the internet using a web browser. They are mostly free-to-play and can be single-player or multiplayer. Some browser games are also available as mobile apps, PC games, or on c ...
. In expanding to the full game, Superhot Team created a campaign mode across approximately thirty-one levels, estimated to be as long as ''
Portal Portal often refers to: * Portal (architecture), an opening in a wall of a building, gate or fortification, or the extremities (ends) of a tunnel Portal may also refer to: Arts and entertainment Gaming * ''Portal'' (series), two video games ...
''. The full game includes additional weapons, including explosives, melee weapons, and improvised weapons like
billiard ball A billiard ball is a small, hard ball used in cue sports, such as carom billiards, pool, and snooker. The number, type, diameter, color, and pattern of the balls differ depending upon the specific game being played. Various particular ball p ...
s that can be thrown at enemies, and introduces computer opponents that have similar awareness as the player and can dodge the player's bullets. One significant change from the earlier prototype is that the player does not automatically pick up a weapon when they pass over it but must enact a specific control to do so, enabling the player to selectively choose and use weapons, or grab weapons as they fall out of an opponent's hands. The full game enables the player to jump and as long as the jump button or key is held, the player can slow down time to plan and perform actions, enabling aerial gunplay. In the last portion of the campaign, the player becomes able to "hotswitch" into an enemy's body, wherein they take control over the target, with the previous body dying. The manoeuvre allows the player to escape projectiles that are unavoidable, but has a
cooldown Cooling down (also known as limbering down or warming down) is an important transition, done after intense activity, to allow the body to gradually return to resting or near-resting state. Depending on the intensity of the exercise, cooling down a ...
timer that prevents repeated use, and the new body also drops its weapons upon switching. In addition to the campaign mode, the full release of ''Superhot'' includes an "endless" mode, where the player survives as long as they can against an endless stream of enemies. A "challenge" mode allows players to replay the campaign mode levels but under specific restrictions or requirements, such as completing the level within a limited amount of time or only using a specific type of weapon. The final game includes a replay editor to allow users to prepare clips to share on social media websites.


''Superhot VR''

A new set of levels was developed for the virtual reality version of the game. The player's avatar reacts to the player's body, head, and hand movements; in keeping with the "time only moves when you move" concept, in-game time only progresses when the player makes deliberate movement with their body; turning their head to assess the situation, or making small twitches to the body do not cause time to progress. The player's avatar can only move in a small space from their location on the level (mapping to how the player moves around themselves); after defeating a small wave of enemies, they grab onto a virtual object to jump them to a new location within the level. Following the campaign, the player unlocks a similar endless mode as the non-VR title.


''Superhot: Mind Control Delete''

A standalone expansion that does not require the main game, ''Superhot: Mind Control Delete'' uses
roguelike Roguelike (or rogue-like) is a subgenre of role-playing computer games traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player characte ...
elements. Levels and challenges are
procedurally generated In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated assets and algorithms coupled with computer-generated randomness and processing power. In ...
. The expansion has the player choose one of several Cores that each have unique abilities, unlocking these based on their progress in the game, and as they complete levels, gain power-ups that allow them to face tougher challenges. ''Superhot: Mind Control Delete'' was released into
early access Early access, also known as alpha access, alpha founding, paid alpha, or game preview, is a funding model in the video game industry by which consumers can purchase and play a game in the various pre-release development cycles, such as pre-alph ...
in December 2017. The game was released on 16 July 2020. Players who owned the first game before ''Mind Control Delete'' came out were given free copies on the release date.


''Superhot JP''

A Japanese-themed ''Superhot'' title, ''Superhot JP'', began development by GameTomo in 2018 with support of the Superhot developers. It is initially planned for a Japanese release for PlayStation 4 and Windows, but other regions and platforms may follow.


