Super Smash Bros. Brawl
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''Super Smash Bros. Brawl'' is a 2008
crossover Crossover may refer to: Entertainment Albums and songs * ''Cross Over'' (Dan Peek album) * ''Crossover'' (Dirty Rotten Imbeciles album), 1987 * ''Crossover'' (Intrigue album) * ''Crossover'' (Hitomi Shimatani album) * ''Crossover'' (Yoshino ...
fighting video game developed by
Sora Ltd. is a Japanese video game director and game designer best known as the creator of the '' Kirby'' and '' Super Smash Bros.'' series. Apart from his work on those series, he also led the design of ''Meteos'' in 2005 and directed '' Kid Icarus: Up ...
and published by Nintendo for the Wii. The third installment in the ''Super Smash Bros.'' series, it was announced at a pre- E3 2005 press conference by Nintendo president Satoru Iwata. Masahiro Sakurai, director of the previous two games in the series, assumed the role of director at Iwata's request. Game development began in October 2005 with a creative team that included members from several Nintendo and third-party development teams. After delays due to development problems, the game was released worldwide in 2008. The number of playable characters in ''Brawl'' has grown from that in '' Super Smash Bros. Melee'', although some characters from ''Melee'' were cut in ''Brawl''. ''Brawl'' is the first game in the series to have playable third-party characters. Like that of its predecessors, the objective of ''Brawl'' is to knock opponents off the screen. It is a departure from traditional fighting games, notably in its simplified move commands and emphasis on ring outs over knockouts. It includes a more extensive single-player mode than its predecessors, known as the Subspace Emissary. This mode is a plot-driven, side-scrolling
beat 'em up The beat 'em up (also known as brawler and, in some markets, beat 'em all) is a video game genre featuring hand-to-hand combat against a large number of opponents. Traditional beat 'em ups take place in scrolling, two-dimensional (2D) levels, ...
featuring computer-generated
cut scene A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the ...
s. ''Brawl'' supports
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system ( couch co-op), on different computing systems via a local area network, or ...
battles with up to four combatants, and is the first game of its franchise to feature online battles via
Nintendo Wi-Fi Connection Nintendo Wi-Fi Connection (WFC) was an online multiplayer gaming service run by Nintendo to provide free online play in compatible Nintendo DS and Wii games. The service included the company's Wii Shop Channel and DSi Shop game download ...
. The game is unique in that it can be played with four different controllers, including the
Wii Remote The Wii Remote, also known colloquially as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact wi ...
, Wii Remote with
Nunchuk is a traditional Okinawan martial arts weapon consisting of two sticks (traditionally made of wood), connected to each other at their ends by a short metal chain or a rope. It is approximately 30 cm (sticks) and 1 inch (rope). A person w ...
,
GameCube controller The GameCube controller is the standard game controller for the GameCube home video game console, manufactured by Nintendo and launched in 2001. As the successor to the Nintendo 64 controller, it is the progression of Nintendo's controller des ...
, and
Classic Controller The is a game controller produced by Nintendo for the Wii home video game console. While it later featured some compatibility with the Wii U console, the controller was ultimately succeeded by the Wii U Pro Controller. In April 2014, Nintendo ...
, simultaneously. ''Super Smash Bros. Brawl'' received universal acclaim, with praise centered on its entertainment value despite issues relating to its content loading times. Its musical score, composed through a collaboration of 38 renowned video game composers, was lauded for its representation of different generations in gaming history. ''Brawl'' received an aggregate review score of 93% on
Metacritic Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
and was named the "Fighting Game of the Year" by the Academy of Interactive Arts & Sciences. In 2010, the game was included as one of the titles in the book ''
1001 Video Games You Must Play Before You Die ''1001 Video Games You Must Play Before You Die'' is a video game reference book first published in October 2010. It consists of a list of video games released between 1970 and 2013, arranged chronologically by release date. Each entry in the list ...
''. As of 2008, it is the eighth best-selling Wii game of all time, with over thirteen million copies sold worldwide. It was followed by ''
Super Smash Bros. for Nintendo 3DS and Wii U and (colloquially and collectively referred to as ''Super Smash Bros. 4'' or ''Smash 4'') is a group of two 2014 crossover fighting video games developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo 3DS ...
'' in 2014.


