Sea of Thieves
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''Sea of Thieves'' is a 2018 action-adventure game developed by Rare and published by
Microsoft Studios Xbox Game Studios (previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games) is an American video game publisher and part of the Microsoft Gaming division based in Redmond, Washington. It was established in March 2000, ...
. The player assumes the role of a
pirate Piracy is an act of robbery or criminal violence by ship or boat-borne attackers upon another ship or a coastal area, typically with the goal of stealing cargo and other valuable goods. Those who conduct acts of piracy are called pirates, v ...
who completes voyages from different
trading companies Trade involves the transfer of goods and services from one person or entity to another, often in exchange for money. Economists refer to a system or network that allows trade as a market. An early form of trade, barter, saw the direct excha ...
. The
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system ( couch co-op), on different computing systems via a local area network, or ...
game sees players explore an open world via a
pirate ship Piracy is an act of robbery or criminal violence by ship or boat-borne attackers upon another ship or a coastal area, typically with the goal of stealing cargo and other valuable goods. Those who conduct acts of piracy are called pirates, v ...
from a
first-person perspective A first-person narrative is a mode of storytelling in which a storyteller recounts events from their own point of view using the first person It may be narrated by a first-person protagonist (or other focal character), first-person re-teller ...
. Groups of players encounter each other regularly during their adventures, sometimes forming alliances, sometimes going head-to-head. ''Sea of Thieves'' was conceived in 2014. Rare was inspired by players of PC games such as ''
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'' (2003), '' DayZ'' (2018), and ''
Rust Rust is an iron oxide, a usually reddish-brown oxide formed by the reaction of iron and oxygen in the catalytic presence of water or air moisture. Rust consists of hydrous iron(III) oxides (Fe2O3·nH2O) and iron(III) oxide-hydroxide (FeO( ...
'' (2018) who used the game tools to create their own stories. Rare explored different settings, such as vampires and dinosaurs, before settling on a pirate theme inspired by the '' Pirates of the Caribbean'' films and '' The Goonies'' (1985). The game features a progression system that only unlocks cosmetic items as the development team wanted to encourage both casual and experienced players to play together. Rare departed from its reputation for secrecy during ''Sea of Thieves'' development, inviting fans to test the game's early builds.
Microsoft Studios Xbox Game Studios (previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games) is an American video game publisher and part of the Microsoft Gaming division based in Redmond, Washington. It was established in March 2000, ...
released ''Sea of Thieves'' in March 2018 for
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and
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; it was one of the earliest first-party games released for
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subscribers. ''Sea of Thieves'' received mixed reviews; critics praised the ship combat, multiplayer, visuals, and physics, but criticized the progression, gameplay, and lack of content. Rare envisioned ''Sea of Thieves'' as a " game as a service" and released numerous content updates after the initial release, which improved its overall reception. ''Sea of Thieves'' was a commercial success and became Microsoft's most successful original
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of the eighth generation, attracting more than 30 million players by June 2022. An enhanced version of the game was released for the Xbox Series X/S in November 2020.