Plot

The ''Superhot'' narrative works in several
metanarrative A metanarrative (also meta-narrative and grand narrative; french: métarécit) is a narrative ''about'' narratives of historical meaning, experience, or knowledge, which offers a society legitimation through the anticipated completion of a (as yet ...
levels: the player plays a fictionalized version of themselves sitting in front of their DOS prompt, getting a message from their friend who offers them a supposedly leaked copy of a new game called ''superhot.exe'', claiming that the only way to access it is with a crack. Launching the game immediately thrusts the player into a series of seemingly unconnected levels via different points of view, all based around killing hostiles, after which the game glitches out and disconnects. After this
crash Crash or CRASH may refer to: Common meanings * Collision, an impact between two or more objects * Crash (computing), a condition where a program ceases to respond * Cardiac arrest, a medical condition in which the heart stops beating * Couch su ...
, the player's friend sends an updated version of the .exe file, apparently a new version of the game that fixes the "glitches". As both the player and their friend play through ''superhot.exe'', it becomes apparent that the player's presence in the game is monitored by whoever is responsible for the game – referring to itself as a "system" – and demands they cease playing via various methods, such as ominous threats showing the player's in-game residence, and altering the player's messages to their friend to urge them to stop playing, eventually harassing the player's friend into giving up on the game and engineering a fallout with them. As the player goes through more and more levels, each apparently targeting specific locales, the system's warnings grow more ominous, telling them the player is unaware of the consequences of their actions, eventually forcing the player to walk to their own in-game house and to their in-game player character, a figure wearing VR headgear, and punch themselves into unconsciousness. Upon doing so, the "game" glitches out, and the player character wakes with a severe head injury. Afterward, the system warns the player once again to stop using ''Superhot'', and forces the player to quit the game entirely. Inevitably, the player will start up ''Superhot'' again, and the system concedes to the player's insistence to keep playing, fully encouraging them to play more and more. Now under the system's sway, the player begins a rampage through city streets, cutting through enemies to get closer and closer to a massive laboratory that houses the system itself. There, it guides the player into uploading itself into the core as numerous enemies attempt to stop the player. Once done, the player becomes part of the core, joining numerous other minds absorbed by the core itself into a transhuman hivemind. The core forces the player to shoot their original body/player character, finally making them one with ''Superhot''. Post-credits, the core/hivemind informs the player that they are to spread interest in ''superhot.exe'' by recommending it to as many people through social media and Steam reviews, specifically instructing the player to use the words "''Superhot'' is the most innovative shooter I've played in years!", the same words the player's friend used to recommend them the game.