Gameplay

Following its predecessors, ''Brawl'' is a
platform fighter Platform fighter is a video game subgenre of fighting games that cover games that emphasize fighting on stages with free 2D movement, similar to a platform game. Gameplay Matches take place on a 2D plane, usually on a stage with platforms fl ...
that uses a battle system unlike that of typical fighting games. Players can choose from a large selection of characters, each attempting to knock their opponents off the screen as they fight on various stages. The characters in ''Brawl'' include most of the same ones as the predecessors, such as
Mario is a character created by Japanese video game designer Shigeru Miyamoto. He is the title character of the ''Mario'' franchise and the mascot of Japanese video game company Nintendo. Mario has appeared in over 200 video games since his cre ...
and
Pikachu is a fictional species in the ''Pokémon'' media franchise. Designed by Atsuko Nishida and Ken Sugimori, Pikachu first appeared in the 1996 Japanese video games ''Pokémon Red'' and ''Green'' created by Game Freak and Nintendo, which w ...
. Instead of using traditional health bars that start at a maximum value and lose value, ''Brawl'' characters start the game with 0%; the value rises as they take damage, to a maximum of 999%. As a character's percentage increases, the character flies further back when hit. When a character is knocked beyond a stage's boundary and disappears from the screen, the character loses either a
life Life is a quality that distinguishes matter that has biological processes, such as Cell signaling, signaling and self-sustaining processes, from that which does not, and is defined by the capacity for Cell growth, growth, reaction to Stimu ...
, a point, or coins, depending on the mode of play. ''Brawl'' includes a function which allows players to create profiles with personalized button configurations for each control method along with their chosen username. The characters in ''Brawl'' fight using a variety of attacks, that give the player a wider selection than the predecessors. Players execute each move by pressing a button in conjunction with a tilt of the
control stick A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling. A joystick, also known as the control column, is the principal cont ...
or a press of the
D-pad A D-pad (short for directional pad or digital pad; officially referred to by Nintendo as a +Control Pad) is a flat, usually thumb-operated, often digital, four-way directional control with one button on each point, found on nearly all modern vid ...
, depending on the mode of control. In addition to basic attacks, characters have access to more powerful moves, known as smash attacks. Each character has four unique moves, which often cause effects besides damage to an opponent. ''Brawl'' introduces character-specific super attacks, referred to as "Final Smashes". Significantly more powerful than regular attacks, these moves have a wide variety of effects that range from nearly unavoidable blasts to temporary transformations. Final Smash moves can be performed by destroying a Smash Ball: a colorful floating orb bearing the ''Smash Bros.'' logo. Characters can use items ranging from projectiles to melee weapons; each has a different effect on the characters around it. Although many items have returned from previous ''Super Smash Bros.'' games, new ones have been introduced as well. Some returning items have changed appearance and function. Two varieties of items, Assist Trophies and
Poké Ball Poke ( Hawaiian for "to slice" or "cut crosswise into pieces"; sometimes anglicised as 'poké' to aid pronunciation) is diced raw fish served either as an appetizer or a main course and is one of the popular dishes in Hawaii. Traditional form ...
s, temporarily summon guest characters and Pokémon, respectively, that generally aid the summoner. They cannot be controlled by players and are usually invincible.


Playable characters

''Brawl'' allows the player to select from 39 playable characters, 25 of which are initially available from the start. Some are new, but others return from ''Melee''—in some cases updated or refined, either in appearance, fighting capabilities, or both. For example, Link and Fox have adopted designs from more recent titles at the time, while Samus has gained the ability to change into Zero Suit Samus. Dr. Mario,
Roy Roy is a masculine given name and a family surname with varied origin. In Anglo-Norman England, the name derived from the Norman ''roy'', meaning "king", while its Old French cognate, ''rey'' or ''roy'' (modern ''roi''), likewise gave rise to ...
, Young Link,
Mewtwo Mewtwo is a Pokémon, a fictional creature from Nintendo and Game Freak. Created by Ken Sugimori, it debuted in the video games ''Pokémon Red'' and ''Blue'', and later appeared in subsequent sequels and spin-off titles, such as '' Pokken Tour ...
and
Pichu is a Pokémon species in Nintendo and Game Freak's ''Pokémon'' franchise. Created by Ken Sugimori, Pichu first appeared in the video games ''Pokémon Gold'' and ''Silver'' and subsequent sequels, later appearing in various merchandise, spin ...
are the first characters to not return from a previous game, though they do appear as stickers and/or trophies. Some previously represented series have had more characters added to ''Brawl''.
Diddy Kong is a fictional character who appears in games belonging to the ''Donkey Kong'' and ''Mario'' video game franchises, debuting in the 1994 ''Donkey Kong'' series game, ''Donkey Kong Country''. Nintendo designer Kevin Bayliss commented Diddy Kong wa ...
from the ''Donkey Kong'' series, Ike from the ''
Fire Emblem is a fantasy tactical role-playing game franchise developed by Intelligent Systems and published by Nintendo. First produced and published for the Famicom in 1990, the series currently consists of sixteen core entries and five spinoffs. ...
'' series, and Lucas from ''
Mother 3 is a 2006 role-playing video game developed by Brownie Brown and HAL Laboratory and published by Nintendo for the Game Boy Advance. It is the third entry in the Mother (video game series), ''Mother'' series. The game follows Lucas, a young boy ...
'' make their first appearance in the ''Smash Bros.'' series. Other newcomers are the first to represent their series. These include characters such as Pit, representing the ''
Kid Icarus ''Kid Icarus'' is a platform video game developed and published by Nintendo for the Family Computer Disk System in Japan and the Nintendo Entertainment System in Europe and North America. It was released in Japan in December 1986, in Europe in ...
'' series for the first time since the 1991
Game Boy The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same t ...
game '' Kid Icarus: Of Myths and Monsters'', Olimar of the ''
Pikmin is a real-time strategy and puzzle video game series created by Shigeru Miyamoto, and published by Nintendo. The games focus on directing a horde of plant-like creatures called Pikmin in order to collect items by destroying obstacles, avoiding ...
'' series, Lucario from '' Pokemon: Diamond and Pearl'', and
Wario is a fictional character in Nintendo's ''Mario'' series, designed as an arch-rival to Mario. He first appeared in the 1992 Game Boy game '' Super Mario Land 2: 6 Golden Coins'' as the main antagonist and final boss. His name is a portmanteau ...
, as he appears in Nintendo's ''
WarioWare is a video game series, a Spin-off (media), spin-off of the ''Mario (franchise), Mario'' franchise. It comprises various video games created by Nintendo, starring the character Wario. The series began with ''Wario Land: Super Mario Land 3'', th ...
''. Solid Snake, the protagonist of
Konami , is a Japanese multinational video game and entertainment company headquartered in Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machines, slot machines, and arcade cabinets. Konami has casino ...
's ''
Metal Gear is a series of techno-thriller stealth games created by Hideo Kojima. Developed and published by Konami, the first game, ''Metal Gear'', was released in 1987 for MSX home computers. The player often takes control of a special forces operativ ...
'' franchise, and Sonic the Hedgehog from Nintendo's former rival Sega are the first third-party characters to appear in a ''Super Smash Bros.'' game, with Snake being the first character from an M-rated game to appear in the series.