Gameplay

''Sea of Thieves'' is a
first-person perspective A first-person narrative is a mode of storytelling in which a storyteller recounts events from their own point of view using the first person It may be narrated by a first-person protagonist (or other focal character), first-person re-teller ...
action-adventure The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a storyli ...
. At the beginning of the game, the player selects their
procedurally generated In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated assets and algorithms coupled with computer-generated randomness and processing power. In ...
player
avatar Avatar (, ; ), is a concept within Hinduism that in Sanskrit literally means "descent". It signifies the material appearance or incarnation of a powerful deity, goddess or spirit on Earth. The relative verb to "alight, to make one's appeara ...
. The game is set in a shared world, which means groups of players will encounter each other throughout their adventures. Solo and duo players sail around in a nimble sloop while players playing in a group control a larger three-person brigantine or a four-person
galleon Galleons were large, multi-decked sailing ships first used as armed cargo carriers by European states from the 16th to 18th centuries during the age of sail and were the principal vessels drafted for use as warships until the Anglo-Dutch W ...
cooperatively by assuming different roles; such as steering the ship, manning the cannons, navigating, boarding enemy ships, and scouting from the
crow's nest A crow's nest is a structure in the upper part of the main mast of a ship or a structure that is used as a lookout point. On ships, this position ensured the widest field of view for lookouts to spot approaching hazards, other ships, or land b ...
. Players can save the loadout of the ship, customize the ship's hull, figurehead, sails and captain's quarters, as well as name their ship. Occasionally players may encounter hostile players who may attack them with
cannonball A round shot (also called solid shot or simply ball) is a solid spherical projectile without explosive charge, launched from a gun. Its diameter is slightly less than the bore of the barrel from which it is shot. A round shot fired from a lar ...
s or board their ship. If areas under the deck take damage, water will flow in and cause the ship to gradually sink. Players need to patch up the holes with
plank Plank may refer to: * Plank (wood), flat, elongated, and rectangular timber with parallel faces * Plank (exercise), an isometric exercise for the abdominal muscles *Martins Creek (Kentucky), the location of Plank post office * ''The Plank'' (1967 f ...
s of wood and bail out water using buckets.
Alliance An alliance is a relationship among people, groups, or states that have joined together for mutual benefit or to achieve some common purpose, whether or not explicit agreement has been worked out among them. Members of an alliance are called ...
s can be established with other parties of players. They will receive gold bonuses when a group in the same alliance sells any form of treasure. Forming an alliance does not prevent players from attacking each other. If the player dies, they are sent to a
ghost ship A ghost ship, also known as a phantom ship, is a ship, vessel with no living crew aboard; it may be a fictional ghostly vessel, such as the ''Flying Dutchman'', or a physical Flotsam, jetsam, lagan and derelict, derelict found adrift with its cre ...
known as the Ferry of the Damned where they wait until they can
respawn In video games, spawning is the live creation of a character, item or NPC. Respawning is the recreation of an entity after its death or destruction, perhaps after losing one of its lives. Despawning is the deletion of an entity from the game ...
. A competitive multiplayer mode named "Arena" was introduced in the ''Anniversary'' update; it allows up to six teams of players to compete against each other by gathering silver in smaller maps. Due to low player participation, this game mode was subsequently removed in a later update. Players can complete
voyage Voyage(s) or The Voyage may refer to: Literature *''Voyage : A Novel of 1896'', Sterling Hayden * ''Voyage'' (novel), a 1996 science fiction novel by Stephen Baxter *''The Voyage'', Murray Bail * "The Voyage" (short story), a 1921 story by ...
s offered by the game's three main
trading companies Trade involves the transfer of goods and services from one person or entity to another, often in exchange for money. Economists refer to a system or network that allows trade as a market. An early form of trade, barter, saw the direct excha ...
: Gold Hoarders, Order of Souls, and the Merchant Alliance. In the quests offered by Gold Hoarders, players are given a
treasure map A treasure map is a map that marks the location of buried treasure, a lost mine, a valuable secret or a hidden locale. More common in fiction than in reality, "pirate treasure maps" are often depicted in works of fiction as hand drawn and cont ...
or a riddle to locate a treasure chest. The voyages offered by the Order of Souls are combat challenges, in which players travel to islands specified by the quest to defeat waves of skeletons. The Merchant Alliance's missions demand players to deliver animals or cargo to certain vendors within a limited time. Three smaller factions also exist. Two of them, the Hunter's Call and the Reaper's Bones, do not offer quests. The Hunter's Call will reward players who bring them cooked fish and meat, particularly from rarer types of fish. The Reaper's Bones will pay for all kinds of treasures, and players can also give them special cursed treasures or emissary flags stolen from other ships. When players collect a treasure, they need to deliver them to the representatives of the quest-giving faction, though the one holding the chest are defenseless and may have it be taken by other players. Selling the treasure earns players gold, which can be spent on buying cosmetic items. Pets,
emote An emote is an entry in a text-based chat client that indicates an action taking place. Unlike emoticons, they are not text art, and instead describe the action using words or images (similar to emoji). Emotes were created by Shigetaka Kurita ...
s and further cosmetic items can also be purchased using real-world currency by accessing the Pirate Emporium store.
Doubloon The doubloon (from Spanish ''doblón'', or "double", i.e. ''double escudo'') was a two-''escudo'' gold coin worth approximately $4 (four Spanish dollars) or 32 '' reales'', and weighing 6.766 grams (0.218 troy ounce) of 22-karat gold (or 0.917 fi ...
s, earned through completing commendations from the Bilge Rats, the fourth trading company that distributes quests, challenges, and cosmetics added to the game via post-launch updates, can be traded for cosmetics, gold, or reputation to the other factions. The ''Anniversary'' update added Tall Tales, which are a series of structured narrative missions. Selling treasures to any of the three main trading companies, as well as Reaper's Bones or Athena's Fortune, earns the player reputation points, which unlock more complicated quests from each faction and additional purchasable cosmetics. When players reach rank 50 with any three of the 6 trading companies, they will earn the title of "pirate legend", which grants players new cosmetic items and access to a pirate hideout, the Tavern of Legends, as well as a special trading company called Athena's Fortune. Players can freely explore the game's open world on their own or with other players. When exploring islands players can find various resources: food like bananas, coconuts, and mangos, which restore their
health Health, according to the World Health Organization, is "a state of complete physical, mental and social well-being and not merely the absence of disease and infirmity".World Health Organization. (2006)''Constitution of the World Health Organiza ...
, as well as wood planks, firebombs, blunderbombs, and cannonballs. Rowboats can be used to carry cargo while avoiding potential hazards. There are four weapons players can choose from, which are
cutlass A cutlass is a short, broad sabre or slashing sword, with a straight or slightly curved blade sharpened on the cutting edge, and a hilt often featuring a solid cupped or basket-shaped guard. It was a common naval weapon during the early Age of S ...
es, pistols, blunderbusses, and sniper rifles that can be used to defeat hostile enemies. When players are sailing on the ocean, they may sometimes face adverse weather conditions such as thunderstorms, or encounter shipwrecks, messages in bottles, barrels, skeleton ships, ghost fleets,or two monsters: the
megalodon Megalodon (''Otodus megalodon''), meaning "big tooth", is an extinct species of mackerel shark that lived approximately 23 to 3.6 million years ago (Mya), from the Early Miocene to the Pliocene epochs. It was formerly thought to be a membe ...
and the kraken. Skull-shaped clouds indicate the locations of Skeleton Forts, which are
raid Raid, RAID or Raids may refer to: Attack * Raid (military), a sudden attack behind the enemy's lines without the intention of holding ground * Corporate raid, a type of hostile takeover in business * Panty raid, a prankish raid by male college ...
s that can be completed by players in the same server. Players can interact with each other using emotes and by speaking via an in game text and voice system. They can also play musical instruments together and drink at
tavern A tavern is a place of business where people gather to drink alcoholic beverages and be served food such as different types of roast meats and cheese, and (mostly historically) where travelers would receive lodging. An inn is a tavern t ...
s. The ''Anniversary'' update allows players to engage in leisure activities like fishing, hunting, and cooking.