Development

''Superhot'' was originally developed for the 2013 7 Day FPS Challenge, held that August, in which teams of programmers were given a week to develop complete, functional prototypes of games. ''Superhot'' director Piotr Iwanicki was inspired by the
Flash Flash, flashes, or FLASH may refer to: Arts, entertainment, and media Fictional aliases * Flash (DC Comics character), several DC Comics superheroes with super speed: ** Flash (Barry Allen) ** Flash (Jay Garrick) ** Wally West, the first Kid ...
game "Time4Cat", in which the player controls a cat trying to collect food on a busy road intersection; time only moves when the player moves the cat. They also were inspired by the music video for the 2013 song "Bad Motherfucker" by the Russian band Biting Elbows, which shows a special agent from a
first-person perspective A first-person narrative is a mode of storytelling in which a storyteller recounts events from their own point of view using the first person It may be narrated by a first-person protagonist (or other focal character), first-person re-teller, ...
escaping from a hostage situation through parkour and gunplay. They combined these ideas for their Challenge prototype. The name of the game is based on how the two words "super" and "hot" best represent the game being "positive" and "intense". The Challenge prototype only featured three levels across three computers, which to meet the deadline the team strung together in three separate applications and called the game episodic. They then refined it and released it as a free browser game in September 2013, whereupon it received extensive attention from players. They also submitted the game through the
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization ...
Greenlight process, and within five days, it was successfully approved for later distribution by Valve, making the game the fastest to be approved through Greenlight at the time. Iwanicki stated that the positive reaction to the web demonstration was a result of players looking for any variation in the standard formula of first-person shooters, which had not really changed since the development of ''
Doom Doom is another name for damnation. Doom may also refer to: People * Doom (professional wrestling), the tag team of Ron Simmons and Butch Reed * Daniel Doom (born 1934), Belgian cyclist * Debbie Doom (born 1963), American softball pitcher * L ...
''. Iwanicki commented that while some have called ''Superhot'' a puzzle game, he feels it is an action game. Unlike a puzzle game where there is typically only one solution and the player is rewarded for finding it, Iwanicki considers ''Superhot'' to be about having the time to adjust to one's instincts and improvise a strategy for completing a challenge. In May 2014, the development team launched a
Kickstarter Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, ...
campaign to make ''Superhot'' a full release, including improvement of the art design, new levels and challenges, and support for the virtual reality headset
Oculus Rift Oculus Rift is a discontinued line of virtual reality headsets developed and manufactured by Oculus VR, a division of Meta Platforms, released on March 28, 2016. In 2012 Oculus initiated a Kickstarter campaign to fund the Rift's development, af ...
. They had planned on starting a Kickstarter campaign to fund publication after their Steam Greenlight approval, but they first wanted to polish the game more before offering the crowdfunding opportunity. This included tuning some of the gameplay, such as adding a
katana A is a Japanese sword characterized by a curved, single-edged blade with a circular or squared guard and long grip to accommodate two hands. Developed later than the ''tachi'', it was used by samurai in feudal Japan and worn with the edge fa ...
that could be used to cut oncoming bullets in half. When they tried to launch the Kickstarter campaign, they found that the platform did not support their native Poland at the time. This gave the team more time to improve the game while locality issues were resolved, and it allowed them to continue building the art assets for the Kickstarter promotion. The Kickstarter campaign met its fundraising goal within the first day of going live, allowing the Superhot team to identify additional stretch goals, including improved animations and replay mode. Luke Spierewka, a programmer on the team, believed the success of their fundraising was in part due to the availability of the browser-enabled demonstration that allowed potential funders to experience the game's concept hands-on. The campaign ended with more than $230,000 in pledged funding, allowing the team to add in
New Game Plus A New Game Plus, also New Game+ (NG+), is an unlockable video game mode available in some video games that allows the player to start a new game after they finish it at least once, where certain features in NG+ not normally available in a first ...
mode.
Cliff Bleszinski Cliff Bleszinski (; born February 12, 1975), popularly known as CliffyB, is an American video game designer, known for his work in the development of the ''Unreal'' and '' Gears of War'' series. After working at Epic Games from 1992 to 2012, he ...
designed a level for the game because he pledged for the Kickstarter tier that allowed a backer to co-design an arena stage. The art style of ''Superhot'' is
minimalistic Minimalism is a movement in visual arts, music, and other media that began in post–World War II Western art. Minimalism may also refer to: *Minimalism (computing), a philosophy of programming and configuring computers *Minimalism (philosophy), ...
by design, according to art director Marcin Surma. It uses three principal colors: white for the environment, black for objects the player can interact with, and red for enemies. This choice was made during the creation of the demonstration, primarily to allow the team to focus on the gameplay aspects for the 7-day FPS Challenge. Surma, who had not been able to participate in the Challenge but was brought on after their decision to expand the game, maintained this style, as it made it clear to the player what they had to focus on, removing the common distractions found in first-person shooters. Iwanicki believed these design choices made any part of the game immediately "readable" to the player to plan out their strategy, while still providing enough detail to allow the player to imagine other facets of the game's world. Surma also brainstormed the idea of presenting the game in the style of works from
MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few ope ...
and
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computer systems in the 1990s; this resulted in the metagame interface that was fashioned after ''
Norton Commander Norton Commander (NC) is a discontinued prototypical orthodox file manager (OFM), written by John Socha and released by Peter Norton Computing (later acquired in 1990 by the Symantec corporation). NC provides a text-based user interface for ma ...
''. Surma thought this approach continued the game's theme of contrast: just as the enemies stand out in stark contrast to the environment, the 3D game stands out similarly from the character-based menu screens. At
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, Microsoft announced that ''Superhot'' would be available on
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
via
ID@Xbox ID@Xbox (Independent Developers @ Xbox) is a program by Microsoft allowing independent video game developers to self-publish titles for Windows, and the Xbox One and Xbox Series X and Series S home video game consoles. Overview ID@Xbox was anno ...
. ''Superhot'' was released on
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
,
OS X macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and lapt ...
, and
Linux Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, which ...
on 25 February 2016, while the Xbox One version was released on 3 May 2016. Physical copies of the game are published and distributed by IMGN.PRO. Free
downloadable content Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enablin ...
in the form of new levels and a new gameplay feature was released for all versions in 2016. With the critical success of the game by late 2016, the Superhot team started working on a version for the
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
. This was released in 21 July 2017. A
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video ...
version was released on 19 August 2019.