Stages

''Brawl''s stages are generally based on plot devices from the various game series of ''Super Smash Bros.'' Stages range from floating platforms to moving areas where the characters must stay within the field of play. Each stage has a boundary that cannot be passed, or the character will be "KO'd", thus losing a life or "point", depending on the mode of play. ''Brawl'' contains 41 selectable stages, 29 of which are initially available. Many stages undergo elaborate changes while battles take place, such as a cycling day-to-night system or changing seasons. A stage based on the ''Animal Crossing'' series features a live events system in which special events may occur depending on the date and time. Environmental gameplay mechanics are featured in this installment, such as destructible terrain and the ability to float. Unlike its predecessors, ''Brawl'' includes stages based on third-party games such as the ''
Metal Gear Solid is a series of techno-thriller stealth games created by Hideo Kojima. Developed and published by Konami, the first game, ''Metal Gear'', was released in 1987 for MSX home computers. The player often takes control of a special forces opera ...
''-inspired Shadow Moses Island. The game also includes 10 stages taken from its predecessor, '' Super Smash Bros. Melee''. ''Brawl'' allows players to create their own stages in a mode called Stage Builder. Players can save their stages to an
SD card Secure Digital, officially abbreviated as SD, is a proprietary non-volatile flash memory card format developed by the SD Association (SDA) for use in portable devices. The standard was introduced in August 1999 by joint efforts between SanDis ...
or to the internal memory of the Wii console. Through Nintendo Wi-Fi Connection, players can submit their creations to their friends, or to Nintendo to receive a daily stage from the service.


Multiplayer

In addition to the standard multiplayer mode, ''Brawl'' features other multiplayer modes and options in Group mode. Special Melee, from the previous game, returns as Special Brawl. In this mode, players are able to battle in matches using special rules for a greater level of customization. Whereas previously standard options such as "Giant Melee" or "Invisible Melee" were limited to one feature per match, players may now select multiple options for a single match. Another returning game type, Tourney mode (formerly Tournament mode), enables players to create an elimination-based tournament, where up to 32 players can play, with a large number of game-controlled or human-controlled opponents. A "Rotation" feature has been introduced in ''Brawl'', which allows up to sixteen players to compete in sequence by switching out winners or losers after each round.


Single-player

Like its predecessors, ''Super Smash Bros. Brawl'' includes various modes of play from the previous game designed for a single player. In Classic Mode, players fight individual characters in a selected order. Each match features an arena or opponent from a particular series, such as ''
The Legend of Zelda ''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-rele ...
'' or '' Pokémon''. Several matches have a unique battle condition, such as a metal opponent, large opponent, or a two-on-two team battle. Similar to Classic mode are All Star Mode and Boss Battles, where the player has only one
life Life is a quality that distinguishes matter that has biological processes, such as Cell signaling, signaling and self-sustaining processes, from that which does not, and is defined by the capacity for Cell growth, growth, reaction to Stimu ...
to defeat all of the playable characters and bosses respectively. ''Brawl'' features Events, matches with predetermined battle conditions such as defeating opponents within a time limit or reaching a specific goal. New to
single-player mode A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually ...
, each of the 41 Events has three difficulty levels, with a distinct high score recorded for each. In addition to the normal set of 41 Events played with a single player, a smaller set of 21 two-player Events is included. Stadium mode is a collection of objective-oriented minigames. Returning from the two previous games is the "Target Smash!" minigame, in which the player must break ten targets as quickly as possible. In the Home-Run Contest, the player must beat
Sandbag A sandbag or dirtbag is a bag or sack made of hessian (burlap), polypropylene or other sturdy materials that is filled with sand or soil and used for such purposes as flood control, military fortification in trenches and bunkers, shielding gl ...
to inflict as much damage as possible in 10 seconds, then strike it with a Home-Run Bat. Updated from ''Melee'', all Stadium mode minigames feature cooperative or competitive multiplayer.