Development

''Sea of Thieves'' was developed by the UK-based developer Rare. Almost all of Rare's 200 staff members worked on the game. The team began conceptualizing the game in 2014 and wanted to create a title where players can create stories together. The team took five months to create the game's playable prototype named ''Athena'' using the
Unity game engine Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a var ...
. After playing the prototype, Microsoft's executives including Phil Spencer and Kudo Tsunoda agreed to
green-light To green-light is to give permission to proceed with a project. The term is a reference to the green traffic signal, indicating "go ahead". Film industry In the context of the film and television industries, to green-light something is to ...
the game's development. Rare employees also provided the voice for all of the
non-playable character A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster ...
s. ''Sea of Thieves'' marked Rare's shift from using its own proprietary engine to using
Unreal Engine 4 Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter game ''Unreal (1998 video game), Unreal''. Initially developed for Personal computer, PC first-person shooters, i ...
. Rare was often considered to be a secretive studio. Since ''Sea of Thieves'' is a multiplayer-focused game, the studio adopted a more transparent approach to the game's development to ensure that the game's content would resonate with players. The team allowed fans to take part in the game's development by joining the Insider's Program, which granted players access to an early build of the game. The program allowed Rare to experiment with different features while collecting players' feedback. The participants could also discuss with the developers in a private forum. More than 30,000 players joined the program. Through the program, Rare learned more about how players interact with each other and used the information to help the team make gameplay decisions; for instance, the team decided to include solo play after many players from the Insider's Program requested it.