''Superhot VR''

An early prototype of the game using Oculus Rift
virtual reality Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), educ ...
(VR) support was shown during the
Electronic Entertainment Expo 2014 The Electronic Entertainment Expo 2014 (E3 2014) was the 20th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It began on June 10, 2014, and ended on June 12, 2014, with 48,900 total attendees. Ma ...
. The Rift-enabled version included the added gameplay feature of allowing the player to lean the character to side by leaning their bodies, and rotating the character's view separate from their bodies motion. Many journalists that played this demonstration compared the experience to being like the characters of Neo or Morpheus from the film ''
The Matrix ''The Matrix'' is a 1999 science fiction action film written and directed by the Wachowskis. It is the first installment in ''The Matrix'' film series, starring Keanu Reeves, Laurence Fishburne, Carrie-Anne Moss, Hugo Weaving, and Joe Pantolia ...
'', exemplifying the game's use of the Rift as innovative compared to other Rift-enabled games. After completing the Kickstarter with sufficient funds for the VR-enabled version, the Superhot team realized that they needed to rebuild the game from scratch to provide the best VR experience for ''Superhot'', named ''Superhot VR''. Though they wanted to reuse some of the original levels, factors that they took into design for a normal first-person shooter, such as larger-than-normal hallways to avoid claustrophobia, did not translate well for VR, and it was easier to craft new levels for the VR experience. They also needed to find ways to simulate a player's
hitbox Collision detection is the computational problem of detecting the intersection of two or more objects. Collision detection is a classic issue of computational geometry and has applications in various computing fields, primarily in computer grap ...
, given that the Oculus can only track the player's head and hands. They used this to approximate the player's torso in game. The team is working to assure the gameplay is focused on the VR experience, including tighter integration of the game's story. Developer Tomasz Kaczmarczyk said that compared to the standard version of the game, the VR-enabled one requires the player to act out all the motions to complete a game level, making the player "feel 100 percent engaged" in the experience.
Oculus VR Reality Labs is a business of Meta Platforms (formerly Facebook Inc.) that produces virtual reality (VR) and augmented reality (AR) hardware and software, including virtual reality headsets such as Quest, and online platforms such as Horizon W ...
, the company manufacturing the Oculus Rift, helped to fund ''Superhot VR''s development for the Rift in exchange for time-exclusivity. ''Superhot VR'', which will require the Oculus Touch motion-sensing controllers, was released along the Touch devices on 5 December 2016. The Superhot team also developed a version for the
HTC Vive VIVE, sometimes referred to as HTC Vive, is a virtual reality brand of HTC Corporation. It consists of hardware like its titular virtual reality headsets and accessories, virtual reality software and services, and initiatives that promote appl ...
, which was released on 25 May 2017. Similarly, support for a
PlayStation VR The PlayStation VR (PS VR, known by its code name Project Morpheus during development) is a virtual reality headset developed by Sony Interactive Entertainment, which was released in October 2016. It is fully functional with the PlayStation 4 an ...
version of ''Superhot VR'' was started alongside the PlayStation 4 port of the non-VR game, and is expected to release shortly after the VR release in July 2017. Oculus VR itself came under criticism in April 2016 after the company decided to apply
digital rights management Digital rights management (DRM) is the management of legal access to digital content. Various tools or technological protection measures (TPM) such as access control technologies can restrict the use of proprietary hardware and copyrighted works. ...
controls on its software that required Oculus games to only be played on the Rift, effectively breaking a user-made patch, called "Revive", to allow these games to have been played on the HTC Vive. Oculus eventually reversed this decision in June 2016, removing the digital rights controls. However, users disappointed with the original limitations took similar issues with ''Superhot''s Oculus Rift exclusivity, with several users giving the game negative reviews on Steam and other storefronts. Superhot's developers noted that without Oculus' help, the VR version of the game would not be as sophisticated as it came out to be, and restated their intentions to port the game to other VR systems. As released ''Superhot VR'' included an in-game toggle that would skip over scenes that involved the player-character committing self-harm, such as shooting themselves in the head or jumping off a tall building. In July 2021, Superhot Team released a patch that eliminated these scenes completely from the game, stating that on reflection "Considering hesensitive time we’re living in, we can do better than that. You deserve better. All scenes alluding to self-harm are now completely removed from the game. These scenes have no place in superhot virtual reality." The choice to remove these games led to the game getting
review bomb A review bomb is an Internet phenomenon in which a large number of people or a few people with multiple accounts post negative user reviews online in an attempt to harm the sales or popularity of a product, a service, or a business. While a large ...
ed on Steam, with some users claiming that Superhot Team was giving in to "
snowflakes A snowflake is a single ice crystal that has achieved a sufficient size, and may have amalgamated with others, which falls through the Earth's atmosphere as snow.Knight, C.; Knight, N. (1973). Snow crystals. Scientific American, vol. 228, no. ...
" and others believing it to be a form of
virtue signaling Virtue signalling is the expression of a moral viewpoint with the intent of communicating good character. Definition "Virtue signalling", according to the ''Cambridge Dictionary'', is "an attempt to show other people that you are a good person, ...
.