Adventure Mode: The Subspace Emissary

''Super Smash Bros. Brawl'' features a new Adventure mode titled "The Subspace Emissary", abbreviated to "SSE". This mode features a unique storyline and numerous side-scrolling levels and bosses, as well as
cutscene A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward th ...
s explaining the plot. The mode introduces a group of antagonists called the Subspace Army, led by the Ancient Minister. Some of these enemies appeared in previous Nintendo video games, such as Petey Piranha from the ''Mario'' series and a squadron of
R.O.B. R.O.B. (Robotic Operating Buddy) is a toy robot accessory for the Nintendo Entertainment System (NES). It was launched in July 1985 as the in Japan, and October 1985 as R.O.B. in North America. Its short lifespan yielded only two games in the ...
s based on classic Nintendo hardware. The Subspace Army boasts a number of original enemies, such as the Roader, a robotic unicycle; the Bytan, a one-eyed spherical creature which can replicate itself if left alone; and the Primid, enemies that fight with a variety of weapons. Though the game is primarily played as a single-player mode, cooperative multiplayer is available. The SSE features a mechanism which strengthens a character's abilities in the form of collectible stickers which can be applied to the player's Trophies. Unlike other game modes, the SSE has a team system for the characters, with a limited choice of characters at the beginning of the mode. Others join the team as the game progresses, while some characters may leave the team temporarily. Most characters start off with their own teams, but the teams merge occasionally until they become a unified team by the end of the game. In cooperative multiplayer, once one player loses a life, an ally can take his or her place until the number of lives run out. If there are no lives left and player one is defeated, the game is interrupted, with the choice of quitting or starting again from the previous "door" the player passed through. During the development of ''Super Smash Bros. Brawl'', Sakurai said that this mode would be more "fleshed out" than the single-player modes in previous ''Smash Bros.'' titles. Shigeru Miyamoto has explained that Sakurai always wanted to have a deep single-player game, but he wanted Sakurai to focus more on the multiplayer aspects in the previous titles since there were already many single-player games of this kind. Both were possible with the development time allotted for ''Brawl''. Sakurai selected
Kazushige Nojima is a Japanese video game writer. He is best known for writing several installments of Square Enix's ''Final Fantasy'' franchise—namely ''Final Fantasy VII'' and its spin-offs '' Advent Children'' and '' Crisis Core'', ''Final Fantasy VIII'', an ...
, a scenario writer known for his work on the ''Final Fantasy'' series, to construct a plotline for the mode in cooperation with him.


Nintendo Wi-Fi Connection

''Brawl'' allows players to play against distant opponents via the
Nintendo Wi-Fi Connection Nintendo Wi-Fi Connection (WFC) was an online multiplayer gaming service run by Nintendo to provide free online play in compatible Nintendo DS and Wii games. The service included the company's Wii Shop Channel and DSi Shop game download ...
. Online multiplayer games can be played either with registered friends or with randomly selected participants. Additionally, players can converse with up to four phrases that are preset by the player, which appear as speech bubbles when activated. These names and phrases are not displayed in random-player matches. The Spectator mode allows players to watch matches being played between other players, and bet on the outcome using coins earned within the game. The winner of the match earns a jackpot of coins. Snapshots may be taken during battles or in certain other modes, which can later be sent to friends or submitted to Nintendo. Video replay footage can be captured in specific game modes, including Brawl and Target Smash! modes, and sent to friends in the same manner. Snapshots, custom stages and replays can be submitted to Nintendo's "Smash Service" for a chance to get the content featured and updated on all Smash Service-enabled Wii consoles. Since ''Brawl''s launch, the Smash Service has updated the game's Vault with one user submitted snapshot, custom stage and replay data chosen by Nintendo every day; each new update overwrites the previous. The user can choose to not receive updates from the service through the Nintendo Wi-Fi Connection options menu. After June 30, 2009, the Smash Service stopped accepting content from its users. After May 20, 2014, the Nintendo Wi-Fi service for ''Brawl'' was discontinued.


Vault

Returning from ''Melee'' are trophies, statues of video game characters and objects that give brief histories or descriptions of their subjects, such as
Mario is a character created by Japanese video game designer Shigeru Miyamoto. He is the title character of the ''Mario'' franchise and the mascot of Japanese video game company Nintendo. Mario has appeared in over 200 video games since his cre ...
and Link, or other characters and items that appear in their respective series. A minigame, the Coin Launcher, replaces the lottery machine from ''Melee'' as the primary method of obtaining trophies. The Coin Launcher is a machine that uses coins as projectiles to shoot trophies and counter incoming dangers. Coins can also be used to bet on the victor of online battles via Spectator mode. Trophies unavailable in Coin Launcher mode are obtained by using an item called the Trophy Stand on weakened enemy characters and bosses within The Subspace Emissary. Trophies obtained in this manner may contain information on the backstory of the Subspace Emissary. In addition to trophies, players can now collect stickers of video game artwork. Players can place stickers and trophies onto virtual backgrounds and take snapshots, which can be sent to other players via Nintendo Wi-Fi Connection. Stickers can be applied to characters to power up their abilities in the Subspace Emissary. Other stickers or trophies which cannot be collected through the Coin Launcher minigame, Subspace Emissary, or Vs. matches can be unlocked from the Challenges menu, an interactive display which catalogs unlocked features and items in gridded windows. Once a window has been broken and its contents are unlocked, horizontally adjacent windows display the conditions necessary to unlock them. ''Brawl'' contains demo versions of several Nintendo games, named "Masterpieces", which were originally released for older consoles and feature characters playable in ''Brawl''. These games use
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, Uni ...
technology to emulate older hardware and have time constraints ranging from thirty seconds to five minutes. Some use save data to allow the player to play a certain scenario or level. Along with Masterpieces comes the inclusion of the Chronicles section, a library of previous Nintendo games which lists games either previously made or published by Nintendo on all of its consoles. New games appear when certain characters, trophies or stickers related to the game are unlocked.