Influences and setting

Studio director Craig Duncan described ''Sea of Thieves'' as the "friendliest" multiplayer game. While Rare is traditionally a console game developer, it realized how players from PC
survival game Survival games are a sub-genre of action video games, which are usually set in hostile, intense, open-world environments. Players generally start with minimal equipment and are required to survive as long as possible by crafting tools, weapons ...
s like '' DayZ'' and ''
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'', and
simulation game Simulation video games are a diverse super-category of video games, generally designed to closely simulate real world activities. A simulation game attempts to copy various activities from real life in the form of a game for various purposes such ...
s such as ''
Eve Online ''Eve Online'' (stylised ''EVE Online'') is a space-based, persistent world massively multiplayer online role-playing game (MMORPG) developed and published by CCP Games. Players of ''Eve Online'' can participate in a number of in-game profes ...
'', crafted their own stories by using the tools provided in the game. However, Rare remarked that these games are often very punishing in nature, and the team aspired to create a more light-hearted and accessible version of these games. ''Sea of Thieves'' was designed to be a "light canvass of a world" where players create their own stories. The game did not feature any narrative component at launch because the team felt that by offering players a structured narrative, they would only be playing an handcrafted experience. Joe Neate, the game's executive director, described the game as an "improv" comedy, and added that the game is about going "off-script". Rare shaped the world and the game's lore to reflect players' actions, including various
easter egg Easter eggs, also called Paschal eggs, are eggs that are decorated for the Christian feast of Easter, which celebrates the resurrection of Jesus. As such, Easter eggs are common during the season of Eastertide (Easter season). The oldest tr ...
s to celebrate their actions or achievements. The team believed that if a narrative campaign is included, incorporating players' actions into the game's lore would become difficult. The company explored different settings for the game, such as vampires and dinosaurs, though it eventually settled on the pirate theme because it matched the game's core concept which encourages cooperation. Rare also saw less competition in the market. The pirate theme allows players to have the freedom to do what they want in the game's world and decide freely how they want to play and behave. The team looked at various sources for inspiration, including '' Pirates of the Caribbean'' and '' Black Sails''. Designer Mike Chapman believed a lot of parallels can be drawn between ''Sea of Thieves'' and '' The Goonies'', in which a group of friends bond together while they search for treasure, creating a journey that all of them would fondly remember. Neate added that the game's goal was to evoke " sense of travel and exploration and discovery", and the team was inspired by '' The Legend of Zelda: Wind Waker''. The team implemented the "infinite pirate generator" instead of allowing players to customize their avatar as they feared that some players would create "abominations" that would not have fit the game's visual style. The game features a stylized visual style with hand-painted textures. Duncan added that the team chose this painted art style because they wanted it to be "timeless" and reflect the "joyful" and "delightful" game world.