Card game

Superhot Team worked with Manuel Correia to produce a ''Superhot'' card game. The game was crowdfunded through a
Kickstarter Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, ...
campaign that started in January 2017 and shipped to backers in late 2017/early 2018. It became available for retail purchase on 25 May 2018 after being picked up for publishing by Grey Fox Games. The game uses a set of cards where most are dual-purpose cards, either treated as obstacles or as a move the player can make; for example a card representing a weapon would be representing an enemy shooting at the player as an obstacle, or a weapon the player has if as a move. Additionally, there are "bullet" cards that are only obstacles. The goal is to use cards in one's hand as moves, using their points to meet or exceed the cost value of the obstacles as to eliminate non-bullet cards from a tableau on the table; once all obstacle cards are eliminated, the player can then use moves to eliminate the bullets. The player can also opt to "gain" an obstacle card for their own deck, making the game have elements of a
deck-building card game A deck-building game is a card game or board game where construction of a deck is a main element of gameplay. Deck-building games are similar to collectible card games (CCGs) in that each player has their own deck. However, unlike CCGs, the cards a ...
. If a player exhausts their hand before eliminating all the obstacle cards, any remaining bullets are counted against them, and after four bullets marks, the game is over. There are also additional goal cards that the player must complete during this process. The game has variants for single-player, co-operative and competitive multiplayer games.