Plot

In the Adventure mode titled "The Subspace Emissary",
Mario is a character created by Japanese video game designer Shigeru Miyamoto. He is the title character of the ''Mario'' franchise and the mascot of Japanese video game company Nintendo. Mario has appeared in over 200 video games since his cre ...
and Kirby face each other on a stadium located in the ''Super Smash Bros.'' universe. In this world, when a fighter is defeated, they become a trophy which can be revived by touching the base by an active fighter. Suddenly, the Battleship Halberd appears, releasing a stream of purple particles known as Shadow Bugs that form the soldiers of the Subspace Army. The Ancient Minister, the army's cloaked general, arrives and detonates a Subspace Bomb, which can only be detonated by the sacrifice of two R.O.B units, and transports the stadium into Subspace, an alternate dimension where the Subspace Army resides. The Ancient Minister's advance prompts the fighters to join forces and attempt to repel the threat, while villain fighters harvest the power of the allied fighters by using powerful weapons that instantly reduce them to their trophy forms and using the Shadow Bugs on some of them to create evil doppelgängers.
King Dedede is a fictional character in Nintendo's ''Kirby'' video game series created by Masahiro Sakurai and developed by HAL Laboratory. Dedede first appeared in the 1992 video game '' Kirby's Dream Land'' as the main antagonist, but gradually bec ...
begins independently gathering some fallen fighters, placing golden brooches on them. The Ancient Minister is revealed as a subordinate to Ganondorf,
Bowser , or King Koopa, is a fictional character, the primary antagonist in Nintendo's ''Mario'' franchise, and the arch-nemesis of Mario. In Japan, the character bears the title of . Bowser is the leader of the turtle-like Koopa race. Despite the ...
, and
Wario is a fictional character in Nintendo's ''Mario'' series, designed as an arch-rival to Mario. He first appeared in the 1992 Game Boy game '' Super Mario Land 2: 6 Golden Coins'' as the main antagonist and final boss. His name is a portmanteau ...
, who are under orders from Master Hand to draw the world into Subspace. Wario, who had kidnapped Ness, is defeated by the Pokémon Trainer and Lucas, and his trophy form is then helplessly sucked into a Subspace Bomb's detonation. Meanwhile,
Meta Knight is a fictional character and antihero in Nintendo's ''Kirby'' video game series created by Masahiro Sakurai and developed by HAL Laboratory. He first appeared in the 1993 video game '' Kirby's Adventure'' as a nameless character, remaining un ...
leaves his group to reclaim the Halberd as he allies with Lucario and
Snake Snakes are elongated, limbless, carnivorous reptiles of the suborder Serpentes . Like all other squamates, snakes are ectothermic, amniote vertebrates covered in overlapping scales. Many species of snakes have skulls with several more j ...
and neutralizes the source of the Shadow Bugs – Mr. Game & Watch. The Ancient Minister's true identity is found to be that of the leading R.O.B. unit, who rebels against Ganondorf to join the fighters when the latter detonates several bombs on its home, the Isle of the Ancients, to create a rift into Subspace large enough to summon the Subspace Army's ultimate weapon – an enormous warship. The three major groups converge and use the Halberd to battle the ship. Although the Halberd is destroyed, all of the characters escape unscathed and Ganondorf and Bowser retreat after Kirby destroys the ship with his Dragoon. After betraying Bowser, Ganondorf discovers that Master Hand was being controlled by the army's actual leader and the embodiment of Subspace, Tabuu, who defeats Ganondorf and Master Hand. The fighters confront Tabuu, but the latter annihilates them all with a cataclysmic attack known as "Off Waves" and scatters their trophy forms all throughout his dimension. Dedede's brooches are soon revealed to be a fail-safe against Tabuu's Off Waves and revive
Luigi is a fictional character featured in video games and related media released by Nintendo. Created by Japanese video game designer Shigeru Miyamoto, Luigi is portrayed as the younger fraternal twin brother and sidekick of Mario, Nintendo's masc ...
, Dedede, Ness, and Kirby, who rescue the fighters and navigate a gargantuan maze-like amalgamation of the areas that were transported into Subspace where Tabuu is located. As Tabuu is about to use his Off Waves to dispose of the fighters once and for all, he is attacked by Sonic, who weakens him; the fighters then defeat Tabuu and save the day. In the final scene, the fighters look at a great luminous cross on the horizon where the Isle of the Ancients once resided.