Gameplay design

Rare noticed that in many multiplayer games, experienced players would focus on grinding for endgame content instead of playing with other players, while novice players would worry about their progression lagging significantly behind more experienced players. Therefore, the team introduced "horizontal progression", in which players would only earn cosmetic items as they achieve a higher rank; all items have the same attributes, so endgame content would not confer gameplay bonuses to experienced players. This progression system encourages more experienced players to assist novice players when they are completing voyages, and reduce the gap between the two experience levels. As a "shared world" adventure game, Rare opted to maintain the distance between each player group in a server rather than limiting the number of players a server can accommodate, so that players get to encounter other players regularly but not too frequently. Chapman estimated that a player will see another player-controlled ship every 15 minutes to half an hour. The gameplay was designed to encourage player interactions and to test the player's
soft skills Soft skills, also known as power skills, common skills or core skills, are skills applicable to all professions. These include critical thinking, problem solving, public speaking, professional writing, teamwork, digital literacy, leadership, pr ...
. Players need to exercise their
common sense ''Common Sense'' is a 47-page pamphlet written by Thomas Paine in 1775–1776 advocating independence from Great Britain to people in the Thirteen Colonies. Writing in clear and persuasive prose, Paine collected various moral and political arg ...
in order to solve the challenges: for instance, players need to learn to read maps. To encourage players to develop these skills, the game does not feature a beginner's
tutorial A tutorial, in education, is a method of transferring knowledge and may be used as a part of a learning process. More interactive and specific than a book or a lecture, a tutorial seeks to teach by example and supply the information to complete ...
as the team wanted players to discover the game's mechanics by themselves. The team also intentionally avoided setting gameplay rules to encourage players to utilize their creativity. Despite this, Rare also included
emergent gameplay Emergent gameplay refers to complex situations in video games, board games, or table top role-playing games that emerge from the interaction of relatively simple game mechanics. Designers have attempted to encourage emergent play by providing too ...
in a more systemic manner by introducing shipwrecks and forts that players can discover. Chapman described these locations of interest as the "catalyst for stories" which draw different players together, fostering cooperation or competition. Being attacked by sea monsters also add a layer of unpredictability to the game as these encounters are random. Due to the emergent gameplay, ''Sea of Thieves'' was also considered as a "watchable and sharable game", and the team hoped that this will lure players who watched the game on
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platforms such as
Twitch Twitch may refer to: Biology * Muscle contraction ** Convulsion, rapid and repeated muscle contraction and relaxation ** Fasciculation, a small, local, involuntary muscle contraction ** Myoclonic twitch, a jerk usually caused by sudden muscle co ...
or Mixer to purchase it. While the game allows solo play, the game is designed to be a multiplayer game in which players cooperate with each other. Chapman added that cooperative gameplay enhances the experience because "it makes sense in the world". The game does not feature any
character class In tabletop games and video games, a character class is a job or profession commonly used to differentiate the abilities of different game characters. In role-playing games (RPGs), character classes aggregate several abilities and aptitudes, ...
or specialization to encourage players to adopt different roles. The maximum crew size is four as Rare felt that if the group is too large, it does not reflect a sense of "intimate friendship" and players may splinter off and hinder inter-player communication. Neate described the game as a "friendship creation tool" and hoped that the game could become a platform where players can befriend strangers. Rare further added that they felt they have the responsibility to create a "positive online social space". Design changes were made to champion the concept of cooperation and friendship. For instance, players cannot hurt others in the same crew, and all rewards are shared equally among crew members. In one of the game's early prototypes, players in the same crew can betray each other, though the feature was scrapped because the team felt that the experience was "horrible". Neate added that the game provided "literally no reason or motivation to do anything other than cooperate". Rare incorporated several anti-toxicity measures. For instance, players can vote to lock a disruptive player into the brig.


Release

''Sea of Thieves'' was announced during Microsoft's press conference at
E3 2015 The Electronic Entertainment Expo 2015 (E3 2015) was the 21st E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It took place from June 16 to June 18, 2015, with 52,200 total attendees. Major exhibit ...
, with Duncan describing the game as the "most ambitious project" from Rare. Initially set to be released in 2017, the game was delayed to early 2018 to allow additional development time. Microsoft marketed the game extensively. Players who pre-ordered the game received the Black Dog Pack, which included exclusive cosmetic content and access to a closed beta. Players could also purchase a separate ''Sea of Thieves''-themed Xbox wireless controller, and anyone who purchased the
Xbox One X The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts o ...
console from 18 to 24 March would receive a free digital copy of the game. Microsoft's Australian branch partnered with music band Captain Hellfire & The Wretched Brethren for a two-day event in which the pirate band sang different
sea shanties A sea shanty, chantey, or chanty () is a genre of traditional folk song that was once commonly sung as a work song to accompany rhythmical labor aboard large merchant sailing vessels. The term ''shanty'' most accurately refers to a specific ...
requested by players. The program was broadcast via
Facebook Facebook is an online social media and social networking service owned by American company Meta Platforms. Founded in 2004 by Mark Zuckerberg with fellow Harvard College students and roommates Eduardo Saverin, Andrew McCollum, Dustin Mosk ...
, Mixer, and Twitch from 24 to 25 March 2018. Microsoft also launched "The Quest", an
alternate reality game An alternate reality game (ARG) is an interactive networked narrative that uses the real world as a platform and employs transmedia storytelling to deliver a story that may be altered by players' ideas or actions. The form is defined by inten ...
where players needed to solve different riddles. The winners would receive one of four golden bananas (each valued at £20,000) as rewards. Rare also hosted a competition which tasked fans to create achievements for the game. Several stress tests and betas were released ahead of the game's official launch on 17 March. At launch, many players reported that they could not log into the game. Duncan said that Rare underestimated the server capacity as the number of people logging in to play the game during the launch period was unexpectedly high. Various fixes have been released to improve the game's online infrastructure. Sea of Thieves was released on Steam on June 3, 2020. The game reached the "global top sellers" list in the same week. In addition to being a retail release, ''Sea of Thieves'' is an
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title and the game was made available for
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subscribers at launch. However, crossplay between PC and Xbox One players was made optional in February 2019 to ensure that all players feel that "they have a level playing field". On PC, the game was initially only available through Xbox Game Pass and
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before Microsoft announced a release for Steam in April 2020. Players began to set rules, develop their own sets of challenges, and host their own events. To further encourage these players, Rare announced plans to incorporate
private server Strictly, a private server is any machine or virtual machine used as a server that is privately administrated. Colloquially the term is nearly-exclusively used to refer to independently operated, unofficial servers for video games. Private Serv ...
s into the game.