Reception

The web demonstration proved popular, drawing attention to the game and aiding in the success of its Kickstarter. The game has been compared thematically to ''
The Matrix ''The Matrix'' is a 1999 science fiction action film written and directed by the Wachowskis. It is the first installment in ''The Matrix'' film series, starring Keanu Reeves, Laurence Fishburne, Carrie-Anne Moss, Hugo Weaving, and Joe Pantolia ...
'' film franchise and the ''
Max Payne ''Max Payne'' is a neo-noir third-person shooter video game series developed by Remedy Entertainment (''Max Payne'' and ''Max Payne 2'') and Rockstar Studios (''Max Payne 3''). The series is named after its protagonist, Max Payne, a New York Ci ...
'' video game series, and with environments described by ''
Wired UK ''Wired UK'' is a bimonthly magazine that reports on the effects of science and technology. It covers a broad range of topics including design, architecture, culture, the economy, politics and philosophy. Owned by Condé Nast Publications, it is ...
'' Philippa Warr as playing "through
Quentin Tarantino Quentin Jerome Tarantino (; born March 27, 1963) is an American film director, writer, producer, and actor. His films are characterized by stylized violence, extended dialogue, profanity, Black comedy, dark humor, Nonlinear narrative, non-lin ...
's version of the ''
Mad Men ''Mad Men'' is an American period drama television series created by Matthew Weiner and produced by Lionsgate Television. It ran on the cable network AMC from July 19, 2007, to May 17, 2015, lasting for seven seasons and 92 episodes. Its fict ...
'' opening credits". The "time moves only when you do" mechanic, as described by its creators, has been called the "''
Braid A braid (also referred to as a plait) is a complex structure or pattern formed by interlacing two or more strands of flexible material such as textile yarns, wire, or hair. The simplest and most common version is a flat, solid, three-strande ...
'' of first-person shooters", in which the time mechanic makes the shooter more like a
strategy game A strategy game or strategic game is a game (e.g. a board game) in which the players' uncoerced, and often autonomous, decision-making skills have a high significance in determining the outcome. Almost all strategy games require internal decisio ...
than a shooter. On its full release, ''Superhot'' received "generally favorable" reviews, according to review aggregator
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
. Kyle Orland of ''
Ars Technica ''Ars Technica'' is a website covering news and opinions in technology, science, politics, and society, created by Ken Fisher and Jon Stokes in 1998. It publishes news, reviews, and guides on issues such as computer hardware and software, sci ...
'' believed the game had a "short but sweet running time" for its campaign mode with plenty of additional playtime available through the challenge and endless game modes to keep the game interesting. ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
'' Christian Donlan considered both the gameplay and the narrative around it working well together to form "that rare piece of charmingly curated violence that dares to provoke difficult thought". Chris Plante of ''
The Verge ''The Verge'' is an American technology news website operated by Vox Media, publishing news, feature stories, guidebooks, product reviews, consumer electronics news, and podcasts. The website launched on November 1, 2011, and uses Vox Media' ...
'' found that while the narrative was passable, the gameplay and design choices that drive the title away from being a simple first-person shooter, such as the inclusion of a red trail to show the path of bullets that subtly allow the player to identify their source, made ''Superhot'' "something wholly original in a genre that has become bereft of originality". Christopher Byrd for the ''
Washington Post ''The Washington Post'' (also known as the ''Post'' and, informally, ''WaPo'') is an American daily newspaper published in Washington, D.C. It is the most widely circulated newspaper within the Washington metropolitan area and has a large nati ...
'' called the game a "soulful, artistic shooter", using its metafiction to " launtits understanding of the discourse around video games". ''Superhot'' was listed as an honorable mention for the Nuovo Award for the 2014
Independent Games Festival The Independent Games Festival (IGF) is an annual festival at the Game Developers Conference (GDC), the largest annual gathering of the independent video game industry. Originally founded in 1998 to promote independent video game developers, ...
Awards, while its full release was nominated for the 2016 Seumus McNally Grand Prize and for Excellence in Design awards. ''Superhot'' was nominated for Trending Game of the Year, Most Promising Intellectual Property, and Most Fulfilling Community-Funded Game of the Year for the 2017
SXSW Gaming Awards The SXSW Gaming Awards are awards given to video games during the annual South by Southwest Festival (SXSW), held in Austin, Texas typically in March of that year. The Awards are part of the SXSW Gaming Expo which is part of the SXSW Interactive ...
. Landfall Games, the developers of ''
Clustertruck ''Clustertruck'' is a 2016 platformer game developed by Indie game, independent Swedish studio Landfall Games and published by tinyBuild. In the game, the player jumps on trucks to avoid the ground and other obstacles. The concept for ''Clustert ...
'' which requires the player to jump and leap between numerous trucks in motion, created a short playable modification of their game for
April Fools' Day April Fools' Day or All Fools' Day is an annual custom on 1 April consisting of practical jokes and hoaxes. Jokesters often expose their actions by shouting "April Fools!" at the recipient. Mass media can be involved in these pranks, which may ...
in 2016 called ''Super Truck'', combining their game's concept with ''Superhot'' time-motion mechanic and art style. According to analyst firm Superdata, in 2017, ''Superhot VR'' was the top revenue-grossing VR game for personal computers and 3rd highest for consoles, bringing in and in revenues, respectively. ''Superhot VR'' was nominated for "Best VR Game" at the
Golden Joystick Awards The Golden Joystick Awards, also known as the People's Gaming Awards, is a video game award ceremony; it awards the best video games of the year, as voted for originally by the British general public, but is now a global event that can be voted ...
, and for "Best VR/AR Game" at
The Game Awards 2017 The Game Awards 2017 was an award show that honored the best video games of 2017, and took place at the Microsoft Theater in Los Angeles on December 7, 2017. The event was hosted by Geoff Keighley, and was live streamed around the world across ...
. At
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
's Best of 2017 Awards, it won the award for "Best VR Experience", whereas its other nominations were for "Best Shooter" and "Most Innovative". It was also nominated for "VR Game of the Year" at the 2018 SXSW Gaming Awards, and won the awards for "Gamer's Voice (Virtual Reality Game)" at the SXSW Gaming Gamer's Voice Awards, and for "Best VR/AR Game" at the 18th Annual
Game Developers Choice Awards The Game Developers Choice Awards are awards annually presented at the Game Developers Conference for outstanding game developers and games. Introduced in 2001, the Game Developers Choice Awards were preceded by the Spotlight Awards, which were ...
. In April 2019, the Superhot Team reported that sales of ''Superhot VR'' had surpassed 800,000 units, exceeding sales of the original ''Superhot'' game. Within the last two weeks of 2019, ''Superhot VR'' brought in more than of revenue across all VR platforms. ''Superhot: Mind Control Delete'' has received "generally favorable reviews" on
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
.


Legacy

The success of ''Superhot'' allowed the Superhot Team to establish a "Superhot Presents" funding system for other small indie games, looking for more quirky titles that need financial assistance. At its launch in August 2019, the Superhot Presents fund was already supporting the ''Frog Detective'' series by Worm Club, and ''Knuckle Sandwich'' by Andrew Brophy.


See also

* *


References


External links

* {{Authority control 2016 video games Browser games Crowdfunded video games First-person shooters Game jam video games HTC Vive games Indie video games Kickstarter-funded video games Linux games MacOS games Metafictional video games Nintendo Switch games Oculus Rift games Meta Quest games PlayStation 4 games PlayStation VR games Steam Greenlight games Video games about video games Video games developed in Poland Video games with time manipulation Windows games Xbox Cloud Gaming games Xbox One games Stadia games