Development

At a pre- E3 2005 press conference, Nintendo president Satoru Iwata announced that the next installment of ''Super Smash Bros.'' was soon to be in development for its next console and would be a launch title with Wi-Fi compatibility for online play. The announcement was a surprise to Sakurai, who left
HAL Laboratory formerly shortened as HALKEN (derived from its native name), is a Japanese video game developer founded on 21 February 1980. While independent, it has been closely tied with Nintendo throughout its history, and is often referred to as a seco ...
in 2003. He was not informed of Nintendo's intent to release another ''Smash Bros.'' game, despite the fact that Iwata told Sakurai shortly after his resignation from HAL that if a new ''Smash'' game were developed, he would want Sakurai to again serve as director. It was not until after the conference that Iwata requested that Sakurai hold a private meeting with him, where he was asked to be involved as ''Brawl''s director. Sakurai agreed to become director, and development of the game began in October 2005, when Nintendo opened a new office in Tokyo just for its production. Help from a variety of studios such as
Monolith Soft trading as Monolith Soft, is a Japanese video game development studio originally owned by Namco (later Bandai Namco) until being bought out by Nintendo in 2007. The company was founded in 1999 by Tetsuya Takahashi with the support and coope ...
and
Paon is a Japanese video game developer. The company was founded in August 2004 as DP Inc. and merged with Paon Corporation, Ltd. in March 2015 to form Paon DP. Paon Corporation was founded on January 20, 1999. Through a partnership with Nintendo ...
was enlisted, with
Game Arts is a Japan, Japanese video game developer, developer and video game publisher, publisher of video games located in Chiyoda, Tokyo, Chiyoda, Tokyo. Originally established in 1985 as a computer software company, it expanded into producing for a nu ...
as the main team in the preliminary development stages. In addition, several ''Smash Bros.'' staff members that resided in the area of the new office joined the project. Altogether, roughly 100 individuals worked on the project full-time, and were given access to all the original material and tools from the development of ''Melee'', courtesy of HAL Laboratory. The game was absent from Nintendo's Wii showing at its pre-
E3 2006 E3 (short for Electronic Entertainment Expo or Electronic Entertainment Experience in 2021) is a trade event for the video game industry. The Entertainment Software Association (ESA) organizes and presents E3, which many developers, publishe ...
press conference. Nintendo officially revealed the game under the name of ''Super Smash Bros. Brawl'' the next day, May 10, 2006, along with the game's first official trailer during the E3 After-Hours Press Conference. In an interview with IGN, Sakurai said the Wii's motion sensing features might not be included because " is teamfound that trying to implement too much motion-sensory functionality can get in the way of the game". As far as
Wi-Fi Wi-Fi () is a family of wireless network protocols, based on the IEEE 802.11 family of standards, which are commonly used for local area networking of devices and Internet access, allowing nearby digital devices to exchange data by radio wav ...
play is concerned, Sakurai stated his plan was to include Wi-Fi connection compatibility from the start. He goes on to say, "One of the primary reasons ''Super Smash Bros. Brawl'' was created was that Nintendo, when taking Wii online, wanted to have ''Smash Bros.'' to do that." However, Sakurai stated on the Japanese version of the ''Smash Bros.'' website that there were "hurdles of all sorts that
ade Ade, Adé, or ADE may refer to: Aeronautics *Ada Air's ICAO code * Aden International Airport's IATA code *Aeronautical Development Establishment, a laboratory of the DRDO in India Medical * Adverse Drug Event *Antibody-dependent enhancement * A ...
it very difficult" to implement online battles. Furthermore, he said that an online ranking system is unlikely to be implemented. During a test play between Sakurai and Hideo Kojima, Kojima stated that the game felt complete and that Nintendo "could put it out now and it would sell millions of copies". Starting May 22, 2007 and ending April 14, 2008, the game's official site had daily weekday updates, revealing characters, stages, items, music and more. At the Nintendo Media Conference at E3 2007, Nintendo of America president
Reggie Fils-Aimé Reginald Fils-Aimé ( ; born March 25, 1961) is an American businessman best known for being the president and chief operating officer of Nintendo of America, the North American division of the Japanese video game company Nintendo, from 2006 ...
announced that ''Super Smash Bros. Brawl'' would be released on December 3, 2007, in the Americas. However, just two months before its anticipated December release, the development team asked for more time to work on the game. During the Nintendo Conference on October 10, 2007, President Iwata announced the delay, On October 11, 2007, George Harrison of Nintendo of America stated that ''Super Smash Bros. Brawl'' would be released on February 10, 2008, in North America. On January 15, 2008, the game's release was delayed one week in Japan to January 31 and nearly a month in the Americas to March 9. On April 24, 2008, Nintendo of Europe confirmed that ''Brawl'' would be released in Europe on June 27. Similarly, Nintendo Australia announced on May 15, 2008, that the game would be released in that region on June 26, 2008.


Technical issues

''Super Smash Bros. Brawl'' uses a dual-layer disc due to the size of the game data. Nintendo of America has stated that some Wii consoles may have difficulty reading the high-density software due to a contaminated laser lens. Nintendo offered a free repair for owners who experienced this issue.


Music

Sakurai revealed a list of 36 musicians providing musical arrangements for the game on May 22, 2007. He asked composers such as Koji Kondo,
Yasunori Mitsuda is a Japanese composer, musician, and sound producer. He is best known for his work in video games, primarily for the ''Chrono'', '' Xeno'', ''Shadow Hearts'', and ''Inazuma Eleven'' franchises, among various others. Mitsuda began composing musi ...
,
Yoko Shimomura is a Japanese composer and pianist primarily known for her work in video games. She graduated from the Osaka College of Music in 1988 and began working in the video game industry by joining Capcom the same year. She wrote music for several game ...
, and Yuzo Koshiro, amongst many others, "to listen to an elite selection of Nintendo music and arrange several of their favorite songs." The game's various stages have multiple musical tracks which players can listen to using the new "My Music" feature, including some pieces taken directly from other games without any modification or special arrangements. This feature allows the player to select how often a piece gets played during a stage. Some of the pieces need to be unlocked by collecting CDs which are awarded via the game's Challenges Mode, or by spawning randomly while playing. The game's original music was composed by Takahiro Nishi, Shogo Sakai, Masaaki Iwasaki, Yutaka Iraha, Keigo Ozaki, and Kentaro Ishizaka, while the main theme was composed by former ''
Final Fantasy is a Japanese video game, Japanese science fantasy anthology media franchise created by Hironobu Sakaguchi and developed and owned by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fantasy and ...
'' series composer,
Nobuo Uematsu is a Japanese composer and keyboardist best known for his contributions to the ''Final Fantasy'' video game series by Square Enix. A self-taught musician, he began playing the piano at the age of twelve, with English singer-songwriter Elton ...
, and arranged by Sakai. The main theme has Latin lyrics that allude to various key aspects of the game, including fighting for glory, rivals becoming companions, and the fame of the characters.