Downloadable content

Rare envisioned ''Sea of Thieves'' to be a " game as a service" and expected it to continue receiving updates for 10 years. After the team had fixed most of the technical issues, they began looking at players' feedback and identified that players were complaining that there were not enough activities for them to participate in. Chapman stated that the team's strategy was to give players what they want, ensure that they fit within the ''Sea of Thieves'' universe, and "surprise" players. Rare has four teams of employees working in parallel to create the game's various expansions so that large content update can be released frequently while ensuring that sufficient development time can be given to each team. The team hoped to release a large content update every 6 weeks to 2 months, and used "Bilge Rat Adventures", which are time-limited challenges, to fill the gap between each expansion. The ultimate goal was to make the game "as big and successful as it can be". The first major expansion, ''The Hungering Deep'', was developed within 2 months. The second expansion, ''Cursed Sails'', introduced skeleton ships controlled by
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech r ...
(AI). Despite being adamant about not doing so prior to the game's launch, the team decided to implement the feature as it was one of the biggest fan requests. The ''Anniversary'' update that added both Tall Tales and Arena mode was so massive that it was described as a "relaunch" for the game. All the expansions are free of charge as they did not want to divide the player base. ''Smuggler's Fortune'', which was released in September 2019, added the Pirate Emporium, a new store that supports microtransactions. A new type of currency named "Ancient Coins" can be purchased from both the Xbox store and in-game. Rare released monthly updates and introduced new Tall Tales, new modes, new quests, and new features until December 2020. In December 2020, Rare announced that they would move away from producing monthly updates for the game and instead, adopt the "battle pass" model popularised by games such as ''
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'' and ''
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''. Each season, which would last for about three months, would introduce new content or new ways of playing the game, with live events being hosted regularly. Rare also introduced the "Plunder Pass", an optional premium tier that grants players additional rewards which does have free options. The first season began in January 2021 and Season 2 began in April 2021. Rare also announced that they would stop updating the Arena mode as the vast majority of the players spent their time playing the cooperative adventure mode. Arena mode was shut down in March 2022 after an announcement earlier in the year. Rare described 2022 as the "biggest year yet" for ''Sea of Thieves'', and the studio planned to add more features, including Adventures, which are story-driven live events that last for around two weeks, and Mysteries, which would unfold over the course of several months. Each adventure was designed as a chapter in a long story, as the team hoped that these live events can "bring a sense of continual danger to the world". Mysteries were inspired by alternate reality games, in which hints would be given to the player both in and out of the game. ''Sea of Thieves'' saw frequent collaborations with other Microsoft franchises. The Bird and Bear Figurehead, based on Rare's own '' Banjo-Kazooie'' series, was released in July 2018. Ships based on the ''
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'' series and the '' Gears of War'' franchise were released in June and November 2019 respectively, as well as a ship set based on ''
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'' released in March 2020. Rare also expanded ''Sea of Thieves'' to other media. It had partnered with
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to release a
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titled ''Sea of Thieves Roleplaying Game'' in October 2019.
Titan Comics Titan Publishing Group is the publishing division of Titan Entertainment Group, which was established in 1981. The books division has two main areas of publishing: film and television tie-ins and cinema reference books; and graphic novels and co ...
debuted a comic series written by
Jeremy Whitley Jeremy Whitley is an American comic book writer and artist, known as the creator and writer of the Marvel Comics series '' The Unstoppable Wasp'', centred on Nadia van Dyne, of the Glyph-winning, Eisner-nominated series ''Princeless'', and as ...
in March 2018.
Titan Books Titan Publishing Group is the publishing division of Titan Entertainment Group, which was established in 1981. The books division has two main areas of publishing: film and television tie-ins and cinema reference books; and graphic novels and c ...
also worked with Rare to publish an art book named ''Tales from the Sea of Thieves''. A free expansion titled ''A Pirate’s Life'', which is based on Disney's '' Pirates of the Caribbean'' franchise, was released on June 22, 2021. The expansion was in development for about two years.