Inclusion of characters

Sakurai originally stated that he did not want to emphasize Japan-only characters. However, reflecting upon Marth and Roy's inclusion in ''Melee'', which led to the international release of the ''
Fire Emblem is a fantasy tactical role-playing game franchise developed by Intelligent Systems and published by Nintendo. First produced and published for the Famicom in 1990, the series currently consists of sixteen core entries and five spinoffs. ...
'' series, he became more interested in characters exclusive to Japan-only releases. Sakurai said that third-party characters would amount to two at the most, aside from Snake. The inclusion of Konami-created character Solid Snake may seem to conflict with the ''Super Smash Bros.'' paradigm—to only include characters from games made by Nintendo and its second parties—but Sakurai said that the creator of ''
Metal Gear is a series of techno-thriller stealth games created by Hideo Kojima. Developed and published by Konami, the first game, ''Metal Gear'', was released in 1987 for MSX home computers. The player often takes control of a special forces operativ ...
'' Hideo Kojima "practically begged" him to include Solid Snake in ''Melee'', which was not feasible as development was too far in for the game. This in turn led to his appearance in the following game instead. Additionally, Lucas from ''
Mother 3 is a 2006 role-playing video game developed by Brownie Brown and HAL Laboratory and published by Nintendo for the Game Boy Advance. It is the third entry in the Mother (video game series), ''Mother'' series. The game follows Lucas, a young boy ...
'' was supposed to be added in ''Melee'', but was excluded due to the constant delay and ultimate cancellation of ''Mother 3'' of the Nintendo 64. Japanese fans were asked to submit their desired characters and musical themes via a forum on the game's official Japanese site for possible inclusion. The most requested third-party character, Sega's Sonic the Hedgehog, was announced to be in ''Brawl'' on October 10, 2007. Shigeru Miyamoto wanted Sonic to be used in ''Melee'', but Sonic could not be implemented because of time constraints. During ''Brawls development, Sakurai revealed that he initially considered adding
Mii A Mii ( ) is a customizable avatar used on several Nintendo video game consoles and mobile apps. Miis were first introduced on the Wii console in 2006 and later appeared on the 3DS, Wii U, the Switch, and various apps for smart devices. Miis c ...
s as playable fighters. However, due to concerns that the Miis would not be interesting enough characters and that they could be used for online bullying, Sakurai had to decide against it. Miis would later be integrated into the series as playable characters in ''Super Smash Bros. for Nintendo 3DS'' and ''Wii U''.


Reception

''Super Smash Bros. Brawl'' has received universal acclaim and has been commercially successful worldwide. In the United States, the game sold 874,000 units on launch day and 1.4 million units in its first week to become the fastest-selling video game in Nintendo of America's history, according to Nintendo. According to the
NPD Group The NPD Group, Inc. (NPD; formerly National Purchase Diary Panel Inc. and NPD Research Inc.) is an American market research company founded on September 28, 1966, and based in Port Washington, New York. In 2017, NPD ranked as the 8th largest mar ...
, it was the best-selling game of March 2008 in Canada and the United States, selling 200,000 and 2.7 million units, respectively; the game is the best-selling game of 2008 in Canada . The game generated $122 million in revenue in March 2008. Electronic Entertainment Design and Research analyst Jesse Divnich attributed the game's strong US sales to it fulfilling "the needs of the casual, social, and sub-13-year-old markets". Upon release in
PAL region The PAL region is a television publication territory that covers most of Europe and Africa, alongside parts of Asia, South America and Oceania. It is named PAL because of the PAL (Phase Alternating Line) television standard traditionally used i ...
s, ''Brawl'' reached number one on both European and Australian sales charts. According to the NPD Group, GfK
Chart-Track GfK Chart-Track is a market research company that monitors music, videos and software sales in the United Kingdom and was formed in 1996. In July 2008, GfK took a majority stake in the company. In the UK the company produces the Official UK Soft ...
, and Enterbrain, the game had sold 3.539 million units in the United States, 213,000 in the United Kingdom, and 1.681 million in Japan, respectively, for a total of 5.433 million units . It ultimately received a "Platinum" sales award from the
Entertainment and Leisure Software Publishers Association The Association for UK Interactive Entertainment (Ukie) is a non-profit trade association for the video game industry in the United Kingdom (UK). Ukie was originally founded as the European Leisure Software Publishers Association (ELSPA), and the ...
(ELSPA), indicating sales of at least 300,000 copies in the United Kingdom. It is also the fifth best-selling game of Japan in 2008, selling 1,747,113 copies. It was the fourth best-selling game of 2008 in the United States, selling over 4.17 million copies. By March 31, 2020, the game had sold 13.32 million units worldwide, according to Nintendo. The editors of Japanese game magazine ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the f ...
'', who awarded it a perfect score, praised the variety and depth of the single-player content, the unpredictability of Final Smashes, and the dynamic fighting styles of the characters. Chris Slate of ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
'' awarded ''Brawl'' a perfect score in the March 2008 issue, calling it "one of the very best games that Nintendo has ever produced".
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
editor Lark Anderson noted that ''Brawl''s "simple controls and gameplay make it remarkably accessible to beginners, yet still appealing to veterans", while GameTrailers mentioned the amount of content that gives the game "staying power that few other games possess".
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EG ...
praised the game's ability to stay fun in both single-player and
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system ( couch co-op), on different computing systems via a local area network, or ...
modes, while "fulfilling its usual role of dominating a willing crowd's evening into the early hours, and now allowing you to sustain that after everyone's gone home". Game Revolution hailed ''Brawl''s soundtrack as "spectacular ... spanning a generous swath of gaming history". ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
'' highlighted ''Brawl''s "finely tuned balance, core fighting mechanics, and local multiplayer modes". ''
Edge Edge or EDGE may refer to: Technology Computing * Edge computing, a network load-balancing system * Edge device, an entry point to a computer network * Adobe Edge, a graphical development application * Microsoft Edge, a web browser developed ...
'' concluded that, while the ''Smash Bros.'' games have often been "derided as button-mashing", ''Brawl'' features "one of the most enduringly innovative and deep systems of any fighter". IGN editor Matt Casamassina, however, noted that, although ''Brawl'' is "completely engrossing and wholly entertaining", it suffers from "long loading times" and "uninspired enemies and locales" in the Subspace Emissary adventure mode. He also described the graphics as "an enhanced version of ''
Melee A melee ( or , French: mêlée ) or pell-mell is disorganized hand-to-hand combat in battles fought at abnormally close range with little central control once it starts. In military aviation, a melee has been defined as " air battle in which ...
''", with backgrounds that lack detail in areas. GameSpy echoed this by equating the quality of the graphics to that of the GameCube. Mitchell Saltzman of Gameworld Network expressed disappointment at the lack of "stat tracking, voice chat, and a mostly lag free environment" in the online mode. '' NGamer''s Matthew Castle points to the franchise's lack of innovation with the verdict, "''Smash Bros'' risks growing too familiar. It never breeds contempt, but it doesn't quite muster that '' Galaxy'' magic."
Jeff Gerstmann Jeff Gerstmann (born August 1, 1975) is an American video game journalist. Former editorial director of the gaming website ''GameSpot'' and the co-founder/editor of the gaming website ''Giant Bomb'', Gerstmann began working at ''GameSpot'' in t ...
rated the game 4 out of 5 stars on
Giant Bomb ''Giant Bomb'' is an American video game website and wiki that includes personality-driven gaming videos, commentary, news, and reviews, created by former ''GameSpot'' editors Jeff Gerstmann and Ryan Davis. The website was voted by '' Time' ...
, saying that players who are not into Nintendo's history or multiplayer "probably won’t understand what all the fuss is about in the first place". 1UP.com, however, suggested that ''Brawl'' is not directed exclusively towards serious gamers, as it offers "a curious diversion for uninterested gamers" as well.


Awards

''Super Smash Bros. Brawl'' won multiple Wii-specific awards from IGN in IGN's 2008 video game awards, including "Best Fighting Game", "Best Local Multiplayer Game" and "Best Original Score". It was also nominated by them for several other Wii-specific awards, including "Best Graphics Technology", "Best Use of Sound", "Best Online Multiplayer Game" and "Game of the Year". The game also won "Best Fighting Game" in GameSpot's Game of the Year awards 2008. The game placed 15th in
Official Nintendo Magazine ''Official Nintendo Magazine'', or ''ONM'', was a British video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo. Originally published by EMAP as '' ...
's 100 greatest Nintendo games of all time. ''Brawl'' was ranked by
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
as the fifth best game of the 2000s released on a Nintendo system.


Legacy


Modding

''Brawl'' is unusually moddable for a console game, due to the "Smash Stack" exploit found within the game's built-in stage builder when loading stages from an SD card. Rather than stage data, a specialized program can be inserted onto the SD card that renders the builder unusable while present, but allows loading of fan-made patches from the card on top of the game's on-disc data. These patches range from simple character skins and balance adjustments to more complex modifications such as whole additional characters and extra stages more complex than the internal stage builder allows.


''Project M''

In 2011, a team of competitive ''Super Smash Bros.'' players, known collectively as the Project M Back Room (PMBR), began development on a mod of ''Brawl'' titled ''
Project M ''Project M'' is a mod of the 2008 fighting game ''Super Smash Bros. Brawl'' for the Wii, created by the community group known as the Project M Development Team (PMDT; previously known as the Project M Back Room). It is designed to retool ''B ...
''. The project was designed to retool ''Brawl'' to play more like its predecessor, '' Super Smash Bros. Melee'', in response to complaints about ''Brawl''s physics, slower-paced gameplay, use of chance elements, and mechanics of certain attacks compared to ''Melee''. The mod rebalances each of ''Brawl''s playable characters, adds new character costumes and gameplay modes, and adds the characters
Mewtwo Mewtwo is a Pokémon, a fictional creature from Nintendo and Game Freak. Created by Ken Sugimori, it debuted in the video games ''Pokémon Red'' and ''Blue'', and later appeared in subsequent sequels and spin-off titles, such as '' Pokken Tour ...
and
Roy Roy is a masculine given name and a family surname with varied origin. In Anglo-Norman England, the name derived from the Norman ''roy'', meaning "king", while its Old French cognate, ''rey'' or ''roy'' (modern ''roi''), likewise gave rise to ...
, who were present in ''Melee'' but omitted from ''Brawl''s roster. The mod has received praise from many reviewers and fans, with the "Version 3.0" demo having received over 300,000 downloads . The project ceased development on December 1, 2015.


Notes


References


External links

* {{Authority control Crossover video games Crossover fighting games 2008 video games 2000s fighting video games Fighting games used at the Evolution Championship Series tournament Interactive Achievement Award winners Nintendo Wi-Fi Connection games Fighting games 2.5D fighting games Platform fighters Super Smash Bros. Wii-only games Wii Wi-Fi games Wii games Video games about parallel universes Video games using Havok Video games with user-generated gameplay content Multiplayer and single-player video games Esports games Video games developed in Japan Video games scored by Shogo Sakai Video games scored by Nobuo Uematsu Video games directed by Masahiro Sakurai Video games produced by Kensuke Tanabe de:Super Smash Bros.#Super Smash Bros. Brawl D.I.C.E. Award for Fighting Game of the Year winners