Reception


Critical reception

''Sea of Thieves'' received "mixed or average" reviews from critics according to
review aggregator A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
Metacritic Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
. Most critics agreed that the game had potential to be successful but lamented that the game suffered from a lack of content and questioned Rare's decision to release it as a full-priced product. The game's graphics and the
game physics Computer animation physics or game physics are laws of physics as they are defined within a simulation or video game, and the programming logic used to implement these laws. Game physics vary greatly in their degree of similarity to real-world phy ...
also received praise. The multiplayer portion of the game was well received. Jordan Devore from ''
Destructoid ''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022. History ...
'' noted that with a full crew, the game could get chaotic and situations could turn volatile very quickly. He added that cooperation with strangers could create unforgettable experiences for players which could be deeply satisfying. Peter Brown from ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' also enjoyed coordinating with other players and goofing around, though he remarked that some players were
trolling In slang, a troll is a person who posts or makes inflammatory, insincere, digressive, extraneous, or off-topic messages online (such as in social media, a newsgroup, a forum, a chat room, a online video game), or in real life, with the i ...
others which caused the experience to be frustrating. Jeff Grubb from ''
VentureBeat ''VentureBeat'' is an American technology website headquartered in San Francisco, California. It publishes news, analysis, long-form features, interviews, and videos. History The ''VentureBeat'' company was founded in 2006 by Matt Marshall, ...
'' also enjoyed the game, saying that playing with strangers often created numerous hilarious moments. Kyle Hilliard from ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
'' stated that each session "results in a story" due to the emergent gameplay, and praised Rare for successfully creating an excellent "pirate simulator" and "manufacturing a digital playground that is fun to explore". Sam Loveridge from '' GamesRadar'' likewise commented that the game is "an anecdote generator at its very best" due to its emergent storytelling. Brandin Tyrrel from ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'' stated that "''Sea of Thieves'' works well when treated like a
chat room The term chat room, or chatroom (and sometimes group chat; abbreviated as GC), is primarily used to describe any form of synchronous conferencing, occasionally even asynchronous conferencing. The term can thus mean any technology, ranging from ...
or a
party game Party games are games that are played at social gatherings to facilitate interaction and provide entertainment and recreation. Categories include (explicit) icebreaker, parlour (indoor), picnic (outdoor), and large group games.Frankel, Lillian; ...
, where it serves as catalyst for having a good time with the people you’re with". The gameplay received generally negative reviews. Devore felt that the quests were repetitive and that the world did not have a lot of interesting things to do. Paul Tamburro from '' Game Revolution'' agreed, remarking that the quests had little variety and did not allow room for creativity. While he praised the sandbox format, he felt that there were not enough secrets or stories players could discover in the world. Loveridge called the voyages "elaborated
fetch quest A quest, or mission, is a task in video games that a player-controlled character, party, or group of characters may complete in order to gain a reward. Quests are most commonly seen in role-playing games and massively multiplayer online games. ...
s". He lamented that there was no option to turn off PvP and players could not customize their own characters. Russ Frushtick from ''
Polygon In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed ''polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two to ...
'' remarked that misbehaving players may make the experience frustrating because PvP could never be disabled. However, he remarked that the game offered no incentive for players who wanted to engage in PvP combat. Hilliard felt that the game did not have enough content to keep players engaged, and remarked that the combat felt bland. Many critics commented that players would not be motivated to complete quests because only cosmetic items are unlocked. Tyrrel praised the ship combat, though he felt that the respawn system was too forgiving. Christian Donlan from ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EG ...
'' likewise called the ship combat "thrilling" and the general combat "crunchy, pleasantly basic". Tyler Wilde from ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games m ...
'' liked exploring the shipwrecks, believing that exploration evokes a sense of discovery, though he commented that he wished more emergent events would happen in the ocean. Solo play received mixed opinions. Some critics thought that it was more difficult, boring, and maddening, while some remarked that it was entertaining, satisfying, and relaxing. After a year of updates, the game received more positive reviews from critics. Following the ''Anniversary'' update, ''IGN'' stated that players should give the game a second chance and that it was the "perfect time" to return to the game. One of its writers, David Jagneaux, praised the Tall Tales and its riddles in his second review, which he described as "brain teasers that really challenge layer'sdetective skills". In his summary, he wrote that the game is a "pirate fantasy sandbox with an enormous amount of things to do, made unpredictable and exciting by the addition of other players". Nicole Carpenter from ''Polygon'' praised the post-launch updates for making the title more "curated" with more structure and direction. The game also received ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games m ...
''s Best Ongoing Game 2019 award, and was listed by '' Gameindustry.biz'' as one of their Games of the Year in 2019.


Commercial performance

''Sea of Thieves'' is a commercial success. The title attracted more than 1 million players two days after it released. During its week of release, it was the best-selling retail game in the UK, sixth best-selling in Switzerland, and it became the second best-selling game in the US in March 2018 behind ''
Far Cry 5 ''Far Cry 5'' is a 2018 first-person shooter, developed by Ubisoft Montreal and Ubisoft Toronto and published by Ubisoft. It is the successor to 2014's ''Far Cry 4'', and the fifth main installment in the ''Far Cry'' series. Set in Hope County ...
''. On 28 March 2018, Microsoft declared the game as the fastest-selling new IP released for the Xbox One. Rare attributed the game's success to the title releasing for Xbox Game Pass subscribers at launch, which enabled the game to achieve Rare's sales target for three months in a single day. Game Pass contributed to half of the game's sales, though Microsoft added that the game also sold well in both retail and digital formats. The game passed five million players in August 2018. In January 2020, Rare declared the game was "the most successful IP icrosoft hasreleased in the
generation A generation refers to all of the people born and living at about the same time, regarded collectively. It can also be described as, "the average period, generally considered to be about 20–⁠30 years, during which children are born and gr ...
", with it amassing more than 10 million players. In addition to good sales, ''Sea of Thieves'' was also popular with viewers, with the title being ranked as one of the most watched titles on Twitch in January 2019 following the ''Shrouded Spoils'' update. The game would launch on Steam on June 3, 2020. By July 2020, ''Sea of Thieves'' would top 15 million players, including 1 million units sold on Steam and over 3.3 million players logging in during June 2020. The total number of players would continue to rise, reaching 20 million players by March 2021. During the month of June 2021, following the release of the '' Pirates of the Caribbean'' crossover ''A Pirate's Life'' content update, 4.8 million players logged in, setting a new record. In October 2021, ''Sea of Thieves'' had reached 25 million players. On Steam, 5 million copies have been sold as of December 21, 2021. During the 2022 Xbox/Bethesda Games Showcase, a trailer for Sea of Thieves Season 7, the game had reached over 30 million players.


Awards


Notes


References


External links

* {{Authority control 2018 video games Action-adventure games Cooperative video games First-person video games Ivor Novello Award winners Kraken in popular culture Microsoft games Multiplayer vehicle operation games Online-only games Open-world video games Persistent worlds Rare (company) games Unreal Engine games Vehicle simulation MOGs Video games about pirates Video games adapted into comics Video games featuring protagonists of selectable gender Video games scored by Robin Beanland Video games set in the Caribbean Video games with cross-platform play Video games with downloadable content Windows games BAFTA winners (video games) Video games developed in the United Kingdom